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5

Star shaper MK1

JamesWydee

Ship

Cargo Lift: 3,000 t

After many months of working on it, I'm proud to present the STAR SHAPER MK 1.0. Before starting the description of the ship, all the statistics given on the page are done with the cargo capacity fulfilled @80% to not over states the presentation and to give a proper vision of the ship with cargo on it. And those stats are provided with LVL 5 talents for ship. SO once builded you need to upgrade the talents on it to 5. This ship is dedicated to mission / asteroid mining as it integrate a DSAT inside giving you the opportunity to fly from an asteroid to another one with a 4 L Containers capacity as main hub + 2 S Containers as secondary Hub for warp cells. The Star Shaper is perfectly balanced to provide the best flying experience to their users. Their is obviously an interior design with multiple rooms dedicated to game aspect apart a meeting room which is their for the roleplay. The Star Shaper is equipped with an anti gravity engine and a dock on the below part of the ship that can give access to a small pocket ship. With this setup you can stop on altitude where you want to go and just take your pocket ship to go down on surface staying in distance from your linked containers, which gives you the opportunity to go to market doing business without landing. The DSAT is accessible / can be monitored from the cockpit and is perfectly integrated into the ship to provide the best design / look & feel. The anti gravity engine is also monitored via the cockpit with a screen & a script that allow to setup the anti gravity altitude / set status of the AntiGrav (Active / Offline) The ship is equipped with the standard scripts: - Ship info - Archeo orbital HUD - Warp map - Anti gravity monitoring The Star Shaper as been tested multiple times / adjusted to reach the perfect balanced announced further. It can go to space from Allioth with 4KT cargo weight without any problems which is approx the max capacity of the cargo space with a mix of different T1 Ores. I didn't test it with full Emathite but due to the buffer of power the ship goes it will works without any problems. I hope this ship will satisfy your needs, and that the design will be appreciated by the DU players. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available. Come to see the Star Shaper by VR @ Wydee_ShowRoom

BP: 10 Mħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
2

Inquiry M

Inquisitor Apocalix

Ship

Cargo Lift: 5,000 t

PvP Space hauler 5 kt (1g) 10 container L .9 su brakes Battle Bridge + shield L

BP: 2.5 Mħ
37

Prowler

Captains Customs - Ship Sales

Ship

Cargo Lift: 13,000 t

“Prowler goes prrrrrrrrrrr!” These were the first words that the shipwrights of Captains Customs heard when they pried the doors open to Captain Miller’s inner sanctum. He had been in there for 10 days straight… What they found inside was enough to send shivers down the spine of even the most hardened criminal psychologist. Wall to wall pictures of engines and drafting plans of a new form of space ship… one that was …over-powered, aggressive…. Bestial. The Prowler was born! Some say it’s a giant space motorcycle. Some say it's an oversized bank of engines with a cockpit mounted on top. Others still think that Captain Miller has “collected” the genetic code of a space Jaguar to grow this ship… All we know for sure is that this ship is a monster! Indeed the engineers speak about it in hushed tones… and share stories of interns going missing after being sent to clean Captain’s first Prowler… With 40 Large Advanced Military Atmospheric Engines churning out 259MN of thrust, the power of the prowler is unrivaled. Capable of muscling 18KT in orbit, the Prowler is more than just a show pony. The Prowler is Captain Miller’s baby and he’s willing to share it with you. Eager actually! Desperate?... Look, frankly, the wrongful death lawsuits from the interns are piling up and people have stopped applying! So stop delaying, release your inner beast and buy a Prowler today. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs – The quality justifies the quanta-ty!

BP: 37.5 Mħ
1

Handsome Hummingbird

Treehouse

Ship

Max Speed: 20,000 km/h

The Handsome Hummingbird is a fully automatic mission runner tailored for the 370 kℏ Sicari-Sinnen sulfur run. Fly a round trip in 6 minutes with 2 clicks. BP available on Alioth at ::pos{0,2,42.6075,94.4365,191.0970} See screenshots for parts list.

BP: 8 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

4

Thunderstrike

Prestige Worldwide

Ship

Space Thrust: 21.8 MN

The Thunderstrike is a VERY affordable, space-only, single-pilot/gunner fighter meant to get you out there into PvP events and start enjoying the PvP experience in a very fast, agile ship that does not skimp on advanced weapons and radar. Piloting is done through the remote control while seated in the gunner seat. (You can still split the pilot/gunner role to 2 players if desired.) Shield is activated and managed directly from the gunner seat view. VR: Gambit 250k Ship Shop Prestige Worldwide! The first name in entertainment, management, financial portfolios, pvp ships, and black leather gloves.

Token: 6.5 Mħ
BP: 1 Mħ

Swoop

Xazkov

Ship

No attributes :-(

Pocket Ship. 3 Rare military s engines. It's quick and pretty!

BP: 2.5 Mħ
1

Mj _ Laser

Mjrlun

Ship

Max Speed: 600 km/h

A light speeder; Flies fast, good fuel efficiency. Looks nice. Good for compactifying and going between district markets, as well as doing quick travels across a planet. Uses uncommon maneuver engines. Can custom edit your ship using different voxels if you ask. Once a shop is set up for it there will be some preset colors for it such as blue, red, light blue, purple, etc. Contact me on discord for me to hook you up!

BP: 50 Kħ

"Dua" Container Hub

Taishiryu

Ship

No attributes :-(

A dynamic medium core outpost which can accomdate for 20 Expanded XL containers, and a VR/Res spawn hub. As this is a dynamic core, you can move it around accross your tiles to where you need your resources most. 100'000 for a blueprint, token price on request (market price + 10%) How To Buy: - Contact me on discord: taishiryu#6188

BP: 100 Kħ
1

UNE Frachter V.2

United Empire

Ship

Cargo Lift: 2,200 t

It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.0350,16.9552,-0.0000} VR: UNE_Base_Haven

BP: 100 Kħ
1

Pocket Rocket

Nghtmare

Ship

Cargo Lift: 19.99 t

This is a VTOL arch-hud modification that allows the ship to automatically swap to gyro use at 975m allowing it to launch vertically then travel horizontally very cool fun to fly and very controllable great for landing on a small footprint.

Token: 1 Mħ
BP: 25 Kħ
3

Cerberus (Logistic Carrier)

Hirnsausen

Ship

Space Thrust: 37.3 MN

Civil logistic carrier meant to transport several atmospheric ships of differemt sizes between planets, moons, and space stations. Flat, wide, low bottom to make loading and unloading easy. One cockpit on the left side for all international pilots, one cockpit on the right side for pilots from England and its former colonial countries. :-) Real reason: to keep mass and drag equal on both sides and to provide redundancy systems. Cargohold for warp cells, fuel, and other necessarities. The latest version of the Warp Cell Cost script has been installed - it included the mass of docked ships and their cargo/fuel into the cost calculation! Bed, toilet, shower, sink included. No one likes smelly, stinky pilots. Not even the flies around those. Space for two additional atmospheric engines if so desired. NOTE: Things have changed since the end of BETA. Honeycomb weights differ now. Our advise is, to replace Matte Lithium with Matte (Medium) Gray Plastic, and Glossy Lithium with Matte Dark Gray Plastic. Please send us screenshots of your Cerberus in action to "Hirnsausen#3973" on Discord, that would be very nice. Big thanks! Ship VR: "Cerberus Carrier" - come, have a look!

BP: 10 Mħ
1

Viper MK VII

VARDENUS

Ship

No attributes :-(

Viper MK VII

BP: 1 Mħ
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