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3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
3

Olympic Carrier - Fleet Management

RCG Corporation

Ship

No attributes :-(

The legendary Olympic Carrier now after 2 years is finally available for public purchase. It is mainly used as mining operating base. Placed at the pvp zone border (inside the safe zone) near pvp asteroids, the rascals are flying between the roids and the carrier and are loading their stuff into the carrier cargo. The Argos Role is transporting ore from the carrier to a space station. So the carrier can stay a long time in the field for the miners. Update MK3.1 Released On 3/12/2024 Hangars: - Main Hangar in the middle, mostly used for the Rascals. - Top Landing Pad for the Argo or a Trinity - Top Hangar for very small xs-core ships There are 5 Decks: A Deck: Main Hangar B Deck: AGG, Warpcore & Crew C Deck: Crew Quarters, Mess Hall, Lounge and Maintenance Entrance D Deck: Top Hangar, DSAT Access and Top Landing Pad E Deck: Bridge A usual loadout was 8x Rascal, 1x Argo, 2x PvP Meta Ship --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) RCG Haven Location @ (::pos{0,27,-54.7124,-48.7342,157.2570}) Locura Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Location: Locura DIS10 Mobile Store VR Location: RCG Showroom VR Location: Locura Alpha Base

Token: 113.7 Mħ
BP: 25 Mħ
7

Infinity

kevinshmevin

Ship

Cargo Space: 1.433 kL

space only hauler Features: 4 XL Advanced maneuver space engines 8 Container L 18 Retro-rocket brakes L 16 Vertical boosters L 48 Adjuster L Warp VR: Galactic shipyards

BP: 1 Mħ
6

RS-1 Icarus

Vega Hex Industries

Ship

Cargo Lift: 500 t

The RS-1 Icarus is a Throwable XS asteroid runner to get in and get out as fast as you can from exotic asteroids. Has 1 M container in the back and cost barely nothing to create. Price is 1 million for 5 BPs. You can get the BP at our new showroom location (still in construction) VR at Paragon Hex & Vega ship booth to check it out.

BP: 1 Mħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 800 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- Weeks of dedication and years of passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ

Round Boi W

Shulace

Ship

Cargo Lift: 1,000 t

!NOTICE! NQ finally revoked access for unsubbed accounts, thus I no longer will be able to sell you my blueprints, thank you to all that have bought and flew my creations! Ain't nothin' Smooth like dis. Available with/without warp drive All attributes corresponds with pilot talents @level 4 and Level 4 Handling on all flight/fuel tank and container elements Lotsa wings, lotsa brakes, flies as smooth as it looks. 2x Container L. Large atmo fuel tank. Surprisingly fast for its size 1000 km/h+, can lift 600t cargo out of 1g with no talents whatsoever with 6x basic Atmo Ls. Too afraid to test the limits of lifting power since element destruction lol. All my ships have Dimencia HUD in the seats, I can't fly easily without it. Come see my ships in VR at "Shu Ship Showroom"

BP: 6 Mħ
158

Lightskipper Courier

TobiwanKenobi

Ship

Cargo Lift: 70 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Lightskipper Courier is a shuttle designed to get you and a handful of cargo anywhere fast. It used to be a warp shuttle - there's a slot where a warp drive can be placed - but balance changes in beta left it too weak to easily carry the now heavier warp drive. It still works well for small market and mission runs, and as a starter ship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The entire outer hull of the vessel can be repainted, divided into four sections. You will also be able to easily repaint it yourself using a BP tool I provide with every sale.

BP: 200 Kħ
5

Raven

Titan Aerospace

Ship

Cargo Lift: 3,000 t

The Raven was originally built as a S core, with a low cross section to ensure performance was the best possible. Now moved to an M core, it retains all of its S core performance but adds the ability to dock XS and S ships to it, plus it gave the much needed room at the front of the core to finish the design in the way it was meant to be. The result is a ship that you'll find yourself using time and again, a real daily driver, with just the right blend of every day hauling ability, fuel efficiency and practicality. Lift: 11G of High-altitude lift means the cargo weight is really only limited by the amount you want to spend on engines (and can fit in the 4 L containers). With Advanced military engines close to 3KT is possible, depending on talents and pilot skill. Fuel: A L space tank and L Atmo tank are provided, with a M space tank included for some of the vertical boosters. There is a modest interior with room to make it your own and space at the front to place a warp drive. In the cargo hold, there is room for 1 more L container or other utility items should you need it. Stats listed are with basic engines. I will boost any printed BP's free. ENGINE POSITIONS. Space. 1. X:32.0, Y:-66.0, Z:-0.5 (laid on its side) 2. X:32.0, Y:-66.0, Z:-10.5 (laid on its side) 3. X:44.0, Y:-72.5, Z:-5.5 (upright) Atmo. 1. X:0.0, Y:-73.0, Z:6.5. 2. X:0.0, Y:-73.0, Z:-8.0 Left and right engines placed either side.

BP: 4 Mħ

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
4

Hemera

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Hemera is an all in one home cruiser, with all the luxury and living space you need for long deep space missions and 14 Large cargo containers for hauling large loads. Some small extra crew containers are positioned in crew quarters and can be configured individually. Various picture screens and boards are located around the ship for you to add LUA,scripts and displays as you like, giving a custom feel to the ship. I revised the original Hemera from 2 XL engines to 4. This increases cross section slightly which means you'll need to push through atmo a little harder, but when the XL's take over the transition into space is much easier which compensates for the slight atmo speed loss. It also makes space hauling easier, I found that the 2 XL's were stressed when carrying heavy loads. The focus on this ship was utility. There is room in the forward deck for either a large shield or DSAT and room in the cockpit to add 2 crew seats for either DSAT management (the DSAT is accessible from one of the optional crew seats in the ceiling just outside the bridge) or to add 2 gunner chairs. Space for ammo containers is available in the cockpit. The ship can also be flown from one of the crew seats for solo piloting and DSAT management. Hauling from atmo is good, up to around 5-6kt (I would stay around 4-5kt since they nerfed adjustors) depending on engines and talents and 4 XL engines make space trucking a breeze. A captains quarters and 2 crew quarters are located near the bridge. On the top deck there is a landing pad for a speeder or warp shuttle. Contact me for help with configuring seats etc and i'll boost for free. VR to TITAN SHIPYARDS TO VIEW.

BP: 5 Mħ
2

AGS Meridian II

SinDex66

Ship

Cargo Lift: 3,000 t

The AGS Meridian II is a M core workhorse for all your general purpose needs, and it has been completely re-worked since launch. Check out the all new interior, complete with a docking bay for two racers (because who doesn't want to be involved in Race Night?). 4L and 1M containers, with additional space for scrap and cells, plus two dispensers in the lobby. This version has basic engines all round, but it's easy to install upgrades if needed. Currently only available as a BP for 3m quanta, tokens to come later. Find us about 10km east of Market 6 (showroom is still WIP, but the Meridian is usually docked there, unless I've taken it out) ::pos{0,2,34.7775,106.8452,212.9722}

BP: 3 Mħ
16

No Man's Sky Fighter: Viper

SWORD

Ship

Space Thrust: 7.17 MN

No Man's Sky inspired warp shuttle. 24 cells from Alioth to Teoma If you deploy it without the warp drive it doubles as a high-performance market runner. The stats seen here are after a max handling boost and medium pilot skills. Rare and Advanced parts have been used to make the ship, so keep that in mind before buying a BP. Also, the warp atlas seen on the cockpit xs screen no longer works. I replaced it with a simple logo. I figure you guys can get creative with it and put whatever script or image you want on there. BP's available at the "workshop". For a token just message me on discord (please allow 1-2 days to fulfill the order, thank you). Workshop location: ::pos{0,2,43.3889,93.6289,36.0748} Discord ID: Treble#2588

Token: 20 Mħ
BP: 6.9 Mħ
6

Support-1

Sethioz

Ship

Sustentation Speed: 0 km/h

Support-1 is designed for mid-air rescue and salvage operations. It has vertical thrusters to be able to hover in one place without using anti-gravity generator, because those are expensive, huge and heavy! It's M core, so you can easily tow S and XS core ships with it. There's a nice landing pad that can fit most S core ships easily.

BP: 490 Kħ
5

Little Jumper

Sethioz

Ship

Cargo Lift: 200 t

Little Jumper is xs core warper, designed to get around easily with very low warp cell count, it takes only 7 cells to get from alioth to thades (no cargo). I literally built this in just couple of hours, so not much time went into voxelwork or anything else, it's just functional build. I hauled 500t of cargo from thades moon 1 to Thades and didn't have issues, however Thades has lower gravity, so don't do that on higher gravity planets! It has 1xM optimized container, which is enough for quick runs. you can go grab some T2 ores from surface of other planets and moons and easily make back the money spent on warp cells. enjoy the cute little build ^^

BP: 400 Kħ
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