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Statics
Voxel Sets
Lua Scripts

Piranha PVE-S (9.47 G thrust / 10.5 G brake)

Spaceboys

Ship

Space Thrust: 13 MN

bonjour ! Spaceboys est fier de vous présenter la variante PVE de notre Piranha !!! compatible avec GEFORCE NOW j ai tester en mission S facile, et il me restait 50% de bouclier une fois la mission terminé ! utilisez bien les raccourcie de clavier dans votre menu commande setting pour bien gagner du temps. c'est important. il vous faut les buff niveau 4 au moins et les skill canon operation niveau 3 minimum. Vous ne pouvez pas perdre le vaisseau, meme si vous echouer la mission, le vaisseau reviens a la porte d entré. pensez a faire une deconnexion et reconnexion du jeu, sans fermer le jeu, a chaque fois que vous voulez lancer une mission, ça prends 5 seconde. pour eviter des bug eventuel durant la mission. il y a deux type de mission, soit vous prenez des vagues d ennemies sur vous, soit vous avez 5 ou 6 poche a aller visiter. Vous pouvez farie 5 mission a la chaine avant de devoir retourner a la base pour recharger en carburant et munitions pensez bien a reprendre la gate une fois la mission terminé. ce vaisseau est conçu pour les mission S small easy (petite facile) equipé de moteur spatiaux atypic de manoeuvre. tout confort interieur, y compris un frigidaire ! radar atmo pour approche base spatiale ou lunaire booster vertical et train d atterissage. moteur sur le toit pour atterissage hors gravité 6 canon agile rare 1 bouclier a capacité elargie rare. ecoutille d access sur le toit, automatique pour rentrer. le siege et la telecommande sont sans protection DRM, vous pouvez mettre les script de votre choix sans rien demonter. livrer avec script DeadGunner et Deadremote minimal compatible GEFORCE NOW le poids est donné avec tout l equipement et carburant munitions a bord. PS: ce vaisseau peut etre utiliser en PVP, equipé d un transpondeur et d un periscope. VR du distribiteur de BP: Utopia II (CORE 3) BP mise en vente egalement au market Exchange allé verte (Stand SB). discord / ingame: Kormolos

BP: 1 Mħ

LSA Spice Hermit

MrLightWell

Ship

Space Thrust: 50.5 MN

During beta while watching 'Spaceballs' I speed-built a low cost M-core tribute ship - this was that ship. A mini-bachelor pad/arcade this very handy craft is well-built for efficient UTILITY as well as FUN. HAULER- Main cargo is two basic L containers. Extra cargo is 1 S container (scraps/spare parts), 1 S container (warp cells). 8 L Atmo Engines, 4 L Space Engines, 1 XL Space Engine, basic equipment and parts all around •Meets requirements for large Aphelia missions SCANNER - optimal wide mounting points for rapid deployment of territory scanners. TOW/RESCUE- Comes with upper docking pad (Fits S-Core) or several XS-Cores. *Warp ready: warp drive is not on BP but location for drive is vacant and coordinates can be found on a screen near placement location

BP: 1.25 Mħ
5

Cursor

RZR Corp

Ship

Atmo Thrust: 0.75 MN

My first ship in the pocket category, the Cursor is fast agile and compactable! Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 1 Mħ
BP: 300 Kħ
3

Not-For-Hire

Hirnsausen

Ship

Cargo Space: 376 kL

She's pretty. She got curves. She makes you easily fly high. She lets you see what others don't. She gives you a cozy place and she carries your stuff. She's the companion you wanted for all operations that are too small for a fuel-hungry super hauler. The "Not-For-Hire" (some know this name from a great SciFi novel) is a great companion for small- and mid-scale mining operations, and for hauling if you got a lot to move but not as much that a huge, fuel-consuming super hauler would make sense. The colors of the ship are snow white and Martian red. Her modern cockpit has style and gives you an amazing view while you fly. Her strong downward and forward illumination makes you see where you land during dark nights. And her extremely good wing lift gets her airborn with as less as 150 km/h. Also excellent gliding capability for mean stingy captains who want to save on fuel. The ship allows access or exit from five of the six sides, allowing ops where speed is key. She has a forward-facing hangar that can carry various speedboats, mini haulers, or armed fighters. Alternatively, the hangar can be used as forward-facing weapon platform. Dedicated storage for hangar vehicles. Dedicated accessories storage and of course the main cargo containers for freight. She is not meant to cruise alone inside PVP zones, but she still has a shield generator. The strong landing lights can be switched on or off, and also all major light sources inside the ship can be switched on or off. And she offers seating and two "onboard cinemas" for up to 18 passengers, and two additional seats inside the cockpit for 2 VIP passengers. Inside the cockpit are also two commando seats for additional crew members. NOTE The original ship has 3 cores: an M core, and two XS cores. But those two XS cores are mainly experimental and have no real design or function value. The version with the waves on the hull is the latest version. Sometimes, you can visit the ship on Alioth Market 1. Ask me for an inside tour. Credits to player CrazyHenky#3265 (Discord ID) for the amazing waves. I had the idea but he had the wonder skills (or was it forbidden black magic?) to do them.

BP: 25 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
159

Lightskipper Courier

TobiwanKenobi

Ship

Cargo Lift: 70 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Lightskipper Courier is a shuttle designed to get you and a handful of cargo anywhere fast. It used to be a warp shuttle - there's a slot where a warp drive can be placed - but balance changes in beta left it too weak to easily carry the now heavier warp drive. It still works well for small market and mission runs, and as a starter ship. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The entire outer hull of the vessel can be repainted, divided into four sections. You will also be able to easily repaint it yourself using a BP tool I provide with every sale.

BP: 200 Kħ

Space Vespa 600

Saphyron

Ship

Space Thrust: 0.045 MN

Welcome one and all. Welcome to "Saphyron's Shitty Building" part of the Organisation Hand of the King, where all shitty builds are produced. This time around we have the one and all the amazing the horrible no voxel Space Vespa 600. Want to get from A to B fast in space or on the moon come no further. Now we offer the blueprint for 50k Elements Needed: Adjustor S x 2 Adjustor XS x 6 Basic Space Engine XS x 3 Databank XS x 1 Dynamic Core Unit XS x 1 Hovercraft Seat Controller S x 1 Long Lights XS x 5 Retro-Rocket Brake S x 2 Space Fuel Tank XS x 1

BP: 50 Kħ
7

V1 Reliant

Gray (GrayLeader)

Ship

Cargo Lift: 450 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. Update 2.0 also i trade for ore on bps so if you dont want to use your quanta i trade for ore. UPDATE ALL SHIP SALES FOR ADMI ARE NOW AT ::pos{0,1,-53.2259,-47.4236,827.1160} ON MADIS. REMODELED FOR UPDATE>The V1 Reliant is a new xs core ship designed to feel more like an actual ship and it very nice on the inside too! Comes with plenty of storage and great response time and lift also. Has buttons! also if you purchase the ship you may contact me to get the light schema used in the build. Using a more realistic feel it has flood lights, landing lights, 2 seperate entry points one main and one aux. features a small rocket and tank for that added kick. We advice getting skills for the print or put down as it flies very nicely with them its a little pricey but take a chance and you'll see why it uses polished white chromium for it was really pretty! also theres a place for more breaks if you like having a lot of breaks shoot me a message and i can add if you provide parts to make it pretty

BP: 4.5 Mħ
2

Phoenix

Dead Reckoning Shipworks

Ship

Cargo Lift: 1,500 t

Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.

BP: 10 Mħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ
2

Langley_2024_AGG_V1

Space_Blade_LLC

Ship

Cargo Lift: 16,000 t

"USS Langley, (CV-1/AV-3)" - The first US Navy Aircraft Carrier 1920-1942 While this is not a replica of that famous ship, it carries that famous name. The ship has been created as a no-nonsense purpose-built work ship. There are no Deco elements (there is room to add them if you desire), there are no fancy board rooms or lighting elements and plants and frilly things. The total element count is 633. The Langley has a large flat carrier deck that is greater than the size of an M core ship, as such it can accommodate the largest M core ships in the game while they have a full load, and that is what it was built for. While this is not a "Hauler" there are 34 Advanced Optimised L Containers below deck, 4 of them for Warp Cell and miscellaneous storage. There is a massive area "On Deck" to place cargo packs or containers and your favorite ships up to a fully loaded M core. The ship has been tested with 16kt of cargo off and on to a 1G planet it is being rated at 16kt, more than that is the Pilots responsibility. There are 30x Advanced Military atmospheric engines to push this to space, and 4x Advanced Military space engines to get it to max space speed. Space Thrusters are included to make navigation at a space station easy. There is space to add 8 more ATMO Engines if you do not use an AGG. Please take some time to compare the STATS to other ships. Every effort has been made to make the ship efficient and easy to manage. ALL elements on the ship that can be boosted, are boosted to level 5 non-PvP boosts. All listed attributes were taken with full fuel and level 5 pilot skills. 2 Command chairs, one with ARCH HUD and one with SAGA HUD. For a view of the ship you can VR directly to the ships ready room on board the ship @ "Langley 2024 AGG V1" Tokens Sales: - At this time, we have chosen to not supply tokens. Ship Showroom is being Moved! A full parts list can be found here >> https://docs.google.com/spreadsheets/d/1Ih4N3ge9b1rLOuoEXmpPdfr9FzJJramSgDM9o4scPvY/edit?usp=sharing NOTE: The Advanced Optimized containers on the ship can be left out at build time, and cheaper alternatives can be easily installed by the buyer.

BP: 12 Mħ
2

Phase 2

Space Force One

Ship

Cargo Space: 1,920 kL

Ask me about token price, markets keep fluctuating. Phase 2 is the second in my phase series and it is a M core hauler with 10 L containers to move around all your goodies. Bring this to an asteroid and spend all day mining! It gets up to speed quickly, and brakes just as quickly. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom". I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ
18

Star Destroyer Shell

DU Creators

Ship

Dry Weight: 336 t

We've left the interior fairly open for customization (see pics). We will offer a BP that will allow you to edit and customize but not to copy it onto another BP. If you want your fleet to have more copies of your customized SD we will make BPs for free. We want you to be able to lose a few in pvp and trust you won't resell them. Contact Deravi#6100. Based out of Utopia II Station beside Aegis at ::pos{0,0,13808486.3692,7372041.6865,-273161.0125}, but we can drop off a copy at the core planets & moons with some notice. Made with 10.6k Galvanized Dark Gray Aluminium. Weighs 336t. This DU Creators Org production wouldn't have been possible without the commissioned assistance of Oran Gootan and Xrender.

BP: 10 Mħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
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