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4

Pocket Ball

Stormsteel

Ship

Cargo Lift: 0 t

Need some Nostalgia fueled flight? Try the Pocket Ball by Stormsteel! This vanity pocket ship is a beautiful edition to any collection. Although it's basic small engines keep it rather slow, the Pocket Ball handles beautifully and makes for a comfortable joyride. Consider upgrading the engines to give it a little more speed! The Blueprint will default deploy with Polished Red Steel to create the classic look. The Pocket Ball is also available in more premium looks. The Great and Ultra Ball BPs are 100,000 quanta. The Master Ball BP is 150,000 quanta. Stormsteel Guarantee: All Stormsteel ships come with max boosts to all piloting elements. When you buy a Stormsteel ship, you can always bring it back for updated Boosts if you add or move elements around and need them re boosted. VR to "Stormhold" to see the Pocket Ball in person. Blueprints can be purchased via Dispenser at ::pos{0,2,51.3456,99.1264,-0.0000} Tokens are available! Please contact Stormsteel#9179 on Discord to place a token order. Custom Colors can be done with T1 Honeycomb

Token: 200 Kħ
BP: 75 Kħ

LSA Shuttle Type 4

MrLightWell

Ship

Space Thrust: 0.28 MN

A relic from beta this Star Trek-themed market/mission runner is a very useful tool in ones arsenal: SMALL SIZE: Light weight and designed to be a tight fit for landing on larger craft. Has a whopping 8 XS containers situated in the slimmest configuration possible (you might even have wiggle to get in but there is room for a pilot and passenger!) POCKET: ***Converts to outstanding pocket ship when you remove space engines/tanks and XS containers LOW COST: Using as few engines as possible this capable model fits basic equipment all around but really shines when upgraded! (Uses 1 Med Atmo, 2 Small space engines) *Recommend having a few pilots skills if you plan to regularly break atmo on 1g with full cargo

BP: 400 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

3

PPTK Mk4

Wizard

Ship

Cargo Lift: 1,000 t

FREE BP at ::pos{0,27,6.1338,-119.2199,39.8771} - S core hauler - 2 L containers - Lifts 800t+ off Alioth (up to 2kt with good piloting talents and t4 military engines) - Warp drive - Space and atmo radars - side and downwards engines for easy parking on space stations I suggest replacing aluminium with carbon fiber on deployment to reduce voxel weight and increase ship's performance Stats listed with handling talents, but without piloting talents, on basic elements.

BP: 1 ħ

"Dua" Container Hub

Taishiryu

Ship

No attributes :-(

A dynamic medium core outpost which can accomdate for 20 Expanded XL containers, and a VR/Res spawn hub. As this is a dynamic core, you can move it around accross your tiles to where you need your resources most. 100'000 for a blueprint, token price on request (market price + 10%) How To Buy: - Contact me on discord: taishiryu#6188

BP: 100 Kħ
2

The Prospector

Demog

Ship

Cargo Lift: 450 t

Easy to handle and fast, perfectly balanced. Simple and convenient to build. This ship allows you to scan the entire safe zone with a very small investment. Great for DSAT or as a small hauler, with a container M provides enough space for a good load. Talent level at least 3 recommended BP: Dispenser location in Alioth. :: pos {0,2,13.8418,104.1626,23.9106} TOKEN including the 3 scanners. PM me

Token: 25 Mħ
BP: 2 Mħ
1

Razor Crest for Sam

Lady Grace

Ship

No attributes :-(

A loose copy of the Star Wars Razor Crest, being made for a friend. Not yet priced, fully specced, or ready for production. Currently being built, bit on the heavy side now, the plan is to make a carbon fibre version that flies better.

9

Navitas

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 4.9 MN

A gallente warp shuttle designed to cater to budding traders, scavengers and can flippers.

BP: 1.5 Mħ
45

OLD Fury-class

SNS Sentinels

Ship

Space Thrust: 385 MN

Build by Ch3w8a (Shenluan#8552), Akcroma#9718 and Nikto#8099 According to demand, there may be a waiting time for orders The Fury-class Imperial Interceptor was a starship used by the reconstituted Sith Empire during the Great Galactic War and its resultant Cold War. Fury-class, with our Arquitens, is one of our Star Wars ship for Scifi events, it has already been tested many times in great battles so the first big Star Wars event against BOO. It represents the first collaboration between HOZ and ATS which will later form SNS Sentinels. 8 Advanced Precision Laser L 8 Advanced Precision Railgun L 10 Container L 8 Uncommon Military Space Engine XL 8 Space Fuel Tank L Warp Drive L Homemade PVP and piloting script Honeycomb Gold 195m3 Iron 18169m3 Steel 50.3m3 Nickel 615m3 Luminescent Glass 4.27m3 High level weapons handling Other elements full 5/5 buff

1

Hermes Mk2

DIA

Ship

Cargo Lift: 2,000 t

A heavy-weight warp hauler, designed specifically for running - and surviving - the Aphelia missions! The Mk2 has been updated with a Large Shield Generator and XL Space Engines for even more survivability in these congested space lanes. Rated for a base 2000T (1.0g), this vessel has not only the capacity, but the protection required to get your mission package to its destination. With a multi-layer armoured command deck, easily accessible and strategically placed elements, as well as an XS core ship-bay, this ship will make your mission running a walk in the park. UPDATE: This ship can accommodated a DSAT into the upper bay space, to convert this able mission runner into a formidable asteroid hunter ! All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
1

HyperJet

Gearss

Ship

Max Speed: 7,500 km/h

Want to get your calibrations done faster? Well the HyperJet can help you get to you miners asap. The HyperJet : art of flight is a specially designed race craft capable of sustained speeds of Mach 6.12 or 7,500 kmph @ 4000m. Aside from fast travel to anywhere you want to go, I have designed a race for the ship to run that circles Alioth Autopilot: ArchHud Lite is installed on it so having ArchHud installed is not necessary Presets: .GearsRace : Start and finish of the race Location ::pos{0,2,53.9039,90.1166,43.0198} .CenterCross : A target point for the start of the race inline with the vertical seam on the map Location ::pos{0,2,0.1490,89.9764,-0.0005} The Race 1. Start at .GearsRace and target .CenterCross : Takeoff 2. Fly towards .CenterCross but use alt-6 to set your altitude 3. When .GearsRace is 1.3 SU the race is half over 4. When distance .GearsRace decreases to 1.2 SU alt-4 to adjust heading 5. Switch back to altitude control with alt-6 6. If traveling at 7000-7500 kmph @ 4100m align target alt-5 at about 45 km from .GearsRace 7. Align target will reduce altitude and speed so that you can proceed to final approach 8. Alt-4 to target .GearsRace and complete the race. My personal best is a little over 7m 35sec. This is an adrenalin filled ride as you try to manage the commands and adjust the throttle to stay on the edge of stability. Find Gearss online for free buffs to maximum performance. The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser: ::pos{0,2,53.8835,90.0613,40.1163} VR: Gearss Gas Emporium

Token: 2 Mħ
3

Hydra

Blackbriar Mercenary Inc

Ship

No attributes :-(

Hydra by master shipwright 'Furious' of 'Final Space Industries' is one of the most used and famous PVP ships of Beta, a PVP multi weapon platform that can be outfitted for whatever situation comes your way. Space only with plenty of braking power, its a PVP Gunship, great for newer players looking to get into PVP. Comes in 3 different loadouts -8 Rail Guns (long range) -4 Missiles + 8 Lasers (medium range) -4 Missiles + 8 Cannons (close range) 2-4 person to crew for mission sorties, 10 L containers, 4 XL Ammo containers, 8 XL space engines, T2 Armor, hidden res nodes, Gunner + Remote piloting capable. One of the cheaper warp response type ships in that its around 200 Warpcells to go to any planet

BP: 4 Mħ
7

SpaceX-pocket

DarthShelL

Ship

Max Speed: 2,200 km/h

Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 1.5 Mħ
2

VTOL Amoebia

Hirnsausen

Ship

Max Speed: 831 km/h

This is a tiny VTOL, that makes the needed connection between your anti-grav ship and the surface, if you have items in your inventory. With its small size it can park on top of almost any ship, or finds a small niche inside a ship's hangar bay. Just fly maybe 1,000m or more above the target ship, and then slowly sink down while you position. It can manage Alioth with its 1G of gravity. Other specs: compactable, plenty illumination to see in the dark, excellent wing lift and gliding, lifting at low speed, separate fuel tanks for vertical and horizontal engines to save fuel when no VTOL is required, ability to move backwards to easy parking and navigation on densely occupied market platforms such as the evil Alioth Market 6, or inside small hangar bays.

BP: 250 Kħ
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