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Statics
Voxel Sets
Lua Scripts
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
4

TIE Hybrid Mini-Hauler

DU Creators

Ship

Cargo Lift: 110 t

DM Deravi#6100 on Discord, currently based out of Haven 14. I made this version after launch to be as affordable as possible. It doesn't inspire in any one category but it drags a good weight across a planet's surface and can lug a little over 100 tons into space at an angle. It works in first and third person views and is made from brick and carbon fibre so it's quite light. It ALMOST fits on an XS core but those foils are a bit tall. Has 2 S containers, 3 XS. A TIE Fighter isn't the most efficient design for a primarily atmospheric ship (those scattered S space engines are just enough to brake gravity and not much else) but it looks great and is very safe and fun to fly.

BP: 75 Kħ
1

IWAC Chieftain

Wicked Wonderland

Ship

Cargo Lift: 200 t

Wicked Wonderland presents the IWAC Chieftain What can we say? This is one man's attempt to recapture a misspent youth. Instead of going down the traditional path of subtle design and elegant sensibilities - Chief Designer Mr Implausible got drunk on moonshine, pulled the crayons out of a draw and set down the blueprints on greasy takeaway paper... The result, somewhat unexpectedly, was the Chieftain, a bold and beautiful space-truck. Being more that just bling, this ship is a great mission runner - capable of seating 5 people, holding 70kl, lifting 250t (can go orbital with 150t) and looking bad-ass doing it. It comes standard with Albatross pre-installed, has a modeled interior and a parts list that is accessible in the early game. Its also space capable. So if you want get the job done, and make the neighbor's wife jealous while doing it - pick up a Chieftain today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} Or browse our discord at https://discord.gg/wGzhV45KWz Fly Wicked today

BP: 250 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

24

Titan Class

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

Titan Class Mobile outpost - Fleet Carrier - Central Command - Mega Hauler Over 120 Large container capacity. Can take off from the ground with atmospheric engines alone while empty, or at up to 25 KT of weight with rockets and atmos. L core, with 2 medium cores extensions added to it. All elements boosted to level 5 in every way. (flight, container, fuel) Just over 100 fully built interior rooms: You name it, and this ship has it. -jail cells -interrogation/torture rooms -officer quarters -isolation rooms -control area -surgery rooms -containment rooms -main medical room -Cryostasis tubes -officer quarters -waiting room -general clinic -critical care -DNA/cloning room -psychiatric ward -long-term care ward -physical therapy facilities -X-ray/CAT scanner/other diagnostic graphing tools -blood/samples testing -armory -training deck -firing range -officer quarters -containment rooms -science labs -testing rooms -officer quarters -shield generator -engines -power generators -power capacitors -main engineering -officer quarters -sewage -life support -cargo bay -external access cargo bay -plex storage bay -main hangar -vehicle bay -construction bay -repair bay -drone bay -officer quarters -civilian docking -refueling depot -crew quarters[bathrooms included] -Mess Hall -lounge -Holodeck -guest quarters[bathrooms included] -VIP quarters -bridge -Astrometrics/Navigation room -captain's ready room -conference room/Diplomacy room -hangar control -fleet control -command rooms (security grid control etc.) -captain's quarters -transporter room -escape pods -observation deck -spare rooms -Mobius chair docking -Computer core (logic)/Central server room -drop pod bay -Exercise room/gym -Armory on every deck -security checkpoints -security HQ -missile/ammo storage -weapon calibration room -main hall -main elevator -elevators -halls -Hot tubs -bar Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 400 Mħ
1

The Axel

Captains Customs - Ship Sales

Ship

No attributes :-(

The Axel 1 XL Extended (4 Large) Container - S Core Capable of lifting 2+ KT of cargo off Alioth Very efficient (few hundred atmo fuel to get to space) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR

BP: 2.5 Mħ
2

SKY-POCKET-RST-RED

SKY-Industries

Ship

Atmo Thrust: 493 MN

XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents

BP: 200 Kħ
2

Luxury Retreat (pocketable)

Larkin

Ship

No attributes :-(

Includes spacious board room with mood lighting that warmly highlights the rich wood grain of the table and exposed hardwood beams, automatic fireplace, animated fish tank, seating for 10 in the board room and 7 on the open air roof deck where the built in grill is located.

BP: 5 Mħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
8

Viper MK 2 LT

Seripis

Ship

Space Thrust: 3.16 MN

This is the second version of the Viper. The Viper MK2 Light Transport, It carries 8 small containers and is designed to seat 8 passengers. It still has 4 XS containers for schematics and Blueprints. 20 warp cells from Alioth to ION empty. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 5 Mħ
1

Delios

Broken Skull Ship Shop

Ship

Space Thrust: 93.9 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord At Broken Skull we make ships for effective use not needless elements. To that end we present the Delios a space only asteroid hunter like no other. A unique design, weighting under a kiloton, crafted over time left only with the simplest of needs to get the job done. 4 large containers with room for more storage if needed and the ability for allies to aid in the task. A DSAT ready to tack all asteroids to be drained. 4 large advanced military and 4 large uncommon military engines with a single XL uncommon to speed her along at 13g without effort, and nearly 20g of brake force to lock her down on target. The Delios is not a luxury ship nor filled with frills she is built to last and fly true to get the job done. VR to Broken Skull Ship Shop

BP: 5 Mħ
1

Glob Board

Oasis Shipyards

Ship

No attributes :-(

All the fun of a remote controlled plane but with you (or even better.. a friend) on top of it! Honestly, just a cheap nic nac. Nothing more to it really...

BP: 80 Kħ
2

Horsefly Pocket Rocket

Garegon

Ship

Max Speed: 2,340 km/h

- Pocket Rocket - 2340 km/h on 10.7% atmosphere (3360 M on Alioth) without burn - No "Altitude efficiency"-Talents required - The speed is capped at 1999 km/h so that you can do shenanigens and no elements near the ground get broken (with a little experience you can increase the speed "/G AtmoSpeedLimit 2344") - 3 Advanced Military Atmospheric Engine S - Frontal cross section 1.19 m² - Radar S BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Surrogate Pod: "BorK Factory (Garegon)"

BP: 300 Kħ
8

Leviathian

Rifter Inc

Ship

Cargo Lift: 9,000 t

Rifter Inc. Building ships since alpha. This Cargo hauler is a Med. core hauler with 26 containers and room for more. You can always expect the best performance from our ships, as they are engineered to max performance. Stop by "Rifter Shipworks" VR you may see her there. BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 7 Mħ
2

Futility

Czarman

Ship

Space Thrust: 17.1 MN

Sometimes the most futile gesture can reap the biggest rewards. Enter the newest ship to Czars Ship Spot, the Futility for wreak-roid operations. Futility does not negate ones desire to fly in style. You don't need to fly element only ships that you have to stare at for hours in transit when you can fly a great ship with some style. It's goes fast, it brakes fast. Remote onboard with Aerogics Miner HUD to monitor radar and mining ops while wreak-roiding. Fully lvl 5 buffed, stats are shown in G's with lvl3 pilot talents Check it out in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42144.2562,202336.7322,33471.9932}

BP: 600 Kħ
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