Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
34

OLD Shadow

SNS Sentinels

Ship

Space Thrust: 337 MN

Build by Akcroma#9718 According to demand, there may be a waiting time for orders The Shadow is a warship used in the Legion SNS fleet, it has been widely tested in combat. This ship is specially optimized for a crew of one or two people. It is equipped with: 6 Advanced Precision Laser L 10 Container L 7 Uncommon Military Space Engine XL 7 Space Fuel Tank L Warp Drive L (less than 300 Warpcells to go to any planet) Homemade PVP and piloting script Honeycomb Gold 174m3 Iron 20 885m3 Luminescent Glass 1.42m3 High level weapons handling Other elements full 5/5 buff This ship is optimized for PVP, no concessions are made for RP stuff

20

Rifter EVE Online

Jupiter Arms

Ship

No attributes :-(

Rifter Exoplanets Hunter SKIN. Legendary ship. The best MMO game about space. Made with love for fans! Details of the ship in a personal discord. The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary. Rifter is strong by its falloff bonus. It shows off in Solo PvP fight in ability to Scram Kite. In a fleet PvP, Rifter is ok for newbie pilots as can be fit for quite solid tank.

BP: 40 Mħ
10

Janus

Aerogics S & T Co

Ship

Dry Weight: 400 t

Janus is a space only ship, on S core Made mostly for asteroids, it can carry two containers L along with DSAT, and a spot for warp drive Two extra containers L can easilly be added in place of DSAT Powered with a mix of T2-T3 freight and maneuver engines, it is higly fuel efficient with a max speed of 40k Can be seen on VR: Aerogics Janus *** Honeycombs *** Aged Brown Pattern Wood 2: cockpit interior Glossy Beige Plastic (cold): cockpit interior Matte Gray Platic: main color (white) Aged Gray Pattern Carbon Fiber: secondary color (black) Polished White Aluminium: metal parts Luminescent White Glass: interior and exterior lights (should keep those white unless you really want colored lights everywhere) Luminescent Red Glass & Matte Dark Red Plastic: colored strips, recommended to keep those two HC with same color

BP: 3 Mħ
2

Medusa S-core Elevator

De Overheid

Ship

Cargo Lift: 2,680 t

For when you are too tired or can't be arsed to haul your ores up to space every week after your calibration runs. Or just for when you need to bring stuff up to your space station, here is the Medusa Elevator, equiped with Yoari's Elevator script and comes with all it's perks. ( https://du-creators.org/makers/Yoarii ). Scxript price is included in the blueprint. This creature was made with a small profile in mind and lands perfectly on a matching launch pad and docks nicely on a custom space platform (see my other statics, Kombat and Bogdan). It is not the strongest elevator but it was made to haul up all the ores you can pump up for a dense ore field in one week. Pluck done one of these elevators in the middle of your field, ride it down from space and do all the calibrations with your pocket rocket, delivering all the ores directly into the elevator. The base doubles as a tri-tile mining rig so those are already done. After you calibrated and picked up the last of the ores for the week, fold up your pocket rocket, jump in the seat of the elevator and let it take you back up to your space only hauler which is waiting on the deck of the Bogdan space dock. Nothing is easier. I will help you set up and plan the optimal configuration for your off-world ore field and discuss all options. Have a look at the latest version here: XMR ALI BAUX 01 Or ask me for a joy ride on Space Mountain, my personal creation, featuring a one mile line tunnel you shoot through at 600km/h with 50 cm to spare on each side. Keep your limbs on board...

Token: 24.5 Mħ
BP: 17 Mħ

Egg Nester 2000

The 16t Experience

Ship

Cargo Lift: 1,400 t

Shipping pure Sulfur is what you do for living? You want to do with up to 3 of your buddy´s but ain´t got no Ship that can do the trick? Best without ripping your earnings by using all that fuel because you only have Military´s on your waaaaaay to big of a Ship? Maybe you wanna stop by and grab yourself a Ship worth your effort. Grab yourself your OWN Egg Harvester 2000 and start saving while you earning! You need to get 4 packages down there? Take our "Lady Morbit"! Need to do 20? The "Void Titan" is the Ship you need! We got the tool for your needs! Find us in VR under "16t" or swing by!

BP: 4 Mħ
18

NB Space Truck V1

NB Creations

Ship

Cargo Lift: 4,000 t

Selling an old truck, may have had its best times in the 90s. High mileage some scratches and wrinkles but it got a good polish. The engine isnt leaking oil , smells good and drinks a lot. Brakes ok and 1946 Kl of space for ur smuggler loot isnt bad. Suspension takes up to 4000t, belongs to your driving skills. Repairs are expensive cause its a lot of special parts, actually its in a good condition. one cryo pod is giving red warning light, may need repairs, havent looked into it... ill read the manual that comes with it. If interested check its position in VR: "NB Space Truck V1" BP dispenser is onboard or at LYB Showroom ::pos{0,2,34.2102,114.3456,0.0000} all values are fueled and with good skills

BP: 24 Mħ
2

Horsefly Pocket Rocket

Garegon

Ship

Max Speed: 2,340 km/h

- Pocket Rocket - 2340 km/h on 10.7% atmosphere (3360 M on Alioth) without burn - No "Altitude efficiency"-Talents required - The speed is capped at 1999 km/h so that you can do shenanigens and no elements near the ground get broken (with a little experience you can increase the speed "/G AtmoSpeedLimit 2344") - 3 Advanced Military Atmospheric Engine S - Frontal cross section 1.19 m² - Radar S BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Surrogate Pod: "BorK Factory (Garegon)"

BP: 300 Kħ
6

The Spike

Promethean Guard

Ship

Cargo Lift: 7,000 t

The Spike, a collaborative effort between master voxelmancer TonyTones and iNFiDeL Inc's interior design team, is a VTOL Market Runner with style! Tired of heading to market with nearly zero space to land and worrisome debris everywhere? So were we, and that is why The Spike is built for you the trader! With both AGG to completely disregard parking, and a extremely low profile landing area quit wasting your time traders! Move on to the next market worry free when you launch vertically into the sky VTOL style. VR is PMG SHOWROOM (MOON4), don't buy in VR

Token: 50 Mħ
BP: 12 Mħ
1

Donaris Hybrid use AGG for CARGO

Coahorta

Ship

Cargo Lift: 0 t

LordRapineurX and me are proud to present you the DONARIS Our first ship take Many weeks to create All Stat are for a LVL 0 PILOT Ship is FULL LVL 5 Handling This Version Hybride With AGG With 4 XL engines Manoeuver and 10 Basic Atmo Engine can't lift fret in atmo, you will have to use AGG for this but you can have 15kt in space Also you can land near 35kt of fret in atmo thanks to it's brake We add a bunch of Atmo brake so you can enter on atmo and if the AGG brake or if you forgot to activate it, you can land Safely This Ship is avalaible in 3 versions Hybride cargo and AGG Hybride with AGG for CARGO Space AGG you can visit US and find BP on Locura Shipyard or you can simply visit US in VR "Donaris"

BP: 10 Mħ
4

Andarta_V3

Baxton Aeronautics

Ship

No attributes :-(

ANDARTA_V3 ship with all parts in basic S core S shield S radar 4 missile S 3 L space engine NO HUD NO DRM CCS : 8.64M | 35% all resist in full T1 you can increase your ccs by replacing the mesh with a higher quality mesh > T1 : carbon, silicium, iron, aluminium T1.5 : plastic, steel, silumin, duralmine etc... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 750 Kħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 1,000 t

Years of dedication and passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
1

ODYe Acteon Mk1

Odyssee

Ship

No attributes :-(

::pos{0,0,-2364053.1173,527100.5878,101017.6246}

Token: 5 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
8

The Roan

Dracks

Ship

No attributes :-(

The Roan Limited Edition the 1st Limited Edition ship build and released by Dracks from Obsidian Dragon only 12 will ever be made and sold at the time of this post there are 5 left 75million Token only all advanced only Attribute details comming soon VR to The Roan to see the ship Sold Out to date there are now 11 left in the world as one was lost in PVP

Token: 75 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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