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Statics
Voxel Sets
Lua Scripts
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
32

Harbinger

SNS Sentinels

Ship

Space Thrust: 1,008 MN

NOT UPDATE FOR THE RELEASE Build by Cobqlt#8533 Exist in 2 model Space engine XL Advancedx18 = 1008MN and Space engine XL Uncommonx18 = 840MN Shield L Warp drive Medium armor with reinforced cockpit 2nd functional cockpit Homemade script Full buff 5/5 + HP 5/5 Capacity equivalent to 20 Container XL Expanded in 3hub Gold Honeycomb 1554m3 Plastic 2922m3 Luminescent Glass 98.8m3 Aluminium 4139m3 Inertia matrix 4.9G 144k -8.4k 144k 737M 178M -8.4k 178M 5G Font designed by Metallical#0363 (Bargo) Last update 02/27: Update of the new space brake stats Stats with Uncommon and Advanced XL Space engine Dispenser available on our Showroom.

1

The Enterprise V1 - Compactable

Oasis Shipyards

Ship

Max Speed: 568.8 km/h

"I'm givin' her all she's got capt'n but she just isn't designed to go in your pocket" Scotty might not be able to figure it out but we sure did. Fly around in style in your own personal Enterprise, 100% compact-able!

BP: 200 Kħ
4

Y-Wing BTL-B

SNS Sentinels

Ship

Space Thrust: 2.49 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a fighter-bomber built by the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 1600 l of fuel and 800 ammo S. The Y Wing BTL-B is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/H_ZWIZ_wUF0 No talent max stats : 8.65g MAX THRUST 10.8g BRAKE FORCE 26m² Frontal cross section 49 143 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ

P6 Patroller

Seawing

Ship

No attributes :-(

P6 Patroller corvettes serve as UEF Navy picket ships, screening larger combat vessels from attack with their agile rapid cannon fire. Atypical of most space-only combat vessels, P6s may be launched from ground stations to orbit on as little as 15% of their rocket fuel, allowing for 75 seconds worth of additional afterburner fuel for combat scenarios. Upon return they are equipped for gliding landings back to their home bases.

BP: 800 Kħ
2

Einstein Mk2

DIA

Ship

Space Thrust: 3.24 MN

A light-weight warp hauler & passenger transport, for those that can’t wait for normal space and time. Now offering the Mk2, upgraded to carry more weight and more passengers, as well as easier access to the fuel tanks and containers for repairs. Rated for a base 150T (1.0g), this ship will carry essential passengers and cargo at unmatched pace, in both style and substance. It retains the distinctive panoramic flight deck of the original, allowing you a brief glimpse of the majesty of FTL travel. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
2

GOI BANSHEE

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Large Basic Atmospheric Engines ∙ 2 Large Uncommon Maneuver Engines ∙ 589k CCS ∙ 5.03g/3.46g A/S Thrust ∙ 28.1g/18g A/S Brake Force ∙ 1,741 km/h / 39,946 km/h Max Speed ∙ 13.9g/8.67g L/H Lift ∙ Radar/RezNode/VR Booth/2 Lg Containers + Hub

BP: 1.5 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
2

GOI WAYFARER

Golden Oak Industries

Ship

Cargo Lift: 1,000 t

SMALL CORE ∙ 4 Lg UM Atmos Engines ∙ 4 Lg UM Space Engine ∙ 2.27M CCS ∙ 426 Tonnes ∙ 3.48g / 5.07g A/S Thrust ∙ 22.8g / 16.4g A/S Brake Force ∙ 1,151 km/h / 37,372 km/h Max Speed ∙ 12.7g/14.5g L/H Lift ∙ Radar/Rez/VR Booth/2 Lg Containers + HUB/S Shields Come See this ship at the “GOI Ship Sales HQ” in VR on Alioth or visit ::pos{0,2,39,97,2}!

BP: 2 Mħ

Stryker Eureka Mk4

Dragons Den

Ship

Cargo Lift: 1,800 t

recreated with permission from Astelteyn. made to haul 1.8kt out of Alioth with no issues at all, with some slight modification with a few extra brakes and containers it can haul out 3.6kt at a 15 degree angle. It can be modified into a space only asteroid miner with ease and it's very quick in getting to the 'roid and can stay longer than most smaller ships. Blueprint comes with uncommons but the stats are unbuffed with basics. Stats showing in the picture are with T3-4 pilot skills along with a full T5 buff. Dragon can be added upon request but is left blank for your own emblem. It's normally on Display at the Obsidian Dragon Showroom located at ::pos{0,2,16.8267,84.0233,344.6365} Please don't buy in VR

BP: 2 Mħ
13

Destiny IV

Dream Designs by Ristlin

Ship

Cargo Lift: 20,000 t

Mobilize your expeditions with the all new Destiny IV, a 10 Expanded Container XXL logistics carrier designed to take the Destiny series to the far reaches of space. Its beautiful, clean design offers superior performance with tons of room for customization. Utilize the top-deck to dock multiple S and M cores. Take control of your own destiny. Features 40 Advanced Military Engines, 6 Rocket L, 4 Advanced Military Space XL, 4 Advanced Military Space L, Advanced Shield Generator L, and AGG-M.

Token: 275 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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