Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
1

GOI EXETER

Golden Oak Industries

Ship

Cargo Lift: 1,500 t

MEDIUM CORE ∙ 8 Large Uncommon Maneuver Atmospheric Engines ∙ 1 Xtra-Large Uncommon Maneuver Space Engine ∙ Rotary Engine Layout ∙ 1.49M CCS ∙ 769 Tonnes ∙ 3.85g/4.21g A/S Thrust ∙ 22.7g/9.09g A/S Brake Force ∙ 1,356 km/h/31,857 km/h Max Speed ∙ 7.01g/10.5g L/H Lift ∙ Radar/RezNode/VR Booth + Pod/2 Lg + 2M + 1XS Containers + Hub

BP: 4.5 Mħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ

hamster

KasoiLis

Ship

Space Thrust: 0.36 MN

This is a basic spaceplane with: 1)Ability to carry 21kL (<100t I guess ) in Atmo, very useful for hauling missions. 2)Low sustention speed and good maneuverability 3)Good space autonomy (an hour at full thrust) 4)Bad atmospheric autonomy(relatively. Full thrust will give you 700 km/h and ~1SU of flight. Can be increased by increasing your height or lowering the speed) 5)Good brakes 6)Maneuver engines for parking (thrust forward and sideways). Those have a separate fuel tank, so if you run out of fuel, just land and pump out of here. Elements: Most of them are basic and can be crafted in your backpack (exceptions are: container hub, M atmo-engine, cockpit, ECU and some decorative materials like luminescent glass) HUD: I'm using Albatross custom HUD for it's simplicity and height managing options (useful for hauling... just hit Alt-3 and you can leave it flying forward at set height). Cons are fuel displays: 50% means that you have run out of fuel for main engines...And only maneuver engines are left. RDMS: didn't touch it at all. Dispenser Located at ::pos{0,27,39.9809,-145.3252,82.8855}

BP: 10 Kħ
9

UNE FRACHTER V.3

United Empire

Ship

Cargo Lift: 1,800 t

It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.1252,16.7408,32.9492} VR: UNE_Base_Haven

BP: 250 Kħ
3

Parhellion

havahone

Ship

Cargo Lift: 250 t

New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.

7

1:1 Mil Falcon Hauler

DU Creators

Ship

Cargo Lift: 1,200 t

All elements including containers placed with tier 5 skills. Due to market element price volatility we are sticking to blueprints for now, 10 million for each of the three versions. This version has lower hauling capacity due to having lesser engines (uncommon military) but easier to scrape up the parts for. It's actually 0.915:1 but it made a shorter title. I put a ton of time making this a perfect shell and even more time into element placement. This version has higher hauling capacity due to rare military large engines. The interior is roughly accurate to the movie ship with some concessions made. All versions include the medium rockets. You can contact Deravi#6100 for drop-off or pick-up. - Basic: Uncommon military engines mean lower token price but wont haul as much out of 1g. - Hauler: Basic + rare military space/atmo large engines. - Smuggler: rare mil engines, exotic radar, rare weapons, steel/gold, solo setup, reduced interior. Cheaper basic engine variant available.

BP: 8 Mħ
3

Loki MK II [Basic)

Sathraz

Ship

Cargo Lift: 2,000 t

M Hauler (Basic) now also available as Uncommon see and buy at VR: Sath Space Industry [WTCo] or ::pos{0,2,15.4129,94.0474,-0.0000}

BP: 3 Mħ
3

Dralthi (Wing Commander)

HollowKyo

Ship

Space Thrust: 0 MN

A Dralthi from wing commander. xs core

BP: 100 Kħ
113

Squire - XS Starter Hauler

TobiwanKenobi

Ship

Cargo Lift: 500 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Squire is an inexpensive starter hauler and market runner. Capable of escaping 1g with 200t of cargo - even with zero piloting talents - it's suitable for a new player who wants to kick-start their progress. It also has surplus high altitude lift and braking power to make it easier to fly. With maxed technician and piloting talents the Squire can escape 1g with up to 500t and carry up to 700t in atmo. With an optional warp drive, plenty of fuel, and a cozy interior, the Squire has only one notable drawback: If you intend to use the Squire for mission running, keep in mind that the cargo is only 120kL. This means that you won't be able to carry the 125kL mission package. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with maxed talents. If you're spawning from BP without good technician and piloting talents, it will be weaker.

BP: 1 Mħ
1

Mk.1 Pocket Tardis

_Durk_

Ship

No attributes :-(

Pocketable and close to real life scale. Fun to fly and very easy to park at Market 6. To fly, stand on the front lip in front of the "doors" and look up. There's a small section of the flight seat poking out of the windows. Hop in the seat and go do stuff.

BP: 500 Kħ
2

Exodus Hybrid + Shuttle

Armand Reed

Ship

Cargo Lift: 4,000 t

The Exodus Hybrid is a fully functional M-Core Hybrid hauler. Sold to Date: 6 Standards include: Coloring Kit AGG Docking Bay Upgraded Engines Warp Drive Shuttle Craft (Yes a second ship included with custom Lua - More on this later - Thanks Omazar) DRM Free Full Interior, with extra room for customization Primary Command Deck (Upper) Promenade Command Area (Lower) ArchHUD 2.102 Preinstalled on all seats. All switches are labeled (Thanks TrickyTrixy) First Person View compatible on BOTH command seats. Exodus Shuttle: Exodus Shuttle is preinstalled on the cockpit with ArchHUD2.102 and Omazar's additional Lua. You must have your custom Lua setup to use the lua included for the shuttle to communicate with the Exodus. Follow these simple steps. While in the game hit Escape. On the left, Click Controls. Scroll down (6 down) and click Lua Scroll Down and add Lua Option 11 - Shift 1 Lua Option 12 - Shift 2 Nothing else on the ships needs to be touched. When you enter the cockpit simply press "Shift 1" and the forcefields will lower and the shuttle bay lights will turn on. The forcefields and lights will close/turn off 10 seconds later. When flying back to the ship simply dock while in flight Alt+T and then "Shift 2" and the forcefields will again turn off and the shuttle bay lights will turn on. These will stay open/on. After landing inside the ship as you walk into the main body of the ship you will trip a laser and this will trigger the forcefields to turn on and shuttle bay lights to turn off. (See Video Link) https://youtu.be/yy1OXM9zMsw Exodus SPACE + Shuttle https://du-creators.org/makers/Armand%20Reed/ship/Exodus%20Space%20%2B%20Shuttle Exodus Shuttle https://du-creators.org/makers/Armand%20Reed/ship/Exodus%20Shuttle All BP's come boosted with the following: Atmospheric Element Handling - 5 Atmospheric Fuel Tank Handling - 5 Atmospheric Engine Handling - 5 Airfoil Handing - 5 Flight Element Handling - 5 Atmospheric Airbrake Handling - 5 Adjustor Handling - 5 Space Element Handling - 5 Vertical Booster Handling - 5 Retro-Engine Handling - 5 Space Engine Handling - 5 Space Fuel Tank - 5 Container Proficiency - 5 Container Optimization - 5 Fuel Tank OPtimization - 5 Rocket Booster Handling - 3 Rocket Booster Fuel Tank Handling - 4 Visit Anytime in VR: Exodus Hybrid or in person at Satrion Headquarters ::pos{0,2,-7.7274,84.4897,225.7444} Side Note: I am unable to do Black Force Fields. This was done as a favor for me by a friend. (Thank you Digital Advantage)

BP: 5 Mħ
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