Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Statics
Voxel Sets
21

Equinox OS: Fuel/Mass/Hub Monitor

PsychoSlaughter

Script

No attributes :-(

** 31/01/22 Support for Space Fuel XS ** The first in a series labeled 'Equinox OS,' PsychoSlaughter of Equinox Consortium brings to you a fuel, hub, and ship mass monitor utilizing the latest in Lua screen tech. This adaptable monitoring solution will adjust to any fuel tank configuration from 1 to 12 tanks, adjusting the display to utilize screen space. In addition to keeping tabs on fuel, this screen will watch your cargo levels ensuring you don't overfill that hauler*. For further stats on your ship, a mass display separates the ship, fuel, and cargo weights for you to review. Bundle this all with easy installation, configurable colors, and custom limits per ship and you have the last monitoring solution you'll ever need! DRM free for you to use on all your ships. Shipbuilders: please leave DRM on when selling your constructs for this OS. ::pos{0,2,34.6366,78.3544,247.2298} EASY INSTALL: 1. Deploy the monitor construct from blueprint 2. Right-click the programming board and select 'Copy Lua configuration to clipboard' 3. Place a new programming board on the target construct you want to add Equinox OS to 4. Right-click the programming board and select 'Paste Lua configuration from clipboard' 5. Right-click the programming board and edit the parameters to your specifications 6. Connect the core, hub, and minimum of one screen to the programming board *Cargo monitor supports one Container Hub only. Additional containers not connected to the single hub, or additional hubs, may throw off the calculations.

Individual: 10 Mħ
Resale: 10 Mħ
16

DamageReport

Credence

Script

No attributes :-(

Officially taking over DamageReport A multi-screen capable, touch enabled, easy to install ship damage reporting script for Dual Universe. Includes a HUD mode to be mobile while repairing. Highlights damaged/broken elements in 3D space for easier finding. --- Discord --- https://discord.gg/KcafbTSwMp --Link--- https://www.nexusmods.com/dualuniverse/mods/3 https://github.com/LocuraDU/DU-DamageReport --- Buy Locations --- Locura Shipyard @ ( ::pos{0,2,29.8110,107.2521,5.2659} ) Exchange @ Yellow Hall Booth 6 ( ::pos{0,0,-19010.3356,113355.2043,-74225.1859} ) --- VR Locations -- View Units: Locura Shipyard -- Other VR Locations -- Locura Exchange Store

17

DU-Industry-HUD

Jericho

Script

No attributes :-(

A simple HUD for monitoring and managing industry in Dual Universe Open source project, all sources available here : https://github.com/Jericho1060/DU-Industry-HUD You can join me on Guilded for help or suggestions or requests by following that link : https://guilded.jericho1060.com Feature list: - display all your industry status from a single programming board with only one link to the core - Add other boards to remote control all your machines (start/stop/batch/maintain) - easy locate your machine with arrows displayed around when selected on the HUD - fully controlled with Keyboard and can type setted value directly with your keyboard

47

ShipInfo

Aerogics S & T Co

Script

No attributes :-(

A script that provides various info / functions for your ships, using LUA api with multi touch screens. Info & instruction on github: https://github.com/Krengus/DU_ASTco/tree/main/ShipInfo

3

Diven's System Map

DivenDerp

Script

No attributes :-(

YouTube Demo: https://youtu.be/SsrcFBkUe-g An interactive map of the solar system. Display distance, Ore, Gravity, updating ships position, warp pipes, safe zone, trajectory, and a warp animation. More locations can be added to the map by request. For a working demonstration on a static core visit "Divens Lua Bazzar" at your nearest surrogate station Contact Me in game [Player Name: DivenDerp] or via Discord [Diven Desu#5809]

8

Tiny Factory

Squizz

Script

No attributes :-(

Market too far to go buy stuff? Industry line too obnoxious to setup for a few knock off items? Then this is the solution for you! The Tiny Factory will handle the industry lines for you. Just tell it what you want, turn it on, make sure it has ores and schematics, and it'll handle the rest! This Tiny Factory in a box, composed of only 20 industry units, can make any Basic, Uncommon, or Advanced item that can be produced by the XS, S, M, or L Assembly Line. Everything you need to know can be found here: https://github.com/squizzlabs/du-tiny-factory Discord: Still have questions? Ask here! https://discord.com/channels/760240626942869546/1078009204792631437/ If you can't join that you might have to join this Discord server first: https://discord.gg/CM2zWVPFFa Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166} DRM FREE! Play with the code, break it, improve it, have fun!

Individual: 1 Mħ
10

JSE++ Space Elevator script

Jeronimo

Script

No attributes :-(

JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info

Individual: 5 Mħ
5

PvP Suite

Ravenis

Script

No attributes :-(

PvP Suite includes 4 different scripts at the moment. **Converted to DU v0.30 and to support fully implemented LUA revamp in a future** 1st script: Gunnery seat which includes all weapon, shield, radar and targeting systems. 2nd script: Remote control to make solo PvP possible and includes all navigation ,engine and fuel systems. 3rd script: Utility script for Programming Board, and includes things like Damage report, Periscope, landing lights, automated landing gears and prolly much more useful and useless(but fancy) things in a future.. Also: Cockpit conversion of the whole suite for XS ships, which is only one script. Features: Weapons and targeting: -Weapon Hit Probabilities -Target info when selected (including unique construct id) -Detailed info when target is identified -Compact identified construct list with detailed info -Support for different amount of weapons (1-10) -Transparent non widget Periscope Shield, core and elements: -Shield resist changing is now more simplified, resists will be changed with 2 hotkey presses: For example alt+1 (antimatter) and alt+2 (electro-magnetic) will set resists to 40-40-10-10, alt+1 and alt+1 will set resists to 70-10-10-10. -Feature to put shield on when taking the seat -Feature to put shield offline when leaving the seat (disabled by default) -Automatic shield enabling when entering PvP space -Shield will be put on automatically after venting process -Resist stress values -Shield HP -Core stress -Resist and venting cooldown indicators -Shield offline safety, safety will prevent accidental shield disabling. Safety has LUA parameter and you can also toggle it with hotkeys -Element damage report(on utility script), will list any element on ship with damage Navigation and engines: -Engine control based on tags, ability to shut down and on engine groups, great for fuel saving -Hotkeys ALT + 1-8 will toggle engine groups on/off ALT + 9 will switch all engines on instantly -Brake toggle -V-Booster shutdown when landing -Brake distance indicator -Thrust indicator -Altitude to ground indicator -PvP Zone distance indicator, will show now distance to Safe Zone on any range too when in PvP zone -Fuel tank support up to 6 tanks -Warp Destination with required and remaining warp cell information -Acceleration indicator -Current speed/max speed indicator Other and Interface: -Databank is required to store many settings like engine group status and other settings. -Key G now switch ALT + 1 - 9 hotkeys functions. This means you either use them for Shield resists, Engine control or Other controls. -Indicator to show which side hotkeys are currently assigned for. -Automatic landing gears. Gears will react to altitude to landing pad or whatever, and will extend before the landing, and rectracts when you take off. -Landing lights support, fancy blinking lights if you want! Blink will be faster when you get closer to the ground and will turn lights off after landing is done. -You can hide the build menu -Feature to show ammo container remaining ammos -Feature to show nearest planet/moon atmo/no atmo collision range -General font size modifier LUA parameters -Rename option for engine groups -Rename option for fuel tanks -Parameter for Locked View(straight ahead), Left Alt is Freelook -Parameters for widgets to shown or hide -Parameters for many other features -Parameter to allow or disallow negative throttle value -Parameter to start remote controller with brake toggle on or off -Parameter to disable or enable almost every feature Console commands: /helper on - shows buildhelper /helper off - hides buildhelper Easy installing, just link elements Planned features: -Detailed damage report from enemy hits like what type of damage and how much is absorbed etc. -Friendlies list via transponders -Id converting to letters for easier target calling -Probably much more Selling is now on hold until NQ decides and makes official statement about wipe rumours and what happens on release. There will be individual and org packs and prices also will be decided after possible wipe. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY or on my channel @du-creators discord

2

IOE Clock

Institute of Errors

Script

No attributes :-(

The Institute of Errors presents a simple, dynamic clock that displays the ingame time depending on your location. One day is 10 hours real time. The sunrise and sunset are at 6 AM and 6 PM. Sold at the Alioth Marina (::pos{0,2,38.3245,62.6634,4.6699})

Resale: 1 Mħ
4

Factory Monitor Expanded

Bartas

Script

No attributes :-(

An expanded version of my Factory Monitoring Screen for people with crazy big factories. Basic version resulted in text overlaps and eventually script crash due to 50k characters limit per screen. This version displays Metalworks, Electronics and Glass industry on screen 1, 3D Printers, Chemical Industry, Refinersm Honeycomb and Smelters on screen 2 and, finally, Assemblers on screen 3. I figured out it should be a proper setup for most big factories tho I know some of you are crazy :P Simply connect core and 3 (or 9) screens (in any order) to Programing Board and run the script. I humbly suggest setting refresh rate (In Lua settings) to 5 to avoid possible laggy situations with a lot of industry running. Script comes with industry locator. Type help in Lua Tab to see available commands. grab it here: https://github.com/BartasRS/Factory-Monitoring-Expanded As always, tips are appreciated but not required. Enjoy

Individual: 1 ħ
Resale: 10 Mħ
2

DU Lua CLI - Toolkit for Lua development

Wolfe Labs

Script

No attributes :-(

A small Node.js CLI built to ease the development of Lua scripts, from small to large ones. https://github.com/wolfe-labs/DU-LuaC ⭐ Features: • Project files and management, with configurable link types • Multiple source file support, compiled to Lua, JSON, YAML and CONF • Code on your favorite IDE or editor, be it VS Code, IntelliJ IDEA, Atom or even Notepad! • Automatic code completion support when used with EmmyLua on VS Code and IntelliJ IDEA • Multiple build targets, such as development and production, allowing control over minification, etc. • Multiple entry-point support, allowing you to use a single codebase to code multiple components of a build, such as different Programming Boards, seats, etc. • Support for code libraries, both built using the compiler and outside it • Integration with GitHub Actions available • Built-in helpers for linked element detection and event handling, no need to worry about multiple filters anymore! • Copy output JSON/YAML code directly to your clipboard, speed up your workflow! 📋 Requirements: • Node.js 18 or LTS • Tested on both Windows and Linux 🚗 Getting Started: 1. Install our CLI tool via `npm i -g @wolfe-labs/du-luac` 2. Run `du-lua create hello-world` to create a new project folder or just go into an existing one and run `du-lua init` then follow the prompts 3. When ready, run `du-lua script-add main` to create your main Lua file 4. Run `du-lua target-add` to create a new build target 5. Run `du-lua build` to compile your project You should now be ready to build your next big thing! ℹ️ Source and Documentation URL: https://github.com/wolfe-labs/DU-LuaC/

1

10 Lights strobe

Fordie Industries

Script

No attributes :-(

for 10 lights to go from 1 to 10 then 10 to 1 and repeat with a speed setting in lua perams VR: Fordie Industries Location : 11Km from Haven Market 3 DRM Free

Resale: 250 Kħ
2

Simple AGG screen UI

Banned

Script

No attributes :-(

Simple AGG touch screen control UI. Far left slider controls the altitude, the "Alt Lock" button prevents it from being moved accidentally. Min is 1km and max is 10km. There are also 2 lock buttons to prevent the Agg power button from accidentally being toggled. The 2nd slider moves to display current current agg base altitude and the center box shows it also. The right box shows your ships current altitude. The script can be customized if needed (may be an additional fee depending on complexity) Future proof, uses new lua UI changes. Setup includes: Control board, any size screen, Databank (optional, but sometimes displays inconsistencies)

Individual: 1 Mħ
Resale: 5 Mħ
1

Ship Shield Resistance Manager and Monitor

Rifters Utilities

Script

No attributes :-(

The script comes with a functional interface to display your ship core health, shields, and all 4 resistances. The shield manager handles auto venting your shields once they either break completely, or fall below the configured amount There is also a display to display your core health and shields as well. It displays how much you have in each resistance It auto configures your shields based off the incoming attack damage.

Individual: 10 Mħ
3

Default++ Advanced flight script

Jeronimo

Script

No attributes :-(

Dual Univers Advanced flight script Default++ developed since 2017, is the most advanced and innovative flight script with a unique navigation operating system. DU flight parameters are brought to you to an other level with dozens and dozens of customizable settings. source files and explainations all on github: https://github.com/JeronimoDU/Default-PLUS-PLUS

Search
Filter
  • Sold As

  • Usage
Clear