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Voxel Sets
Lua Scripts

Mule.V1

MonocleDesigns

Ship

Max Speed: 564 km/h

Getting my first creation out there. Tried to get close to the design from Serenity's Mule. Still trying to figure the nuances to ship building. Any and all pointers are most welcomed.

3

Cargo Container Cassette L

Makashima Industries

Ship

Cargo Space: 648 kL

A modular Cargo Cassette, providing up to 648,000 litres of space. Each cassette comes with an Inventory interface for easy viewing of contents, their total volume and quantity, along with the constructs weight. Every Cassette is made on an XS Core and lightweight plastic, allowing you do to dock any of them to any ship suitable and available. Additionally, it is possible to place up to 2 Cassette M or 16 Cassette S in the space of 1 Cassette L, providing more dynamic storage and transportation options. Dimensions: Width - 40vx Length - 60vx Height - 20vx Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 220 Kħ
1

Mara Uncommon

Obsidian Paradox

Ship

No attributes :-(

1kt

BP: 5 Mħ
21

Captains Crown

Captains Customs - Ship Sales

Ship

No attributes :-(

There are lots of priceless, money-can’t-buy ships in DU, but the Captains Crown is the cream of the crop. It’s said that Captain Miller himself approved those worthy enough to own one, and even then, you’re talking serious money to get your hands on the keys. Today, a mint condition, original Captains Crown comes in at eye-watering sums, with a model sold in 2021 fetching $500 million. The chief designer DJSlicer painstakingly crafted each voxel with meticulous detail & precision. While Captains Customs’ reputation for excellence continues today, many nitronheads would tell you that the Captains Crown was their crowning achievement. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 400 Mħ

Piranha VAF6 (18 G Thrust / 16G brake)

Spaceboys

Ship

Space Thrust: 16.8 MN

hello !!! Spaceboys is proud to announce the release of the Advanced edition of our Piranha fighter versatil 6 advanced freight engine L 10 container optimized advanced S 5 canon rare heavy S 1 stasi gun S 1 medium shield capacitor rare 2 mediu mfuel tank 35 minute thrust 100 % fuel time please read info PVP and script on the page "piranha VB1" on DU creator you can buy token ready to fight wit hall stuff on board (ammo / scrap / core / fuel full) dry weight and stats are with all stuff on board. you can buy the BP at the pirate village (VR: the pirate village) Talemai moon 1 market 1 If you make changes, I agree to make you copies of the BP of your customized version for the price of a normal BP. ship can be played in GEFORCE NOW

Token: 14 Mħ
BP: 3 Mħ

Black Lotus

DrMartini

Ship

Cargo Lift: 4,900 t

2023 Special- Get it while it is on sale! 2.9 million off right now! Version 1.5 The Black Lotus core Hybrid!! Do your work in style with this beautifully crafted ship. Want to run multiple large missions in one run or have a lot of ore to haul? Throw it all in the 8 Large containers (Room for many more) and get all your work done in one run! Change the light color and luminescent glass to customize your Lotus! 2 personal Large containers for warp cells and scrap. 8 Large containers for your main cargo. Room to add more Large containers. Antigravity (if you dont want to install it just leave it out of the build when you deploy) for nearly unlimited lift. "Ship info" LUA installed for real time cargo, flight, fuel, and damage stats. Plenty of room for DSAT, three territory scanners. and Warp drive. (Pictures show with and without AGG) Ample Docking room on the front to move your fleet wherever it is needed. Extra roomy interior for additions and customization. Sold by InterPlanetaryStripClubs - See DrMartini for more info. DM me for Token availability VR: Fuzzy Peach Factory Alioth Coords: ::pos{0,2,41.2160,22.4583,25.3232} Dispensers are by the factory.

BP: 2.9 Mħ

IWAC Warlock Warpshuttle

Wicked Wonderland

Ship

Space Thrust: 1.92 MN

Sleek, powerful and efficient... The by-words for an Implausible design. The IWAC Warlock was conceived as an angry response to anemic warp shuttles struggling to carry Mr Implausible to into the heavens. Some say it was his diet, others say it was the hematite in his pockets - whatever the truth of it was, Mr Implausible knew the answer: More Power! Gone, small engines and a focus on efficiency. In its place, 4 Aliothian manufacture Advanced Mil Medium Engines. But here's the kicker, you are barely going to notice any difference warp cell costs (it will still do Jago in 15 cells), and as you soar in to the heavens, the time you save will be endlessly more profitable! So why wait, painfully limping into the sky, if your serious about your interplanetary jaunts, fly in style with the IWAC Warlock today. Live life, fly Wicked - pick yours up at Wicked Wonderland Ship Shop today ::pos{0,2,34.7992,86.1957,231.5103} Visit Wicked Wonderland Ship Shop Discord today https://discord.gg/wGzhV45KWz or by VR at WICKED WONDERLAND SHIPSHOP

Token: 6 Mħ
BP: 1 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ

Warp Shuttle

SirSteve

Ship

Cargo Space: 96 kL

VR "STRUE SHOP and Deco Library" ASK for Token Look also: STRUE SHOP and Deco Library has opened !!! With us you will find all deco elements displayed very clearly and these are of course also available for purchase. On the left at the entrance you will find temporary special offers. Your physical well-being is well taken care of (coffee, snacks and cold drinks) 🙂 . If you run out of fuel, you will find a gas station next to the shop (Nitron and X2). You can find us on our base on Alioth ::pos{0,2,2.9246,76.7881,23.7503} or via VR "STRUE SHOP and Deco Library". We look forward to your visit, STRUE Industries (STRUE = STeve and RUE) P.s.: the first floor will be gradually supplemented with products.

Token: 15 Mħ
BP: 3.5 Mħ
4

Arcadia Albator Warforged (Multicore)

Captain Harlock

Ship

No attributes :-(

I have quited the game, for any info contact orri. or RyanPryde in discord The arcadia albator warforged multicore ship (Blue print release Estimated) Video : https://www.youtube.com/watch?v=I2VsljnVxbw&t=82s In the 2013 CGI film adaptation, Arcadia is given its most drastic redesign yet. While superficially from a distance it still closely resembles the classic shape of the older designs, the retro World War II battleship-inspired characteristics of Leiji Matsumoto have been abandoned almost altogether for something quite dominating and alien. It is far larger at double the size and mass, and much more ridiculously defined and grossly detailed, to the point that the skull-and-crossbones feature a lower jaw, hollow eye sockets, and a spinal vertebrae-like structure extending from it across the middle of the forecastle. Ominous red lighting emits from the underside layers and various holes and vents of the ship, including the eye sockets. Instead of three turrets, there are three rings encircling the hull of the vessel mounted with four cannon turrets each, capable of moving along the circumference to cover up any blind spots. There are three "masts", the last of which a Jolly Roger flag is usually flown from. In the place of wings, there are four bony harpoon-like protrusions that point forwards, with the top two being longer and skinnier than the bottom two. More protrusions jut out towards the stern of the ship, with two culminating in hook shapes, and one resembling a short bony tail. The middle of the ship is seemingly built around a large spherical mass. The vessel has an overall rocky or bony texture across the whole body, with some parts looking as if they were warped or fused onto the ship. Perhaps most interestingly of all, this depiction manages to still retain a semblance of the original bridge and superstructure, even the shape of the wood-like galleon stern remains intact. It is now powered with dark matter engines that are hexagonal in shape. The ship is in work in progress

BP: 1 ħ
1

ZXR Spyder mk III

De Overheid

Ship

Cargo Lift: 2,200 t

The third iteration of my daily flyer, a monster of a ship strapped to a small core. Easily takes over 2 kT from Alioth with room to spare. Perfect mission flyer and doing all your daily business barring hauling megaton nodes home. A few highlights: - Absurd flight handling. has a great mass balancing and turns like an XS core. Can do flips in mid-air or brake, turn and take off in the opposite direction without a hitch. (see rotation matrix) - Very low profile. Without resorting to angled engines, the front surface is kept to an absolute minimum. Using Seawing's flush wings and carefully placing engines in a staggered formation creates vey low drag. (See max speed, capped at 1250 to prevent burns) - Depending on your final configuration and load, it has a exceptional acceleration and brake force and takes off and lands like an overgrown pocket rocket. 5G thrust empty, drops to 1G at 2200 tonnes - It may not be your taste but I tried my best to cover the elements with voxels and shape something decent out of it. It even has a cockpit which is extremely rare for utilitarian ships like this. - Excellent storage, the bulk of the ship is shaped by the XL container, it provides enough space for anything you want to carry, it will be too heavy before it is full unless you are transporting Lumi voxels. Easy access from all sides by linkes XS containers in the wings and nose. Weight balanced in the rear by the hub. - Only needs one large space and atmos fuel tank for all engines, flies for days when half full, easy to refill from all sides. Feel free to ask for a spin in one of these, I am more than happy to discuss the final setup. Cost will be depending on your configuration but we have stock to deploy your personal ship in any. Even with basics it will outperform many ships out there, just out of luxury and because I use it daily, I equipped it with over the top rare military and maneuver grade engines, boosters and hovers and put in a rare optimised XL container too boot. Comes fully buffed to lvl 5

BP: 1.8 Mħ
6

The Cube

Sethioz

Ship

Cargo Lift: 5,000 t

Borg Cube style Cube, yes! this beast is S-core build, but easily out-performs most M-core and even some L-core builds. It has 2x XL space engines and 12x L atmo engines, with bunch of wings. I did 7.5kt (7500 tons) with this beast and it held together just fine, low alt lift was barely enough, but i managed to get it to 3500m and hold it there just fine, landing can be rough if you dont have enough space, but land it like a plane! just be careful with arch, DO NOT press "G" to land, lower the altitude yourself, because arch does not consider your ship's weight, it will SLAM you into ground. best part is adjustors, it has perfect adjustor placement, because well .. it's a CUBE! it turns better than any other ship (not a joke) and center of mass is almost in center, maybe off by 2%. Container hub is also right in the center, so if you fill it with cargo, then center of mass will be exactly in center. comes with 10x L containers, but there's enough room inside for more stuff. it has basic interior to keep the weight down, but also so its easy to repair the elements in case you damage them. So in atmo it does 7.5kt (including ship's weight), but you can put more hovers on it or replace hovers for vboosters and put more wings on it and i think it will handle 9-10kt in atmo, however i doubt it lifts more than 5kt into space, might get 6kt if you know how to fly, but you might end up taking some heat damage. you can further modify it by adding downwards space engines and it should easily get 6kt into space. This truly is the most powerful S-core ship i have built or seen and it has room for improvements, i just don't like to build ships with too many elements as they start lagging real bad :(

BP: 475 Kħ
5

Eagle 5 Winnebago

montage

Ship

Space Thrust: 1.3 MN

The Winnebago flown by Lone Starr and Barf in the 1987 Mel Brooks movie "Spaceballs". 5 seats (incl. pilot and navigator) Comes with telescreen! Get your blueprint at: ::pos{0,27,-9.9734,-8.6511,123.9643}

BP: 750 Kħ

Star Wars Upsilon Class Shuttle

MrLightWell

Ship

Space Thrust: 2.43 MN

For the most part, Episodes 7-9 were terrible, BUT the places where some us could still find refuge was in the ships, sets, sounds, and heck even I found a FEW moments outside the plot were enjoyable. One in particular was in the beginning of episode 7 where we see this shuttle arrive and Kylo descends the ramp in classic SW badass fashion. Like that ramp everything pretty much went downhill from there.... But despite that I found great potential in this chassis and here it is for your enjoyment - My own take on the Upsilon Shuttle with a fully-flushed interior. This configuration makes a great planet courier: balance between offense/defense, agility, speed, and hauling capacity. FEATURES: -Seating for 16 passengers, 2 Pilots, 1 Gunner -Armament: 4 Cannon S, 2 Laser S (Recommend buffing if planning to use for PvP) -Extra fuel for extended deep space operations

BP: 1.5 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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