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Statics
Voxel Sets
Lua Scripts
16

Snake

Bonusaben

Ship

No attributes :-(

SNAKE! With built in highscores. Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 3 Mħ
1

Reparation

Space Force One

Ship

Cargo Lift: 3,500 t

The Reparation is the third part of my VTOL series! It takes off then rotates with gyro to fly forward. It is a 20 Large Container hauler and has the engine power to back it up. It has 3-axis rotation in space and in atmosphere. It comes equipped with AGG and Warp. There is a lot of room in this ship for personalization. Please let me know if you have any questions in game or on discord! Come Check out my showroom in VR at "Space Force One Showroom" or in person on Sinnen at ::pos{0,7,-71.1802,12.5390,155.3475}

BP: 3 Mħ

Jaguar

Helloeoj

Ship

Space Thrust: 19 MN

The Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.

Token: 15 Mħ
BP: 10 Mħ
7

(starter) Agami edition Spaceboys

Spaceboys

Ship

Max Speed: 948 km/h

l'Agami à été construit par Verplex de Arcadia il peut porter 50 tonnes en atmospherique seulement avec ses moteurs basique. on peut le passer en hybrid facilement, Efchaos l a fait . il a 19.000 litre de soute. VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ
1

GOI PUKAH

Golden Oak Industries

Ship

Cargo Lift: 650 t

SMALL CORE ∙ 2 Large Uncommon Maneuver Atmospheric Engines ∙ 2 Large Uncommon Maneuver Space Engines ∙ 805k CCS ∙ 405 Tonnes ∙ 3.22g/4.7g A/S Thrust ∙ 25.4g/18.3g A/S Brake Force ∙ 1,163 km/h/41,115 km/h Max Speed ∙ 14.1g/8.4g L/H Lift ∙ 1 Large Container

BP: 1 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
4

Stellavator S

Stellar Forge

Ship

Cargo Lift: 5,000 t

An elevator as elegant in design as it is in operation. This is a beautifully crafted elevator which can lift 5kt. It can be set up to follow a path perpendicular to the construct from which it was launched. This will allow elevators on the same, or adjacent, aligned cores to travel parallel paths to space, and arrive in the same relative locations in space as they hold on the ground. It does not use breadcrumbs, neither does it stop to correct deviation, as deviation is continually corrected while in flight. It maintains the same flight axis at all times, so does not become confused if it gets nearer to another celestial body than whence it started. Automatic docking is standard, with an extremely simple and reliable circuit. There are two setup modes, a simple one intended for first time deployment or testing, and a precise one, which uses a programming board, intended for parallel axes use, and after moving an elevator to a new location. VR to Stellar Forge Showroom to view. Blueprints are now available at the base of the Stellar Forge tower: ::pos{0,2,40.5746,92.2619,4.9188} Both the docking circuit and the position finding programming board code are non-drm, not secret, and available to any purchaser on request.

BP: 5 Mħ

Spindler v3

Czarman

Ship

Cargo Lift: 200 t

Now on version 3 that includes all the VPT work that wasn't around when I first made it. The Spindler was my second ship that I made and my first to see space. Many moons later I've completely redesigned it with better, prettier voxel work, upgraded engines and really better stats all the way around. While my first space faring ship worked, this one will help you make that transition to space so much easier and with much better style than I had. ArchHUD Check it out at my base or in VR at "Czar on Haven"

BP: 650 Kħ
7

1:1 Mil Falcon Hauler

DU Creators

Ship

Cargo Lift: 1,200 t

All elements including containers placed with tier 5 skills. Due to market element price volatility we are sticking to blueprints for now, 10 million for each of the three versions. This version has lower hauling capacity due to having lesser engines (uncommon military) but easier to scrape up the parts for. It's actually 0.915:1 but it made a shorter title. I put a ton of time making this a perfect shell and even more time into element placement. This version has higher hauling capacity due to rare military large engines. The interior is roughly accurate to the movie ship with some concessions made. All versions include the medium rockets. You can contact Deravi#6100 for drop-off or pick-up. - Basic: Uncommon military engines mean lower token price but wont haul as much out of 1g. - Hauler: Basic + rare military space/atmo large engines. - Smuggler: rare mil engines, exotic radar, rare weapons, steel/gold, solo setup, reduced interior. Cheaper basic engine variant available.

BP: 8 Mħ
3

Defender Shark 00

Marf-Tec Industries

Ship

Cargo Lift: 300 t

Smal starter Ship for Savezone Hauling and Travel Basic Engines Most Items and Honeycomp easy to craft in Your Nanopack!! Low Fuelcost with LvL5 applied Engines/Brakes usw. Additional: M-FuelTanks M-Container in the Front (+64kl) Warp can be Installed Wepons and Shield On Sanctury MTI Factory: ::pos{0,26,-31.3143,-55.1762,-0.0000} On Alioth: comming Soon

Token: 2.8 Mħ
BP: 750 Kħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
7

TIE fighter

SNS Sentinels

Ship

Space Thrust: 0.415 MN

Build by Knight-Sevy#6239 The TIE Fighter was an starfighter that was part of the TIE line manufactured at the Sentinel shipbuilding industries. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as detailed as possible. Real cockpit accessible through a hatch at the top. Sold with 400 L of fuel and 400 XS Tier 3 ammo. You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" The TIE fighter is ideal for fun / trolling in space combat in Dual Universe with your friends. All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 5.70g MAX THRUST 12.2g BRAKE FORCE

Token: 250 Kħ
BP: 150 Kħ
19

Confessor

Vega Hex Industries

Ship

Space Thrust: 672 MN

Built in collaboration with DotHack, The Confessor is an all-around space only ship capable of PVP, hauling, asteroid hunting and missions, while doing it in style. It contains 12L containers, a DSAT, Anti-Gravity that allows for entry into atmosphere if needed and some maneuvering with the atmo engines in the back, 13 weapons that can be used by 3 players and a full RP interior. It even have a bar to relax. Container pods are also available if you want to increase your total storage capacity Come visit us in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 20 Mħ
4

Auriga 8

Blackstone Inc

Ship

Space Thrust: 54.5 MN

Auriga 8 Hybrid Medium Core. Price of 36 million. Token Only. Blueprint and Parts now available at Blackstone Inc The Auriga 8 comes in multiple load outs with all ships being able to be quickly refitted for the job at hand. She is fitted with all Uncommon parts as standard which helps with weight reduction and increased power, making her very fuel efficient. Further upgrades to engines and containers are available. Colour options are available. Auriga 8 Uncommon - Comes fitted with Uncommon Military Engines and Vert Boosters a DSAT, Warp Drive and 6 Large Uncommon Optimized Containers. 36 Million. Auriga 8 Rare Atmo - Comes fitted with Rare Military Atmo Engines, Uncommon Military Space Engines and Vert Boosters a DSAT, Warp Drive and 6 Large Uncommon Optimized Containers. 42 Million. Auriga 8 V - Comes fitted with Rare Military Atmo Engines, Uncommon Military Space Engines and Advanced Military Vert Boosters a DSAT, Warp Drive and 6 Large Advanced Optimized Containers. 68 Million. Alioth Total Exit Record 4010 Tons Set 17 Aug 2024 Rare Atmo Fit Alioth Total Entry Record 4080 Tons Set 21 May 2024

Token: 36 Mħ
1

Antares

Blackstone Inc

Ship

No attributes :-(

The Antares is a small warp hauler built on a medium core. She is fitted with 4 Uncommon Atmo, Space and Vert Engines with the Cargos Space coming from 2 Uncommon L Containers. Blueprint and parts available at Blackstone Inc

Token: 18 Mħ
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