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Ships
Voxel Sets
Lua Scripts
3

ETA Fuel Refiner

Elite Transport Associates Ship Works

Static

No attributes :-(

ETA Fuel Refiner is great for solo or small groups of players. Makes all Fuels. BP requires 3L containers 4M containers 2 S containers 4 Hubs 3 Basic chemical 2 Basic Recycler 3 Square light s 1 Vertical light s Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 200 Kħ

[DF] Terran X40 MP

Dark Forges

Static

No attributes :-(

The Terran X40 MP is a mining plattform for new players. An easy plattform to build and maintain. And easy to check the miners if and when they need to be calibrated. The X40 has 8 basic mining units S. And a M basic container for the ore to store in. This means you can craft the most of the blueprint in your nanopack. Glory to the Terran Empire

BP: 100 Kħ
4

ETA Mining Platform

Elite Transport Associates Ship Works

Static

No attributes :-(

ETA Mining Platform Easy Cheep and better then nothing. BP requires 4L containers 1 Hubs 8 Square light s 1 Vertical light L You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 50 Kħ
1

Consolidated Fuel Refinery MKI

Consolidated Aerospace

Static

No attributes :-(

Introducing the Consolidated Fuel Refinery MKI This small core refinery is designed to produce Nitron and Kergon- X2 fuel. Featuring a small waiting area with 2 dispensers for fuel or other goods, 4 Large basic miners, An industrial themed interior and a roof top seating area. There is also another space in the building for storage or more dispenser, or even toilets if you fancy. *Elevator no installed in BP

BP: 100 Kħ

DIA Omnifactory - Expanded

DIA

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No attributes :-(

DIA is very pleased to introduce the 'Omnifactory', the one stop manufactury for all your element needs. The Omnifactory is able to produce any and every T1-T4 element in the game, to support those who seek a factory setup that is completely and easily adaptable to the trends of the market. Designed for diversity of production over outright capacity, the Omnifactory is the ultimate flexible manufacturing hub - whilst still allowing significant expansion of capacity if desired. It also incorporated DIAs custom written all-in-one LUA script for Industry, Storage and Schematics monitoring, viewable on a single screen and with touch control to switch between functions and scroll screen pages. Customise your screens with the multiple settings available. With designated landing pads on the roof (sized to be able to accommodate a mid-sized elevator from either SVEA or Hadron), significant additional space for more storage in the lower level and a blank canvas on the top level for creating your dream office, apartment, or just even more storage! This is the 'Expanded' version, the full on entry into the Omnifactory with all industry, transfer and storage elements configured for ease of expansion. This configuration uses 'double transfer storage' - each machine has its own primary input and output storage containers, with transfer units linking to secondary storage containers to accommodate for the onward link numbers required. Additional transfer units then feed to the primary storage of the next machines in the manufacturing sequence. Expanding the capacity of this factory is as simple as placing the new industry machine, linking the primary input and output containers and setting the machine to run the component desired, the 'racking' configuration allowing this to be accomplished with minimal effort. When thinking about purchasing and deploying this Omnifactory, do bare in mind this is a pricy investment - using over 1800 transfer units alone and requiring 7.2Mlitres of storage to deploy! It CANNOT be deployed with any particular elements deselected, as this would break the transfer system. Be warned :) BP dispenser is set up in front the Omnifactory at the DIA Plaza for a extremely reasonable price of 50Mq ! VR either to the DIA Plaza or directly to DIA Omnifactory to view (but remember - don't buy in VR!)

BP: 50 Mħ
5

Shop station

Jasper

Static

No attributes :-(

Shop station A nice looking round station that is perfect to build a shop in it. Can also serve as a storage place. And u can make it very easy custom because i dont touch the side of the round parts. -fits 144 L container! Blueprints at ::pos{0,0,13909484.7964,7394236.0528,-249278.5554} VR: Space station Shop

BP: 10 Mħ

Mining Outpost

Unskilled One

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No attributes :-(

Simple Mining Outpost VR => UKD Mining Outpost To buy the plan =>::pos{0,0,-991847.0505,1213526.4660,-2605215.7825}

BP: 500 Kħ
5

Soltac Mining Hub M

The Onion

Static

No attributes :-(

Introducing the Soltac M-core Mining hub. Ideal for use as central storage and processing facility for your resource flower, or as a standalone base of operations -6 floors of factory space to accommodate small scale refinement and production. -4 external mining pods, each capable of holding 8 L mining units -Subterranean surface ore collection area, with quick access elevator to mining pods -Storage Hangar can support up to 40 L-containers(4 included in BP for ease of deployment) -Dedicated PB for each pod running mining calibration LUA -4 empty PB for any additional LUA needs For a closer look visit "Soltac Mining Hub M" in VR Installation instructions: There are two orange guidelines to help ensure proper placement 1) Flatten terrain 2)Place structure, lower into ground until upper orange guidline is no longer visible. Refer to photos on this ad for proper depth. 3) Excavate central pit, use the outer walkway as a guide. Use smaller shovel size near outer walls to avoid disturbing flattened terrain. 4) Excavate interior rooms, again use smaller shovel size to avoid disturbing flattened terrain 5) Excavate storage hangar and surface ore collection room. There is an orange guideline dictating floor height.

BP: 5 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
9

Fuel Factories

VO Industries - theOmega28

Static

No attributes :-(

Ground and Space versions available! Most of the space versions are beta designs and will need script updates after deployed which we will be more than happy to get those upgraded! Once the new redesigned get created in the space version you are more than welcome to get a free bp of the upgrade providing proof of the old one! We are also located at the Alioth Exchange in the Red Isle Why buy a big fuel factory with all fuels when you are looking to only need 2? Each Factory produces 600kl of fuel every 24 hours and thats without having any industry talents!! Every factory i build has everything labeled so you can buy a BP and easily set it up by yourself easily!! Once your set up just put raw ore in and wait for your fuel to come out!! Easy!!. Each factory has x10 L containers for holding raw ore and x10 L containers for holding fuel. So you can put a good chunk of ore in and it will run for a long time! We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 1 Mħ

Mining Plot Alpha 1

KazhaFR

Static

No attributes :-(

This is an easy to build mining station designed with cheap elements. This station have 6 large extractors linked with a large container to receive minerals. This station is build on a S static core for modular purpose. The blueprint can be find inside a dispenser on Alioth : ::pos{0,2,46.6090,96.4753,134.4049} The dispenser is on the rooftop.

BP: 50 Kħ

M Landing Pad A Space Module

Aerogics S & T Co

Static

No attributes :-(

M core with landing area on top, and one level of rooms below for decorating / small industry / storage 4 corridors to connect other modules / space elevator can be seen on VR: Aerogics Space Station *** Honeycombs *** Black Pattern Aluminium & Polished White Aluminium: metal exteriors Galvanized Black Iron & Glossy Light Gray Platic: interiors Galvanized Light Beige Steel: pipes Glossy Blue Plastic & Luminescent Icy Blue Glass: replace with color of your choice when customizing 4k alu 1.5k plastic 500 iron 100 carbon fiber / steel

BP: 4.5 Mħ
3

Industrial Mining Platform

Taishiryu

Static

No attributes :-(

A platform which houses space for up to 8 mining units, 2 EXT-XL + 2 L containers, a landing platform and solid industrial looks...all this in an easily deployable mining platform M-core. The smartest way to tap into the potential of those mineral-rich hexes is by deploying this handy platform on them and letting those sweet mining units work on making you rich. How To Buy: - Contact me on discord: taishiryu#6188

BP: 1 Mħ
49

Citadel Station

InfinityCorporation

Static

No attributes :-(

The IC Citadel Station is an all-purpose single core space station designed with future PVP in mind. Currently we are only selling Blueprints. The blueprint does not include the Warp Beacon or weapons to make it easier to place. Armor: 4 to 12 meters of Nickel, Copper, and Steel armor. Weapons: 8 Gunner seats with a total of 64 hardpoints for weapon placement Storage: 80 Large containers linked to 8 hubs. Industry: Warp Cell Production ~550 warp cells per 24 hours Fuel Production - Kergon X1, X2, and X3 (or change schematics to make whatever you want) Scrap Production - Tier1 - Tier5 Repair: 4 Repair stations, each linked to 5 large containers

BP: 50 Mħ
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