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Statics
Voxel Sets
Lua Scripts
5

Aurora

Southern Cross High Guard

Ship

Space Thrust: 0.828 MN

Inspired by the classic Star Citizen Aurora. This Small Ship is a beautiful personal transport ship for when you just need to fly over to your friends base. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 2 Mħ
12

GSL Terrapin - Rescue Salvage

NeoCrypter

Ship

Cargo Lift: 1,200 t

Contact for Token availability The Terrapin by Galactic Shipyards LLC is the perfect Medium-sized Rescue and Salvage Logistics platform. With its powerful VTOL and AGG you can hover mid-air for extended periods of time whether you're below or above 1Km up to rescue ships from Mid air hangs. Utilizing nearly the full M core build width and length the top landing area is perfect to dock several small and extra small ships. Whether they are spoils of war from a PVP fight, rescues or Legitimate Salvage found while exploring; with 226Kl of Organized storage for, fuel, parts, scrap, and more you will always have the right tool for the right job. The custom Lua of the ship's Heads Up Display allows you to toggle the VTOL engines on and off to conserve fuel when they are not needed, as well as indicating the ship's pitch, roll, and bearing. With the Added remote control on the landing deck Tokens ~Ask for Availability ~ Boosts Engines, Brakes, Wings / Ailerons, Adjusters, Vert Boosters Level 5 Fuel Tanks and Cargo Containers Level 4 Capacity and Optimization The HUD is under development and I will happily upgrade* it as I add features. Current Features: ~Toggleable VTOL engine support alt +1 to enable disable ~ agg support /agg height into LUA chat ~Automatic Hover Height ~Locking brakes ~altitude hold Alt+ 2 ~Custom fuel, throttle, pitch, roll and bearing display ~ Dynamic Linking support, change out links such as radars fuel tanks etc without having to re configure the seat or remote. ~Custom color support *Planned features ~custom radar ~custom warp widget ~your suggestion(s)? VR: GSL Terrapin Demo ( Please note you may vr into it while I'm flying I've been using a lot ) *this ship is not designed as a hauler though it dose have room in engineering for at least 6 large containers as well as the ability to used docked container pods to haul with if you really need / want to

Token: 35 Mħ
BP: 5 Mħ
4

ETA Crab Light Freighter

Elite Transport Associates Ship Works

Ship

Cargo Lift: 2,000 t

ETA Crab Light Freighter Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. Great for safe zone missions and Hulling. Ship comes Equip with: 4 L Adv Atmo Freight Engine's 4 L Adv Space Maneuver Engine's 4 M Adv Space Freight Engine's 4 S Adv Space Freight Engine's For space and asteroid Docking. Warp Drive. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers.

Token: 12 Mħ
BP: 5 Mħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ

Spirit

Jarus_Phalanx

Ship

Cargo Lift: 0 t

Designed as a High Altitude Atmo only Cruiser. Medium wings allow for low sustenation speeds. Current build has uncommon military atmo's. Pocketable and steady flyer. Come check it out at Phalanx Showroom 9km west of District 6 Market next to The DOME!

BP: 150 Kħ
14

H10B HERCULES

D4nkKn1ght

Ship

Cargo Lift: 10,000 t

A Classic from D4NKWORKS. Performance built with the beginner player in mind. Designed to easily handle 7.5kT to 12.5kT depending on skills, placements, and engines. Tested on Alioth to confirm capability anywhere in the solar system. Ship comes with Warp Drive and Scanner. Interior is completely detailed. Crew Cabin/Head/Airlock/Repair and Cargo Bays. VR= "D4NKWORKS SHOWROOM" BPs= ::pos{0,2,35.5383,104.9011,1.5245} Contact info: IGN: D4nkkn1ght Discord: Dank#9076 Twitch: D4nkkn1ght

BP: 5 Mħ
4

Chained

Bonusaben

Ship

No attributes :-(

C~H~A~I~N~E~D Arcade game With built in highscores and sound effects! Switch added, to be able to play in VR (without sound) Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047}

BP: 10 Mħ
2

Defender Shark 00

Marf-Tec Industries

Ship

Cargo Lift: 300 t

Smal starter Ship for Savezone Hauling and Travel Basic Engines Most Items and Honeycomp easy to craft in Your Nanopack!! Low Fuelcost with LvL5 applied Engines/Brakes usw. Additional: M-FuelTanks M-Container in the Front (+64kl) Warp can be Installed Wepons and Shield On Sanctury MTI Factory: ::pos{0,26,-31.3143,-55.1762,-0.0000} On Alioth: comming Soon

Token: 2.8 Mħ
BP: 750 Kħ
10

Joynought

United Astral Logistics

Ship

Cargo Lift: 250 t

Don't take the joy out of flying, every ship should fly the way you expect it to, Joynought is the prime example of small, efficient, and pretty. She will do 350T in atmo with OK talents. 10S containers on a hub, 2S containers on hub for extra storage like scraps and fuel. upgrades available on tokens come with basic elements as standard with any upgrades available. Stats in Gs VR UAL Ships UPDATES:// 17/11/22 - Visual updates, more open cockpit design for 1st person, added light controls and covered space engines, container underglow

Token: 2.5 Mħ
BP: 1 Mħ

Jaguar

Helloeoj

Ship

Space Thrust: 19 MN

The Jaguar was originally developed by Thukker Mix as a skirmish platform but improvements to engine efficiency in assault craft brought the competing Wolf assault frigate up to parity in speed. The Thukker considered an even faster propulsion system for the Jaguar, but ultimately chose to sell the design to Core Complexion Inc. Eager to make an impression in this market, Core Complexion have revised the Jaguar's role, replacing its hardpoints and shifting focus from speed to shields.

Token: 15 Mħ
BP: 10 Mħ
2

Razorback

Syndicate Inc.

Ship

Space Thrust: 1.12 MN

Razorback from Expanse tv show. Fairly quick in space, slow in atmo. VR: The Syndicate Shop BP can be purchased on Alioth near market 6. ::pos{0,2,31.6129,108.1439,2.4078}

BP: 3 Mħ
7

SpaceX-pocket

DarthShelL

Ship

Max Speed: 2,200 km/h

Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 1.5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
2

Insane Bolt (No DRM)

DrHowie

Ship

Max Speed: 50,000 km/h

This started out as a project when I was bored. I wanted to see what I could build with less than 10t of weight. This is the outcome. Max speed 50k. Acceleration around 20g with developed piloting skills. 8 x Rare freight space engine S, which helps keep the weight down. No shield. Your defense is to scoot before someone shoots. Looks cool also. Voxel work designed and built by Fated Draconis. Tokens can be arranged if there is any interest. Contact DrHowie#7604 on Discord. VR to "POLY-AMORY CF,Plastic,Wood" to view the ship. Or visit at the Starlantis space station near Allioth. ::pos{0,0,-1000005.1748,593208.2613,-1418855.0913}

BP: 250 Kħ

BSSS Skullrizon

Broken Skull Ship Shop

Ship

Cargo Lift: 5,000 t

Skullrizon is a Tribute to the long and well tested Horizon originally made by Capt. Customs..... Major feature changes were made on this model, adapting a AGG and making the design purely utility in nature this ship is crafted with only basic engines and a simplistic cockpit. All Voxels are plastic easy to make in your nanopac. Lighter than the original with lvl 4 and 5 piloting skills. Easy upgradable elements will make the 5kt load even easier than before. Check it out at VR to Broken Skull Ship Shop

BP: 8 Mħ
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