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Statics
Voxel Sets
Lua Scripts
1

Crimson Talon

DSI Dark Forge

Ship

No attributes :-(

Release Date and Token price TBD - Will produce a limited run of tokens for this L core Warship.

2

MCRN Tachi

RUS_MeTuC

Ship

Max Speed: 43,000 km/h

A spaceship for raids into the PVP zone and digging asteroids. Can drive away the opponent. Can protect itself from a single pirate. Tachi showroom in VR

BP: 2.5 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
4

Starliner

RZR Corp

Ship

Cargo Space: 768 kL

*Starliner has been re-released with a core flip, it will now work with all HUD scripts.* Built for hauling, the Starliner has plenty for room for hauling your cargo while being light enough to save on warp cells for the return trip. Equipped with anti-grav for the heavy loads and enough braking to to stop quickly even with a full load of hematite. Comes with ShipInfo script, AAG controller and automatic landing gear script. Drop by our VR station "RZR Corp Showroom" to see it in person. Dispensers with Blueprints on site. DM Tethrazor#6730 on Discord for Tokens.

Token: 40 Mħ
BP: 6 Mħ
1

GOI HARAKA

Golden Oak Industries

Ship

Atmo Thrust: 0.324 MN

Need for speed? The Haraka will travel in atmosphere at speeds exceeding 1,800 km/h (speed will vary with player skills.) *** Caution: Don't TURN at max speed - you WILL explode. It is strongly recommended you slow down before making any sharp turns. Seats Two People and is Very Fun to Fly! Need to go to a market on the other side of Alioth and get there and back fast? This is your grocery getter!

BP: 950 Kħ

Baby Bull

Hirnsausen

Ship

Space Thrust: 1.63 MN

If you have to deliver some items to a nearby planet, moon or space base but don't want to get into expenses by using a huge hauler for just those few items, the Baby Bull comes in quite handy. The Baby Bull is equipped with 2x Container S and a hub, as well as with an Uncommon Military Atmospheric Engine L that makes it "not too slow" (2,450 km/h) in the atmosphere, too. The Baby Bull has also space engines, 2 sliding doors, and a big amount of lift. The small size of the Baby Bull allows it to fit inside many different types and sizes of ship hangars. Baby Bull can land on small space. Made for a total weight of 128 metric tons (1G re-entry). Enjoy.

BP: 2.5 Mħ
1

Gnome by Vanherck

Wicked Wonderland

Ship

Space Thrust: 1.97 MN

Gnome by Vanherck Searing across the virgin skies of the newly colonized Helios system, the Gnome cuts a unique profile. Reminiscent of some old earth crustacean dragged from the seabed, many have asked Chief engineer Vanherck if this ship is called the Shrimp, gremlin or baby yoda? To all queries he has simply replied "no!, this gnome!" Whatever it is called this ship will be the back bone of you colonization effort. With every element available as standard on the market it's a ship that is accessible to every player. Apart from is distinctive beauty, it is a reliable light hauler, early mission runner, or asteroid hunter. It's even a great interplanetary shuttle. Versatile and accessible is the name of the game here (with an admittedly shallow ascending angle). The gnome can lift 60t off alioth. It can bring back 100t from space gliding down. It sports 41kl of cargo space and comes standard with two pilot seats; with one preloaded with albatross HUD. As you progress through your colonists career, that cargo space can be replaced with a warp drive, transforming the gnome into an exceptional warp shuttle. So why wait, nows your chance to graduate beyond your starter ships and to take a serious turn into conquering the Helios system. Fly Wicked and pick one up from Wicked Wonderland today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} or browse our discord at https://discord.gg/wGzhV45KWz

BP: 150 Kħ
3

Ammo Clip (PvE Easy)

Kosmos

Ship

Space Thrust: 18.7 MN

Using the DRM free shell offered by Astleteyn, the Kosmos Organization presents to you the Ammo Clip! This space-only ship is designed to clear the easy PvE mission entirely solo! It features 6 Advanced Agile Cannon S to shoot rounds at those alien bastards! It has your standard Advanced Shield Generator to keep your ship protected, and the hull is made mostly of Maraging Steel to keep you safe if you have to vent your shields. It's also equipped with FOX Flight and FOX Gunner by robrocketpants. Since this is not a vanilla script nor is it a public script, also as this is designed to be kind of an "intro" to PvE missions, fridaywitch has written a guide to walk you through the whole process. That guide link is here. https://docs.google.com/document/d/12TzD3owDJU96gnLJwsZu66HgYrIcFksloyw0xL9pXMk/edit?usp=sharing This ship is only offered as a token, as it will not perform without full placement buffs on the combat elements and those buffs cannot be saved to the blueprint. The PvE mission as of 8/19/23 pays 1.25 million and should you buy your ammo from Kosco (or any other similarly-priced store like SVEA or Honeycomb Central) then you should profit roughly 1 million per run. You can pick this up at the Kosco if you bring a M or L core hybrid, or we can bring it up to a space station for pickup. Message fridaywitch on Discord to place your order or if you have any questions! All radar, seat, and cannon capacity buffs are max level. Cannon magazine size is max level. Cannon Damage/Range/Operations/Agility/Maneuvering is max level. Cannon Proficiency is level 4.

Token: 5 Mħ

Jacky

The 16t Experience

Ship

Space Thrust: 4 MN

A personal shuttle for little Marked runs, Blueprint Shoping, Mining Units runs or safezone Astroids if you eqip a Dsat. It has got 4 S size Containers but room for more. Max speed in Space is around 44 500 km/h. There is only T1 Engines builded in so it is cheap to spawn. All engines are easy to switch to another tier or kind

BP: 2.5 Mħ
2

Moghedien

CMPATTERSON

Ship

Space Thrust: 6.93 MN

My first combat cruiser, she mounts 4 M missiles and can be controlled from an armored CIC.

2

Einstein Mk2

DIA

Ship

Space Thrust: 3.24 MN

A light-weight warp hauler & passenger transport, for those that can’t wait for normal space and time. Now offering the Mk2, upgraded to carry more weight and more passengers, as well as easier access to the fuel tanks and containers for repairs. Rated for a base 150T (1.0g), this ship will carry essential passengers and cargo at unmatched pace, in both style and substance. It retains the distinctive panoramic flight deck of the original, allowing you a brief glimpse of the majesty of FTL travel. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
1

Corsair Mk 2

DSI Dark Forge

Ship

No attributes :-(

Completely updated and overhauled variant of our popular Corsair complete with our unique interiors and additional functionality changes. The Corsair Mk 2 is a M core hybrid hauler with 10 L containers, and will handle most of your every day needs. Handles beautifully and can take off Alioth on a full load... without buffs! Token sales available now! How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is here Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 05

Token: 29.5 Mħ
BP: 5 Mħ
2

VTOL Amoebia

Hirnsausen

Ship

Max Speed: 831 km/h

This is a tiny VTOL, that makes the needed connection between your anti-grav ship and the surface, if you have items in your inventory. With its small size it can park on top of almost any ship, or finds a small niche inside a ship's hangar bay. Just fly maybe 1,000m or more above the target ship, and then slowly sink down while you position. It can manage Alioth with its 1G of gravity. Other specs: compactable, plenty illumination to see in the dark, excellent wing lift and gliding, lifting at low speed, separate fuel tanks for vertical and horizontal engines to save fuel when no VTOL is required, ability to move backwards to easy parking and navigation on densely occupied market platforms such as the evil Alioth Market 6, or inside small hangar bays.

BP: 250 Kħ
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