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12

Landfall pads L - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads large core landing zone. vr ADMI Build Store or visit ::pos{0,2,-24.6313,16.8071,150.4663}. (Large static core) questions emladra#8532

BP: 2 Mħ
7

Tiny Warp Cell Fuel Factory

Squizz

Static

No attributes :-(

Tiny Warp Cell Fuel Factory (TWCFF) Need warp cells? Or maybe just some fuel? Setup this easy to use warp cell, atmo fuel, and space fuel factory. With base skills it will produce ~74 warp cells a day and at 3's it will produce ~90 warp cells per day. Perfect to keep your warp shuttles fueled! To change how much gets produced merely click the up and down arrows on the screen. Fuels go up/down in increments of 1000, and warp cells in increments of 25. You will find everything you need in one container hub. Feed the ores and schematics there (make sure to mark it as the schematics container) and the output of fuel and warp cells will be found there too. I like to keep it organized (see picture) to make it look very nice as well. Unlike the Tiny Factory, the TWCFF does not require a constant presence! This factory works just like any other industry. When you deploy this factory and start the board up front that controls the screen, it will auto configure all of the industries for you so you won't need to go in and figure out what maintains you need to set each industry at. Very convenient! Only thing you will need to do is add 3L of Catalyst 3, included with the blueprint, to a container hub under the info button in the "server room". The server room contains the programming boards that will setup your industries for the first time. You will rarely need to go in there. Dispenser Location, Haven: ::pos{0,27,-14.3128,30.9315,9.6166}

BP: 1 Mħ
12

outpost by loaded

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

my little entry for the NQ Build Your Legacy contest, only started last week so not to long on the build but im happy how it turned out which is pretty hard putting detail together with the rules of no more than 700 meters of honeycomb, comes with lobby, office, living room, bedroom, bathroom and storage area for ship parts, ive always built large core buildings but ive enjoyed playing around constructing a building this size with compact rooms that have a true feeling of space for the size of our avatars, i will look forward to doing more on release :)

5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ
6

Aerogics L Core Landing Pad A

Aerogics S & T Co

Static

No attributes :-(

A landing pad on L core. Built on top of core, with a bit of margin so you can still place biggest elements and / or build a bit, and expand underground. Easy to place with its big pillars Can be seen on VR: Aerogics L Core Landing Pad *** Honeycombs *** Aged Brown Pattern Wood 3: stairs banister Galvanized Gray Iron: landing area Glossy Yellow Plastic: lines on landing area Luminescent White Glass: inside lights Luminescent Yellow Glass: outside lights Matte Light Brick 1: main HC Matte Black Brick: secondary HC Waxed Brick 2: tertiary HC Polished Brown Wood 2: stairs steps Polished White Aluminium: metal struts

BP: 1 Mħ
2

The Gas Station

Broken Skull Ship Shop

Static

No attributes :-(

ALL PRICED CUT FOR THE NEXT 2 MONTHS FOR BP'S NO TOKENS AVAILABLE FOR THE TIME BEING "Some vermit alien stole!!!!??? my gas station and dragged it up into space!!!" Its a labor of fun really a simply easy to run gas station with all fuel types ready to pump out for your use in space. No lua no mad scripts just put in your ore and let the machines run and it all just simply works no need to make a large crazy factory for gas. Just keep this beast fed it will keep you flying. I'm not doing tokens and the schematics needed are below. Hope everyone likes it and comes and gets one for themselves. VR to Broken Skull Ship Shop

BP: 2 Mħ
2

Uncom Atmo Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" This will make all sizes and all models of atmo fuel based Engines including Hover engines!! You can make x4) Large, x2) Medium x2) Smalls and x2) X small engines at the same time All my factories are built to make it easy for the new players or players that dont have much experience in factories and everything is labeled to let you know what to set each unit and each unit or set of units also lets you know what schematics are needed!

BP: 7.5 Mħ
2

Wooden Condo

Makashima Industries

Static

No attributes :-(

Modern, spacious and affordable accommodation. The wooden style condo is designed to provide plenty of open plan areas for showing off your decorations and trophies, while still being able to segregate areas for certain tasks. The balcony at the back of the 2nd floor provides a great opportunity for spectacular views, while on the ground floor, a dirt bed in front of the large windows provides a natural touch. Built on the middle of the construction grid allows for the owners to expand downwards to provide several basement levels. With plenty of ground space around the condo, several personal speeders can be parked nearby and/or develop more landscaping for natural views and enjoyments. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 1.5 Mħ
4

Ikara Factory M1 (DRM)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Factory M1" - Elemetns and Script Rework. Produce and rest, then the Ikara Factory M1 is for you. The M core includes - 5 floors for space up to XL machines - 1 basement with the possibility to integrate up to 84 L containers - 1 factory control center with 4 L screen - Door script (RestrictedAccessDoor) provided by Davemane42 - Light Control (ScreenLightControl) script provided by DU_ASTco - Screen Script to set Text to the Lounge and Entry Screen - Large window front - 2 lounges with benches and snack machines. When the production takes longer. - 15 L screens with the Entropy Effect to chill on the top. What else you should know: - Building has DRM - All screens must be turned on once manually. VR: Ikara Industries or Ikara Industries Exchange Where to buy ? Ikara Industries or Ikara Industries Exchange (on the Alioth Exchange Yellow Hall) Questions? - Message @Ikara2184#2629 on discord.

BP: 6 Mħ
1

PYRAMID LUMINESCENT GLASS FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID LUMEN GLASS FACTORY This factory can make a ton of luminescent glass in a day! 12000m3 per day! Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Pays for its self on day one! READ OUR BIO FOR MORE INFO

BP: 1 Mħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
7

Fuel & Warp Cell Space Module

Aerogics S & T Co

Static

No attributes :-(

A fully set up fuel and warp cells space module. 72 cells per day without any talent, Kergon, Nitron and Xeron fuels Custom LUA to manage and monitor production Uses two main hub with each 10x containers L: Ore & schematics hub: Input hub for all schematics and ores except pyrite Fuel / Pyrite / Catalyst3: Output hub for fuel and cells. Also used as input for pyrite and catalyst (optional and only used to speed up initialization) To start production, go down to bottom level and run each board (7) until screens go green. Those will set up each machine by selecting recipes and start them with correct maintain values. Special thanks to Captain Ardan and RyanPryde for their voxel kits and Jericho and SilverZero for LUA resources https://github.com/Krengus/DU_ASTco/blob/main/Warp%20%26%20Fuel%20Space%20Module/monitor.json

BP: 6 Mħ

PYRAMID AMMO FACTORY RGEAMS

The Pyramid Co.

Static

No attributes :-(

PYRAMID AMMO FACTORY RGEAMS This factory makes a ton of ammo! makes 4 types of rail gun ammo: M and S and L* electromagnetic and antimatter produces approximately 2500 S and 1500 M per day depending on your talents. we also make custom ammo factories. 5 mil down 5 mil on completion Since launch *THIS FACTORY MAKES ALL THE NECESSARY PARTS FOR L AMMO TOO. JUST PLOP AN L ASSEMBLY LINE DOWN AND LINK FROM THE APPROPRIATE CONTAINERS. I CAN HELP WITH THIS UPGRADE IF YOU CONTACT ME. READ OUR BIO FOR MORE INFO

BP: 5 Mħ
1

Balcony Condo

Makashima Industries

Static

No attributes :-(

Modern, spacious and affordable accommodation. The balcony style condo is designed to provide plenty of open plan areas for showing off your decorations and trophies, while still being able to segregate areas for certain tasks. The balcony of the 2nd floor provides a great cover for several personal speeders, protecting against casual collisions and weather, should the environment be a little rough. Built on the lowest of the constructs grid structure, this spacious condo provides ample opportunity for further expansion upwards, should the new owners wish to add on a 3rd floor. With big windows and a front and back balcony, one can always enjoy spectacular views, while resting in comfort. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 1.5 Mħ
1

Mining RigOutpost

Dark Forges

Static

No attributes :-(

This is my vision of Mining Rig Outpost Whit 5 mining units and one Refiner room 1 Ore Container and 1 Pure Container you have a small landingpad on top for your small cargo ships Discord: https://discord.gg/cTU9sPtnsR VR: this will come BP Cords ::pos{0,2,-1.1524,178.6534,54.5918} VR: Dark Forges HQ

BP: 400 Kħ
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