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32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ

YT 2000-I (Star Wars)

Indigater Enterprises

Ship

Cargo Space: 143.7 kL

Our newest addition to the Indigater line of light series freighters is the Corellian YT-2000-I. A light freighter at the right price. As a direct improvement over the popular YT-1300 the YT-2000-I provides performance, reliability and style all in one package. Notes: To change the color substitute the Glossy Blue Plastic for the desired color. All ships produced at Indigater Enterprises will have minimal interior decorations i.e bed, shower, toilet, sink and maybe a few chairs and table. This is to allow you, the valued customer, to decorate the way you want your ship to look. VR at Indigater Enterprises DO NOT buy if in VR

BP: 3 Mħ
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
7

EOS Adv Version

Taylorbud

Ship

Space Thrust: 19.8 MN

This is an improved version on the Basic EOS comes equipped with 4 Adv L Military Atmos, 2 Adv L Military Space, and 8 Adv S Military Space, Warp Drive and all the extras makes the EOS basic look like a childes toy. This ship will do what you need it to do when u need it to do it for an S core. Stats below are with a T4 pilot and T4 buffing Visit TMO showroom to see it If u have a EOS Basic of any color or kind already bring proof ill sell u a bp half off so 2.5m till New Years Day

BP: 3 Mħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
5

Locura Barge 20XXL Hauler

Credence

Ship

No attributes :-(

Sure its ugly... But it gets the job done. 15,552 KL Of Storage Large Shield AGG 20 XXL containers in a space only hauler. I haul 60kt with it using basic engines. Has 2 XL engines for reverse or brake help. Multiple large space engines in every direction for maneuvering. --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} VR : Locura Distribution Sales

BP: 5 Mħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
3

Osiris

Marki

Ship

No attributes :-(

The Osiris is a mighty and cool looking ship, handles up to 5kt of cargo easily, both in and out of atmo at lvl 4 pilot skills, it even has some extra space inside for some optional upgrades. Come take a look at it, VR: Markii's showroom. Notes: -The ship has no LUA on it and only uses default controls(seperate chairs for atmo and space flight) -The ship has been tested multiple times with a 5kt cargo Teoma>Alioth -The turns can be slow, especially when loaded with cargo

BP: 2 Mħ
11

Thomas The Warp Engine

LeeFall

Ship

Atmo Thrust: 1.54 MN

Built to be as fast and as lightweight as possible. Alioth to Jargo in 7 cells. Fitted with 1 Rare Military Engine M, 3 Rare Military S for atmo. 4 Advanced Military S, 2 Rare Military S For space. 1 S Container Can come with or without rockets boosters for that extra choo 3 versions to choochoose @ VR LeeFall Shop

BP: 500 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

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