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Join DiscordWalled Palace
Dead Horse
Static
This is a vaguely Asian themed walled palace. The lower hallways of the wall are large enough to accommodate expanded XXL containers. Just push them into the floor a bit. The base is designed to be pushed into uneven terrain, but it would be trivial to add a floor and use it as a large basement. This structure is located on Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} Dispenser is inside. There is an encampment chair to sit in to get a 3rd person view. VR Walled Palace.
The Circle
Calpone
Static
BP dispenser located on Alioth at ---> ::pos{0,2,24.6416,120.5044,3.8850} That building is in an L Core. I don't like the huge factory blocks at all, so I took an L Core and gave myself free rein in the dimensions and design of the building. From my point of view, the entire core does not always have to be used. It is important to me that buildings fit in well with their surroundings, be it in the city or in the country. The building is an empty shell! Setting up the factory or your office in the building is entirely up to you. Below the asphalt there is enough space for you to build your own cellar with containers and industry. you can find the core in the center below the floor if you have any questions or suggestions for improvement, please let me know! VR: "Calpone Showroom" dispenser ---> ::pos{0,2,24.6416,120.5044,3.8850}
The Gas Station
Broken Skull Ship Shop
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ALL PRICED CUT FOR THE NEXT 2 MONTHS FOR BP'S NO TOKENS AVAILABLE FOR THE TIME BEING "Some vermit alien stole!!!!??? my gas station and dragged it up into space!!!" Its a labor of fun really a simply easy to run gas station with all fuel types ready to pump out for your use in space. No lua no mad scripts just put in your ore and let the machines run and it all just simply works no need to make a large crazy factory for gas. Just keep this beast fed it will keep you flying. I'm not doing tokens and the schematics needed are below. Hope everyone likes it and comes and gets one for themselves. VR to Broken Skull Ship Shop
ETA Storage Building
Elite Transport Associates Ship Works
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S Core Storage building Clean up your tile. Place Containers or a small factory inside Pb Requires 1 Sliding door M 1 Vertical light L You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}
Landfall pads main - ADMI
Gray (GrayLeader)
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Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532
space landing pad
Loaded Industries (NEW LOCATION)
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50% off blueprint price at the moment on dispenser loaded industries presents large core space landing pad, this is the same as my ground version with basement thanks to daddyshark for doing the conversion for me, you can easily add these to any other building you have in space just square up the blueprint and do 2 clicks down when level on the core your stood on or just place in space any where you like, dispensor can be found at my base
Wind Rose
Chewie_1
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Decorative Element 20 Voxel Diameter drm free VR "Alioth Marina"
Derrick Mining Unit
Yog UK
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Derrick (Nodding Donkey, Pump Jack) Mining Unit. Holds 4 Mining unit L. 1x L container with Hub. Screens and board for Lua. Space underneath for Ore Collection. Comes with 4 Basic MUs, 1 L Container, 1 Hub, 2 Screens, Prog Board, Vr Pod, lights etc.. Most Voxels in Iron. All Basic Stuff
Pyramid space warpcell factory
The Pyramid Co.
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Pyramid space warp cell factory: Just like our static version but for space! 244 per day. Up to 288 with higher talents. Instructions in factory on how to operate it. Can start with one warp cell schematic and work your way up. Follow a 1-1-1 ratio of warp cell schematics, advanced anti-matter core, advanced quantum alignment unit Follow a 1-3 ratio of advanced anti-matter capsule to warp cell schematics. That way you don’t have to drop 45mil on schematics right away. Read our bio for more info and where to find the schematic list. Happy warping!!
Diglett
Lunarzkii
Static
We Create Voxels presents "Diglett" - a voxelised rendition inspired from the original Pokemon series. Available in both Static and Dynamic blueprints, Diglett is a hollow hull and makes the perfect mining outpost for Pokemon fans. Available for purchase at: ::pos{0,2,36.9091,101.8558,144.5942}
Hadron Factory Core L v6
Hadron
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Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ
Medium Factory Shell
Xazkov
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M-Core factory shell.
Orri S Core Fuel Station
Orrianna
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Greetings Noveans. Introducing my first upload..... my S Core fuel station. It's DRM free so you can move it onto a larger core if you wish to scale up the container storage or place it at the end of your L core runway. 3 Fuel pumps with dispensers which can be configured to your own requirements, and space to expand to 5 pumps if necessary. Shop area with cash machine , refreshment vending machines, shelving for spare ship parts (Supplied empty due to upcoming beta wipe), 4 dispenser slots to sell scrap and warp cells, and a cashiers office. The rear of the office has a small empty stock room with an elevator to the fuel refinery upstairs (Again.,there is space to house the industry units to support 5 fuel pumps.) Special thanks to my Kosmos Org Mates for your help & encouragement: Scourgy (for the pump design), Captain Harlock (for voxelmancy lessons), Lunarzkii & fridaywitch Please note: The inside may be very bright if you play with "shadows off" on your graphics settings... if this is the case, you may wish to remove some of the internal light fixtures. Please contact me on my discord to rectify any problems, or if the dispenser needs refilling. I appreciate your feedback (17th Nov 22) - dispenser is placed at Kosmos Showroom. (Alioth) ::pos{0,2,2.9117,105.4578,53.1729}
Warp Cell Factory - 240/day
McRaggle
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Greetings! I present to you a warp cell factory that produces 240 cells per day. This factory is on a Medium Space core, made with an easy to understand layout and is fully automated. Just put in the ore and it'll do all the work itself. I am offering 3 packages: 1 - Blueprint only, 15m Quanta 2 - Blueprint + Buffs/Help setting up, 30m Quanta 3 - Token + Buffs/Help setting up + Ore/Schematics Provided, 50m Quanta
Ikara Tower M1 - only Voxel
Ikara Industries
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Ikara Industries presents the "Ikara Tower M1". You need space for your guild members, then the Ikara Tower M1 is just what you need. BP has only voxel, in the near feature it includes - 20 apartments with large glass windows - Elevators in the center of the building (space for more elevators available, as an example, some were inserted. - 3 vending machines - Seating inside and outside (without chairs, put some where you want) - Welcome screen at the entrance, Door in the information center. What else you need to know: - The apartments have no walls, floors or doors. Why ? Everyone has his own ideas. Simply draw the walls on the white lines and install a door. - Insert your own floor in the recess provided. - Almost all living levels were created with 2 layers so that each resident can have his own style. - All screens must be manually turned on once. Window modules can be replaced with future panels to create your own style. VR: Ikara Industries or Ikara Industries Exchange Where to buy ? Ikara Industries or Ikara Industries Exchange (on the Alioth Exchange Yellow Hall) Questions? - Message @Ikara2184#2629 on discord.