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6

F-22J

Captain_Hilts

Ship

Cargo Lift: 150 t

F-22J - aircraft replica Practical light hauler/run about, ready for atmo combat. Fun to fly, highly maneuverable. Complete Cockpit interior. Air and Space, all rare military engines. Length 81 - Width 56 - Height 22 Tokens and BP available at ::pos{0,2,5.1779,91.5441,2.7838}

Token: 16 Mħ
BP: 6 Mħ
1

Switch blade

Nghtmare

Ship

Cargo Lift: 5,000 t

This Medium Luxury hauler is an economical Head turner that is just fun to fly. and plenty of interior room to add extra cargo or equipment. also includes cargo display screens and scripts for quick reference to your cargo to by the shop and take a tour!

Token: 55 Mħ
BP: 13 Mħ
1

The Vampere

Obsidian Paradox

Ship

No attributes :-(

3KT Cargo Hauler

BP: 10 Mħ
3

Parhellion

havahone

Ship

Cargo Lift: 250 t

New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.

1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ

Transporteur OGG

Transporteur OGG

Ship

Max Speed: 40,000 km/h

Voici le transporteur OGG créer par mes soins équipé de 4 conteneurs ( 2 M et 2 S) avec 2 moteurs L atmo basique et 2 moteurs L espace basique. Max capacity 144 kL, 300 T, sûrement plus de poids mais je déconseil, c'est à vos risques ^^ Avec les bons talents il pourra facilement remplir les missions d'Aphelia. Possibilité de mettre un DSAT dessus une fois dans l'espace ( en dessous du ship ). ne pas le transporter dans l'atmosphère risque de déséquilibre. Token uniquement sur demande discord selon mes dispos Visible et achetable ici ::pos{0,2,-80.1317,30.7765,251.4448} Her you can see my own ship model carrier with 4 containers, 2 Basic M and 2 basic S. Equiped with 2 atmos L basic motors and 2 space L basic motors. Max capacity carrier 144 kL and aproximatly 300 T, i think you can take more but i don't try more. With good talents you can easily make Aphelia's quests. He can easily transport a DSAT and you can plug it under the ship when you are in space. Don't take it into atmos or maybe you have some problems. Tokens only on discord demand and if i can make it ;) You can see here and buy ::pos{0,2,-80.1317,30.7765,251.4448}

Token: 2 Mħ
BP: 250 Kħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

Panamax XLH

zataralee

Ship

Cargo Space: 614 kL

Need to take a load to space and fast? This will do it. Need to reconfigure for different containers? This is the ship for you! Almost complete! Come take a look. Give your input in what you might like to see in it.

BP: 2 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

6

The Whirlpool

Sethioz

Ship

Cargo Lift: 10,000 t

Alien vessel that looks like "The Whirlpool" collectible or is it the other way around? Did someone make a collectible item after this amazing alien vessel? It's capable of anti-gravity hovering and has hidden elements, apart from AGG and top elevator that is sticking out a bit, so that you can go back inside! It's almost as long as L core allows, bit shorter, maybe 95% of L core lenght. 20x L atmo engines (8x freight, 12x maneuver) 3x XL space engines (2x maneuver, 1x freight) 20x L containers (room for many more!) most of interior is empty, so you can put whatever you like in there. you can hide entire dsat in the middle part, without it sticking out. aim it towards the engines, so bottom of dsat is against engines. however wings and engines will be problematic if you want to keep them hidden. Tested with 8kt and it had no problems lifting it, however low altitude lift was barely enough, so if you want to lift more than 8kt off the ground, then you need to add some hovers or replace some hovers with vboosters as they give more lift. it's not meant to pickup cargo from ground tho, that's why it has AGG for. If you want it to carry even more, then you can add downwards engines, there's plenty of room for that. you should be able to put at least 30 L-size downwards engines on it.

BP: 5 Mħ

Atlas Ascension

Obsidian Paradox

Ship

No attributes :-(

cargo lift capacity - to order Large Core This is an L core space elevator.

2

Odyssee Orion

Odyssee

Ship

No attributes :-(

our solo gunner contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

BP: 7.5 Mħ
1

Territory Probe

Dark Forges

Ship

No attributes :-(

The Terran Empire are on the prowl again. Now they are coming for you territory! When scouting a territory, you just throw one of the probes out the loading dock of your ship and keep going to the next one. It´s equiped with a container and a surrogate pod. That alllows you to check out hexes that you are waiting for to be up for grabs! Just name the pod, and have a TU in the container and then just wait!

BP: 10 Kħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
20

Cyclops

Super Powerful Pro Army

Ship

Cargo Lift: 1,000 t

Behold the "Cyclops" SPPA Industries is proud to present this mythical creature. An XS-core warp hauler filled to the brim with features while still maintaining a pleasant appearance. This little monster can carry more than 576kL of cargo in the smallest core possible! Plenty of wings let an unskilled pilot lift more than 1000t of cargo from the surface of Alioth to space and superior braking power allows for much more cargo to be safely brought down to it. The same pilot can lift the full volume filled with hematite (more than 2000t) from any low G planet like Madis for example. A skilled pilot will enjoy the superior maneuverability while hauling regular cargo between markets. 11 additional XS containers (9 bound to a hub) for warp cells etc. help keeping cargo organized. 4 up-facing space S engines help maneuver at space stations. Surrogate POD and VR station keep you in touch. ArchHUD and Damagereport installed. A neatly designed interior with a small lounge, bedroom and facilities complete the package. All listed attributes are for an unskilled pilot. In addition to the Basic version, there now are 2 more versions available: - "Basic Shield" has still basic engines, but instead of the lounge in the top center there is an S-shield installed - "Uncommon Shield" has the shield and all engines are upgraded to uncommon military type for 20% more power. This raises the cargo capability to ~1.5t for a slightly skilled pilot. Get your Cyclops now to experience big performance and comfort in a small frame. Blueprint Dispensers available at the Alioth Exchange (Red Hall) ::pos{0,0,-18725.9773,113459.6748,-74352.5304} Surrogate: SPPA Alioth Exchange As our talents improve over time, ask us to meet and buff your ship with the latest talents!

BP: 3 Mħ
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