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Statics
Voxel Sets
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22

Busy Bee

Treehouse

Ship

Max Speed: 5,000 km/h

The Busy Bee is a tailored autopilot mission runner. Fly the 160kℏ Ailerons mission with a single click. Flight time 5m 30s. Blueprint and Parts available at ::pos{0,2,42.5925,94.4456,190.4857}

BP: 2 Mħ
7

The Event Mk3 - L25-001

Dragons Forge

Ship

Space Thrust: 1.3 MN

Of course this classic was destined to return ! Dragons Forge are very pleased to announce the first in our 'L25' line of warp shuttles - deliberately limited runs means exclusivity, as there will only ever be 25 of each ship from the L25 line. The consistently popular Event warp shuttle has been re-engineered once more, with more powerful and fuel efficient engine technology, whilst retaining its impeccable flight characteristics. With an Advanced Maneuver Atmos L engine, Uncommon Military Space M engines and Adv Military Vertical Boosters, The Event is again the standard against all others are judged - high power, low fuel & cell cost, instantly recognisable looks - still a true class leader ! All stats are day zero pilot, no talents applied. Lvl2-3 Vertical Booster talents recommended to ensure clean lift off, due to Warp Drive mass changes, but otherwise this is a Day Zero ship.

BP: 5 Mħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
2

DSD Withered One

Darkstar Divisions

Ship

Atmo Thrust: 1.18 MN

Salvaged from the depths of an Alien Wreck, The Withered One is suspected to have been the premium choice for planetary travel for a long lost advanced civilization. Looking to explore the vast expanses of an unknown planet? or simply make a quick purchase in style, The Withered One offers a premium riding experience that has survived the test of time! Not only is this bad boy an aggressive looking beast, it can push speeds over 1600km/h (with piloting talents) with no atmo burn while still managing to stop on a dime and turn like a dream. Get where you gotta go with ease, in style and with speed. All tokens come with lvl 4 and 5 placement skills.

Token: 2 Mħ
BP: 750 Kħ
1

Gnome by Vanherck

Wicked Wonderland

Ship

Space Thrust: 1.97 MN

Gnome by Vanherck Searing across the virgin skies of the newly colonized Helios system, the Gnome cuts a unique profile. Reminiscent of some old earth crustacean dragged from the seabed, many have asked Chief engineer Vanherck if this ship is called the Shrimp, gremlin or baby yoda? To all queries he has simply replied "no!, this gnome!" Whatever it is called this ship will be the back bone of you colonization effort. With every element available as standard on the market it's a ship that is accessible to every player. Apart from is distinctive beauty, it is a reliable light hauler, early mission runner, or asteroid hunter. It's even a great interplanetary shuttle. Versatile and accessible is the name of the game here (with an admittedly shallow ascending angle). The gnome can lift 60t off alioth. It can bring back 100t from space gliding down. It sports 41kl of cargo space and comes standard with two pilot seats; with one preloaded with albatross HUD. As you progress through your colonists career, that cargo space can be replaced with a warp drive, transforming the gnome into an exceptional warp shuttle. So why wait, nows your chance to graduate beyond your starter ships and to take a serious turn into conquering the Helios system. Fly Wicked and pick one up from Wicked Wonderland today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} or browse our discord at https://discord.gg/wGzhV45KWz

BP: 150 Kħ
48

Tie advanced

Loaded Industries (NEW LOCATION)

Ship

No attributes :-(

my next start wars ship to my collection is this tie advanced small core ship comes with 2 advanced atmos engines and 1 space military engine does 1200km without damage when in burn mode, fitted with 67kl cargo hold for light market runs, stats show are what comes with token form with my boosts everything lvl 4 and atmos and space engines are lvl 5

BP: 500 Kħ
8

"Carrion" MK II H "Hauler" Variant By BDC

SKEEV

Ship

Cargo Lift: 250 t

"Carrion" MK II Hauler Elite Dangerous fans I have one for you. I squeezed what should have been a S core into an XS build box. Packed in neatly and made Purdy. This is perfect Market runner or easy dock on a Space Station. She got a new facelift and some Bling after Launch. Ship is over Engineered and flys fantastic. It is my Personal runner with the way it handles and what it carries. I've placed 320 T in boxes and parachute landed. I've left atmo w/ my lvl 3 skills @ 250T **TOKEN** Will need time to gather all parts. Contact me for more details. 2 S Container 8 XS Container 1 LG Military Atmo ENG 2 M Military Atmo ENG 2 M Space ENG 8 XS Maneuvering Space ENG 2 M Fuel Tanks: 1 Space, 1 Atmo 1 S Space Fuel Tank Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta. **FREE** POCKETABLE SHIP BP With Purchase of 10M Quanta or more.

Token: 11 Mħ
BP: 4 Mħ

Discovery

Allterainx

Ship

No attributes :-(

The discovery has been my daily driver since beta, it's never let me down. This ship can easily take twenty kilotons out of Alioth's atmosphere. It has twelve large containers and two mediums. The Discovery is an M Core and can haul several smaller ships on her deck. You could put extra containers on the deck as well or just using it as a working platform. This particular ship is the hauler version they're all so is a courier version available. 25 million for the blueprint I think is fair for everything this ship can accomplish.

BP: 25 Mħ
1

[1L]Ten

Baxton Aeronautics

Ship

No attributes :-(

Hi this the [1L]Ten small hybrid hauler xs ! perfect for beginner Engine > full basique U can lift for at 1G 300t to 500t depend you can lift between 300 and 500 tons depending on your skills if u need his dispencer is here : ::pos{0,27,13.7018,23.2471,59.8493} and vr : "baxton aeronotics" dont forget, dont buy in VR :) !!! have fun !

BP: 750 Kħ
3

Hornet VarAC Mk I

LUF Industries

Ship

Max Speed: 1.701 km/h

The "Hornet VarAC Mk I" is an atmospheric Courier with space for small Cargo. If you want to buy some elements on the market and you need them quick - this is the answer. It will fly fast enough to do its job quickly - up to 1,700 km/h and lift more than 50t. You can transfer it easily to a pocket Ship - just let the containers away. The ship contains: 8x XS Container 2x Atmospheric Engines M Atmo Radar You can look at the ship in the Surrogate VR "LUF Showroom".

BP: 500 Kħ

Zelus Space Edition

Czarman

Ship

Space Thrust: 7.93 MN

The Zelus space edition for those times when you just wanna take a quick trip to an asteroid or toodle around space. fully lvl 5 buffed, specs below are in G's and with lvl 3 pilot talents. See in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42167.2324,202315.2927,33492.8756}

BP: 500 Kħ
1

starter mining Wagon (134 T / 5G thrust / 11 G brake)

Spaceboys

Ship

Space Thrust: 6.63 MN

petit mineur d asteroid armé XS (spatial seulement) avec warp tres léger, un grand container L basic tres economique vendu avec le script ARCH HUD 2.102 (obligatoire sur votre PC) voir GITHUB ARCH HUD DUal universe pour telecharger le script et le mettre dans votre dossier DU APP DATA "custom" pour pouvoir l installer sur votre siege pilote. VR: Spaceboys beach club n'achetez pas en VR

BP: 1 Mħ
2

Odyssee Eole

Odyssee

Ship

No attributes :-(

our double gunner contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

BP: 10 Mħ
8

BSSS Claymore MK2

Broken Skull Ship Shop

Ship

Cargo Space: 5,959.68 kL

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Updated Version Created originally by Awesomeness and Fembot the Claymore has been redone under Broken Skull with no stacked elements. reducing the original 40 containers down to 16 Advanced Optimized L's and 4 Basic L's giving a more open floor plan for any add in's you would like to have. This ship is a unique and versatile hauler with application's for a wide array of uses. AGG equipped for heavier loads from the space station to planet. Current lift load from Alioth to space is 10kt but with better skills could push higher. Ship was made with 3/4/5 skills across the board to elements. 90 percent of the canvas of the ships is all one color so you can choose the color scheme you would prefer. Plus I couldn't decide what to color it. Special thanks to RyanPryde of Hadron, for helping in some technical changes making this build rewarding. VR to Broken Skull Ship Shop

BP: 25 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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