Dual Universe Creators
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Captains Customs - Ship Sales
Ship
The Axel 1 XL Extended (4 Large) Container - S Core Capable of lifting 2+ KT of cargo off Alioth Very efficient (few hundred atmo fuel to get to space) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR
"HERMES" Pocket Racer By BDC
SKEEV
Ship
** SALE ** BP 300,000 ***WHILE UNDER CONSTRUCTION*** If you want to go fast this ship is for you. BRACE YOURSELF. Speeds are based off Piloting LvL 3 *DROP TALENTS** Speed: 1680+ km/h Low ATMO. I hit 2400+ @ 40% High ATMO POCKET SHIP!! Custom colors possible for ships. Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.
Compact Tie Atmo
SNS Sentinels
Ship
Build by Knight-Sevy#6239 The TIE Fighter, was an starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 200 l of fuel BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 2.52g MAX THRUST 11g BRAKE FORCE 11.7g Airfoils 25.6m² Frontal cross section
Vortai by Vylqun
Wicked Wonderland
Ship
The Vortai by Vylqun Simply..Exquisite. Two simple words that tell you all you need to know about the Vortai. From the drawing board of one of the Helious system's most talented designers - the Vortai takes elegance and precision engineering to the next level. Whether it be the stunning exterior or incredible interiors; from every angle this ship is a work of art. But that's not all, this ship is thoroughbred mission runner and hauler. Capable of lifting 5Kt of Alioth and holding almost 2 M Litres of cargo, the Vortai is top of class in the luxury hauling field. If you want quality, beauty and performance - grab your Vortai today. And soon, it will be you exclaiming "Simply Exquisite!"
Swoop
Xazkov
Ship
Pocket Ship. 3 Rare military s engines. It's quick and pretty!
ODYe Cronos
Odyssee
Ship
Infinitum Amorem
Czarman
Ship
Ininitum Amorem is an S-core space only asteroid mining/mission ship. It's got good looks, is very maneuverable and with the 2 XL Uncommon Military Engines, it can get going and up to speed pretty darn fast. ArchHUD installed complemented by Equinox Fuel and Damage Report. Interior is spacious with plenty of room for additional flourishes that you may like or a shield. Specs are in G's and based on 3/4 piloting skills. See it in VR at "Czar in Space" or in person here ::pos{0,0,-42004.9319,202233.7259,33629.9593}
Spaceballs' Eagle 5
Bartas
Ship
My tribute to one of the greatest SF movies. Fly with class in this Captain Lone Star's Eagle 5 replica. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)
Danube Class Runabout
Utopia Planitia
Ship
I am pleased to present you all the first of my release builds, the Danube Class Runabout. In a future update I will be supplying add-on mission S cores with flexible configurations. This base model has 5 L Atmospheric engine slots and 4 L Space engine slots along with 2 supporting M space engines. Multiple hardpoints for weaponry both fore and aft mounting. Can be used with or without rocket engines or L shield without changing the look of the vessel. If requested, a custom registry plaque can be affixed to the fore section. VR to "Danube Class Runabout" to see it for yourself! All stats are based on talents of level 4+, talents can be applied upon request.
HC BIGFOOT
Aerogics S & T Co
Ship
We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile
220i Manta MK II
TeeWRX82
Ship
ONE POCKET ROCKET TO RULE THEM ALL! Don't settle for that hoopty. Hello all! Welcome to the first of many creations coming in the new world! This is a complete overhaul of the 220i Manta created by me in the beta. This ship has been reworked at every single vertex (no joke). Blocky is gone and given birth to new lines, sweeping curves, lighting and most importantly style. Newly sculpted with the addition of the new vertex tool. (Old version made using old wedge techniques) All components have are basic in order to facilitate an early start for the start of a new world on Sept 27th!! Even with basic engines I cruise along the edge of the atmosphere at a blistering pace. Don't miss out! Start your new life with style! Contact me via Discord @ teewrx82#7911. I will have a location after launch! See you in the new verse!
Rebellion Evo II adv. by Chewie and Hagbard
Hagbard
Ship
The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"
Dropship T_Type
Medve
Ship
Starcraft inspired dropship Stylish, moderate speed. Perfect for boarding, or docking. High manuverability even in low speed, for precise docking. Capable for space flight, for short trips, or in case of accidental undocking. Strong brakes for precise landings. XS core, and cheap materials. Dispenser at: Madis ::pos{0,1,-31.8523,-33.0461,1000.1729} VR station: Medve Ship Shop
Promethé Mk2
Odyssee
Ship
Odyssee present his Promethe Mk2 transport 12 ship and lauch at same time contact faineks#4504 for more ::pos{0,0,-2364053.1173,527100.5878,101017.6246}
Quanta Hunter
Bonusaben
Ship
The newest addition to the Underdun Arcade. Based on the classic Boulder Dash, on the Commodore and Amiga. Featuring all 20 original levels! Come check it out at the Underdun Arcade (VR) ::pos{0,2,38.0744,106.5346,114.9047} ** RULES ** Move your character with the arrow keys. You can dig through dirt, and push boulders. Collect as many coins as specified in each level, at the loading screen, within the time limit. Once you have enough, the game background changes, and the Exit opens up. Gathering more coins than needed, grants extra quanta. Collecting 500 quanta worth of coins, grants an extra life (you start with 3). Coins and boulders roll off each other, and off walls. If they land on your head, you die. You can safely dig under a stationary boulder. Butterflies and Fireflies kill you on touch. Drop a boulder on them to kill them. Butterflies generate coins when they explode. Fireflies do not. Amoeba spreads like a virus through the level. It kills Butterflies and Fireflies, but it only blocks the player. If it grows too large, it will turn into boulders. Encasing the Amoeba using boulders, coins or the player so it can't grow, turns it into coins. The Magic Wall turns boulders into coins and vice versa. Activate it by dropping a boulder on it. It has a set time limit. CTRL+F9 hides your UI so it's easier to see the game. Type "kill" in the LUA chat if you get stuck. You can choose to start on any of the 20 levels, by typing "level <number>" in the LUA chat.