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Statics
Voxel Sets
Lua Scripts
1

Flying Diamond

Marki

Ship

Atmo Thrust: 0.21 MN

Atmospheric VTOL scout/elevator ship with a slight luxurious feel to it, very useful for AGG ships! It is fast, agile and has a pretty long range, it can hover perfectly still in the same spot and it can get you up to your ship, platform, etc... in seconds...sadly because of the 8 thrusters it is not compactable! Come take a look at it, VR: Markii's showroom Notes: -The ship has no LUA on it and only uses default controls(ground setup for auto alignment)

BP: 100 Kħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
96

Outrider

TobiwanKenobi

Ship

Cargo Lift: 1,000 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Outrider is a small core light hauler, built for efficiency and elegance. It's powerful enough to carry a modest load, but light enough that warp and fuel costs will also be modest. It can haul a maximum of 300-1000t out of 1g, depending on technician buffs, pilot talents, and engine selection. It has a max cargo volume of 144-216kL as standard. With a small internal tech bay it can house a few additional role-specific elements, such as a M shield, M rocket fuel tank and M rocket engine, or up to three extra M containers. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - NOTES: • When you spawn the Outrider from BP, to change the color of the blue hull plates, replace the 'Polished Light Blue Steel' and the 'Galvanized Light Blue Steel' materials. The former is the main hull plate material, and the latter is the stripes material. The Outrider will also come with an extra BP for a repainting tool, named 'Outrider Paint Tool' that will allow you to change the color of the ship later. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with low talents and basic elements.

BP: 5 Mħ
1

Rocinante v1 + v2

SirSteve

Ship

No attributes :-(

VR "STRUE SHOP and Deco Library" ASK for Token v1 with Basic Engines Token 19.000.000 v2 with Adv. Military Engines Token 29.000.000 Also aviable as Warp Version STRUE SHOP and Deco Library has opened !!! With us you will find all deco elements displayed very clearly and these are of course also available for purchase. On the left at the entrance you will find temporary special offers. Your physical well-being is well taken care of (coffee, snacks and cold drinks) 🙂 . If you run out of fuel, you will find a gas station next to the shop (Nitron and X2). You can find us on our base on Alioth ::pos{0,2,2.9246,76.7881,23.7503} or via VR "STRUE SHOP and Deco Library". We look forward to your visit, STRUE Industries (STRUE = STeve and RUE) P.s.: the first floor will be gradually supplemented with products.

Token: 19 Mħ
BP: 8 Mħ
4

Y-Wing BTL-B

SNS Sentinels

Ship

Space Thrust: 2.49 MN

Build by Knight-Sevy#6239 The BTL Y-wing starfighter was a fighter-bomber built by the shipbuilding industrie of Sentinels. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit. Sold with 1600 l of fuel and 800 ammo S. The Y Wing BTL-B is a godd ship for training space combat in Dual Universe with friends. To use the four Missile, you need "Missile S Capacity Handling" (Weapons => Seat Capacity Handling => Gunner Module S Capacity Handling) (Weapons => Missile Capacity Handling => Missile S Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/H_ZWIZ_wUF0 No talent max stats : 8.65g MAX THRUST 10.8g BRAKE FORCE 26m² Frontal cross section 49 143 km/h MAX SPEED

Token: 1.6 Mħ
BP: 1 Mħ
1

Mara Uncommon

Obsidian Paradox

Ship

No attributes :-(

1kt

BP: 5 Mħ
10

Janus

Aerogics S & T Co

Ship

Dry Weight: 400 t

Janus is a space only ship, on S core Made mostly for asteroids, it can carry two containers L along with DSAT, and a spot for warp drive Two extra containers L can easilly be added in place of DSAT Powered with a mix of T2-T3 freight and maneuver engines, it is higly fuel efficient with a max speed of 40k Can be seen on VR: Aerogics Janus *** Honeycombs *** Aged Brown Pattern Wood 2: cockpit interior Glossy Beige Plastic (cold): cockpit interior Matte Gray Platic: main color (white) Aged Gray Pattern Carbon Fiber: secondary color (black) Polished White Aluminium: metal parts Luminescent White Glass: interior and exterior lights (should keep those white unless you really want colored lights everywhere) Luminescent Red Glass & Matte Dark Red Plastic: colored strips, recommended to keep those two HC with same color

BP: 3 Mħ
3

Cerberus (Logistic Carrier)

Hirnsausen

Ship

Space Thrust: 37.3 MN

Civil logistic carrier meant to transport several atmospheric ships of differemt sizes between planets, moons, and space stations. Flat, wide, low bottom to make loading and unloading easy. One cockpit on the left side for all international pilots, one cockpit on the right side for pilots from England and its former colonial countries. :-) Real reason: to keep mass and drag equal on both sides and to provide redundancy systems. Cargohold for warp cells, fuel, and other necessarities. The latest version of the Warp Cell Cost script has been installed - it included the mass of docked ships and their cargo/fuel into the cost calculation! Bed, toilet, shower, sink included. No one likes smelly, stinky pilots. Not even the flies around those. Space for two additional atmospheric engines if so desired. NOTE: Things have changed since the end of BETA. Honeycomb weights differ now. Our advise is, to replace Matte Lithium with Matte (Medium) Gray Plastic, and Glossy Lithium with Matte Dark Gray Plastic. Please send us screenshots of your Cerberus in action to "Hirnsausen#3973" on Discord, that would be very nice. Big thanks! Ship VR: "Cerberus Carrier" - come, have a look!

BP: 10 Mħ
8

F4U Corsair

B0neshredder

Ship

Max Speed: 900 km/h

Pocketship version of the WW2 F4U-Corsair Top Speed around 900Kph, very maneuverable. location: ::pos{0,2,33.8833,110.2308,89.3031}

BP: 1.5 Mħ
26

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
1

Centaur

DIA

Ship

Cargo Lift: 500 t

A true home-from-home transport ship for those extended expeditions around the universe. With a panoramic bridge, horizon-view lounge and skylight bedroom, the wonder of the universe is always visible to sooth the weary traveller. All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 2.5 Mħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
8

Viper MK 2 LT

Seripis

Ship

Space Thrust: 3.16 MN

This is the second version of the Viper. The Viper MK2 Light Transport, It carries 8 small containers and is designed to seat 8 passengers. It still has 4 XS containers for schematics and Blueprints. 20 warp cells from Alioth to ION empty. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 5 Mħ
1

DSD Bruce

Darkstar Divisions

Ship

Atmo Thrust: 1.28 MN

After learning that fish were friends not food, Bruce decided to bring his killer instinct and talent elsewhere so he contacted DSD for a little upgrade on the ol' hardware. This pocketrocket is perfect for fast trips to the market, flying over to the dome with a little flare, or full RP immersion with underwater flying on Jago. Whatever your needs are the new and improved Bruce will surely aim to please. This aquatic predator is now looking to rule the skies, it can push speeds over 1400km/h (with piloting talents) with no atmo burn while still managing to stop on a dime and turn like a dream. Get where you gotta go with ease, in style and with speed. All tokens come with lvl 4 and 5 placement skills.

Token: 1.75 Mħ
BP: 500 Kħ
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