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11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
4

Vertical Light Factory

VO Industries - theOmega28

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No attributes :-(

This makes every size Vertical Lights! --- 24 Hour Production with no boosting talents --- Vertical Lights XS - 960 Vertical Lights S - 240 Vertical Lights M - 240 Vertical Lights L - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 1 Mħ

PYRAMID_KHUFU

The Pyramid Co.

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No attributes :-(

PYRAMID OF KHUFU PERFECT SCALE REPLICA OF THE GREAT PYRAMID OF GIZA LARGEST POSSIBLE ON AN L CORE PERFECT 3-4-5 TRIANGLE 20,000 M3 VOXELS 2 ELEVATORS 50 M3 LUMIN GLASS THERE IS AN OPENING ON THE LEFT THAT ALLOWS EASY ACCESS FOR BUILDING WHICH CAN EASILY BE CLOSED WITH THE LINE TOOL. THERE IS ALSO A SECOND CAPSTONE INSIDE NOT MADE OF LUMEN GLASS TO AID IN GETTING CREATIVE WITH THE COLORS THE PYRAMID TOP CAN BE.

BP: 1 Mħ
2

All Uncommon Engine Factory

VO Industries - theOmega28

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No attributes :-(

VR: "VO Factory Sales" This will produce all Uncommon Engines 24 Hour Production with no talents Uncommon Military Atmospheric Engine XS - x240 Uncommon Military Atmospheric Engine S - x60 Uncommon Military Atmospheric Engine M - x15 Uncommon Military Atmospheric Engine L - x3.75 Uncommon Military Space Engine XS - x240 Uncommon Military Space Engine S - x60 Uncommon Military Space Engine M - x15 Uncommon Military Space Engine L - x3.75 Uncommon Military Space Engine XL - x1.8 Uncommon Military Hover Engine S - x63.8 Uncommon Military Hover Engine M - x15 Uncommon Military Hover Engine L - x3.9 Uncommon Military Flat Hover Engine L - x3.9 Uncommon Military Vertical Booster M - x15 Uncommon Military Vertical Booster XS - x254.8 Uncommon Military Vertical Booster S - x63.8 Uncommon Military Vertical Booster L - x3.9

BP: 12 Mħ

Czars Space Warp Cell Factory

Czarman

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No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. What we have here is the brand-new warp cell factory from Czars Workshop. Making up to 280ish cells a day, this is the perfect addition to any of my modular space stations or space landing pads. Let Czar help you live in space! See it in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42006.4114,202236.9961,33625.3975}

BP: 5 Mħ
4

Czars Space Hangars Modular

Czarman

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No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Space!!!! It's got electrolytes. It's time to upgrade from that voxel thick landing pad with containers strewn about? You'd like some style? You like furniture from Ikea? Look no further, I've got you covered with the new modular series of stations offering you usability and looks in one package. This station features ample landing and hangars for XS-M size ships. A big pass-through hangar for building or parking up to M core ships, 3 XS core hangars and 3 wide XS-S hangars. In addition, there is a ton of storage space, about 2 M cores worth of factory space, and plenty of space for you to customize living spaces. With the new blueprint snap, adding additional modules (coming soon) will be a breeze and seamless to help make your space experience more immersive. All future modules will have connection points with transition stairs or walkways to make moving between cores easy. Moving to space starts here See it in VR at "Czar in Space Showroom" Dispensers are there too

BP: 15 Mħ
6

ADMI Deluxe space pad (Medium)

Gray (GrayLeader)

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No attributes :-(

Medium core variant of the Deluxe pads at the store location they use the same type of voxels the ones that where built where in a different color to show the flexability of the pads as far as matching whatever you want to use them for. The pads in the pictures are a grouping of 6 pads set to a center 7th core that a customer wanted. Enjoy!!! p.s. bottom stem can be deleted if not wanted so just the walkway and pad underneath up to you! VR ADMI temporary store to get location and dont buy in vr.

BP: 500 Kħ
4

Techno Advance

NovaX

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No attributes :-(

"Techo Advance" is a luxury villa, complete with various unique voxel elements, like cooker, pots & pans, shield art, weapon displays, and so much more. Showcase video https://www.youtube.com/watch?v=AxA3Km_OhAI This modern art work consists of a functional S core elevator to move personal vessels into an underground hangar. It also has a personnel elevator at the entrance to the villa which acts as a permanent barrier when not in use. Lastly, a vault door to secure your most valuable possessions! For the interior there is a fully kitted kitchen with fridge, countertops, cooker and two basin sinks. Dining, lounge, meeting, cinema and bar all beautifully designed with ancient artefacts! Contact: Actimist#4020 Primary designer: IEYESI Contributors: Factory worker: Visit NovaX showroom here Sanctuary ::pos{0,26,-63.9876,-154.6958,67.9941}

BP: 12 Mħ
14

Smuggler's Hangar

Creator (Dune Dwellers)

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No attributes :-(

(Contains empty open spaces for starter industry placement.) Due to the hostile environment they live in the Dune Dwellers of Haven are not discrete in their willingness to steal materials and technology from the UEF. While they may not hide from other factions they do make great efforts in shielding themselves from the hot punishing sun. Note: Does not include Mining Silo, Sand Raptor, or Dune Hauler. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 1 Mħ
2

Warp cell Factory

JamesWydee

Static

No attributes :-(

I proudly Present the Wydee-Design warp cell factory! The warp cell factory can produce 188 warp cells a day without any talents and goes up to 240. Put the ores on the input HUb on the control room at the entry of the factory and everything is being produced for you without any action to do. Everything is well designed inside and organized in a very clear industrial layout. We bring to you lean and visual management. Production behavior: - There is enough container storage to handle a complete week production - The consumption for a week is the following: - Bauxite ~48k - Hematite ~24k - Coal ~63k - Quartz ~91k - Malachite ~18k - Limestone ~35k - Natron ~14k - Pyrite ~12k - Petalite 2.6k - Acanthite ~14k The required schematics to make this run for a WEEK are the following: - Pure product schematics P2: ~1170 - Pure product schematics P3: ~ 500 - Product schematics P1: ~1750 - Product schematics P2: ~350 - Product schematics P3: ~ 210 - Warp cell schematics: ~ 1400 All those numbers are the minimum required (with a buffer included) to make the factory running for a week with: - no talents on speed increase for production - talents lvl 5 pure P1 - talents lvl 3/4 pure P2 - talents lvl 3/4 pure P3 - talents lvl 1/4 on basic products (polycarbonate / polycalcite / polysuflide / alloys (Al-Fe, Cu-Ca-Cu-Ag / Glass (basic, advanced, Ag-Li) If your talents are a bit high than this increase the capacity to make a full run for a week by 10%. Those numbers are mentionned on the screens inside the entry hall where the materials must be inserted in front of each Hubs and maintain rules are also mentionned. To deploy the factory the entrance is in front of you when you deploy it. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available when my talents are going to be updated to LVL 5 (in one month would be available). Come to see the factory by VR @ Wydee_ShowRoom

BP: 5 Mħ
2

Oasis Mining Hub v1

Oasis Shipyards

Static

No attributes :-(

So, no more calibration tiles means time to own some proper mining rigs. This should make it easier... Easy install, low cost honeycomb with a custom lua script displaying all the information you could need or want. The LUA script is also available standalone! Construct: As most mining rigs only require four units, the blueprint contains four Large and two Small allowing you to disable the Small units if required. You can also choose to replace these with large units if so required. Please note, if you do use four and remove the two S cores, edit lua parameters and enter in "25" (without quotes) to the "Gaps" field. LUA Features: - Dynamic Title Change - Dynamic Plug and Play Plug in any order Screens, Containers, Mining Units (up to six) until all 10 slots used - Ability to change the order of mining units displayed. - Tile Evaluation - Ability to change ore value in settings - Storage Bar Feel free to contact on Discord with any questions: "The Unitato#5400"

BP: 150 Kħ
18

Prometheus [FLNT] Space Station

Prometheus the first fire

Static

No attributes :-(

We proudly present our first static entry under Prometheus first fire. Made by Vorkan and DotHack, this space station is built on a L space core and has all the accommodations you need to live into space and do all your activities. It also has a lot of space under the large landing pad to suit your factory needs and expand as you like. You want to relax after some asteroid expedition or any PvE/PvP adventures? Go take a breather in your personal sky bar that will surely give you the best view. Comes with: 1 L landing platform 4 S landing platforms 1 fuel factory 1 maintenance unit 1 DSAT 8 Expanded XXL containers as main cargo (plenty of place to put more) 4 L containers for the fuel factory all the factory elements needed for the functioning of the fuel factory All elements included in the BP. BPs available to buy in several locations: ADMI build store VR: ADMI build store (go to the Prometheus first fire floor at the top of the structure) Coordinates - ::pos{0,2,-24.6842,16.8702,151.5735} Paragon Hex showroom VR: Paragon Hex Showroom Coordinates - ::pos{0,2,35.3441,107.0564,-13.1840} Vega Industries (coming soon) VR: Vega Showroom Coordinates - ::pos{0,2,-22.4597,13.9911,-0.0001} For any questions, contact vork on discord

BP: 12.5 Mħ
4

Vox in a Box - Organization/Guild Version

GwennieAerlin

Static

No attributes :-(

Does your organization/guild have frequent requests for random batches of voxels? Do you find it time-consuming to process all of these orders manually? Enter the Vox in a Box! This is an M-core deployable factory that your org can use to make any kind of voxel, of any tier, whenever they want, independent of the member's talents and without involving Legates or factory managers. Members just place the order with the ordering terminal at their own convenience, return a few minutes later, and collect their voxels in the output bin. Delivers with L5 industry talents. Want to limit the factory usage to just guild members? Want to limit the maximum size of the orders? Or disable one or more tiers entirely? No problem - You have control over the orders placed. Please inquire with any questions! (This version is better suited to guild requests; a larger version for volume industry sales is scheduled for release later) Thanks! GwennieAerlin (in DU) / gwennie_aerlynn#0 (on Discord) Pink Flamingo Industries / Shadow Union Available on Alioth at: ::pos{0,2,45.8947,92.0805,15.8965} VR Pod name: "Shadow Union Alioth Showroom" (Don't buy in VR!) Setup instructions/parts list: http://shadowpublic.kitsune.cc

BP: 10.5 Mħ
6

Landfall pads M - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads (large static core) medium and xs core marked landing zones on pads. VR ADMI build store or position ::pos{0,2,-24.6313,16.8071,150.4663} on alioth. questions emladra#8532.

BP: 2 Mħ
12

Diglett

Lunarzkii

Static

No attributes :-(

We Create Voxels presents "Diglett" - a voxelised rendition inspired from the original Pokemon series. Available in both Static and Dynamic blueprints, Diglett is a hollow hull and makes the perfect mining outpost for Pokemon fans. Available for purchase at: ::pos{0,2,36.9091,101.8558,144.5942}

BP: 100 Kħ
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