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Ships
Voxel Sets
Lua Scripts
5

Soltac Mining Hub M

The Onion

Static

No attributes :-(

Introducing the Soltac M-core Mining hub. Ideal for use as central storage and processing facility for your resource flower, or as a standalone base of operations -6 floors of factory space to accommodate small scale refinement and production. -4 external mining pods, each capable of holding 8 L mining units -Subterranean surface ore collection area, with quick access elevator to mining pods -Storage Hangar can support up to 40 L-containers(4 included in BP for ease of deployment) -Dedicated PB for each pod running mining calibration LUA -4 empty PB for any additional LUA needs For a closer look visit "Soltac Mining Hub M" in VR Installation instructions: There are two orange guidelines to help ensure proper placement 1) Flatten terrain 2)Place structure, lower into ground until upper orange guidline is no longer visible. Refer to photos on this ad for proper depth. 3) Excavate central pit, use the outer walkway as a guide. Use smaller shovel size near outer walls to avoid disturbing flattened terrain. 4) Excavate interior rooms, again use smaller shovel size to avoid disturbing flattened terrain 5) Excavate storage hangar and surface ore collection room. There is an orange guideline dictating floor height.

BP: 5 Mħ
7

Garage / Workshop

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

Im happy to be back after a long break with a new 4 core static building (garage / workshop) you can visit in VR- LOADED INDUSTRIES NEW LOCATION your find the build on the left hand side of the main showroom, you will find a dispenser in main showroom and inside the new building Treat your ships to a new storage area or even build new ships within the garage, plenty of lighting and space to work with, viewing area both ends of the build and storage space for containers in the 4 pillars, plenty of room to land and lift off your ships from the centre of the building with an open roof or even place your space elevator in the centre, sorry i forgot to remove my name above the entrances before making my bp's so your have to remove and replace with your own name, after moving to the desert myself and noticed how uneven the ground is i have raised the floor of the building so it gives you alittle room to place on uneven surfaces without looking like its floating in the air with plenty of space under for you to extend if needed by just copy and paste parts from the original build, each section takes around 17.5k of plastic honeycomb to make, in the near future there will also be a landing pad released to go with this building also 4 cores. you will receive 4 blueprints for this building, when snapping together make sure once you snap to the first core that you press HOME key then END key and you should line up prefectly then just rotate into position, double check your joins before you deploy construct.

BP: 7.5 Mħ
14

space landing pad

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser loaded industries presents large core space landing pad, this is the same as my ground version with basement thanks to daddyshark for doing the conversion for me, you can easily add these to any other building you have in space just square up the blueprint and do 2 clicks down when level on the core your stood on or just place in space any where you like, dispensor can be found at my base

BP: 5 Mħ
19

Orri S Core Fuel Station

Orrianna

Static

No attributes :-(

Greetings Noveans. Introducing my first upload..... my S Core fuel station. It's DRM free so you can move it onto a larger core if you wish to scale up the container storage or place it at the end of your L core runway. 3 Fuel pumps with dispensers which can be configured to your own requirements, and space to expand to 5 pumps if necessary. Shop area with cash machine , refreshment vending machines, shelving for spare ship parts (Supplied empty due to upcoming beta wipe), 4 dispenser slots to sell scrap and warp cells, and a cashiers office. The rear of the office has a small empty stock room with an elevator to the fuel refinery upstairs (Again.,there is space to house the industry units to support 5 fuel pumps.) Special thanks to my Kosmos Org Mates for your help & encouragement: Scourgy (for the pump design), Captain Harlock (for voxelmancy lessons), Lunarzkii & fridaywitch Please note: The inside may be very bright if you play with "shadows off" on your graphics settings... if this is the case, you may wish to remove some of the internal light fixtures. Please contact me on my discord to rectify any problems, or if the dispenser needs refilling. I appreciate your feedback (17th Nov 22) - dispenser is placed at Kosmos Showroom. (Alioth) ::pos{0,2,2.9117,105.4578,53.1729}

BP: 2 Mħ
2

Oasis Mining Hub v1

Oasis Shipyards

Static

No attributes :-(

So, no more calibration tiles means time to own some proper mining rigs. This should make it easier... Easy install, low cost honeycomb with a custom lua script displaying all the information you could need or want. The LUA script is also available standalone! Construct: As most mining rigs only require four units, the blueprint contains four Large and two Small allowing you to disable the Small units if required. You can also choose to replace these with large units if so required. Please note, if you do use four and remove the two S cores, edit lua parameters and enter in "25" (without quotes) to the "Gaps" field. LUA Features: - Dynamic Title Change - Dynamic Plug and Play Plug in any order Screens, Containers, Mining Units (up to six) until all 10 slots used - Ability to change the order of mining units displayed. - Tile Evaluation - Ability to change ore value in settings - Storage Bar Feel free to contact on Discord with any questions: "The Unitato#5400"

BP: 150 Kħ

DIA Omnifactory - Expanded

DIA

Static

No attributes :-(

DIA is very pleased to introduce the 'Omnifactory', the one stop manufactury for all your element needs. The Omnifactory is able to produce any and every T1-T4 element in the game, to support those who seek a factory setup that is completely and easily adaptable to the trends of the market. Designed for diversity of production over outright capacity, the Omnifactory is the ultimate flexible manufacturing hub - whilst still allowing significant expansion of capacity if desired. It also incorporated DIAs custom written all-in-one LUA script for Industry, Storage and Schematics monitoring, viewable on a single screen and with touch control to switch between functions and scroll screen pages. Customise your screens with the multiple settings available. With designated landing pads on the roof (sized to be able to accommodate a mid-sized elevator from either SVEA or Hadron), significant additional space for more storage in the lower level and a blank canvas on the top level for creating your dream office, apartment, or just even more storage! This is the 'Expanded' version, the full on entry into the Omnifactory with all industry, transfer and storage elements configured for ease of expansion. This configuration uses 'double transfer storage' - each machine has its own primary input and output storage containers, with transfer units linking to secondary storage containers to accommodate for the onward link numbers required. Additional transfer units then feed to the primary storage of the next machines in the manufacturing sequence. Expanding the capacity of this factory is as simple as placing the new industry machine, linking the primary input and output containers and setting the machine to run the component desired, the 'racking' configuration allowing this to be accomplished with minimal effort. When thinking about purchasing and deploying this Omnifactory, do bare in mind this is a pricy investment - using over 1800 transfer units alone and requiring 7.2Mlitres of storage to deploy! It CANNOT be deployed with any particular elements deselected, as this would break the transfer system. Be warned :) BP dispenser is set up in front the Omnifactory at the DIA Plaza for a extremely reasonable price of 50Mq ! VR either to the DIA Plaza or directly to DIA Omnifactory to view (but remember - don't buy in VR!)

BP: 50 Mħ
6

Spiral staircase

Chewie_1

Static

No attributes :-(

Stairs.... Drm free Now available in "Hagbards Marina" (Alioth Market 17) ::pos{0,2,38.4300,62.8686,1.6159}

BP: 1 Mħ
1

Mining Platforms Outpost

ADCOne

Static

No attributes :-(

This is my entry for the 'Build Your Legacy' competition and while I think it fits the requirements I do not like it as much as the speeder I submitted. I think it is mainly due to the colours as I have not built with Tier 1 ore (Except concrete) for a long time so I only really had the colours provided to work with. It does feature a pad for parking your speeder underneath the structure. My favourite aspect of this design was the stands I setup for the mining units.

1

DPS Pad

An0ubiS

Static

No attributes :-(

DPS Pads - built as building area pads, also usable as showroom and parking pads. Single static XS 2,500,000) and S (3,000,000) BPs DRM protected. DRM free BIY kit and space versions available soon. VR: Deeh Store (dispenser + preview -> basement) If you have questions, don't be shy - contact me on Discord!

BP: 2.5 Mħ
8

Ikara Warp Cell Tower S01 V2 (DRM)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Warp Cell Tower S01 V2". Optimized Version of the "Ikara Warp Cell Tower S01 " You want to visit distant planets, but flying takes too long? Then the "Ikara Warp Cell Tower S01 V2" is just the thing for you. With this Warp Cell Tower you can produce up to 528 Warp Cells per day depending on your talents. (testet with level 4 talents on all parts) The Tower includes: - 9 L container for pure ore - 1 L container for the warp cells - Container script (ContainerMonitoring) provided by DU_ASTco - Schematics monitor provided by GcGoat - S core - 2 to 8 units each for the production of the Warp Cell intermediate parts - 16 Uncommon glass furnaces for manufacturing the warp cells. - The outer walls can be replaced with the separately available Ikara Panel Kit S01. What else you should know: - All signs can activate with the manual button underneath the main screens - For efficient and uninterrupted warp cell production, the factory should run for 24 hours without warp cell schematics. VR: Ikara Industries or Ikara Industries Exchange Where to buy? Ikara Industries or Ikara Industries Exchange (in the Yellow Hall of Alioth Exchange) Any questions? - Message to @Ikara2184#2629 on Discord.

BP: 6 Mħ

Czars Space Warp Cell Factory

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. What we have here is the brand-new warp cell factory from Czars Workshop. Making up to 280ish cells a day, this is the perfect addition to any of my modular space stations or space landing pads. Let Czar help you live in space! See it in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42006.4114,202236.9961,33625.3975}

BP: 5 Mħ
4

DBI Thumper Mining Laser

Dumboiz United

Static

No attributes :-(

Step up your mining ops with a Thumper Mining Laser from Dumboiz United. This S-Core mining unit is here to do some work! 4 mining units converge at a singular point, making gathering your surface harvest easier than ever! One large container is neatly stored up top, with a VR platform and container hub placed conveniently at the ground level. The core itself sits on the floor of the build box, making placement easy, and cleanup a breeze. Quit wasting time at your mining units! Calibrate 3/4 of your mining units from one spot, harvest all of the surface ore from one spot, and find your mining station from from a kilometer away with the scale and light emitted from this laser! Everyone has a platform, now. Everyone's going to have a Thumper. (Currently equipped with Basic Mining Units -- if you want to upgrade your laser, message isyron#4015, bring 4 upgraded units, and he'll do the swap and give you the BP!)

BP: 500 Kħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

Static

No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ
11

Showroom Complete Kit

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This showroom kit will allow you to build any size showroom you wish to house as many ships as you like, its very easy to do just like the hangar kit, its panels are also same size as the hangar kit so you can even easily decorate the outside walls of your hangar with this kit or even be creative and mix and match, everything you see in the pictures of these buildings are in this kit the only thing you have to do is fill the empty space on roof and make your own link from the balcony curve which is all very easy, also comes with a detailed floor panel 50 x 50 voxles in size for very easy placement which you can use in any of your other buildings you may own. you can with a bit of time change the mats of all the panels to suit your colour of choice endless possibility, you will also find what i call end caps to finish off parts that are left open from your build can view in VR search loaded industries showroom any questions please dm me on discord loaded#2378

BP: 7.5 Mħ
3

Pagoda

Dead Horse

Static

No attributes :-(

Moved to Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} VR to "Pagoda".

BP: 1 Mħ
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