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4

ADMI IDS (industrial scanner) TRI SCANNER!

Gray (GrayLeader)

Ship

Cargo Lift: 600 t

Tri scanner for lots of scanning i updated it for the brakes update and made it a little more effecient. The IDS has 2 10 packs one of xs and one of small for material territory units and the like. also has 6 seperated xs containers in main haul for seperating scans its very stable with nice vtol and easy to balance. Available at alioth you can vr (admi build store) ill have it up there in a bit for sale again thanks! also has vtol maneuver engines so sustenation is actually zero with 500tons cargo can just hold space bar to leave atmo then punch it foward to fly away into space! small core and i did the intirior too so it looks dope also bunch of stuff for scripts if you use them i dont but i make it easy for the buyer to install. Thanks for looking!

BP: 2 Mħ
1

Anisoptera v2

Hirnsausen

Ship

Max Speed: 2,300 km/h

For reference, please also see "Anisoptera v1" on this website (the previous version, internal code name: "Poor Man's Speedboat"). The Anisoptera V2 (internal code name: "Businessman's Speedboat") is the latest version of this famous dragonfly-alike designer speedboat. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting conceot was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered asequatly. The version 2 has the following improvements over V1: - on-board storage (1,000 l) - even higher speed - longer flight duration - slightly increased wing lift capacity - more airbrake power - more forward engine braking power - more fuel capacity - easier access to fuel tanks And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (suborbital superspeeder one-seater) - NEW! Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 2 Mħ
6

ETA Prospector MK2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 1,000 t

Max Speed Space 30,703 Km/h ETA Prospector a medium Scanner Ship. (This is not a Hauler) Built for easy territory scanning and calming, with small hanger for use of space or atmospheric speeder. Ship has atmospheric and space thrust in all directions for easy maneuvering in to scanning position. CAN BE Equipped with a AGG! This Ship was built for Valerius Industry's but is now available for public purchase. This ship focuses on fuel economic as well as its first person piloting. Ship comes Equip with: 4 Adv Maneuver Atmosphere L Engines. 6 Adv Maneuver Atmosphere M Engines. 4 Adv Maneuver Space L Engines. 8 Adv Maneuver Space M Engines. Warp Drive Easy Space station docking. Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers. BP ARE Unbuffed - DM For Buffs Strongly recommended

Token: 50 Mħ
BP: 20 Mħ

YT 2000-I (Star Wars)

Indigater Enterprises

Ship

Cargo Space: 143.7 kL

Our newest addition to the Indigater line of light series freighters is the Corellian YT-2000-I. A light freighter at the right price. As a direct improvement over the popular YT-1300 the YT-2000-I provides performance, reliability and style all in one package. Notes: To change the color substitute the Glossy Blue Plastic for the desired color. All ships produced at Indigater Enterprises will have minimal interior decorations i.e bed, shower, toilet, sink and maybe a few chairs and table. This is to allow you, the valued customer, to decorate the way you want your ship to look. VR at Indigater Enterprises DO NOT buy if in VR

BP: 3 Mħ
4

Tonag v2

Czarman

Ship

Cargo Lift: 1.5 t

In the middle of a move, contact me via discord to arrange a sale. Czar industries is Proud to present a new line of progression ships for newer players. Reasonably priced, easy to build and all with great functionality. The Tonag is now at v2. It is the perfect first S-Core hauler for newer players. It handles well, flies true, stops on a dime, and carries a crazy amount. Easily carries 1.5Kt off of Alioth and I almost got 2Kt with the 10 Maneuver Atmo engines and 4 Maneuver Space Engines. Reentry with 2.5Kt is a breeze with plenty of braking power. Plenty of interior space and access to almost all of the elements from inside. Cargo is 4 Container L's with 716Kl of storage. Shiny, reliable, efficient.....it's still my favorite ship to use! Warp capable and only 30cells Alioth to Madis with empty cargo. Switches installed to turn everything off and open doors when not in use. Demo model not yet deployed

BP: 5 Mħ
3

Oberon

United Astral Logistics

Ship

No attributes :-(

Here we have a new addition to our XS core roster, the UAL Oberon is a hybrid light hauler designed to chase discovered asteroids she can do 300t with good piloting talents and full 5 boosts(free boosts on bps bought from me) in atmo with basic elements, this ship is thrust limited so upgrading engines yield better results. Designed to be cheap and nice to look at, good for mining runs. 1L Basic Atmospheric Engine L 4 Basic Space Engine M (+3 XS Downward Facing Engines For Space Landing) 1M Basic Container Basic Version 350k/2.5mil Basic Elements 300t out of atmo with good skills and talents Advanced Version 550k/5mil Advanced Military Engines 500t out of atmo with good skills and talents. VR to UAL Ships to view!

Token: 3.5 Mħ
BP: 350 Kħ
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
8

X13 MK III compliant with brakes

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 2,500 t

Loaded industries presents the X13 MK III ( small core ) my original x13 1KT ship has now been redesigned and has had a powerful power output update with keeping its sleek design, can now lift 2.5kt+ off alioth with medium pilot skills, perfect for market running, hauling, mission running with 768kl cargo space (4 large containers) comes with medium shield for extra protection and i always build my ship with much more lift and atmos braking power thats needed for much easier control and safer landings ( brakes are fully compliant with what was changed on the PTS when this goes live so this ship is fully future proof. also my vhagar and eros have also been updated with the brake fix. all stats shown are with level 3/4 on 75% of pilot skills, if you have no pilot skills would be best to stick to around 2kt in cargo you can view in VR search for loaded industries showroom ( your find the ship at the end of the runway ) comes fully fitted with.. 6 advanced large military engines 5 advanced large military space engines 2 advanced med military space engines 27 large atmos airbrakes 28 medium wings 14 large retro space brakes warp drive medium shield 4 large containers vr pod full interior redone large fuel tanks all boosted with level 5 talents when buying a token

BP: 7.5 Mħ
3

Shuttle

Space Force One

Ship

Cargo Lift: 0 t

Free Shuttle Blueprint. Can get from Alioth to Madis or Thades for 4 warp cells. It is light and can get out of atmosphere with no skills. Free Blueprint! Come check us out at ::pos{0,0,-313343.0662,978877.0950,-453292.8373} I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 1 ħ
14

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,-0.9574,165.7031,7.4461} Or visit in VR with the name: AESIR showroom *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project. ******************************************************************************************* TIP! also visit the AESIR Yardsale on Alioth. Location: ::pos{0,2,-1.1581,166.0308,-0.0001} We have M cores there sometimes, just for you to pick up (you buy the token). Or visit it in VR with the name: AESIR Yardsale *******************************************************************************************

BP: 7.5 Mħ
1

Odyssee Hades Mk2

Odyssee

Ship

No attributes :-(

contact Faineks#4504 for info ::pos{0,0,-2364053.1173,527100.5878,101017.6246}

26

LWSS ORCA Mk2

Aerogics S & T Co

Ship

Cargo Lift: 2,000 t

*** Honeycombs Info *** Change those depending on your color choice when spawning from BP: Primary: Waxed Aged Brick 1 Secondary: Glossy Dark Gray Carbon Fiber Lumi: Luminescent Orange Glass *** New Price: 500k *** Can be seen on VR: Aerogics LWSS Orca Mk2 For this one, i've asked myself what firt ship would i use if i was to start again tomorrow. Wanted something easy on the repairs and building costs, while still providing enough power to be viable in most situations. Result is the ORCA, a light weight ship on a S core. Comes equiped with 9 M containers for storage (so basically half a hub full of L containers), L fuel tanks (M for rockets), warp drive and everything you could need in a ship: VR, res pod, a bunch of scripts and various screen infos. Cargo capacity will vary alot depending on engines tier, handling talents and pilot talents. With all those maxed and using rockets, it should be able to carry up to 2kt out of 1g gravity. More reasonably, with basic engines and low handling / pilot talents, it will start at 300tons. Basic engines will probably cap near 500tons. Keep in mind it was originally designed with T3 engines and average pilot talents / maxed handling. So, for example, with basic engines and talents, it will be able to carry a DSAT out of 1g, but not by very much - if you come back fully loaded you'll most likely just crash. Ship is built on bottom of core with as little elements on top as possible, so you can place a DSAT or 3 scanners. Detailed interior, many hours spent on the voxels (finally used smooth tool!) Mk2 BP currently comes with basic engines and no rockets to make it easier to spawn. Coordinates of upgradable elements are avaliable in an info button for easy upgrade Current Orca Mk1 owners: get your free upgrade! just bring your ship to our Haven HQ and we'll recycle it into newest version

BP: 500 Kħ
8

Calico

Captain Harlock

Ship

Cargo Lift: 800 t

I have quited the game, for any info contact orri. or RyanPryde in discord --DU creators website is very bad i got hacked do not trust it-- Weeks of dedication and years of passion have resulted in the construction of the Calico. Hand crafted with the highest level of voxel detail and deliberate element placement of any ship I’ve made before. The Calico has everything you need in a warp shuttle and so much more. Inspired by the Star Atlas “Calico Hero” and adapted to the mechanics of Dual Universe; the Calico is engineered to rival any small core warp shuttle available in game. Entering the ship from either side will reveal a wide open cargo hold for installing additional containers or securely storing an XS speeder. On the front walls you will find switches for toggling on/off the lights and screens throughout the ship and on the back wall 3 Programming Boards. The top Programming Board enables the Ship Info script found in the cockpit. The reinforced door leads to the cockpit and up the stairs to the two main flight controllers, both of which come with Arch HUD GFN version preinstalled. When seated you will find a screen displaying the Shield Activator Script (written by RobRocketPants and updated by FinalX) and a screen displaying Ship Info (script by Krengus of ASTco) for easy access while flying. The unique glass canopy spanning the length of the ship provides the pilot and passengers with an unparalleled sense of openness and spatial awareness. Towards the back of the ship and either side of the Resurrection Node are access ladders to the living quarters. Upstairs you will find the 3D Augmented Reality Damage Report (script by Koruzarius), 2 passenger seats, the Container HUB and the RGB light control (script by Krengus of ASTco). From the living quarters you have access to the fuel tanks, however 2 hatches on the roof can also be used to access the same tanks from outside. The Calico comes with a mix of Advanced Safe and Military Space Engines varying from size S to L and 4 Advanced Military Atmospheric Engines size L. The default is our recommended engine loadout however you can easily swap any engine using the flat surfaces found behind the engines when removed. Simply align the new engines to the existing voxel designs and remake the links. Art inspiration can be found here: https://www.artstation.com/artwork/mDV2L8 ***The first 25 Ships will be sold as tokens with a custom certificate with the buyers name and number on the ship before the Blueprint will be available as standalone*** I want to say a special thank you to everyone who bought a token of the Calico! I post below the 25 buyers with their certificates 1.Canuckl3head 2.Necormax 3.xSKeevx 4.Lunarzkii 5.Vampskull 6.Sambo726 7.xdracksx 8.Necormax 9.MNC 10.Novalok 11.Poljack 12.Taylorbud 13.snouchie 14.MurderousDeuce 15.Kalri1774 16.RCG Corporation 17.Swervin 18.Hadron 19.Shiromar 20.Necormax 21.Arcuro 22.DominoSugar 23.Braddock 24.Bellwether 25.Maggles Messy Muppets Custom variations with different colors only available as tokens to choose You can change the honneycomb colors when spawn the ship Matte Black brick must stay the same or same matte type Black pattern marble must stay the same or same type LvL 5 Max talents to everything Important Specs Max Cargo Capacity - 192KL Capacity (2X Medium Containers on a HUB) Maximum Cargo Weight - 800T (It will go higher with higher piloting skills) Ship Weight (fully fuelled, no cargo) - 460T Flight Scripts Archhud Geforce version Fuel Tanks 2M Space 2 M Atmo (accessible inside and out) Space Engines, Sizes & Types : 2 L Adv Safe, 4 M Adv Mil, 1 S Adv Mil Atmo Engines Sizes & Types : 4 L Adv Mil Shield Size & Type Advanced XS Top Speed in Space 36,770km/h Landing Lights turn on automatically (scripted by RyanPryde and modified by FinalX) Screens throughout scripted by FinalX Known Specs Light switches, screen switches new color picker Warp Capable Living Quarters Ladder Access Cargo Hold for a small XS ship inside Shield Activator Script Robrocketpants (Programing board Cockpit area) Krengus ASTCO Shipinfo Script (Programing board cargo area the top one) RGB Lightboard ASTCO 3D AR Damage Script Koruzarius Landing Lights (if they are not working try to deactivate the switch in the cockpit under the board then enter the seat) **Important note** While you flying you must have all the programing boards (LUA) off especially the AR damage and ship info script it causes CPU overloads New 1.4.16_x version updates to lua to work with current version Shield script updated and and have rgb color picker Ship info updated still manual rgb Arch hud updated New color picker lua All the screens and lua reworked to work with color picker and you can change their colors New custom version White-red color (Better for recolor more details) blueprint available at Kosmos showroom only! Have fun and enjoy Calico!

Token: 30 Mħ
BP: 7.5 Mħ
1

Apollo Cruiser

Titan Aerospace

Ship

Cargo Lift: 5,000 t

The Apollo is a highly efficient and versatile cruiser. The narrow cross section (455m2) enables a larger payload because of less atmo drag. Capable of 5kt cargo lift depending on engines installed, talents and pilot skill. Ensure a soft, plane like landing to avoid overloading the vertical boosters if landing heavy. There is a spacious cargo area that can be outfitted to suit the mission. The standard loadout is 7 L containers, 3 more can be added alongside a M shield to fill the hub capacity if required. The interior is spacious and has crew quarters for the captain, a dedicated resurrection chamber and passenger seating. A landing pad is available at the rear of the ship for shuttles or fighter escorts, as the Apollo is an M core, up to S core size can be docked. The Apollo is designed for everyday use, it has a playful flight profile, is efficient enough to pop to the market for a few items but powerful enough to make those large mission runs or asteroid trips too.

BP: 10 Mħ
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