Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ

Mule.V1

MonocleDesigns

Ship

Max Speed: 564 km/h

Getting my first creation out there. Tried to get close to the design from Serenity's Mule. Still trying to figure the nuances to ship building. Any and all pointers are most welcomed.

2

Legionnaire

Dark Forge

Ship

Dry Weight: 142 t

Legionnaire is a stylish, armored, space only fighter interceptor. This dual seater was built intended for short high speed engagements vs fast moving targets and near peer adversaries. Complete with original interior and exterior finishes. S Heavy FIGHTER, Dual seater - 8 Adv Precision Cannons - 3 Adv Precision Missiles - 2 L Advanced Space Freight Engines - 1 Small Shield - 14.3 Gs Thrust w/ T5 placement skills - 8.91 Gs Brake Force w/ T5 placement skills Cross Sections - Vertical @ 292 m2 - Frontal @ 146 m2 - Lateral @ 207 m2 Last updated (12/29/2022) How to find: - VR - Search for "DSI Dark Forge HQ" (do NOT buy a BP in VR!!) - ::pos{0,2,21.9994,107.1816,6.5935} - Dispenser is at Dark Forge base Near Alioth DM7 - Alioth Exchange Market - BLUE HALL - LOT 5

BP: 1 Mħ
8

SwordFish

Oasis ShipYards

Ship

Cargo Lift: 800 t

OSY Presents the swordFish a highly capable cargo hauler with the ability to move up to 1kt into space with piloting talents, sporting a massive 2 large container storage capacity while still maintaining the signature OSY aggressive ship design and tight handling characteristics. this ship was designed with long distance space travel in mind perfect for mission running as it has 4 military space engines to get to top speed in a shorter span of time.

BP: 3 Mħ

BusinessJet2.0

Gearss

Ship

No attributes :-(

The BusinessJet 2.0 is a semi-compactable Hybrid ship for fast travel of up to 3 peopole. It can cruise at 3500 kmph @ 3750m, making it good to get you where you want fast.. It was built to provide the fastest travel that only requires autopilot to be engaged. At the approach to the destination you may want to alt-5 to decrease altitude without the braking that AP likes to do. All the engines are Rare for the quickest acceleration possible. Feel free to ask Gearss for a test drive and buffs to lvl 5 The ship requires 2.5 honeycomb, bring your own if you have a color you want Dispenser Location: ::pos{0,2,53.8843,90.0611,40.0997}

Token: 1.5 Mħ
6

Dragonfly MKI By BDC

SKEEV

Ship

Max Speed: 1,700 km/h

The DragonFly MK1 Modeled from STAR CITIZENS DRAKEs Dragonfly. This hybrid is perfect for light market runs. This lil guy cruises @ 1700 kph with 5% atmo and 1300 kph on ground level. Will travel and work well on a Moon. Come grab ya one. VR Station name "BooNDocK Customs" @ Infinity Corporation Spaceport ::pos{0,2,7.8000,80.4210,89.9976} ****OR**** VR Station name "BooNDocK Main Showroom" ::pos{0,2,-25.9879,106.3613,5.8710} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta.

BP: 950 Kħ
25

Zephyr

D4nkKn1ght

Ship

No attributes :-(

The culmination of my "practice" throughout beta. This ship packs more into it's tight frame than should be possible, with a level of detail that pictures don't do justice, come put your face right up against it. I detailed every inch of this ship, using every trick I've learned along the way and some new ones you may not have seen yet. Fully detailed and luxurious interior with Med Bay, Sleeping Quarters, Bar, RP Cockpit. Comes with AR Damage Report, (located by Holo Display), a fridge you can open and close (compliments of LeeFall) -Safe Atmo Speed = 1175km/h -Lift = Starts at 1kt and increase with skills and engine upgrades (2x Large Containers) -Engines = 4x Large Atmos (Starts with basics) + 1 XL Space + 2x M Rockets It falls into the category of a true "Multi-Role" ship. 2x L Containers can carry plenty of mission packages, ore, goods, ammo and can be upgraded later to improve performance. Pack in an XL Space engine, 2x Medium Rocket Booster + Tanks as well as a Warp Drive. 'Hardpoints' for up to 8 weapons with 2 Seats and matching ammo boxes give you a wide range of PvP possibilities with space for an M Shield Generator. All squeezed into an S-Core VR = D4nkWorks Showroom and DSAT BPs = ::pos{0,2,35.5556,104.9310,1.2304} Located a few tiles east of Market 6 on Alioth Tokens = Contact Dank#9076 in Discord (Uncommon and Advanced versions available upon request). Tokens will be numbered sequentially on a first come first served basis, contact to reserve yours ASAP. See the Review by Kaneeso = https://www.youtube.com/watch?v=1iAW1nEC778

Token: 40 Mħ
BP: 10 Mħ
3

Knox.

Captain Harlock

Ship

Atmo Thrust: 0.498 MN

All my designs will be available at The Third Verse server Since the release of the Calico, I imagined making a partner craft small enough to fit inside the storage hold. Introducing the Knox, a fast and aggressively stylish pocket bike. This sharp looking hover bike was inspired by the Aopoa Nox of Star Citizen and adapted for the mechanics of Dual Universe. The Knox was made as a pocketable atmospheric bike that could reach insane speeds and give the rider the thrill of piloting a highly agile craft. The Knox comes with 2 chair surfaces and a remote controller allowing you to pilot the craft with a passenger. Perfect for flying you around your mining hexes, to your neighbors base or race around with your friends. Equipped with 3 customizable S engines, you can tailor the bike to your preferences giving you full control of the speed, weight, fuel economy and brake force. This way handling can be tuned utilizing various engine configurations. Behind each engine exists a flat voxel to easily swap to your desired combination. Included in the design is a blank programming board giving you options to install a LUA script of your choice. The remote controller comes pre-installed with Arch HUD giving you the option of autopilot and a whole host of helpful features. Visit the Kosmos Exchange showroom or FinalX main Base to view our selection color combinations. The luminescent accent lines and metallic body panels can be coloured to your preference when buying tokens and are available in a range of colors. New 1.4.16_x version updates to lua to work with current version V2 has a speedometer Arch hud updated You can type in lua chat the command while you flying /G AtmoSpeedLimit 2000 Warning: excessive speed may result in injury, death or tons of fun!

Token: 5 Mħ
BP: 3 Mħ
1

Anisoptera v4 X1

Hirnsausen

Ship

No attributes :-(

Spaceship, Speeder and Single-Seater - - - 5,000+ km/h at edge of atmosphere --------------------------------------------------- For reference, please also see "Anisoptera v1" to "Anisoptera v3" on this website (the previous versions). The Anisoptera v4 X1 (internal code name: "Casiopeia") is the latest version of this famous dragonfly-alike designer speedboat and completes the evolution towards a fully space-capable boat. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting concept was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered adequatly. Overheating starts at 1,800 km/h, first damage at around 2,300 km/h. The version 4 has the following improvements over V3: - even higher speed (same atmospheric 2,300 km/h as before but now towards 30,000 km/h in space) - more brake power And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (space-capable superspeeder one-seater) - NEW! Anisoptera v3 (space-capable superspeeder two-seater) - Anisoptera v3 (suborbital superspeeder one-seater) - Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 3.5 Mħ
45

VHAGAR ( Demeter Edition )

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 7,000 t

50% off blueprint price at the moment on dispenser Loaded Industries present the VHAGAR a medium hauler that will carry 7000 tonnes in the cargo hold out of atmos on alioth with 6 large fuel tanks full, all 27 engines are advanced and this ship is built with future proof placement nothing stacked/clipped so rest easy that this ship will always do what its ment to do with ease, all elements have lvl 5 placement talents aswell as container/mass/prof lvl 5, stats shown are with pilot skills 3/4 any questions please message me on discord, blueprints can be purchased at my location, can be viewed in VR search for loaded industries

BP: 10 Mħ

Bumblebee

Smourr Designs

Ship

Cargo Lift: 60 t

The Bumblebee was my first created ship after Beta. A sturdy easy and cheap hauler or courier for atmospheric transports. Fitted with a M Container and heavy lift. You can fly it with basic skills. Standard lift around 60-80 tons with less skills, more skills - more lift. A second xs container can fit your papers and scrap. Will be sold as DRM free blueprint

BP: 500 Kħ
3

Inquisitor

DEK TEK

Ship

Space Thrust: 6 MN

Are you an asteroid miner? An Explorer? A Guide? If so than the Inquisitor is the ship for you. This space only craft is not only functional for most space content, but it has a feeling of pure class. For the captain's and crews that like to travel in luxury. Comes equipped with small rail guns, m shield, dsat, and holds 6L containers worth of goods. This ship feels like a space ship and allows you to live out your explorer lifestyle. Available now at DEK TEK Market 12. VR: DEK TEK MAIN

BP: 10 Mħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear