Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
3

Land and Luxury pads

Gray (GrayLeader)

Static

No attributes :-(

Luxury pads that where originally built in beta and now redone with better skills. Large core uses mostly plastics and some wood there is a little bit of gold but not enough to break a bank! P.S. there is a little copper in the bp i havnt located yet swap this out for the gold is like 0.69m3 of it. Will be working on roads for this pad in the future thanks for looking!!! Located at ::pos{0,2,-24.6984,16.9672,135.7213} on alioth. Can vr temporary location of surrogate at ADMI store temp.

BP: 2 Mħ
1

PYRAMID FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID FUEL FACTORY: MAKES FUEL, AND A LOT OF IT MAKES; NITRON 600KL PER DAY KIRGON X1-X4 300KL PER DAY OF ONE OR APPROX 75KL OF EACH EASY TO SET UP, EASY TO EXPAND STORAGE WE NOW HAVE A MODEL THAT MAKES XERON TOO 100KL PER DAY same price READ OUR BIO FOR MORE INFO

BP: 2 Mħ

Walled Palace

Dead Horse

Static

No attributes :-(

This is a vaguely Asian themed walled palace. The lower hallways of the wall are large enough to accommodate expanded XXL containers. Just push them into the floor a bit. The base is designed to be pushed into uneven terrain, but it would be trivial to add a floor and use it as a large basement. This structure is located on Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} Dispenser is inside. There is an encampment chair to sit in to get a 3rd person view. VR Walled Palace.

BP: 3 Mħ
16

Hadron Landing Pad M

Hadron

Static

No attributes :-(

Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).

BP: 5 Mħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

Static

No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ
1

Ikara Static Cores Factory

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Static Cores Factory". You want to build something, but you don't have the cores. The way to the market is too far for you! Then the "Ikara Static Cores Factory" is just what you need. With this Cell Tower factory you can produce the following cores per day depending on talents. XS up to 847 S up to 384 M up to 34 L up to 16 (tested with level 4 talents on all parts) The tower contains: - 9 L container for pure ore - 2 L containers for core output - Container script (ContainerMonitoring) provided by DU_ASTco - Schematics Monitor provided by GcGoat - S-Core - 1 to 4 per core production - Open and light flooding design - Exterior walls can be added with a little customization using the Ikara Panel Kit S01, sold separately What else you should know: - All signs can be activated with the manual button next to the elevator - To ensure efficient and uninterrupted core production, the factory should run 24 hours without main core schemes. VR: Ikara Industries or Ikara Industries Exchange Where to buy? Ikara Industries Any questions? - Message to @Ikara2184 on Discord

BP: 6 Mħ
4

Warp Cell Factory

Sambo726

Static

No attributes :-(

This is a small core starter warp cell factory designed mainly for personal use production of warp cells. All industry is labeled via screens for easy startup. Pre installed with Indy Hud by Codeinfused. Current setup will make 2 warp cells every 50mins with no talents. This can be increased easily by adding more glass furnaces for the warp cells and increasing the output of a few of the electronics machines. Industry placement talents will also increase speed of output. All industry units are labeled. You can view it by VR at Phoenix Corporation Location ::pos{0,2,47.8459,114.4380,62.5178}

BP: 3 Mħ
2

Warp Cell Factory - 240/day

McRaggle

Static

No attributes :-(

Greetings! I present to you a warp cell factory that produces 240 cells per day. This factory is on a Medium Space core, made with an easy to understand layout and is fully automated. Just put in the ore and it'll do all the work itself. I am offering 3 packages: 1 - Blueprint only, 15m Quanta 2 - Blueprint + Buffs/Help setting up, 30m Quanta 3 - Token + Buffs/Help setting up + Ore/Schematics Provided, 50m Quanta

Token: 50 Mħ
BP: 15 Mħ
44

LARGE FACTORY

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 my latest static building is a large factory you can visit in vr seacrh for loaded industries showroom and exit that building and your find this factory across runway, this large core factory pretty much takes up the full height of a large static core and comes with 5 floors, you can copy and paste more racks and place as you need them or you can even delete all racks and turn in to a showroom or anything you like, there are 2 different blueprints one with and one without a expanded small gate so you can build without spending millions on a door that you can add later if you wished, any questions please message me on discord, location to your right for dispensers and please dont buy in VR

BP: 10 Mħ
7

Fuel & Warp Cell Space Module

Aerogics S & T Co

Static

No attributes :-(

A fully set up fuel and warp cells space module. 72 cells per day without any talent, Kergon, Nitron and Xeron fuels Custom LUA to manage and monitor production Uses two main hub with each 10x containers L: Ore & schematics hub: Input hub for all schematics and ores except pyrite Fuel / Pyrite / Catalyst3: Output hub for fuel and cells. Also used as input for pyrite and catalyst (optional and only used to speed up initialization) To start production, go down to bottom level and run each board (7) until screens go green. Those will set up each machine by selecting recipes and start them with correct maintain values. Special thanks to Captain Ardan and RyanPryde for their voxel kits and Jericho and SilverZero for LUA resources https://github.com/Krengus/DU_ASTco/blob/main/Warp%20%26%20Fuel%20Space%20Module/monitor.json

BP: 6 Mħ
2

STATION SET

Seripis

Static

No attributes :-(

This Station kit comes in multiple options. It cost 5m per BP. If your purchase in bulk the price will go down. Options Empty = Just the Shell. Standard = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard With elevators for display = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard with Ports = 2 x S core shelves, 6 XS core shelves, 20 L containers with Port access designed to work with the station kit you can have for free. Landing Pad = This is a flat landing pad designed to be placed at the end of the tunnels or on top. They are designed to be flexable and allow for uncovered parking for guest or extreamly large ships. " Landing Pad BPs are 1m each" Gate = This comes in 2 sides L and R with an XL gate in the center when connectect making a double XL gate opening. Aswell as Medium doors at the bottom for access to the landing pads outside. The gates are on Recievers to use with emitters. Just set the channel you want. Storage = No shelves 10XXL containers, 20 XL containers, Ability to copy and paste storage racks to add 50 additional XL containers and 20 aditional XXL containers Please contact me on discord for sales Seripis#0466 and Seripis in game. Dispensors will be up soon working on showroom. You can see the station at ::pos{0,0,361822.9769,97685.1034,174037.2009} Above Alioth or VR to Seripis Station

BP: 5 Mħ
4

Vox in a Box - Organization/Guild Version

GwennieAerlin

Static

No attributes :-(

Does your organization/guild have frequent requests for random batches of voxels? Do you find it time-consuming to process all of these orders manually? Enter the Vox in a Box! This is an M-core deployable factory that your org can use to make any kind of voxel, of any tier, whenever they want, independent of the member's talents and without involving Legates or factory managers. Members just place the order with the ordering terminal at their own convenience, return a few minutes later, and collect their voxels in the output bin. Delivers with L5 industry talents. Want to limit the factory usage to just guild members? Want to limit the maximum size of the orders? Or disable one or more tiers entirely? No problem - You have control over the orders placed. Please inquire with any questions! (This version is better suited to guild requests; a larger version for volume industry sales is scheduled for release later) Thanks! GwennieAerlin (in DU) / gwennie_aerlynn#0 (on Discord) Pink Flamingo Industries / Shadow Union Available on Alioth at: ::pos{0,2,45.8947,92.0805,15.8965} VR Pod name: "Shadow Union Alioth Showroom" (Don't buy in VR!) Setup instructions/parts list: http://shadowpublic.kitsune.cc

BP: 10.5 Mħ
2

Artisan Workshop (Automated)

Creator (Ivory Island Resort)

Static

No attributes :-(

Produces: Nitron, Basic Containers M & L Features supply line screens to tell you what each industry needs which item with each machine, screens can be removed later. Built to produce containers and atmospheric fuel from ground to finished product, the artisan workshop avoids the eye sore typical of most factories, whilst also allowing you to produce plenty of storage for all the things you had shipped from earth. I mean does anyone really care that a couple thousand potential colonist had were left to die for your legacy earth speeder collection to be loaded onto the Arkship. Let's be real people reproduce all the time, but that collection is the only one to be in such pristine condition. Best of all the price of this factory will keep undesirables like your neighbors from the next tile over from getting their grubby hands on one, and act like they ever could keep up with you.

BP: 25 Mħ
5

PYRAMID T1-3 REFINER+FUEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID T1-3 REFINER+FUEL FACTORY This factory does just what it says. Also makes nitron and X1-4 fuel from byproducts and 2 adjustable transfer units to control how much is made. 8 basic refiners to keep up with most schematic demands. Easy use: Ore in, Waste Out, Product Out format All container hubbed for easy expansion! READ OUR BIO FOR MORE INFO

BP: 2 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

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