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Statics
Voxel Sets
Lua Scripts
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
2

Defender Shark 00

Marf-Tec Industries

Ship

Cargo Lift: 300 t

Smal starter Ship for Savezone Hauling and Travel Basic Engines Most Items and Honeycomp easy to craft in Your Nanopack!! Low Fuelcost with LvL5 applied Engines/Brakes usw. Additional: M-FuelTanks M-Container in the Front (+64kl) Warp can be Installed Wepons and Shield On Sanctury MTI Factory: ::pos{0,26,-31.3143,-55.1762,-0.0000} On Alioth: comming Soon

Token: 2.8 Mħ
BP: 750 Kħ
21

Vesperion

Vega Hex Industries

Ship

Atmo Thrust: 1.66 MN

I was so sick and tired of piloting my XS hybrid ship that I got from UEF store that I decided to finally build my own. I present to you all the Vesperion. A sleek and fast XS hybrid ship that was inspired from the Wipeout games that I used to play when I was younger. It goes around at around 1500km in atmosphere with a burnout at 2000km/h (with talents and full tank). Speed in space top 49 580 km/h. It was made to get rapidly to your destination at any given time. The ship come with Rare Military engines all around. When buying a token, you will have the choice of colors for your ship. The 3 areas where the color can be changed: - The body (blue part on the picture) - The paint job (yellow part on the picture) - The luminescent decals (luminescent blue on the picture) - The coloring of the sign where the name of the ship is will match your chosen colors as well. Token will come boosted as well with T4/T5 talents everywhere. Quantities are limited for the time being. Grab one while supplies last! Come visit in VR at Paragon Hex Showroom or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord or if you want to buy a token: Vork#4987

Token: 2.5 Mħ
BP: 1 Mħ
7

Haulk [Free Blueprint]

SquareBunny

Ship

Cargo Lift: 1,000 t

I decided to made all my blueprints free, because I'm not really interested in making credits in game. So here you go, guys. "HAULK" is simple, but powerful and reliable work horse. Great and affordable solution for atmospheric cargo hauling. It get the job done. It can lift more than 1000 t, but I'm not guarantee safe landing if you excessed that limit. It have a VR Station, Resurrection Pod, Remote Controller, ECU and Radar on board. Characteristics are with my skills applied. I can buff your ship for free if you have lower skills. Promo video: https://youtu.be/ssqeNyQYwdE Check out the HAULK through VR "SquareBunny HAULK". You can find dispenser here ::pos{0,2,27.2569,116.8672,114.5502} Or you can message me at discord SquareBunny#3589 and I will deliver blueprint to you if you on Alioth.

BP: 1 ħ
4

Admirari

Czarman

Ship

Cargo Lift: 900 t

I got on DUC to update this ship and it turns out I never listed it at all. So here it is, the Admirari. It's an S core and configurable to your needs. designed to support modularity (i made that word up). Pop scanner pods, cargo pods, DSAT pods or just add on up to 6 Container L's on the racks. Hauls around 1kt with moderate piloting skills. I use it for market running because it's fast and powerful. 6 uncommon maneuver Atmo L and 4 uncommon military space L engines. It handles like a champ and didn't have to change anything flight wise when I started updating my ships for Athena. I rearranged the interior a bit to add in a second container M and just make it prettier in general. It's a treat to fly and fairly inexpensive to warp. coming in at just under 500t, 605t fully fueled. Atmo speed set at 1200 with no burning and space capable up to 25k km/h. See it in VR at "Czar in Space"

BP: 3 Mħ

Tatoo mini (thrust 6.07 G / brake : 9.21 G) 96 tons

Spaceboys

Ship

Space Thrust: 5.75 MN

VR: Spaceboys beach club HQ contact discord: Kormolos#2468 ---------------------- the Tatoo mini is a low cost versatil ship space. good for run exotic asteroid with cheap cost. shield S + 4 gun slot script PVP with autoshield / transponder 4 container S (6 container S if no warp) 6 medium basic engines space stat with boost level 4 and fuel tanks full and no warp the warp can be removed and reinstalled later. creator: Alex77fr

BP: 1 Mħ
4

The 890 Jump

Taishiryu

Ship

Cargo Lift: 2,000 t

The 890 Jump is a luxerious yacht. This M-core ship can come with an AGG and plenty lifting capacity to act as an Alioth hauler or hybrid hauler. How To Buy: - Contact me on discord: taishiryu#6188

BP: 10 Mħ
3

BlackBird

VARDENUS

Ship

No attributes :-(

BSG BlackBird

BP: 12 Mħ
5

Star shaper MK1

JamesWydee

Ship

Cargo Lift: 3,000 t

After many months of working on it, I'm proud to present the STAR SHAPER MK 1.0. Before starting the description of the ship, all the statistics given on the page are done with the cargo capacity fulfilled @80% to not over states the presentation and to give a proper vision of the ship with cargo on it. And those stats are provided with LVL 5 talents for ship. SO once builded you need to upgrade the talents on it to 5. This ship is dedicated to mission / asteroid mining as it integrate a DSAT inside giving you the opportunity to fly from an asteroid to another one with a 4 L Containers capacity as main hub + 2 S Containers as secondary Hub for warp cells. The Star Shaper is perfectly balanced to provide the best flying experience to their users. Their is obviously an interior design with multiple rooms dedicated to game aspect apart a meeting room which is their for the roleplay. The Star Shaper is equipped with an anti gravity engine and a dock on the below part of the ship that can give access to a small pocket ship. With this setup you can stop on altitude where you want to go and just take your pocket ship to go down on surface staying in distance from your linked containers, which gives you the opportunity to go to market doing business without landing. The DSAT is accessible / can be monitored from the cockpit and is perfectly integrated into the ship to provide the best design / look & feel. The anti gravity engine is also monitored via the cockpit with a screen & a script that allow to setup the anti gravity altitude / set status of the AntiGrav (Active / Offline) The ship is equipped with the standard scripts: - Ship info - Archeo orbital HUD - Warp map - Anti gravity monitoring The Star Shaper as been tested multiple times / adjusted to reach the perfect balanced announced further. It can go to space from Allioth with 4KT cargo weight without any problems which is approx the max capacity of the cargo space with a mix of different T1 Ores. I didn't test it with full Emathite but due to the buffer of power the ship goes it will works without any problems. I hope this ship will satisfy your needs, and that the design will be appreciated by the DU players. For BP come to see me on Haven @ ::pos{2,27,27.7968,346.8901,40.2505} or contact me on discord JamesWydee (james78650)#9448 Token are not available for now: depending on the demand I will organize myself for make those available. Come to see the Star Shaper by VR @ Wydee_ShowRoom

BP: 10 Mħ
13

The Poseidon - Superyacht

Hagbard

Ship

No attributes :-(

The Poseidon - luxury superyacht try saying "i don't want this" 3 times. The great voxelwork on this ship was made by Yobbou The Poseidon is a statement of who you are and what you've achieved. Pure luxury with a super elegant streamlined design and helipad on deck (even a dancing pole included) The Poseidon is now available again in DU. we want to keep it limited, so price starts at 55m for a token with each sold copy, the price will increase by 2m. i will keep the token price in this page up to date It has built in motorboat physic simulation so can be driven only over the water and reacts and drives like a real boat. No big cargo containers, not space capable and not an atmo flyer... well of course, this is a yacht! Only available as a token.

Token: 65 Mħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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