Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
11

The Falcon

Dracks

Ship

Cargo Space: 1,344 kL

Cargo ship made for mining asteroids comes without AGG standard has an EZ install room for one

BP: 45 Mħ
21

Nautilus

Dracks

Ship

Space Thrust: 319 MN

Nautilus Freighter A Large Bio Mechanoid creature .Living and thriving in the Vastness of space . These Passive creatures are easily captured and fitted with armor plates . There Huge open interior body's fitted with large numbers of containers . Although Nautiloid are a Primarily a space organism its installed armor allows it to enter planet atmosphere's . Found to only be the 3rd Largest Bio Mechanoid in the New Verse with its fast growth rate and passive nature the Nautilus fills out a bulk of the Nemesis fleets . the Military versions packed with heavy armaments and a very thick shells Description WIP

BP: 30 Mħ
32

Destiny One

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 3,000 t

Loaded Industries presents Destiny One medium hauler if your looking for a new stylish daily runner i hope we have you covered with this new original design by loaded, 3kt hauler with 6 large containers, fitted with all advanced engines, medium shield, warp drive etc everything you would expect, very easy to fly and very agile to move around, full interior design, blue print only no tokens as of yet, any question please message me on discord. stats shown are with lvl 5 talent buffs applied and some pilot skills, as i dont have a character with no skill at all no more, if you are a skilled pilot with pilot skills you will push 4kt of alioth you can view in VR search for loaded industries and you find the ship located on the open air showroom space with dispenser ::pos{0,2,37.6266,109.2195,-51.3445}

BP: 6 Mħ
22

Magnate

Smilin' Bazzy's Used Shipyard

Ship

Space Thrust: 24.7 MN

Magnate is an exploration frigate of Royal Khanid shipyard designed for comfort and opulence to those who can aford it. Find out what it feels like to a be amarrian tyrant prowling subjudgated starsystem. Rub your starving vassals' nose in your outrageous wealth while they're surviving on pittance of 160K alioth missions. Make Helios great again.

BP: 5 Mħ
2

RAAM

Hirnsausen

Ship

Space Thrust: 16.2 MN

Imperial Asteroid Miner RAAM - - - Officially declared as native imperial design, in dirty taverns and other dark corners of the outer worlds of the Empire it is said that in reality the RAAM is in reality the product of a very questionable co-operation between the engineers of the Empire and some strong forces among the galactic scum, or to be exact, with a certain Bobba Fett - an infamous bounty hunter and contract killer. That would explain some of the details of the ship's design. Her two L-size containers can load plenty of space fuel for the asteroid tracking, and she also has two L-size space fuel tanks. Once an asteroid has been found in safe space, those two containers allow for a long, effective mining. From the space station where she unloaded her cargo, she can also venture into the atmosphere of planets up to 1G. Her inertia is surprisingly well balanced. She features a small compartment at her back from where the hardy space miners can start the tunnel digging. There is an own room for the captain, one for the first officer, and there are seating possibilities for up to 6 more miners. Sanitary facilities also exist. ______________________________________________________________ BPs are FREE of cost before reset!!! So give yourself a treat for soon the reset comes. Contact me on Discord (Hirnsausen#3973) or VR ingame to me ("TROPICO").

BP: 10 Mħ
4

Venture SE

Outer Rim Exploration

Ship

Space Thrust: 2.98 MN

PUBLIC VR OPEN! VR: Outer Rim Black Market (Under Construction) The Venture SE is an S-Core space runner. This version has no atmo elements at all, and as a result has 50% more cargo than the Hybrid/Atmo version. Nothing is stacked, she's a fun little beast and balanced well. The design is meant to be more of a replica and is not designed to haul a ton of cargo. We have other Eve ships for that. (Hulk, Skiff...Rorqual!) Features other than listed: Res Node, VR In and Out, DamageControl Script, AlbatrossHUD. All of our ships have full 3D navigation engines in space. ** THIS IS A SPACE ONLY SHIP. There is a hybrid version, and two combat versions based on the Prospect from Eve Online. You are welcome to request custom tokens done in specific colors. The Blue/yellow is true to the Eve original color scheme, however, I have prospect blue and all the variants of steel for other colors.

Token: 7.5 Mħ
BP: 1.5 Mħ
3

Parhellion

havahone

Ship

Cargo Lift: 250 t

New Listing! Ask for details and information on the first version, no dispenser yet. The atmospheric handling is good and fairly balanced. Landing is not the niblest, but easy for new pilots to handle. Because of rear steel shields, can have minor unexpected weight compared to its full plastic version. Houses a Warp Drive and a Shield Generator inside shielding.

22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

1

Thopter

The Bad Batch

Ship

Max Speed: 500 km/h

Super nimble, good looking ship for Atmospheric flight. Fly in style of the Dune universe when you do your business around the planet. It's made of very cheap parts based on an Dynamic Core XS

BP: 30 Kħ
2

Asteroid Hopper - Ray Style

mark-o-solo

Ship

No attributes :-(

Tiny disposable asteroid hopper matching the design philosophy of The Ray (https://du-creators.org/makers/mark-o-solo/ship/The%20Ray%20Executive%20Edition). The hopper comes with all necessary equipment for asteroid mining sessions, all while remaining minimalistic to the core to allow quick reassembly when unplanned spontaneous disassembly might occur. In particular, it is equipped with a Archhud autopilot, VR pod, radar and good lighting. A large space engine allows for rapid recovery of the mined goods. Where to find: The Hopper is currently exposed alongside The Ray at the Dome, with AngryDad's kind permissions ::pos{0,2,35.9876,105.1131,0.0000} VR: The Ray Executive Serenity Shipyards also offers customization and individualized Editions, please contact CEO mark-o-solo (Discord: god#0275) for development. Yours truly -mark-o-solo, CEO Serenity Shipyards

Token: 690 Kħ
BP: 69 Kħ
7

Black Icarus (supersonic)

Sethioz

Ship

Space Thrust: 11 MN

Black Icarus is my first supersonic heat-resistant ship build, it's cheap to make, but packs a punch! It's designed as fast travel ship as it can do 3000+km/h in atmosphere without taking heat damage. It uses specialized heat shield to prevent heat damage, see it in action on youtube: https://www.youtube.com/watch?v=Kps0fKjOGPo This ship is good for running your daily errands quickly! It has enough cargo capactiy and lift to be able to carry stuff from/to markets and you can also do some surface mining. it takes 30-60 minutes to fill the cargo with ore when surface mining (depending on areas and talents) and that's something that most people are willing to do and this ship is perfect for those runs, it can circle entire alioth in under 10 minutes. It's not perfect as this was my first supersonic ship and you might break a wing or brake here and there, but just take it easy and you'll be fine. making sudden / sharp turns while going supersonic can cause more damage, so when going supersonic, keep it as steady as possible. I highly recommend custom hud with altitude hold capabilites, because it's most effective at about 1-2% atmo, you can keep throttle at about 10% and it will go 3000+ easily, while barely spending any fuel. I used this ship for my daily errands for a week before i had to refuel. It's rather cheap to build and uses all the basic parts. NOTE - i have NOT tested cargo lift, but based on stats, it should be able to do about 1200 tons depending on talents. I think most i ever did was 700t and it didn't have any issues.

BP: 620 Kħ
1

CEOS_

Baxton Aeronautics

Ship

No attributes :-(

Hi all, I present to you my new core M hybrid cargo [CEOS] designed to carry out special missions of 1.8k t it is possible according to your skills to go up to 3k t of useful load in a fast, economical and safe way. - 4 container L - 8 basic space engine - 14 basic atmo engine - warpdrive - shield XS - radar S atmo/space, Ecu, DataBank... U can visit me in VR "baxtonAeronotics" Renember, dont buy in VR come !!! BP dispencer available at this position : - ::pos{0,27,13.7133,23.1457,54.8997} Have fun

BP: 5 Mħ
12

Vanguard

Stellar Forge

Ship

Cargo Lift: 1,500 t

In a joint effort with our friends at ODY we are proud to bring you the Sleek and clean light hauler. Vanguard. With room for AGG if you want to upgrade the containers to advanced optimized for more carry capacity. This ship is optimized for multiple tiers of upgrades. Tested to 1.5 kt with lvl 3 pilot. Many upgrade options available. Ask us in our discord about options. Token sales soon. BP sales at ODY Showroom ::pos{0,2,23.6496,73.9653,18.3156}

BP: 5 Mħ
36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear