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Statics
Voxel Sets
Lua Scripts
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
1

Star Wars Flying Cantina

MrLightWell

Ship

No attributes :-(

This is the FLYING VERSION with Swoop Garage - *STATIC MODEL available here: https://du-creators.org/makers/MrLightWell/ship/Mos%20Eisley%20Cantina During beta I asked myself the question, what hadn't been made yet that people would love to see in the world of DU. I didn't want static limitations for my next creation: the infamous cantina from Star Wars: Episode 4. I'd make a mobile version, and remembered the various mentions of 'Swoop Racing' from the years of playing games, reading extra lore, etc. After looking over nearly every frame of the cantina ever shown on film, every available blueprint online, former cantinas designed in all popular SW games, and the entire PDF for Lego's step-by-step instructions - I felt prepared to bring the iconic location to life. All in all took about a month of casual playing to build/finalize. You can come enjoy 'Lightwells Mos Eisley Cantina' in VR anytime, (Or pick up a copy of your very own!) it and many other builds at LSA INDUSTRIES have been made for the enjoyment of the DU community, Cheers everyone! *Images show the 'bury test' from beta - one consideration people may want to remember is that the unique advantage of DU's terrain allows for realistic application of sand or whatever over top of the build, especially the dynamic version shown in the test- you can effectively bury the flying version, and hollow out a small entrance for the garage. Just one more option for those who may want to dig it out and fly it again in the future.

BP: 7.5 Mħ
15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
2

BSSS Nephlem

Broken Skull Ship Shop

Ship

No attributes :-(

Undergoing a Refit as we speak but current BPs are available.....this ship has tons of potential...currently its equipped with uncommon maneuver and basic engines with 4 Large optimized containers. Still many things are being done to finish it...reminder its not a finished product yet. VR to Broken Skull Ship Shop

BP: 10 Mħ
33

Prodigy

Captain Harlock

Ship

Space Thrust: 134 MN

The Prodigy is a large core luxury spacecraft. Inspired by the animation art found here: https://www.artstation.com/artwork/PX2423 Video Review by Swervin here : https://youtu.be/vuLlJ7SE9Mg Hand crafted with the VPT, the Prodigy took over 2000 hours to complete. It comes with custom LUA made by the amazing RyanPryde and animation by RobRocketpants. The Prodigy includes important elements such as Anti-Gravity Generator, Shield Generator and DSAT (Deep Space Asteroid Tracker located below the front seats for activation while piloting). Over engineered to obtain the perfect balance, the ship is rated to carry 5KT with level 5 pilot talents but can potentially haul more with Anti-Gravity assistance The container hub is located in front of the Anti-Gravity Generator and on the ceiling is the warp container. Maneuvering engines allow for side to side strafing and downwards thrust in space. Includes a spacious hangar for bringing your favorite speeders and 2 XS hangars on top for pocket ships such as the Knox or AWP that can maneuver through force fields on the roof of the craft. For more information use the info button in front of the entrance All the engines have voxel markers and can be swaped to higher tiers very easy. No1 R55BNN / No2 Necormax / No3 Dracks / No4 Cnauclehead / No5 Teylorbud No6 Slanks / No7 God King Hawk / No8 Necormax / No9 MNC / No10 Kbla No11 Orriana / No12 Fridaywitch / No13 Sandman / No14 Warliza / No15 AVANOR No16 Frank / No17 Rocketpants / No18 DaddyShark / No18 Swervin / No19 Geo No20 Reins / No21 Deneriuss / No22 Wilder / No23 Kolden / No24 VenomGW No25 Wolfram / No26 Resource Spreadsheet for the elements and HC https://docs.google.com/spreadsheets/d/1Ge_WNHKKITttphb4dz_1frnzBK-CaNdEEIfnPjMXRJk/edit#gid=0 New 1.4.16_x version updates to lua to work with current version Shield script updated and with rgb color picker AGG controller script with rgb color picker Ship info updated still manual rgb Arch hud updated front seat Jeronimo (Sardini modified hud on the middle seat) updated Vanilla hud on the right seat Color picker lua updated Minor voxel rework All the screens in the cockpit are updated to work witht the color picker, after you change their colors you need to stay for 2 seconds on the entrance (gates) detection zone. RARE version is fully updated also Tokens sold out and is not available The Blueprints are released to the Kosmos showroom only. Location ::pos{0,2,2.8748,105.5129,67.8113} VR: Kosmos showroom exchange

BP: 100 Mħ
2

Wasp v1 (Compactible)

DrHowie

Ship

Space Thrust: 2.95 MN

The Wasp is a compactible ship that is designed to be converted quickly into a space capable hybrid ship with elements stored in your nano-pack. Space elements are easily placed via color coded voxels and precise x,y,z coordinates. Tokens Atmospheric only build without containers = 1.8 million. Atmospheric only build with rare optimized containers = 5.8 million. Hybrid build without containers = 3.2 million Hybrid build with rare optimized containers = 7.2 million Dispenser and ship viewable here ::pos{0,2,40.1459,110.5999,1.4516} or VR to "Wasp compactible"

Token: 1.8 Mħ
BP: 250 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
2

Phase 1

Space Force One

Ship

Cargo Space: 192 kL

Ask me about tokens, market prices keep fluctuating! Phase 1 is a S core 1 L container Hauler. It is meant to be a quick hauling ship and it is basic for that reason. It has a top speed of 44,308km/h and can attain that speed in 2SU. Great for getting out to asteroids or for going and salvaging wrecks. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 1 Mħ
7

Badger - Dropship

Titan Aerospace

Ship

Cargo Lift: 2,000 t

Overview: The Badger is a multi role dropship, well suited to mining and light haulage. It packs a lot of ability in its relatively small frame. Cargo Lift: The lift generated from the wings is good enough for around 2kt depending on talents and pilot skill. Depending on the engines you chose cargo lift ranges from 1KT up to the maximum of the wings. Containers: There are 2 M and 2 S containers pre-loaded. There is room for a L container in the main hold, placed across the ship behind the hub. The Hub centralises the ships mass and also provides a good indicator of where to place the container. This gives just over 400kL of cargo at max boost. Engines: There are 4 advanced maneuverer engines as standard but these can be easily replaced for more power and cargo handling. The ship can run in a 2, 3 or 4 engine configuration depending what your uses are for the ship and how much weight matters to you. Engine positions for changing out the atmo engines. top left. x -9.0 y -51.0 z 2.5. top right x 9.0, y -51.0 z. 2.5. then the bottom ones directly below Brakes: The M airbrakes in the front grill can be increased in number by re-laying them without any spaces. This will increase braking power but I preferred the grill type look. Fuel: There are 2 atmo M fuel tanks and 4 space M fuel tanks, one tank for each space engine. Cockpit: All lights (Forward, rear and beacon) can be controlled from the cockpit. There is a res node and surrogate station onboard. If you want to place the warp drive later, the coords are: X:0.0 Y:4.0 Z:-6.0 laid across the ship

BP: 3 Mħ

V35 Courier

Arkolis

Ship

No attributes :-(

Atmospheric shuttle inspired by Star wars V35 Courier Come visit our showroom. ::pos{0,2,38.3555,108.5520,156.5249}

BP: 50 Kħ
3

Pocket Wombat Black / White

Mebab666

Ship

No attributes :-(

Pocket Wombat Black / White Compactable 1 Advanced M Atmo Engine 2 advanced S Atmo Engines 1670 km/h on 3360 Altitude (Alioth) Get your Little Wombat Now ! Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 150 Kħ
5

DU Jukebox

LeeFall

Ship

No attributes :-(

Dynamic Jukebox Has a playlist of song that can be changed to your taste, anyone with the mp3's and have also activated the board will also hear the song you have selected Sound pack available @ shorturl.at/nuGW9 Download and put in "Documents/NQ/audio" Demo https://youtu.be/T2qB1CL0CJE Contact me on discord for more info or visit "LeeFall Display"

Token: 7 Mħ
BP: 5 Mħ

LSA Broken Arrow

MrLightWell

Ship

Space Thrust: 4.04 MN

Many times the design for a ship doesn't need to be complicated to be effective and efficient! The Broken Arrow utilizes a sleek traditional shape and clever positioning for elements resulting in an impressive performance for the ship size. 5 small containers provide an excellent hauling capacity (space to add 2 more for 7 total) - she'll carry more than double her own weight in cargo with power to spare and low cost parts mean this ship won't break the bank if you happen to ding into anything during your adventures. FAST- because the weight is low this ship will do around 50k depending on skills and cargo. LOW COST- Uses basic engines all around (1L Atmo, 4M Space) keep the maintenance and fuel extremely low. This was my 'day one' ship, and still preferred daily choice. MISSION RUNNER SPECIALIST: This setup makes a fantastic mission runner ship for the 'Aileron Parts 180k' run. (Round Trip in 9 Min) . With a few pilot skills this missile can climb straight to space at 90 deg from standstill... is very lightweight so will stop on the dime or pull out of dives very easily. Use the 'Boom and Zoom' technique to loop down onto the mission turn-in before bouncing back up into space. Also makes a hilariously fun kamikaze ship for obvious reasons as well. *Ship Inspiration: One of those movies you watch about a hundred times as a kid, Broken Arrow (1996). Featured a unique plot where an air force colonel tries to steal a nuclear bomb. *Specifications listed reflect upgrades made AFTER initial ship/skills deployment. Setup shown here has Uncommon atmo and space engines. BLUEPRINT USES BASIC, so some performance related figures should be considered a bit less than shown here.

BP: 500 Kħ
1

Pocket Rocket

Nghtmare

Ship

Cargo Lift: 19.99 t

This is a VTOL arch-hud modification that allows the ship to automatically swap to gyro use at 975m allowing it to launch vertically then travel horizontally very cool fun to fly and very controllable great for landing on a small footprint.

Token: 1 Mħ
BP: 25 Kħ
2

Strike Fighter

megatarre

Ship

No attributes :-(

My first real ship I did, It's not much use tbh I was just trying to learn how to build. Let me know your thoughts on it :)

BP: 500 Kħ
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