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Statics
Voxel Sets
Lua Scripts
1

Scarab

Razbitor

Ship

Cargo Lift: 700 t

Tunning Kit for the Iron Stalwart LIMITED TO 5 BP´s -More Thrusters = More Power -Max Speed 36k km/h in Space (fully loaded 33k km/h -More Fuel tanks (3x M atmo, 1 L atmo und einen L space) -Fully loaded L Container without Problem in an out of Athmo 1G - Based on the Iron Stalwart on the Market for 3.5 million Limitiert auf 5 BP´s -Mehr triebwerke = Mehr Leistung -Maximaller Geschwindigkeit von 36 tausend Km/h im weltraum ( voll beladen 33 tausend Km/h) -Erweiterte Treibstoff Tanks (3x M atmo, 1 L atmo und einen L space) -Schafft nen vollen L Container ohne zögern rein und aus der Athmosphäre 1G -Kit Basiert auf den Iron Stalwart von Markt dieser gibt es für 3.5 mio -auf wünsch können veränderungen durchgeführt werden -Einzigartig da momentan Einzelstück

BP: 1.5 Mħ
2

Phase 1

Space Force One

Ship

Cargo Space: 192 kL

Ask me about tokens, market prices keep fluctuating! Phase 1 is a S core 1 L container Hauler. It is meant to be a quick hauling ship and it is basic for that reason. It has a top speed of 44,308km/h and can attain that speed in 2SU. Great for getting out to asteroids or for going and salvaging wrecks. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR, Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 1 Mħ
1

Arachnid

Space Force One

Ship

Cargo Space: 768 kL

Ask about token price, market prices are fluctuating. Arachnid is a S core 4L container space hauler with warp capability. She is fast and agile. If needed, she has a deck on top to dock a XS core or for up to 10 extra L containers. (I don't recommend it) :D. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR. Search for "SF1 Showroom" I will place the ship for you if you bring me the parts and the blueprint. I have level 4 placement skills in everything and 5 in a few. I will be at full 5's in February. Feel free to stop back by for handling increases!

BP: 5 Mħ

Deaths Embrace by BDC

SKEEV

Ship

Max Speed: 2,753 km/h

In a hurry? For no practical reason I believe I can help. I offer up Deaths Embrace to appease your atmospheric lead foot so to speak. Ive made this in Multi color w/ matching custom ARCH HUD. Made it 2550 km/h w/ lvl 3 flight skills w/o popping any parts. Come grab ya one. VR Station name "BoonDock Custom Ship Sales" ::pos{0,2,48.2103,114.4715,1.1529} IGN: xSKeeVx OR Discord: Skeev#3940 IGN: Bananer OR Discord: Bananer#0773 (SHOP PARTNER) Contact me for possible trades in partial payment. Willing to Barter ORE's, Component's OR Quanta. **FREE** POCKETABLE SHIP BP With Purchase of 10M Quanta or more.

BP: 1.5 Mħ

B14 Airspeeder

Arkolis

Ship

Max Speed: 780 km/h

B14 Airspeeder, a quick transport for cruising through the city. Come Visit our showroom ::pos{0,2,38.3555,108.5520,156.5249}

BP: 50 Kħ
11

Tigron K-VSR

Hadron

Ship

Max Speed: 1,900 km/h

Hadron presents : The Tigron K-VSR A ship featured in Wipeout Omega Collection. It appears in the game as an unlockable bonus ship for use in HD and Fury tracks. The super detailed voxelwork and the outstanding handling gives you the feel of wipeout racing in DualUniverse. Its not desinged to be the fastest ever build speeder, we focused on super details and design. Custom cockpit HUD with actual current thrust indicator, height and speed. you can change the HUD colour and side display background in the programmboard if you decide to spawn it in other colours. Fueled with Sardinis Default-- Flighthud it performes super agile. The HUD is fully customizable from colours to adjustor power. Get it for your other ships also! : https://github.com/TheGreatSardini/Default-- Handling: The speeder is trimmed to be super quick reacting, max turn power and brakes. It has pitch and roll stabilisation on which you can tun off when you dont like them or adjust the angles on wich they react. Versions : (all numbers based on lvl5 talents) Freight: Rare freight M and S engines. Flighttime of hours in upper atmosphere and sufficient to reach max speeds of 1850km/h @ 11% atmosphere and above 2300km/h @1%. Military: Rare Military M and S engines. Flighttime of around 30minutes at max thrust but capable of going 1950km/h @ 11% and 2800km/h @1% >>> With military it will burn at over 2000km/h in lower atmosphere and destory itself unless you set a speedlimit in the settings!<<< Tokens available in any thinkable variation you want. Give us a visit in VR at: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
3

Oswen Class

NeoCrypter

Ship

Space Thrust: 0.007 MN

The Oswen class is an XS PvP Ship cannon build, a great little fun ship to muck around with your friends dogfighting or just to mess about. Cheap to produce market cost of parts is around the 1 million mark depending up supply and demand of course. Dispensers coming soon to Crash Industries Showroom

BP: 300 Kħ
1

MT Rutune FC12-22

Cyanyde

Ship

No attributes :-(

Brought to you by MisFits of Technology. This is the MT Rutune FC12-22. It is a M core gooseneck hauler outfitted with uncommon military engines, vertical boosters, and hovers. As well as xs shields,radar, and 2 L uncommon optimized containers. It also has Lua for Inventory, fuel, and ship damage. The ship also includes an office and a storage room with 10 xs containers and 2 s containers for organizing scans, parts, etc... You can pick up the bp at the MT Industrial Complex for 5 mil quanta. If you want a full tokenized ship it will be 25 mil with a few days to make per order. ::pos{0,26,76.0697,4.7404,37.6933}

Token: 25 Mħ
BP: 5 Mħ
7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

8

NyanCat PVP Ship

Mikonomi

Ship

Space Thrust: 14.5 MN

NyanCat PVP Ship BP PRICE : 1 000 000 GENERAL INFORMATION - Space Ship Only - S Core - 6 Advanced precision cannon S - Space Radar - Transponder - Advanced S shield DESCRIPTION : - Max thrust : 14g - Brake force : 24.5g - Max Speed : 46 111 km/h - Low altitude lift : 1.37g DISPENSER LOCATION : ::pos{0,0,17127389.4364,22513674.7864,-313907.7179} VISIBLE THROUGH VR : [IC] TJC Space Station

BP: 1 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
1

EVENT Pod

SquareBunny

Ship

Atmo Thrust: 0.711 MN

Compact, fast and stylish pocket ship. Now you can get in free of charge. Have your fun. I relocated my workshop to Haven. At the moment dispensers also there. Later I will put dispensers on Alioth also. I fly to Alioth very frequently so you can also ask me to grab one for you. And don't forget to ask me to buff your new cool ship :) Location ::pos{0,27,-84.8598,76.6429,375.0721} VR SquareBunny Workshop (Don't take BP in VR! You will loose it!) Land on the roof of the workshop or take the elevator.

BP: 1 ħ
49

Starscream MK5 Pocketable

InfinityCorporation

Ship

Atmo Thrust: 0.64 MN

This is the pocketable (compatible) atmo only version of the Starscream, no storage containers or space elements. This version has a basic medium atmo engine, an small atmo radar, and small hovers for easy placement of the blueprint.

Token: 4 Mħ
BP: 2 Mħ
2

ZXR Spyder mk I

De Overheid

Ship

Cargo Lift: 2,000 t

It may not look pretty, but it get's your stuff done, and with grace you won't expect from this brute. It can haul up and over 2 kilotons of your stuff up to space from Alioth with a bit of a seasoned pilot, all in a neatly packed optimised XL container. It uses 8 large atmos engines to do that, I personally love the advanced maneuver versions but you could get more done with different if you prefer. It has enough brakes to safely land with your stuff but some caution is advised because it is not meant to bob up and down on it's boosters with 600 KL of hematite weighing down in it's belly. For your convenience it is equipped with a warp core, a resurrection node and a VR pod for when you feel a bit bored. Sweet bumper sticker. No toilet. Careful when flying empty, at full thrust it will incinerate itself into a crisp right after the engines warm up (2 seconds). To prevent accidental deaths and warranty returns, the ship comes equipped with Arch Hud and set to a max atmos speed of 1200 km/s. It's large fuel tanks can take you on a complete tour of Alioth and it's solar system without refueling. A separate container system can hold your warp cells, scraps for accidental scratches and a couple of litres of fuel. On top of all of that it comes with some handy conveniences like 60.000 lumen landing lights to see what you are doing on the surface when landed, if has two laser guidance beams that only come on during flight to save batteries and has all round navigation lights so no space-nub will accidentally rear-end you. Can be turned off for... I don't know. but you can. When you don't have time to bother with looks, get a Spyder. - Can be retrofitted with any combination of engines/boosters/hovers - Can be tweaked and tuned by our master crafter - Can be supplied as token, please discuss - Dispenser will be set up ASAP, patch notes permitting. - Contact me in game or on discord for now. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 950 Kħ
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