Dual Universe Creators

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Ships
Voxel Sets
Lua Scripts
4

Sound View

Dark Forges

Static

No attributes :-(

A nice litle house for you to relax in, or have it as an office away from office. And when you just need to chill, why not cook a nice steak on the grill on the deck, looking out over the sea.

BP: 100 Kħ

PYRAMID STORAGE ROOM

The Pyramid Co.

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No attributes :-(

PYRAMID STORAGE ROOM: DONT WANT TO LINE UP 100 CONTAINERS? DONT WANT TO MESS WITH SCREEN LUA? THIS MIGHT BE THE THING FOR YOU! 100 L CONTAINERS PERFECTLY STACKED AND LINKED IN STACKS OF 10 TO HUBS WITH CONTAINER MONITOR LUA. ONLY 1MIL QUANTA ENJOY!

BP: 1 Mħ
4

Floating Dock

Chewie_1

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No attributes :-(

Floating Dock DRM free VR: "Alioth Marina"

BP: 1 Mħ
16

Hadron Landing Pad M

Hadron

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No attributes :-(

Hadron Landing Pad Medium ---Features:--- Detailed voxelwork. Only Tier 1 voxel used. 800m3 Plastic 200m3 Brick 16 easy to place L-Container storage. Plenty of space for adding additional industry like a fuel refinery. With the voxel preview and the coming core snap feature, the pad will easily integrate with your base. Centered to the build box of the M core to allow for more storage or industry below. Visit our showroom in VR (outside area).

BP: 5 Mħ
4

Raider Refinery (X5 Automated)

Creator (Rock Raiders)

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No attributes :-(

As the Rock Raiders continued their expanse they started finding, stealing, and then revamping UEF designs. One of their hauls was a sub orbital platform. Given their ingenuity they were able to drop off a haul of T1 ore and have it automatically processed into Nitron and Kergon X5 at the same time. The only maintenance to this system is the occasional purge of oxygen and hydrogen once in a while while there to fuel up Rock Raider ships. Features: - 300KL of storage for Fuel & Ore - 150KL of storage for Pure T1 & Oxy/Hydro - Remote control and Status & Inventory checks. (VR) - Remote ability to move Raw Ore from Parcel to Processing Storage - Shipments of ore by contract haulers. (Parcel XL) - Higher Tier Ore shipments down to surface market to sell (Parcel XL) Top Hub: Ore & Fuel Access Bottom Hub: Pure T1 & storage Oxy/Hydro for purging.

BP: 250 Kħ
7

Dynamic Element Factory

VO Industries - theOmega28

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No attributes :-(

This will make 55 different elements to help you along your way of ship building. This factory has my most updated labeling screens, scripts and every industry is labeled by the Tier of parts or products it makes.! Adjustor XS- x2880 Adjustor S- x720 Adjustor M- x180 Adjustor L- x45 Aileron XS- x360 Aileron S- x90 Aileron M- x22.5 Atmospheric Airbrake S- x720 Atmospheric Airbrake M- x180 Atmospheric Airbrake L- x45 Atmospheric Fuel Tank XS- x720 Atmospheric Fuel Tank S- x180 Atmospheric Fuel Tank M- x45 Atmospheric Fuel Tank L- x11.25 Atmospheric Radar S- x60 Cockpit Controller- x45 Command Seat Controller- x180 Compact Aileron XS- x720 Compact Aileron S- x180 Compact Aileron M- x45 Databank- 2880x Emergency Controller- x320 Gyroscope- x720 Hovercraft Seat Controller- x180 Landing Gear XS- x960 Landing Gear S- x80 Landing Gear M- x20 Landing Gear L- x5 Programming Board- x720 Remote Controller XS- x320 Retro-Rocket Brake S- x720 Retro-Rocket Brake M- x180 Retro-Rocket Brake L- x45 Rocket Fuel Tank XS- x20 Rocket Fuel Tank S- x5 Rocket Fuel Tank M- x1.25 Rocket Fuel Tank L- x0.31 Space Fuel Tank XS- x720 Space Fuel Tank S- x180 Space Fuel Tank M- x45 Space Fuel Tank L- x11.25 Space Radar S- x60 Stabilizer XS- x720 Stabilizer S- x180 Stabilizer M- x45 Stabilizer L- x11.25 Vertical Wing- x1152 Warp Drive L- x1 Wing XS- x720 Wing S- x180 Wing M- x45 Wing Variant M- x45 Wingtip S- x1152 Wingtip M- x1152 Wingtip L- x288 VR: "VO Factory Sales" Discord Name: theOmega28.36#1869 Discord Channel: VO Industries I stand behind all my factories. If you have any issues please reach out to me and i will be more than happy to help resolve any questions or issues you may have. If i do any updates to any factory you already have, i will upodate it at no cost to you. I have a discord for VO Industries that you can join to help keep up with updates and future factories along with support tickets and other factory related topics!

BP: 20 Mħ
13

Mining Silo

Creator (Dune Dwellers)

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No attributes :-(

The Dune Dwellers of Haven have perfected harvesting the planets resources with their specialized Mining Silo's. Designed with a Basic Container M & 4x Mining Unit L's, this resource facility can store up to 7 days worth of resources for a single weekly haul. Over 80kL of ore storage! Calibration can be done via the platform deck in RPG style, or for those seeking efficiency through the bottom where the ore will calibrated ore will spawn. Looking up from the bottom you can see the machinery in action as it chews up the ore being extracted from the dunes below. (Tokens will not be made available) Featured by: - Landmark Explorer Twitch Channel

BP: 250 Kħ
3

Industrial Mining Platform

Taishiryu

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No attributes :-(

A platform which houses space for up to 8 mining units, 2 EXT-XL + 2 L containers, a landing platform and solid industrial looks...all this in an easily deployable mining platform M-core. The smartest way to tap into the potential of those mineral-rich hexes is by deploying this handy platform on them and letting those sweet mining units work on making you rich. How To Buy: - Contact me on discord: taishiryu#6188

BP: 1 Mħ
3

ADMI Runway 12 large cores!

Gray (GrayLeader)

Static

No attributes :-(

12 Large (static) core runway 2x6. full built with skirt runway is all at the top of the cores so can make skirt taller if desired to put stuff under it. Will be making another much larger version in the future after i make more quanta! vr Admi build store or visit at ::pos{0,2,-24.6842,16.8702,151.5735} runway is outside the landing zone for display will eventually put the landfall pads around it as they are built for it. Thanks for looking and buying and all that stuff!!!!!

BP: 20 Mħ
2

Fidget Station S

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Get into space quickly and easily with this S core space station. Whether you're new and want to give space a try or a veteran needing to set up a refueling/storage station in orbit, this is for you. Plenty of storage space, room for some industry, clean control center/small hangar and landing on top. Need More landing space? Add on landing pads available. See it in VR at "Czar in Space" or here ::pos{0,0,-42004.9319,202233.7259,33629.9593}

BP: 2 Mħ
2

STATION SET

Seripis

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No attributes :-(

This Station kit comes in multiple options. It cost 5m per BP. If your purchase in bulk the price will go down. Options Empty = Just the Shell. Standard = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard With elevators for display = 2 x S core shelves, 6 XS core shelves, 20 L containers Standard with Ports = 2 x S core shelves, 6 XS core shelves, 20 L containers with Port access designed to work with the station kit you can have for free. Landing Pad = This is a flat landing pad designed to be placed at the end of the tunnels or on top. They are designed to be flexable and allow for uncovered parking for guest or extreamly large ships. " Landing Pad BPs are 1m each" Gate = This comes in 2 sides L and R with an XL gate in the center when connectect making a double XL gate opening. Aswell as Medium doors at the bottom for access to the landing pads outside. The gates are on Recievers to use with emitters. Just set the channel you want. Storage = No shelves 10XXL containers, 20 XL containers, Ability to copy and paste storage racks to add 50 additional XL containers and 20 aditional XXL containers Please contact me on discord for sales Seripis#0466 and Seripis in game. Dispensors will be up soon working on showroom. You can see the station at ::pos{0,0,361822.9769,97685.1034,174037.2009} Above Alioth or VR to Seripis Station

BP: 5 Mħ
11

Hadron Factory Core L v6

Hadron

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No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
11

AFS Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 50% off blueprint price at the moment on dispenser loaded industries presents This stylish futuristic showroom with viewing balcony, display your ships in style with this very bright display space, this is my 20th design in dual universe, you can view in VR search (loaded industries showroom) and head straight up the road and your find the showroom, pictures dont do it justice really best to see in person, you can remove the writing and add your own name to the building any questions please message me on discord loaded#2378

BP: 5 Mħ
2

McBain Rocket Shop Showroom/Factory

MajorMcBain

Static

No attributes :-(

McBain Rocket Shop Showroom Floor with Attached Factory Version 1.0 This is a multi-large core build, in total there are 4 large cores, one for each pedestal, one for the factory and one for the hangar. I wanted a hangar attached to my factory, some place I can work and build XS and S ships with good lighting and manufacture tokens all in the same structure. Near future I will have attached landing pads and voxel library storage area. The showroom area is just about the length and width of a large core large enough to showcase or store several small and extra small ships. The factory is five open floors of space with a floating control center. Currently have installed enough machines to make all parts basic thru advanced and have only used a quarter of available space. There are 2 landing pads and an observation deck with elevators to move about quickly. Pedestals available if needed. I am located on Haven just south of Market 7 ::pos{0,27,54.8276,6.0061,12.2331} VR <= Mcbain Rocket Shop => come by for a walk around.

BP: 12.5 Mħ
19

Orri S Core Fuel Station

Orrianna

Static

No attributes :-(

Greetings Noveans. Introducing my first upload..... my S Core fuel station. It's DRM free so you can move it onto a larger core if you wish to scale up the container storage or place it at the end of your L core runway. 3 Fuel pumps with dispensers which can be configured to your own requirements, and space to expand to 5 pumps if necessary. Shop area with cash machine , refreshment vending machines, shelving for spare ship parts (Supplied empty due to upcoming beta wipe), 4 dispenser slots to sell scrap and warp cells, and a cashiers office. The rear of the office has a small empty stock room with an elevator to the fuel refinery upstairs (Again.,there is space to house the industry units to support 5 fuel pumps.) Special thanks to my Kosmos Org Mates for your help & encouragement: Scourgy (for the pump design), Captain Harlock (for voxelmancy lessons), Lunarzkii & fridaywitch Please note: The inside may be very bright if you play with "shadows off" on your graphics settings... if this is the case, you may wish to remove some of the internal light fixtures. Please contact me on my discord to rectify any problems, or if the dispenser needs refilling. I appreciate your feedback (17th Nov 22) - dispenser is placed at Kosmos Showroom. (Alioth) ::pos{0,2,2.9117,105.4578,53.1729}

BP: 2 Mħ
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