Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
9

Beach House

Creator

Static

No attributes :-(

This construct was a build featured by NQ on the Dual Universe Twitter in 2020! A luxury beach house for low-key private parties with close friends, or time away from the hustle and bustle of Alioth's busy marketplaces! Includes "Blue Mesa" & "Stone Desert" artwork by RL Cody Rauh ( aka. Creator in DU )

BP: 1 Mħ
51

Loadeds showroom factory and more

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 Maybe your new home ? this large core standing 82 meters tall with ground floor showroom with factory/office/living space and roof top landing pad might just be for you it has it all at a bargain price. you can also copy and paste the container racks to make more if needed. its a must visit you can visit in vr search: loaded industries, make sure you check all elevators and vist all floors, and can purchase a bp at the location near the front enterance any questions please dm me on discord.

BP: 10 Mħ
9

OUTPOST 22

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser Loaded industries presents the latest large static OUTPOST 22 you can visit in VR search for loaded industries, Give your tile a style that it deserves with the outpost 22, Large core static building that can be use as anything you like, plenty of space for being used as a factory or a build box with viewing balcony or just store your small ships or medium ship in the lower floor with with second floor space and landing pad on top this building requires around 39k of honeycomb mostly plastic which if you have full talents for making plastic will be around 330k of ore to make and at current ore prices will cost you around 5 million in ore 25% off for the rest of november on dispenser at our location 7.5 million

BP: 10 Mħ
18

NoxCorp Bacterium 2

NoxCorp

Static

No attributes :-(

Showroom and BP dispenser on Alioth (near Market 17) ::pos{0,2,36.4289,57.9012,22.7369} Surrogate VR: NoxCorp Showroom NoxCorp Bacterium is a pet simulator game and stylish aquarium for your ship or base. Grow up to 4 pets at a time, each with unique appearance and characteristics. Each one will evolve multiple times during its life. The lifespan of a bacteria is up to 100 days, you should feed them at least twice a week. Bacterium 2 is a complete rewrite using the LUA screen API. The graphics are much sharper and run at a higher framerate. The screens are very efficient (500k render cost per screen) so will not give you performance/lag problems. The programming board on the right of Bacterium has many LUA params you can customise. You can change the colours and show/hide different elements. The programming board on the left is for the lighting inside Bacterium. I have added a simple DRM free script which can be used to set the lights. LUA updates in development including: ✓ New evolutions and appearances [Completed Oct 2022] - Fighting - Breeding - Transferring pets between units Bacterium 2 comes on a DRM protected dynamic core XS which allows easy repositioning on your ship or base. Custom install direct into your construct is possible but costs more. Contact me for details. Dimensions: Width: 500cm (20 voxels) Height: 375cm (15 voxels) Depth: 150cm (6 voxels) Screen size: Transparent Screen L Need a custom install or tweaks? Contact nekranox#6279 for more information. Readme file provided with full instructions for use: https://noxcorp.tech/b2-readme.txt

Token: 3 Mħ
BP: 1 Mħ
1

Ikara Midori Estate

Ikara Industries

Static

No attributes :-(

Ikara Industries present the "Ikara Midori Estate" This lovely outpost was build for the NQ Build Your Legacy contest. You are new to the world of Dual Universe. After a hard day of mining, you want to relax, enjoy the sunrise or sunset on the balcony, or work on your speeder in the workshop, then the Ikara Midori Estate is just right for you. The Outpost comes with living room, work area, dining room, bedroom, bathroom, balcony, workshop and parking space for the speeder. Question? - Message @Ikara2184#2629 on discord.

8

Landing Pad KIT T2 (DRM Free)

Ikara Industries

Static

No attributes :-(

Ikara Industries presents the "Ikara Landing Pad KIT T2 (DRM Free)". The larger version of the Landing Pad KIT T1, with the possibility to integrate containers. The landing pad kit contains - DRM-free - Stairs to the landing pad and to the storage room - 2 different layouts - Recess for two screens - Different layouts available (e.g. door panels) Placement rules: Hold SHIFT when placing the modules. What else you should know: Examples: Building an S Core version 4 x corner modules (63 voxels each) Building an M core version (one side) - 2 x corner modules, 2 stair modules (4 voxels remain, move the panels 2 voxels inward and in each direction). - The M version can hold up to 48 L containers VR: Ikara Industries or Ikara Industries Exchange Where to buy ? Ikara Industries or Ikara Industries Exchange (on the Alioth Exchange Yellow Hall) Questions? - Message @Ikara2184#2629 on discord.

BP: 4 Mħ
44

LARGE FACTORY

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 my latest static building is a large factory you can visit in vr seacrh for loaded industries showroom and exit that building and your find this factory across runway, this large core factory pretty much takes up the full height of a large static core and comes with 5 floors, you can copy and paste more racks and place as you need them or you can even delete all racks and turn in to a showroom or anything you like, there are 2 different blueprints one with and one without a expanded small gate so you can build without spending millions on a door that you can add later if you wished, any questions please message me on discord, location to your right for dispensers and please dont buy in VR

BP: 10 Mħ

Uncommon Mining Unit Factory

VO Industries - theOmega28

Static

No attributes :-(

VR: "VO Factory Sales" This will make 14 Uncommon Mining Units in 24 hours with no indy talents. Easy to set up as everything is labeled!! Check it out in VR or come by HQ!!

BP: 5 Mħ

PYRAMID CANNON AMMO FACTORY xssmltk

The Pyramid Co.

Static

No attributes :-(

PYRAMID CANNON AMMO FACTORY XSSMLTK: Need cannon ammo? Need a lot of it? This factory makes 8 different types of cannon ammo! XS, S, M, L kinetic and thermic makes 1000's of rounds per day! low build cost (approx. 6mil) we sell everything needed to build our factories on site. Happy hunting! read our bio for more info:)

BP: 3 Mħ
16

Mining Outpost MO31

Odzord

Static

No attributes :-(

** UPDATED PRICE AND VR LOCATION ** Tired of boring mining platforms? This industrial mining outpost raises your mining operations to the next level! Outpost has been designed to house max 5 mining units. It has 1 large container for ores, 1 small container for fuel and 1 refiner to refine ores to M size container if needed. There are 3 different landing platforms for your haulers or personal aircrafts for easy access. You can access fuel, ore and refined ore directly from landing platforms. Naturally you can use elevator access from the ground if you arrive with very large vessel. I will also sell VTOL ships which I use with these platforms. Let me know if you are interested of these also. Volume discount is possible. Please pay attention on details, there are plenty. You can now check out this building via vr: "Odz Mining Outpost MO31" Sale for pb and other Odz stuff can be found from: Location: ::pos{0,2,-0.8187,178.5356,52.3225} Surrogate: Odz ShowRoom (dont buy stuff if surrogate, you have to come visit) Message Odzord#2815 for questions.

BP: 200 Kħ
17

DSPI Outpost and Tri-Hex Mining Platform

Dark Spaceworks Industries

Static

No attributes :-(

- A large core outpost building, with landing pad for medium core sized ships. - A platform to set up your mining operation on 3 adjacent territories, for convenient access to mining units and storage from a single location. - Storage: 6 Basic Containes L (2 per territory totalling 384 kl when fully buffed, more can be added) - Placement space for 12 mining units (4 per territory) 3 blueprints are provided - one for the main large core building, and two additional small core constructs that integrate to the main building. It is important and strongly advised that you refer to the Deploy Setup Manual, as precise deployment of the 3 BPs is essential to enable miners working properly on the 3 territories. Get the manual here: https://drive.google.com/file/d/1VQ1bRl1KgdTca1cO-hZctLboFwJC_NwA/view?usp=sharing Material list: https://docs.google.com/spreadsheets/d/1fYWNOhXSlhMM0Ky4PHIrxpxwJlIues0a5YV4HOhcObg/edit?usp=sharing VR: DSPI Outpost Sales dispenser: ::pos{0,2,41.7116,89.5775,34.7921}

BP: 4 Mħ
7

Citadel of Doom

Shadow Union

Static

No attributes :-(

From the mind of our long-term Shadow Union member, Legate, and all-around good guy hailing from the South of London may I present Alethion's "CITADEL OF DOOM". Put a factory in it, put a showroom in it, try to summon Skeletor for the ashes in there, come on down, and pick yours up today. not guaranteed to summon Skeletor, or any other, devil, demon, wraith, specter, phantasm, ghoul, spector, spooks, or ghosts. From this dimension or any others. Good day. ::pos{0,2,45.8846,92.0773,15.9071} Vr/ is Shadow Union Alioth Showroom 26km north of Market 6

BP: 10 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ

Redmatter Control Tower LC-02

Redmatter Military Requisitions

Static

No attributes :-(

Control Tower LC-02 L Core At the Exchange in the Red section or At ::pos{0,2,41.0164,107.5123,75.1163} Inspired By : Loaded , Ody, My Building Heroes :) More Comming Soon!

BP: 5 Mħ
2

Hovering Landing Pad

De Overheid

Static

No attributes :-(

Update: Blueprints are now available! VR: Hover Pad - by SVEA for a demo and location. Need a place to land you can't miss? Try our brand new L-Core Landing pad! Comes with automated guiding lights luring you straight to the middle and in case of a power outage also has nice contrasting guide arrows and markers. The pad is build on four extra large hovers so no need to work with messy pillars or other anchors to keep it down. The pad was made from a modular kit I designed, so if you do not like the outline, I am sure we can come up with something that will work for you. (except VERY rude shapes). Can also be stitched and connected to any other platform, including M-Cores. I am more than glad to set them up with you where you need in any configuration. The pad comes is build around 5 types of material you can chose yourself - Base working material, in my case black iron - A highly contrasting colour for the lines and stripes - A metal material for some detailing - primary luminescent voxels (purple) - secondary lumis for the booster rings (can be omitted) No blueprints from dispenser since I'd like to run over every installation myself. Let me know if you do need a few. Price can be discussed. component list for: Hover Pad - by SVEA **L-Core** 1x Static core L - element 4x Vertical lights L - element 48x Long lights L - element 4800 m³ Primary - Honeycomb (matte white plastic) 210 m³ Contrast - Honeycomb (matte dark red plastic) 350 m³ Metallic - Honeycomb (glossy steel) 230 m³ Building lines - (lumi) Honeycomb (red) 50 m³ Hover effect - (lumi) Honeycomb (cyan) Instructions: Gather the required materials, chose your own voxel material (make sure you have none of the originals so you can replace them) and place the blueprint core where you need it. Tip: snap it off your existing base for a nice fit and don't rotate to prevent half voxel offsets. For looks aim to have the 4 hover pads a few meters above ground level so the glow rings do their thing, but anything goes, that is all up to you! VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

Token: 7.5 Mħ
BP: 1.8 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear