Dual Universe Creators
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Join DiscordEssex Class Carrier & Mining Shuttle
Sinjin
Ship
Space Only: Perfect for 1-man PVP zone asteroid mining. Park the carrier out of radar range, take the shuttle in for mining and transport ore to the carrier. Pirates get your lander? Respawn back to the carrier and get ore to safety! These ships are intended to be cheap to replace, but powerful enough to get the job done. Carrier: 6 Basic Space Engine M, 2 Basic Container M, 12 Retro-rocket Brake M, Advanced Shield Generator XM, 2 Space fuel tank M, 5 Basic Vertical Boosters, Resurrection Node, Space radar S. Shuttle: 6 Basic Space Engine S, 3 Basic Container S, 11 retro-rocket brake S, 1 space fuel tank S, 4 basic vertical booster S. Carrier blueprint 2 million quanta. Shuttle 1 million quanta. Blueprints only at this time.
BSSS Nephlem
Broken Skull Ship Shop
Ship
Undergoing a Refit as we speak but current BPs are available.....this ship has tons of potential...currently its equipped with uncommon maneuver and basic engines with 4 Large optimized containers. Still many things are being done to finish it...reminder its not a finished product yet. VR to Broken Skull Ship Shop
daedalus steel rewiew (no pvp)
Penrose
Ship
full steel ship. review of daedalus from stargate atlantis 10 L container or more in full space edition hybride or full space
LIBURNA
sHuRuLuNi
Ship
https://www.youtube.com/watch?v=Y8k2Z09dRFA
Solar Brickman
Iageni
Ship
It's a bird, it's a plane--no, it's the one and only Solar Brickman. He may not be aerodynamic, but he's here--and he can fly. Clocking in at the full height of an S-Core, the Solar Brickman is more than a smiling face, he's a powerhouse of precision and grace, capable of atmospheric and spaceflight. Features include: - Teleporter on his right foot that takes you directly to the internal command deck (should be usable in VR for a tour!) - A roomy cabin area waiting for you to customize and upgrade. - An emergency escape hatch situated right where his pooper would be. - Equipped with 6-cargo linked Container S, the Brickman has easily lifted 170T into orbit in testing (with my +/- 50% pilot talents). - Plenty of room for a Warp Drive (either drop in his noggin or in the upper cabin compartment). - Want more storage, more engines? No worries. There is plenty of room for customization! Visit the Solar Brickman and the rest Uncle Iagen's Functional Oddities in VR, at UFO Functional Oddities [::pos{0,2,-5.8316,-17.3441,2.9705}]
DU Jukebox
LeeFall
Ship
Dynamic Jukebox Has a playlist of song that can be changed to your taste, anyone with the mp3's and have also activated the board will also hear the song you have selected Sound pack available @ shorturl.at/nuGW9 Download and put in "Documents/NQ/audio" Demo https://youtu.be/T2qB1CL0CJE Contact me on discord for more info or visit "LeeFall Display"
LSA Spice Hermit
MrLightWell
Ship
During beta while watching 'Spaceballs' I speed-built a low cost M-core tribute ship - this was that ship. A mini-bachelor pad/arcade this very handy craft is well-built for efficient UTILITY as well as FUN. HAULER- Main cargo is two basic L containers. Extra cargo is 1 S container (scraps/spare parts), 1 S container (warp cells). 8 L Atmo Engines, 4 L Space Engines, 1 XL Space Engine, basic equipment and parts all around •Meets requirements for large Aphelia missions SCANNER - optimal wide mounting points for rapid deployment of territory scanners. TOW/RESCUE- Comes with upper docking pad (Fits S-Core) or several XS-Cores. *Warp ready: warp drive is not on BP but location for drive is vacant and coordinates can be found on a screen near placement location
The Poseidon - Superyacht
Hagbard
Ship
The Poseidon - luxury superyacht try saying "i don't want this" 3 times. The great voxelwork on this ship was made by Yobbou The Poseidon is a statement of who you are and what you've achieved. Pure luxury with a super elegant streamlined design and helipad on deck (even a dancing pole included) The Poseidon is now available again in DU. we want to keep it limited, so price starts at 55m for a token with each sold copy, the price will increase by 2m. i will keep the token price in this page up to date It has built in motorboat physic simulation so can be driven only over the water and reacts and drives like a real boat. No big cargo containers, not space capable and not an atmo flyer... well of course, this is a yacht! Only available as a token.
Wyvern Replica
FenixPenix
Ship
The Wyvern Replica is an Homage to it‘s original. It‘s my most favourit ship in DU and was love on the first sight back in the day, so I rebuild it myself to learn how the nice voxelwork was done. The original post is dead, so you can buy this upgraded version of this really beautiful ship at my BP shop in FenixGate. I addad some special things and little easter eggs to it, for example the passive engine imitation: When you entering the pilot seat, the front airinlets change from fading red fire to active blue plasma. Building time: 3 months in total Specs: - 4x Rare Military Atmospheric Engines - 4x Rare Military Space Engines - 3-5 Seated: Hovercraft Seat, 2-4 Gunner Modules M (Placeholder) - 2x Advanced Agile Railguns m - 2x Advanced Agile Missiles m - 1x Advanced Agile Cannon m - 1x Advanced Agile Railgun s - 1x Advanced Shield Generator m - 1x Atmospheric Fuel Tank l - 1x Space Fuel Tank l - 6x Basic Containers m - Vertical Boosters - Warp Drive - Archhud - Shipinfo Lua Screens - Surrogate VR Station - Captains Bedroom - A Bar for Drinks - Manual Sun Protection Awnings - Classic Purifier Skin Colors (Black and White with Orange Light Spots) Ask for a token ingame for full piloting talents 😉
Phantom
Sethioz
Ship
Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.
PPTK Mk4
Wizard
Ship
FREE BP at ::pos{0,27,6.1338,-119.2199,39.8771} - S core hauler - 2 L containers - Lifts 800t+ off Alioth (up to 2kt with good piloting talents and t4 military engines) - Warp drive - Space and atmo radars - side and downwards engines for easy parking on space stations I suggest replacing aluminium with carbon fiber on deployment to reduce voxel weight and increase ship's performance Stats listed with handling talents, but without piloting talents, on basic elements.
Saber
FrozenSlow
Ship
S Core asteroid hunter, space only. 4 L Space Engines 1 L Cargo Container 4 M Space Fuel 1 DSAT 1 M Shield 1 Warp Drive
M.O.A.B.
Jeronimo
Ship
Mother of All Barges Space only construct Up to 18 L containers spots Highlty detailed design VR: MOAB check my github for advanced flight script: https://github.com/JeronimoDU/Default-PLUS-PLUS
Inquiry M
Inquisitor Apocalix
Ship
PvP Space hauler 5 kt (1g) 10 container L .9 su brakes Battle Bridge + shield L
The Levante - "real" sailboat
Hagbard
Ship
The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)