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Statics
Voxel Sets
Lua Scripts
1

SWG Guild Hall Tatooine-themed

MrLightWell

Ship

No attributes :-(

This is a FLYING GUILD HALL. For any fans of SWG, player housing stood out even to this day as an amazing system from the technical programming side to the completely unique way players utilized it- so much fun for bringing people together or even being the envy of the server for having the largest, shiniest, most visited, etc. That spirit is very much alive in DU and one of the reasons I felt inspired to bring back a taste of the 'feel-good' content from gaming over the years. This high-accuracy recreation has enhanced use you wish you had 20 years ago, namely, it FLIES now! Create your most fancy halls once again and bring them along where-ever your adventures take you! FEATURES: -Large open spaces perfect for countless uses, make a vendor mall, make a lounge bar, make anything! -5 Large Sub-level rooms: great for storage, bedrooms, trophy-sets, art galleries, etc -2 Side rooms with extra storage room/ staircases to top pad -Top landing pad fits full S-core ships -Full art gallery of hand-picked screenshots featured by Sony Online Entertainment. -2 Moisture Vaporators to help you stay moist! -Plenty of power and lift if you want to use for common casual hauling. (6 Large Atmo Engines, 4 Large Space) **VERSIONS- This isn't the true TATOOINE guild hall, this is just a tribute. During beta I made the Generic and Naboo versions, then a Sith, then this one. It was easier to just add the mounds on top for my take on this style using the traditional hall. Most fans will remember in SWG there were 4 models for Generic, Naboo, Corellia, and Tatooine but Tatooine had a uniquely different model from the rest. Perhaps I'll get around to making that one too, one day... *Reminder: as with all flying buildings by LSA, these models can be 'buried' or snuggly fit into other static builds and effectively used nearly the same. There are no current plans to copy guild halls to static cores.

BP: 2 Mħ

Siphon

Obsidian Paradox

Ship

No attributes :-(

2kt Hauler

BP: 5 Mħ
10

M.O.A.B.

Jeronimo

Ship

No attributes :-(

Mother of All Barges Space only construct Up to 18 L containers spots Highlty detailed design VR: MOAB check my github for advanced flight script: https://github.com/JeronimoDU/Default-PLUS-PLUS

BP: 10 Mħ
6

PX70 Aznable Tiger

Seawing

Ship

Cargo Lift: 3,000 t

"Three times faster" WIP Hypermaneuver Prototype from Seawing Hypersonics. The sequel to the X50 Tiger. Built with basic parts, lv5 placements(some 3's) and lv 4-5 piloting talents.

36

AMG InnosV5

AMG DundeeTV

Ship

Cargo Lift: 2,000 t

VR: Eternity Showroom Coords: ::pos{0,2,13.2272,99.6456,-0.0005} Hey everyone, This is my first ever design here and I hope you'll like it. The Innos was originally built as a medium size cargo vessel, that was reliant on using an antigrav to transport large amounts of weight out of atmo. After noticing that some people (especially beginners) didn't have the means to buy or use an antigrav we decided to remove it and make some adjustments, enabling it to still transport up to 2kt out of atmo, so that players would still be able to do every aphelia mission without running into any sort of problems. You'll still be able to upgrade the maximum exit weight of the Innos by using an antigrav Should you run into any problems or have any questions relating the Innos feel free to send me a DM on discord.

BP: 1,000 Kħ
19

Empress Nihilus AES 03

Saedow

Ship

Cargo Lift: 500 t

The EMPRESS NIHILUS AES 03, manufactured with great precision to be a multi-task ship and great 1st person experience. With vertical space engines to help you land safely on moons and which will save many of your lives upon returning to the atmosphere. Still reentry speed to high? Modern tech helps the ship from not burning too fast. The ship contains: warp drive, shield generator, 10 basic container S, elevator entrance/exit, bed, resurrection pod, Surrogate VR station, weaponry, multi-radar functionality and more. *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,38.1670,99.6339,953.7206} Be careful, the showroom is on a glass platform and it might take some time to load when you land there, so land carefully and take your time. *************************************************************************************** Feel free to ask me questions about the ship. NOTE (!) In the second version of this ship, of course there are made improvements. Especially to the heat shield. Please leave the relays on the outside of the ship in place. The are part of the heat shield and when they are destroyed, just leave them like that and it will help protect the ship from heat damage. The EMPRESS NIHILUS AES 03, not much improved, but I did move around all the elements in the back of the ship because they sometimes caused elements to collide when deploying the blueprint. New blueprints are now put in the dispenser. If you had the problem with collisions you can contact me and I will come to check the collisions in your EMPRESS NIHILUS. Those who can show me this, will receive a new blueprint.

BP: 1.45 Mħ
2

Pocketable Pillar Making Voxel Library

Larkin

Ship

No attributes :-(

I will add to this overtime... if you see pillar parts on mine that are not on yours feel free to stop by and I will add them to yours for free if you provide the honeycomb

BP: 20 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
3

V2 Reliant (updated) -ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 3,600 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. V2 reliant updated for brake release and has shields now as well as added a light scheme to the bp. has a 3kton capacity on alioth anywhere else 5kton if you are new recommend 2ktons for a while. has 4 large container pack and 10 small container pack easy to balance. plenty of brake power easy to add more if wanted. I take pride in adding all the rooms and gadgets that make it feel like a ship! hope you like it thanks for looking! all of my stuff is available on alioth at ::pos{0,2,-24.6313,16.8071,150.4663} and you can vr admi build store

BP: 2 Mħ
2

Chronos

The 16t Experience

Ship

Space Thrust: 90 MN

In Gold and Black this Hauler is beautifull to look at and also does have the power to pack a lot and bring it to wherever you want it to. It goes up to 26 036km/h in Space It can be eqiped with a AGG, Warpdrive, Shields or a DSAT. Just reach out to me if you are interested. Or use the VR Port "16t"

BP: 4 Mħ
37

HWSS Tranquility Mk2

Aerogics S & T Co

Ship

Cargo Lift: 8,000 t

*** Honeycombs Info *** It is recommended to reduce usage of aluminium as it became heavier. Carbon fiber is the lightest, with wood & brick next. Here is a suggestion on what to change: black pattern plastic => matte black carbon fiber galvanized black aluminium => matte black brick gray aluminium pattern => glossy gray carbon fiber polished dark gray aluminium => glossy dark gray carbon fiber polished gray aluminium => this is the main honeycomb, swap for carbon fiber or bricks depending on your preference glossy red plastic => for the colored strips, the new lumi work good there *** The HWSS Tranquility is a very efficient M core hybrid ship, able to fill pretty much every roles: Hauling & Missions: can lift 7-9kt out of alioth (without AGG, depending on pilot skills), two hubs: one with 10 containers L, the other with 3 containers L (can be increased to 7) Can be equiped with (elements not included): - Deep Space Asteroid Tracker, with an easy access from pilot seat, or that spot can also be used as landing pad for a small speeder / warp shuttle - Anti Gravity Generator, with a dedicated spot in middle of ship - L Shield on front of ship, using the "enclosed front" - 3 scanners with several spots all over the ships Quick placement guides for those elements are included via info buttons Standard version is T2: - 20x T2 military atmo - 2x T2 military XL space - 2x T2 maneuver XL space Kit provided allows to change colors and ship front to either: - Open with landing pad (can fit any XS or a tiny S core) - Enclosed, to place L shield or 4 extra containers L, and landing pad on top An insane amount of time has been spent on the voxels! Complexity is about 90% on most chunks The very first version of this ship is as old as beta and has gone through several reworks. Mk1 became a fairly popular ship, and, Thanks to all owners feedback over time, this Mk2 is a real upgrade on several aspects: more efficient, modular and pretty! Like all Aerogics ships, comes with lifetime warranty (check profile page for details)

BP: 16 Mħ
6

Danube Class Runabout

Utopia Planitia

Ship

Cargo Lift: 2,100 t

I am pleased to present you all the first of my release builds, the Danube Class Runabout. In a future update I will be supplying add-on mission S cores with flexible configurations. This base model has 5 L Atmospheric engine slots and 4 L Space engine slots along with 2 supporting M space engines. Multiple hardpoints for weaponry both fore and aft mounting. Can be used with or without rocket engines or L shield without changing the look of the vessel. If requested, a custom registry plaque can be affixed to the fore section. VR to "Danube Class Runabout" to see it for yourself! All stats are based on talents of level 4+, talents can be applied upon request.

BP: 12 Mħ

Albatross

Albertross

Ship

Space Thrust: 61.7 MN

Albatross is a Cargo ship for transporting huge things. Dispender Location is on Haven 08 ::pos{0,27,53.3928,-169.2436,78.2220}

BP: 500 Kħ
2

Admi Cat Mini

Gray (GrayLeader)

Ship

Cargo Lift: 500 t

A nice and unique ship! Has an offset canopy piloting area and took its inspiration from the star citizen caterpillar. Does anywhere from 400 - 800 tons safely depending on flight talents and is very easy to balance just move the container hub slightly is a con from making an offset ship but totally worth it. Started as a joke and ended up pretty darn cool. lol does have an advanced shield and was modeled after the ADMI Deluxe pads so the colors can be easily swapped! 10 pack small containers and 1 extra for fuel and scrap and such items. thanks for looking vr ADMI Temporary sales to see stuffs .

BP: 1 Mħ
3

Black Ridge

Dracks

Ship

Cargo Space: 99 kL

BP: 500 Kħ
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