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17

millennium falcon

Penrose

Ship

Space Thrust: 90 MN

the force is strong with this little one be sure to be the best and the quicker driver with this ship. easy to fly, the agg S is perfect for ilimited lift. diferent price - normal Edition: 70m -pvp edition: WIP Original designe by: @Karenlacorn for token or bp: visite our showroom ''penrose showroom'' or discord: Thibz#1965

Token: 70 Mħ
BP: 45 Mħ
1

IWAC Chieftain

Wicked Wonderland

Ship

Cargo Lift: 200 t

Wicked Wonderland presents the IWAC Chieftain What can we say? This is one man's attempt to recapture a misspent youth. Instead of going down the traditional path of subtle design and elegant sensibilities - Chief Designer Mr Implausible got drunk on moonshine, pulled the crayons out of a draw and set down the blueprints on greasy takeaway paper... The result, somewhat unexpectedly, was the Chieftain, a bold and beautiful space-truck. Being more that just bling, this ship is a great mission runner - capable of seating 5 people, holding 70kl, lifting 250t (can go orbital with 150t) and looking bad-ass doing it. It comes standard with Albatross pre-installed, has a modeled interior and a parts list that is accessible in the early game. Its also space capable. So if you want get the job done, and make the neighbor's wife jealous while doing it - pick up a Chieftain today. Visit our budding show room near Alioth Market 3 at ::pos{0,2,34.7992,86.1957,231.5103} Or browse our discord at https://discord.gg/wGzhV45KWz Fly Wicked today

BP: 250 Kħ

Spirit

Jarus_Phalanx

Ship

Cargo Lift: 0 t

Designed as a High Altitude Atmo only Cruiser. Medium wings allow for low sustenation speeds. Current build has uncommon military atmo's. Pocketable and steady flyer. Come check it out at Phalanx Showroom 9km west of District 6 Market next to The DOME!

BP: 150 Kħ
2

Essex Class Carrier & Mining Shuttle

Sinjin

Ship

No attributes :-(

Space Only: Perfect for 1-man PVP zone asteroid mining. Park the carrier out of radar range, take the shuttle in for mining and transport ore to the carrier. Pirates get your lander? Respawn back to the carrier and get ore to safety! These ships are intended to be cheap to replace, but powerful enough to get the job done. Carrier: 6 Basic Space Engine M, 2 Basic Container M, 12 Retro-rocket Brake M, Advanced Shield Generator XM, 2 Space fuel tank M, 5 Basic Vertical Boosters, Resurrection Node, Space radar S. Shuttle: 6 Basic Space Engine S, 3 Basic Container S, 11 retro-rocket brake S, 1 space fuel tank S, 4 basic vertical booster S. Carrier blueprint 2 million quanta. Shuttle 1 million quanta. Blueprints only at this time.

BP: 3 Mħ
114

Squire - XS Starter Hauler

TobiwanKenobi

Ship

Cargo Lift: 500 t

BP dispenser located on Haven at - ::pos{0,27,6.9482,-70.8985,249.7016} To view in person, visit VR: "TobiwanKenobi Showroom" The Squire is an inexpensive starter hauler and market runner. Capable of escaping 1g with 200t of cargo - even with zero piloting talents - it's suitable for a new player who wants to kick-start their progress. It also has surplus high altitude lift and braking power to make it easier to fly. With maxed technician and piloting talents the Squire can escape 1g with up to 500t and carry up to 700t in atmo. With an optional warp drive, plenty of fuel, and a cozy interior, the Squire has only one notable drawback: If you intend to use the Squire for mission running, keep in mind that the cargo is only 120kL. This means that you won't be able to carry the 125kL mission package. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Listed stats are with maxed talents. If you're spawning from BP without good technician and piloting talents, it will be weaker.

BP: 1 Mħ
8

SFC Ceto

Renard

Ship

Cargo Space: 2,304 kL

Full space X12 L container available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 5 Mħ
5

Caterpillar AWP v2

Shadow Templar

Ship

Atmo Thrust: 1.54 MN

** Discount of over 50% until the end of October! ** The Caterpillar AWP (Articulating Work Platform) is a fantastic piece of industrial equipment that can be used to place cores above the ground. It runs the Shadow Templar Horizon flight system, the most sophisticated flight software in DU. The blueprint uses no high tier components, so it's cheap to spawn. This is the standard version which uses less fuel, and is suited to moving around and working inside a factory. Currently located at: ::pos{0,2,28.4686,76.0296,99.4222} We now have a discord for Horizon support! Join for updates on new software releases, ship sales, and chat with other Horizon pilots out there: https://discord.gg/EQtmDVXcQH

Token: 7.5 Mħ
BP: 3 Mħ
5

MAGNUS [NO DRM]

DAMIRKON

Ship

Cargo Lift: 1,000 t

A unique and distinctive design combined with a good average payload. Elements of the ship are well arranged so that there is plenty of space inside, also inside there is a slot for a protective shield, which is easy to install or remove. All elements of the ship are hidden so that there is access for repairs. The hull consists of only 3 types of honeycomb. There are six M containers on the ship. Which provides a very compact appearance. The lifting power consists only of Vertical Boosters, which guarantees the lifting of very heavy cargo for safe transportation around the planet. With the piloting skills I can assure you that the ship can lift up to 1.5kt of cargo from a planet like Aliot

BP: 1.5 Mħ

Shuttle Craft 1

Bolomorte

Ship

Space Thrust: 3.35 MN

A small shuttle type craft to go from planet to planet with warp drive cheaply versus bringing a large ship out of atmosphere. Features scripting to show simple status of ship, and a script to keep level flight in atmosphere parallel to the planet.

BP: 100 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
1

Scyph MK3 (COMING SOON)

An0ubiS

Ship

No attributes :-(

Is it a wingless plane? Kidnapping aliens? NO - It's the Scyph! Flies like a charm, and gains all attraction. Coming soon: MK3 versions with different engine types, pre-defined colors ( + limited editions) and DRM-free chair to install HUDs of your own choice. BP sale only - token sale coming in near future. VR Alioth: Deeh Store Coords: ::pos{0,2,17.0489,111.2598,33.2151} Any questions? Contact me on Discord: an0ubis Enjoy!

BP: 1 Mħ

Intensio

Czarman

Ship

Cargo Lift: 1,000 t

Meet the Intensio. S core hauler with 384kl of storage, maneuver engines and warp drive. A nice way to move smaller amounts of cargo with easy. You can get between 800-1000t off of Alioth depending on talents. See it in VR at "Czar in Space Showroom" or in person here ::pos{0,0,-42260.9189,202331.3086,33450.3197}

BP: 2 Mħ
2

890 Jump

Taishiryu

Ship

Cargo Lift: 2,793 t

The 890 Jump is a luxurious yacht from the upcoming game "Star Citizen". It comes with plenty lifting capacity to act as a market runner, a decent Alioth hauler, a hybrid hauler or a personal prestige ship. How to buy: - Get the BP and/or the parts from dispensors on Alioth: ::pos{0,2,27.7649,109.7211,76.6542} - Visit through VR: The LaLiLuLeLo Ship Shop - Contact me on discord: taishiryu#6188

BP: 5 Mħ
8

Exequror

Smilin' Bazzy's Used Shipyard

Ship

Cargo Lift: 2,000 t

CreoDron's rugged logistics cruiser has remained a workhorse of Gallente Federation shipping lanes for centuries, offering an unique marriage of comfort and performance on a pretty dime.

BP: 5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
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