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Statics
Voxel Sets
Lua Scripts
1

[1L]Ten

Baxton Aeronautics

Ship

No attributes :-(

Hi this the [1L]Ten small hybrid hauler xs ! perfect for beginner Engine > full basique U can lift for at 1G 300t to 500t depend you can lift between 300 and 500 tons depending on your skills if u need his dispencer is here : ::pos{0,27,13.7018,23.2471,59.8493} and vr : "baxton aeronotics" dont forget, dont buy in VR :) !!! have fun !

BP: 750 Kħ
7

EVENT + EVENT Pod [Free Blueprint]

SquareBunny

Ship

Cargo Lift: 9,000 t

I decided to made all my blueprints free, because I'm not really interested in making credits in game. So here you go, guys. "EVENT" is a anti-gravity based cargo hauler. Your perfect choice for mission runs and to haul your personal cargo from one planet to another or on the same planet. It can lift around 3 kT without AGG at Alioth and as many as you can fit with AGG enabled. And "EVENT" have enough atmo-brakes to safely brake-land you in pretty much any scenario. It have a docking pad for XS ship so you can easily go down to the market and back. And you will receive free blueprint of small XS pod shuttle for this purpose which you can see on screenshots. You can get in in dispenser or just by message me in discord and I will deliver in to you if you on Alioth. Characteristics is with my skills applied. If you have lower skills message me in discord and I will buff your EVENT for free. I don't have a dispenser at the moment. Please message me in discord if you want to purchase. VR: SquareBunny [ EVENT ] Dispenser location at Haven ::pos{0,27,-84.8597,76.6146,375.0862} I can deliver blueprint to Alioth. Just message me at Discord. Discord: SquareBunny#3589

BP: 1 ħ
19

Sabre

SNS Sentinels

Ship

Space Thrust: 25.9 MN

Hoping to help many groups understand the current PVP meta, 2 model avalaible: Uncommon engines, advanced shield and weapons Advanced engines, rare shield and weapons Full fuel/ammo/core/scrap/pilot skills for rare model: Max thrust: 18.1g Brake force: 27.8g 35.7 Min autonomy 44 707 kmh 6 Rare precision cannon S 2 Ammo containers s 4 Advanced freight L space engine 2 Space Fueltank M 1 Rare Shield M 1 Container S 35m² frontal cross section (without DSAT) 171m² vertical cross section 143m² lateral cross section 116 m3 carbon Fiber Full buff 5/5 (elements/weapons) if you ask for a rebuff PVP handling are banned from BP by NQ so contact us for a rebuff after leaving your ship on our Visitor Pad on Moon4. Keep in mind that we rebuff for free and it can take some time (because of IRL stuff or PVP operations on other planets) Script Gunner seat notice: https://docs.google.com/document/d/1cSQkSSAF9uWJlkzI4InmXUa0Y7kxLNY8TGZog1WNqfE/edit?usp=sharing Script Pilot seat/Remote notice: https://docs.google.com/document/d/1Cf6czjL98jh5tKJIHg0iRNGys7txacB_O7_gIOdW290/edit?usp=sharing Script homemade pilot/gunner (for any problems contact Aranol#4393)

BP: 600 Kħ
9

Nemesis

Adrenix91

Ship

Space Thrust: 410 MN

Captains Customs/ adrenix91 Present to you the Nemesis Space only hauler with 30 XL Containers for all your hauling needs, custom made interior through out, including ! Captains quarters , officer quarters x2 and bunks for 12 crew, warp and radar room , med bays , crew lounge, 2x gunner rooms(if wanted) 2x small hangers and Air lock doors for all those RP needs Space engines are 24 L uncommon and 4 Advance XL Visit today at: Captains Customs - Ship Showroom ::pos{0,2,36.7574,108.2818,55.5905} on Alioth (paste into a chat, right click on it and set as destination)

BP: 10 Mħ
2

Badger Starter Dropship

Titan Aerospace

Ship

Cargo Lift: 500 t

DISCONTINUED: PLEASE SEE THE CURRENT BADGER FULL RELEASE This is the starter version of the Badger, all black aluminium honeycomb to help with printing. It can be spawned without things like windows and doors if you don't have them. Basic engines. Its been tested to take a DSAT from Haven with no problems. Anyone that buys this starter version can upgrade to the full version for 500k (1.5m full BP price) once I have them up and running. I upgraded this version for more thrust, lift and brakes to help in early game so those changes need to be retrofitted to the full version once i can print one. The stats listed are for the original badger.

BP: 500 Kħ
37

HWSS Tranquility Mk2

Aerogics S & T Co

Ship

Cargo Lift: 8,000 t

*** Honeycombs Info *** It is recommended to reduce usage of aluminium as it became heavier. Carbon fiber is the lightest, with wood & brick next. Here is a suggestion on what to change: black pattern plastic => matte black carbon fiber galvanized black aluminium => matte black brick gray aluminium pattern => glossy gray carbon fiber polished dark gray aluminium => glossy dark gray carbon fiber polished gray aluminium => this is the main honeycomb, swap for carbon fiber or bricks depending on your preference glossy red plastic => for the colored strips, the new lumi work good there *** The HWSS Tranquility is a very efficient M core hybrid ship, able to fill pretty much every roles: Hauling & Missions: can lift 7-9kt out of alioth (without AGG, depending on pilot skills), two hubs: one with 10 containers L, the other with 3 containers L (can be increased to 7) Can be equiped with (elements not included): - Deep Space Asteroid Tracker, with an easy access from pilot seat, or that spot can also be used as landing pad for a small speeder / warp shuttle - Anti Gravity Generator, with a dedicated spot in middle of ship - L Shield on front of ship, using the "enclosed front" - 3 scanners with several spots all over the ships Quick placement guides for those elements are included via info buttons Standard version is T2: - 20x T2 military atmo - 2x T2 military XL space - 2x T2 maneuver XL space Kit provided allows to change colors and ship front to either: - Open with landing pad (can fit any XS or a tiny S core) - Enclosed, to place L shield or 4 extra containers L, and landing pad on top An insane amount of time has been spent on the voxels! Complexity is about 90% on most chunks The very first version of this ship is as old as beta and has gone through several reworks. Mk1 became a fairly popular ship, and, Thanks to all owners feedback over time, this Mk2 is a real upgrade on several aspects: more efficient, modular and pretty! Like all Aerogics ships, comes with lifetime warranty (check profile page for details)

BP: 16 Mħ
3

Equus Mk2

Grimscale

Ship

Cargo Lift: 700 t

The Equus is a small core starter hauler. With one large container for storage, and large Atmo/Space tanks for range. It uses all basic engines, and small atmo and space radars It should be able to lift 700 tons to orbit

BP: 1 Mħ
2

RedDog Mission Runner

Bartas

Ship

Space Thrust: 3.84 MN

Perfect ship for quick, small deliveries, rescue missions, market shopping and running Aphelia missions (including your favourite Ailerons mission). It is fast and cheap to maintain. Both atmo and space radar included, 2 S and 1 XS containers on board, passenger seat, autopilot and info screens installed. You can look at it via VR: RedDog Ships but do not buy anything in VR OFC ;)

BP: 200 Kħ
8

Turtle OG

Hadron

Ship

Cargo Lift: 1,550 t

The Turtle is an S core Hauler designed for solo or duo mining expeditions on other planets and bringing your ore back to alioth. Since we never bring heavy loads out of alioth it is a bit low on space thrust , but fine on all sub1G planets. Exelent weight distribution and nice handling. Overpowered braking power for the not so exprienced player. Ship stats with advanced engines / lvl5 Boosts, rest at lvl 4: 1G (alioth to space): lvl5 pilot skills 1550t lvl4 pilot skills 1250t lvl3 pilot skills 1000t (no altitude eff./no warmup opt.) below not tested. It takes 1 week to get every pilot talkent to lvl3! 1G (Alioth surface only) lvl5 pilot skills 2500t lvl4 pilot skills 2250t Glide reentry works fine if you come from other planets with 2500t. We provide Put down(technican) buffs for every of our Blueprints free of charge. VR: Hadron HQ Alioth

Token: 20 Mħ
BP: 5 Mħ

Egg Nester 2000

The 16t Experience

Ship

Cargo Lift: 1,400 t

Shipping pure Sulfur is what you do for living? You want to do with up to 3 of your buddy´s but ain´t got no Ship that can do the trick? Best without ripping your earnings by using all that fuel because you only have Military´s on your waaaaaay to big of a Ship? Maybe you wanna stop by and grab yourself a Ship worth your effort. Grab yourself your OWN Egg Harvester 2000 and start saving while you earning! You need to get 4 packages down there? Take our "Lady Morbit"! Need to do 20? The "Void Titan" is the Ship you need! We got the tool for your needs! Find us in VR under "16t" or swing by!

BP: 4 Mħ
3

Orus MKII

Renard

Ship

Space Thrust: 4.41 MN

The Orus MKII, a lightweight carrier hybrid S. available here: :: pos{0,27, 8.3921,22.7110, -.0000} VR: FuelCola Boat Bar

BP: 500 Kħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ

Warp Shuttle

SirSteve

Ship

Cargo Space: 96 kL

VR "STRUE SHOP and Deco Library" ASK for Token Look also: STRUE SHOP and Deco Library has opened !!! With us you will find all deco elements displayed very clearly and these are of course also available for purchase. On the left at the entrance you will find temporary special offers. Your physical well-being is well taken care of (coffee, snacks and cold drinks) 🙂 . If you run out of fuel, you will find a gas station next to the shop (Nitron and X2). You can find us on our base on Alioth ::pos{0,2,2.9246,76.7881,23.7503} or via VR "STRUE SHOP and Deco Library". We look forward to your visit, STRUE Industries (STRUE = STeve and RUE) P.s.: the first floor will be gradually supplemented with products.

Token: 15 Mħ
BP: 3.5 Mħ

Mj _ Lightning

Mjrlun

Ship

Space Thrust: 1 MN

A Spaceplane capable of light cargo, usable for scenic, high piloting skill interplanetary transits. Very aerodynamic, fun to fly, wings made using the sum of natural numbers up to N ;D. Notes: -Not capable of braking in space, without using rocket fuel in retrograde -All stats listed are without talents. -Atmospheric statistics are listed for just atmospheric engines, while space statistics are purely with rockets.

BP: 3 Mħ
8

Deliverance

Titan Aerospace

Ship

Cargo Space: 13,824 kL

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.

BP: 20 Mħ
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