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Ships
Voxel Sets
Lua Scripts
1

Locura Rig X8 Pro

Credence

Static

No attributes :-(

The BEST most USED mining rigs in Dual Universe gets an update and a re-release. The Locura X8 Pro is our most ambitious rig yet! All the features of the X8 with a new look and larger landing pad. M Core design for extending the landing pad even more if needed. --- Locura Rigs--- Core On Ground ( No more voxels beneath the surface ) Easy Placement ( No need for terraforming to place bp ) Easy Removal ( No digging for voxels, so you can remove core ) Easy Calibrate ( Easy reach units for calibrations ) Easy Surface Mining ( Foundation off ground for easy calibration ore mining ) --- All Rig Features --- - Locura Modded Storage LUA Screen --- A Series Features --- - Mining And Refining --- L Series Features --- - Lightweight (Take More Rigs With You) - Cheap - Less Elements - Less Honeycomb ---X Series Features --- - Locura Modded Calibration LUA Screen - Landing Pad (Except X6) - Resurrection Node - VR Pod - Long Term Storage (Except X6) --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 250 Kħ
1

Portal Crane

Chewie_1

Static

No attributes :-(

Decorative Element drm free VR "Alioth Marina"

BP: 1 Mħ
3

Phalanx Station

Jarus_Phalanx

Static

No attributes :-(

An L-Core Space station with 5 landing pads a Small Hangar Bay and Dry Dock for all your Building Projects. The Lower Level is open for Storage and some industry.

BP: 2.5 Mħ
7

Landfall pads main - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads as used in beta (large static core) has small and xs core landing zones lined out. Located on alioth at new store. VR "ADMI build store" position ::pos{0,2,-24.6313,16.8071,150.4663} for landing zone at store. thanks for looking updating builds as i can questions ask emladra#8532

BP: 2 Mħ
1

Mining Outpost

Makashima Industries

Static

No attributes :-(

A complimentary addition to the stalwart Logistics Centre, the Mining Outpost enjoys the same style and feel, while giving you the space and comfort needed to enjoy every aspect of your environment. Located on just a Static Core S, this spacious Mining Outpost can be equipped with up to 6 Mining Units and 4 Large Containers. The Outpost also has a casual office floor with VR Pad and Screen to help you quickly see your MUs progress, your storage capacity, and your calibration needs. All in the comfort of an armchair! The construct has been designed with variable land heights in mind, allowing you to sink the foundations down by 2-3 meters, to ensure a sleek and smooth access to the building, and preventing half of it 'floating' away. Location & VR: Makashima Industries Shop ::pos{0,26,79.6509,-87.6931,99.0025}

BP: 5 Mħ
3

The Scrapyard

Dark Forges

Static

No attributes :-(

Welcome to the Dark Forges Scrapyard. VR: DARK FORGES HQ The idea of the Scrapyard is that new players can come and buy elemets that you had on your constructs that's totally destroyed and do not have the quanta to buy/make a new one. Or for the old experienced player that are building new stuff and need to test and experiment with maby a new heat shield etc, so instead of buying/making new stuff, you can save some of your hard earned quanta by paying us a visit. The DAFO think with this idea you bring more to the game, yes you can dismantle an element. But you never know what you will get out of it due to the random component you get. And so to sell the element or even a ship, you can get more out of it. Because face it, you will have more of use of an UNC.atmo L engine, even if you just can repair it 1-2 times more, than one UNC.reinforced frame in your pocket. And yes. We even sell ships at the Scrapyard. We sell them either repaird, with elements that do not have full repairtimes on them, or unrepaird so you can get it cheaper and need to repair it your self. We even buy elements that's broken, the repairtimes are what determines the price of the element/ship that we are looking at to buy. So if you are a scavanger come by and show us what you have. If you are a new or old player looking to save some quanta come on by and check whats in stock. For the best updated prices, head on over to DAFO discord, and check out the Scrapyard chanel. !REMEMBER! The items at the Scrapyard change all the time. So you will need to check out the discord, or visit to see whats in stock!!

Token: 1 ħ
BP: 1 ħ
11

AFS Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

NEW LOCATION FOR FULL RELEASE ::pos{0,2,35.9865,105.7206,-47.7959} FEW TILES AWAY FROM MARKET 6 50% off blueprint price at the moment on dispenser loaded industries presents This stylish futuristic showroom with viewing balcony, display your ships in style with this very bright display space, this is my 20th design in dual universe, you can view in VR search (loaded industries showroom) and head straight up the road and your find the showroom, pictures dont do it justice really best to see in person, you can remove the writing and add your own name to the building any questions please message me on discord loaded#2378

BP: 5 Mħ
42

IC Mining Rig

InfinityCorporation

Static

No attributes :-(

Small core mining rig with space for up to 10 L mining rigs, containers and refiners. Added hatches for easy access to the surface ore. Mostly all aluminum honeycomb for easy placement.

Token: 4 Mħ
BP: 1 Mħ
6

Landfall pads M - ADMI

Gray (GrayLeader)

Static

No attributes :-(

Landfall pads (large static core) medium and xs core marked landing zones on pads. VR ADMI build store or position ::pos{0,2,-24.6313,16.8071,150.4663} on alioth. questions emladra#8532.

BP: 2 Mħ

Czars Factory Modular

Czarman

Static

No attributes :-(

In the process of moving, blueprints are available to Kosmos Exchange. Space, it's got all that and the chips! L Core Space Factory shell. Lots of space to make your factory look pretty cool. Getting tired of stacking machines your machines on voxel landing pads? Well stop doing that and factory in style. Tons of hidden storage space. Easily see your machines, lay it out as you like. Center command platform with multiple levels and even decorative hangers (hydroponics look is my set up). Modular set up makes it easy to set up with additional modules including hangars, landing pads, storage modules, elevator modules and more. Come see it in VR at "Czar in Space Showroom" or directly "Czars Space Factory" Dispensers located here ::pos{0,0,-42090.7405,202368.7623,33445.6155} (Please note that VR and in person is an active factory and may have changes made that are not included in the blueprint, please ask if you have any questions)

BP: 15 Mħ
4

Sound View

Dark Forges

Static

No attributes :-(

A nice litle house for you to relax in, or have it as an office away from office. And when you just need to chill, why not cook a nice steak on the grill on the deck, looking out over the sea.

BP: 100 Kħ

M Landing Pad B Space Module

Aerogics S & T Co

Static

No attributes :-(

M core with landing area on top Identical to the other M landing pad module but without interiors (uses less honeycombs) 4 corridors to connect other modules / space elevator can be seen on VR: Aerogics Space Station *** Honeycombs *** Black Pattern Aluminium & Polished White Aluminium: metal exteriors Galvanized Black Iron & Glossy Light Gray Platic: interiors Galvanized Light Beige Steel: pipes Glossy Purple Plastic: replace with color of your choice when customizing 3.5k alu 700 plastic 200 iron 100 carbon fiber / steel

BP: 4 Mħ

PYRAMID STORAGE ROOM

The Pyramid Co.

Static

No attributes :-(

PYRAMID STORAGE ROOM: DONT WANT TO LINE UP 100 CONTAINERS? DONT WANT TO MESS WITH SCREEN LUA? THIS MIGHT BE THE THING FOR YOU! 100 L CONTAINERS PERFECTLY STACKED AND LINKED IN STACKS OF 10 TO HUBS WITH CONTAINER MONITOR LUA. ONLY 1MIL QUANTA ENJOY!

BP: 1 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

SWG Tatooine Trading Post v2.0

MrLightWell

Static

No attributes :-(

Back in beta I began piecing together a static L-core for my large Tatooine city project based on Star Wars Galaxies/Battlefront - Now you can enjoy it as well! Everything is an original version or elaboration based on the old school style. FEATURES: • Main trading hub building • 3 Custom workshops/houses • Speeder/podracer parking • Two XS-sized landing pads • Negotiator's Patio/Lounge • Junkyard • Defense Turret (Has 1 M, 2 S containers within) • Unique decorations: moisture vaporators, display carts full of commodities, (Entry sign reads 'Trading Post' in Aurebesh-font) • Space for additional buildings, alleys, yard decorations, the possibilities are endless! ***SWAPPABLE DYNAMIC PIECES: Blueprint includes most everything shown in the sample pictures but the central 'City Shuttleport', 'Bazaar', and 'Vehicle Garage' are optional sold-separate dynamic (or static) cores. This gives you even greater power over your city as you can change out the look/feel of different areas on the fly without having to copy/paste things. ***Screen images, Art, Logos -Hutt Clan Logo assets.prod.novaquark.com/54643/5f222890-c181-4cb6-8e41-921b6e3fa1a3.png -Flag of Tatooine (twin suns) assets.prod.novaquark.com/54643/897fa331-4dd1-4635-9f97-1803b38385c6.jpg *Blueprint will include extra 'fluff' details on the carts, dispensers, or additional polishes as they're added. I can't remove dispensers from main hub due to a bug NQ is trying to fix so for now what I have is what everyone else gets but you can choose to not spawn dispensers in now with the optional system.

BP: 4.5 Mħ
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