Dual Universe Creators

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Statics
Voxel Sets
Lua Scripts
2

Skimmer

Broken Skull Ship Shop

Ship

Space Thrust: 27.4 MN

All Tokens will be based on current market prices For Tokens Msg AtrusKage #8484 on Discord Functional and low element count make the Skimmer the perfect Market/warp ship 37 warp cell cost to Lacobus. Equipped with uncommon military and maneuver engines for space and atmo and 8 advanced optimized container s for cargo. Its a no frills simple lil warp courier that's easy on repairs and the wallet. Can also be made into a wipe ready form if desired with basic engines. Vr to Broken Skull Ship Shop

BP: 5 Mħ
2

Iny Tiny Warp Ship

Taishiryu

Ship

Cargo Lift: 1,580 t

An iny tiny warp ship that can take you to anywhere in the universe, along with a full cargo container. Perks: Small cross profile => High Speed with Atmosphere Vertical take-off => Also loaded in 1G Compact profile => Easy to park Vertical braking => Descent vertical into markets Ultra light (330T) => Cheap warp ship Not a brick => not a brick How to buy: - Get the BP and/or the parts from dispensors on Alioth: ::pos{0,2,27.7649,109.7211,76.6542} - Visit through VR: The LaLiLuLeLo Ship Shop - Contact me on discord: taishiryu#6188

BP: 300 Kħ

Bantha mk4

IFO Industries

Ship

Cargo Lift: 1.25 t

Christmas Sale for Bantha HAULER and Bantha DSAT! Bantha HAULER : 750,000 ħ Bantha DSAT : 950,000 ħ Bantha SPACE only DSAT : 900,000 ħ The popular Bantha series is back! More POWER, more BRAKES! If you need a reliable multi-tasking ship, then the Bantha Hauler was made for you. Cheap but powerful at the same time. The ship was designed to meet all civilian needs. - If you are interested in the transport of goods, this is not a problem for Bantha HAULER Even with the basic engines, it moves more than 1000 tons with ease. - If you are interested in asteroid mining, you can count on Bantha DSAT for this as well. You just need to put the Shield Generator on it and it is already suitable for safe mining of the deep space. Come to check these out in VR: (IFO Shop and Showroom) our showroom is ready for your presence! Where you also can buy your favorite Bantha! Technical Data: Propulsion: 10 Atmo Engine L 12 Vertical Booster L 8 Space Engine M 4 Space Engine L 1 Warp Drive Extra free slots for: 1 DSAT or XL container 1 Advanced Shield Generator S VR: IFO Shop and Showroom Dispensers : IFO Tower (near Madis Market 5) ::pos{0,1,80.6207,15.0709,612.5245}

BP: 750 Kħ
2

VTOL Amoebia

Hirnsausen

Ship

Max Speed: 831 km/h

This is a tiny VTOL, that makes the needed connection between your anti-grav ship and the surface, if you have items in your inventory. With its small size it can park on top of almost any ship, or finds a small niche inside a ship's hangar bay. Just fly maybe 1,000m or more above the target ship, and then slowly sink down while you position. It can manage Alioth with its 1G of gravity. Other specs: compactable, plenty illumination to see in the dark, excellent wing lift and gliding, lifting at low speed, separate fuel tanks for vertical and horizontal engines to save fuel when no VTOL is required, ability to move backwards to easy parking and navigation on densely occupied market platforms such as the evil Alioth Market 6, or inside small hangar bays.

BP: 250 Kħ

Aiin MK1 DSAT Hauler

PlayerMaybKnown

Ship

Space Thrust: 2.63 MN

Capable of 1000kmh in Alioth atmosphere with DSAT in cargo hold. Lots of atmo brake force will slow you down good for all of the bad re-entries you make. Stylish voxel design. Also includes a resurrection node in the cockpit. DM me for inquiry.

BP: 25 Kħ
7

2000 F1 v2.0 - PVR's Official Racer

Tony's Shop

Ship

No attributes :-(

The NEW version of Pure Velocity Racing's official racer! Take on the streets of Nitro City or any voxel-racetrack with maneuverability and style! - GTA-like driving [WASD] - Holding [CTRL] activates the rear braking lights - Locked axis/tilt/roll [only works over flat voxel] - Level 4 flying skills required for stability [drift] - Powered by [1] Rare Military atmospheric engine Want a test drive before making a purchase? Contact TonyLeStarK or BootyBanzai in-game or Discord. VR: Pure Velocity Nitro City ::pos{0,2,39.4624,63.7217,176.0173} Voxel artists: TonyLeStarK, B0neshredder Lua: YesmanDu974, Neocrypter [DRM protected]

BP: 1 Mħ

Piranha VAF6 (17 G Thrust / 16G brake)

Spaceboys

Ship

Space Thrust: 16.8 MN

salut ! voici la version full avancé de notre Piranha voir plus de detail sur la fiche du Piranha VB1 :)

Token: 14 Mħ
BP: 3 Mħ
1

Quark Mk2

DIA

Ship

Space Thrust: 0.54 MN

An icon in the image of an icon - reborn! Based on the instantly recognisable DIA Arc flagship, this warp shuttle is a perfect companion craft for your fleet. With a respectable warp cell cost of just 16 cells per 500SU, this ship will move you and those vital schematics across the system with little impact on your wallet, or the space-time continuum! All stats are given with no placement and day 1 pilot talents - stats will only improve with talent training.

BP: 1 Mħ
3

Equus Mk2

Grimscale

Ship

Cargo Lift: 700 t

The Equus is a small core starter hauler. With one large container for storage, and large Atmo/Space tanks for range. It uses all basic engines, and small atmo and space radars It should be able to lift 700 tons to orbit

BP: 1 Mħ
3

MBI Star Cruiser

MBI Star Cruiser

Ship

Cargo Lift: 500 t

Feast your eyes (and the ships') upon the stars with this medium core wall-e/eve inspired ship with the primary purpose of scavenging, salvaging and hauling among the stars and down below. You can VR to Santa Monica Pier to view all our crazy work, Please don't Buy in VR.

BP: 10 Mħ
9

UNE FRACHTER V.3

United Empire

Ship

Cargo Lift: 1,800 t

It is a freighter for transport missions. Not suitable for combat. In the ship, the ratio of weight and speed was kept so that you can fly the missions quickly. The blueprint is DRM-free. So you can make your own changes and also copy it. My name in the game is RealBigOS. You are welcome to write me. ::pos{0,27,-31.1252,16.7408,32.9492} VR: UNE_Base_Haven

BP: 250 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
1

GOI MOBSTER MOBILE

Golden Oak Industries

Ship

Space Thrust: 0.294 MN

XS CORE Novelty Transport Ship ∙ 1 M Basic Atmos Engine ∙ 2 SM Basic Space Engine ∙ 40.7k CCS ∙ 13.9 Tonnes ∙ 4.78g/2.15g A/S Thrust ∙ 15.5g/6.19g A/S Brake Force ∙ 1,285 km/h/49,819 km/h Max Speed ∙ 6.44g/5.18g L/H Lift ∙ VERY Agile Flyer in Atmosphere

BP: 125 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
3

Voltron

Blackbriar Mercenary Inc

Ship

No attributes :-(

Blueprint of The Empires 2nd Flag ship. Massive L core Battleship Only one ever made.

BP: 1 Mħ
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