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Daisy

Stingray10

Ship

No attributes :-(

Small Hauler 400t off Alioth. VR to "Stingrays Haulers" or come to ::pos{0,2,24.5641,69.9976,100.9678}

BP: 750 Kħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
26

Eclipsy II

Hadron

Ship

Cargo Lift: 200 t

-- 10M w/o Warpdrive 12M with -- -- Ship comes now with uncommon engines. -- The ECLIPSY II is a complete rework of all voxels with the VPT and adjustments to low/high altitude lift to counter the warpdrive weight change. Designed as an agile warpshuttle / personal transport. It is perfect to maintain your mining unit calibrations or trips to the market for buisiness. VR pod and 2 surrogate stations. Clean voxelwork and equipped with recolouring LUA script. Overpowered breaking and thrust. 54kl of storage with quick access in the front of the ship. 1200 km/h atmo speed without burning or damaging any elements. S Monitor in cockpit for touch interfaces like SAGA or Aviator. Ship will come boosted to all lvl5 skills and completly fueled. Recolour kit for all orange parts for free! (If you need support for recolouring feel free to ask) >>Info button with way more useful information inside the ship.<< Programming boards with changeable parameters for new screen HDR colours (1-2) and light HDR (1-5). You can test everything (recolour/infobutton) in VR: "Hadron HQ Alioth"

Token: 13 Mħ
BP: 2.5 Mħ
3

Artemis Explorer

Rustyduktape

Ship

Cargo Lift: 400 t

Artemis Explorer S Core Multi-Role Hybrid Have a few mining outposts on distant planets/moons that you need to get to and from quickly? Want to hop between the Arkship and Market 12 in a few minutes? Maybe you have a small batch of elements to bring somewhere to be sold. Possibly, you're a hardened explorer on the rim of the solar system scanning tiles for that precious ore, or on a search and rescue mission to recover a damaged ship. Whatever it is you choose to do (except hauling 12 special mission with your alts to Jago), the Artemis Explorer will do it efficiently and with great performance. Personally used for delivery missions, collecting ore from mining outposts and delivering goods to market, the ship was designed to be used for many different roles. Originally fitted with a DSAT, the current layout favors fuel capacity. My first ship build of release. Wanted to get something started and finished quickly and it kind of turned into a longer than expected project. Wanted to share it with the community at a reasonable price considering the time invested. Ship can be seen and BPs purchased at my base on Haven near Market 07 ::pos{0,27,51.6526,22.6413,-0.0001} ----A few notes to keep in mind: -All indicated performance stats are with 48t of fuel (about a 50% load) and 11.4t of cargo (extra fuel and scrap I always carry) onboard. -Tier 3+ Handling Skills currently applied to BP (All Tier 3 plus Tier 4 Atmospheric Element Handling & Tier 4 Container Proficiency) -The main cargo hold is currently configured with 8 S and 2 XS containers totaling 92kl. The secondary cargo hold is 10 XS containers totaling 14kl. There is also one unlinked XS container in the cockpit for whatever. Currently Tier 4 Container Handling skills applied. -Ship is designed for high endurance operations. For normal daily operations run the atmo and space fuel tanks at roughly 50% of their max cap to increase efficiency. -Minimizing frontal cross-section to maximize efficiency was kept in mind from the earliest design stages. -The center "box" can be reconfigured in many different ways to accommodate different mission requirements. Currently, this BP is configured with 4 M space tanks and 2 S containers in the "box." These can be replaced with a DSAT, Territory Scanner, an M container, or anything you'd like, there is a lot of space to use. -The multi-directional space engines are most effective when used with any of the various player made HUDs and autopilots. They make operations in zero-g and on moons a breeze. Also, low and fast orbits around planets are achieved quite comfortably. -Testing of the max cargo lift capacity has yet to be completed. As of now, 520t of cargo with a relatively high level pilot has been taken to orbit around Haven and landed safely. I suspect a low level pilot can take 350t to orbit and land safely, and a high level pilot will be able to lift 450t regularly without pushing the limits of the ship. -Pad on top for docked XS cores -The down facing M space engines help keep a more shallow trajectory upon entering an atmosphere. This helps to prevent stalling at high altitude and allows the ship to glide into atmo quite nicely. -Low sustentation speeds make glide-in landings easy, have yet to test the limits of a vertical brake landing. -Supersonic reentries are possible but not recommended. -Such lights, much switches!

BP: 400 Kħ
1

Reparation

Space Force One

Ship

Cargo Lift: 3,500 t

The Reparation is the third part of my VTOL series! It takes off then rotates with gyro to fly forward. It is a 20 Large Container hauler and has the engine power to back it up. It has 3-axis rotation in space and in atmosphere. It comes equipped with AGG and Warp. There is a lot of room in this ship for personalization. Please let me know if you have any questions in game or on discord! Come Check out my showroom in VR at "Space Force One Showroom" or in person on Sinnen at ::pos{0,7,-71.1802,12.5390,155.3475}

BP: 3 Mħ
2

SKY-POCKET-RST-RED

SKY-Industries

Ship

Atmo Thrust: 493 MN

XS POCKET SHIP with a Medium atmo tank POCKETABLE SHIP with huge range and excellent maneuverability VR: SKYEXPLORER SHIP SHOP Blueprint dispenser at ::pos{0,2,34.3635,107.2191,203.2601} All stats with Zero talents

BP: 200 Kħ
7

Zydoron Light

Dracks

Ship

Cargo Lift: 4,000 t

6 container ship for your day to day needs Built to fill that need for a 4kt cargo ship 3.5 with no skills on the safe side

BP: 15 Mħ
1

BiA F1 MKI

Brimor (BiA)

Ship

Cargo Lift: 0 t

Single seater atmospheric pocket ship for quick local journeys that is light and handles extremely well and which we think looks stylish.

BP: 50 Kħ
2

Raider MK9 Raptor

Seripis

Ship

Cargo Lift: 2,000 t

The Raider MK9 Raptor is a S core designed to do the work of a light M core. She can carry 3kt of cargo off alioth with decent pilot skills and 2kt with low skills. The Raider line of ships are designed to look alien in origin and with a clean almost organic body. The MK9 is designed to carry your friends and for scouting or light cargo. The ability to carry the cargo it can while maintaning the low warp cost of an S core when empty. A versitile ship for daily use. And with the S core size it allows you to park in crowded locations with easy. She is agile and handles like a dream. She comes with Ark hud installed. If you would like me to release DRM on the pilot seat or screens I will just give Seripis access that is needed and the VR name thats close to the ship once its built. Ill jump over as soon as I can to sort it for you. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6500,91.2477,72.4814} you can Also VR to "Seripis Castle" All stats are as boosted with lvl 5 skills. The blue prints were made in VR and do carry the Boost with them. Hit me up on discord to make a purchase! Seripis#0466

BP: 7.5 Mħ
49

Wyvern LX

TeeWRX82

Ship

Cargo Lift: 800 t

***Price Reduction through the Holidays*** VR: Anvilworks Showroom The Anvilworks "Wyvern" is a medium core luxury light hauler. If you want a ship to show off your wealth then look no further. This baby turns heads wherever you go. This is my personal daily driver. If you are looking for a ship that can haul multi kilotons of cargo then this is NOT the ship for you. This is not a workhorse. This is a piece of art. This ship was based on a 3D model which can be seen in the pics. This ship was built to scale as the model had human models built in. I had to highly modify the back end and add nacels in order to facilitate as much thrust as I could due to the unfortunate size of DU's engine models. I have tested this with 1KT of cargo leaving both entering and leaving Alioth with Level 4 talents. It is doable but it is not fun. I would say that this ship's happy place is around 800 tons. The top "hood" took many hours to nail down moving point by point to get the slope and lines just right. I would have loved to add more detail however I was limited by chunk complexity in most areas. Features: - Fuel Efficient - Bar has been built in in the main hall - Privacy glass (button in the cockpit) (spawns blue you will need the skin unlocked in order to change) - Sun shades on both sides of the lounge windows - Numerous extra screens and programming boards to run your favorite scripts. - Room for improvements (upgraded Engines, more weapons etc.) 4 x Large Advanced Military Atmospheric Engines 4 x Large Advanced Military Space Engines 2 x Medium Advanced Precision Railguns (additional mounting locations for additional weapons) 1 x Large Space Fuel tank 1 x Large Atmospheric Fuel tank 1 x Medium Shield 1 x Medium Space Radar 1 x Small Space Radar 1 x Warp Drive *upgrades I would do in the future to make it sing* -change the large military space engines to maneuvers. -upgrade vertical boosters to advanced military -change from 6 basic medium container to 4 medium advanced optimized containers -upgrade from basic medium radar If you would like to change materials/colors the honeycomb listed below can be used as reference for the main pieces. Exterior: Primary (Upper Hull)- Glossy white Plastic Secondary (Lower Hull) - Polished Gray Steel Rear wing and engine cover - Glossy Aluminum Vents - Matte Dark gray carbon fiber Lumi - White Interior: Main wood flooring - Stained Brown pattern wood 1 Secondary wood - Matte dark grey wood lumi - Luminescent icy blue glass Primary walls - Glossy White carbon fiber Secondary walls - Stained beige pattern plastic (cold) Tertiary walls - Glossy gray plastic My personal loadout has the following: 3 x Medium Advanced Precision Railguns attached to Gunner Seat Medium 3 x Medium Advanced Precision Cannons attached to Gunner Seat Medium 3 x Small Advanced Precision Cannons attached to Gunner Seat Small *Required crew to run the above setup is 3.* *note* When adding additional weapons you can modify the ship to allow the pilot to have weapons as well. There is a remote button in the cockpit. Replace the hover seat controller with a Gunner Seat and use the remote button to fly the ship. The numbers in the Attribute section are based off of mostly Level 4 technician talents

BP: 5 Mħ
14

Freyr Class AES 01 (a.k.a. Ente 04)

Saedow

Ship

Cargo Lift: 4,000 t

Chewie_1 - 02/11/2023 3:47 PM "Ich weiss jetzt wie ich den Fluch der 04 breche... ich mach mit der 05 weiter ^^" So the Ente 04 was doomed to never be finished. Saedow was not willing to accept the fact Chewie had abandoned this cursed Ente 4 project, so he went to see Chewie while he was working on the Ente 05 [which eventually became the Ente 06 and finally the Ente 07]. Saedow asked Chewie "would you mind if I revive it without your help? put an AESIR twist to the ship?" and Chewie replied "here is a drm free blueprint, do whatever you want with it". That was on the 3rd of April. Today, the 23rd of May, the ship is finally finished after 50 days of work and love. AESIR named it the Freyr Class. The Flying Dutchman would also have been an appropriate name... Come and see, all you Noveans; this ship that should not be! *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,-0.9574,165.7031,7.4461} Or visit in VR with the name: AESIR showroom *************************************************************************************** Special thanks to T1mb0h and Krienas for all the support they gave me finishing this difficult project. And of course special thanks to Chewie, who let me inherit his "verfluchte" project. ******************************************************************************************* TIP! also visit the AESIR Yardsale on Alioth. Location: ::pos{0,2,-1.1581,166.0308,-0.0001} We have M cores there sometimes, just for you to pick up (you buy the token). Or visit it in VR with the name: AESIR Yardsale *******************************************************************************************

BP: 7.5 Mħ
27

The Eclipse

Captains Customs - Ship Sales

Ship

Cargo Lift: 25,000 t

The Eclipse Large Core Hauler - 7680KL Cargo Capacity 25+ KT Cargo off Alioth with 45.5 G's of atmo brake power (so that you can land that heavy load easily) Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 50 Mħ
1

Kawasaki Jet-Ski

Tony's Shop

Ship

No attributes :-(

Highly maneuverable and very fast Jet-Ski to hit DU waters! Features 2 angled boosters on the front for faster acceleration while turning. Works only on water. Want one? Want to visit the display model? VR: RMS Titanic Location #1 (RMS Titanic) ::pos{0,2,40.5224,57.7193,0.9341} Location #2 (Wicked Wonderland) ::pos{0,2,45.6817,74.9654,4.3554}

BP: 420 Kħ
25

Zephyr

D4nkKn1ght

Ship

No attributes :-(

The culmination of my "practice" throughout beta. This ship packs more into it's tight frame than should be possible, with a level of detail that pictures don't do justice, come put your face right up against it. I detailed every inch of this ship, using every trick I've learned along the way and some new ones you may not have seen yet. Fully detailed and luxurious interior with Med Bay, Sleeping Quarters, Bar, RP Cockpit. Comes with AR Damage Report, (located by Holo Display), a fridge you can open and close (compliments of LeeFall) -Safe Atmo Speed = 1175km/h -Lift = Starts at 1kt and increase with skills and engine upgrades (2x Large Containers) -Engines = 4x Large Atmos (Starts with basics) + 1 XL Space + 2x M Rockets It falls into the category of a true "Multi-Role" ship. 2x L Containers can carry plenty of mission packages, ore, goods, ammo and can be upgraded later to improve performance. Pack in an XL Space engine, 2x Medium Rocket Booster + Tanks as well as a Warp Drive. 'Hardpoints' for up to 8 weapons with 2 Seats and matching ammo boxes give you a wide range of PvP possibilities with space for an M Shield Generator. All squeezed into an S-Core VR = D4nkWorks Showroom and DSAT BPs = ::pos{0,2,35.5556,104.9310,1.2304} Located a few tiles east of Market 6 on Alioth Tokens = Contact Dank#9076 in Discord (Uncommon and Advanced versions available upon request). Tokens will be numbered sequentially on a first come first served basis, contact to reserve yours ASAP. See the Review by Kaneeso = https://www.youtube.com/watch?v=1iAW1nEC778

Token: 40 Mħ
BP: 10 Mħ
38

Fenrir

SNS Sentinels

Ship

Space Thrust: 37.4 MN

Build by Akcroma#9718 BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" Designed for tracking asteroids. 36 000 KM/h 1 Uncommon Military Space Engine XL 2 Container L Warp drive slot Shield slot DSAT CCS Capacity 2.29 M Free rebuff (dm Cobqlt#8533)

BP: 5 Mħ
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