Dual Universe Creators

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Ships
Statics
Voxel Sets
4

Shield Control

Ravenis

Script

No attributes :-(

This script offers all shield functions on any size screen or screens. It uses touch buttons and is well tested. If you are interested, join my scripting discord at https://discord.gg/ttajxhZYXY

Individual: 10 Mħ
Resale: 25 Mħ
3

Diven's System Map

DivenDerp

Script

No attributes :-(

YouTube Demo: https://youtu.be/SsrcFBkUe-g An interactive map of the solar system. Display distance, Ore, Gravity, updating ships position, warp pipes, safe zone, trajectory, and a warp animation. More locations can be added to the map by request. For a working demonstration on a static core visit "Divens Lua Bazzar" at your nearest surrogate station Contact Me in game [Player Name: DivenDerp] or via Discord [Diven Desu#5809]

20

Shield Screens

Fox Racing

Script

No attributes :-(

MANY THANKS TO RyanPryde FOR UPDATING THE SCRIPTS TO WORK IN 1.4!! (new link under "To install" below) v1.2 - Fixed support for Athena shield rarity, variable shield pools and more precise resistance setting. v1.1 - Added customization via lua parameters - change the look to match your setup. See a video of the interface in action (descriptions are in the subtitles/CC of the video): https://youtu.be/_1-vTFibuoo This is a direct replication of the shield unit's control interface, placed on screens so it can be used from seats, at engineering stations etc. Future Proof (uses the new screen RenderScript technology). Each screen manages it's own energy pool, allowing for multiuser or as pool presets. To install: https://github.com/RyanPryde/DU-ShieldScreens Feedback and requests are welcome.

1

inDusign Pro v1.0

Jeronimo

Script

No attributes :-(

Screen advanced live drawing software Create anything based on DU renderscript using only touch screen No coding skills required dispenser at: ::pos{0,2,-21.5670,122.5013,169.7366}

Individual: 10 Mħ
3

DeadGunner Suite

Deadrank

Script

No attributes :-(

Free fully featured PvP/PvE combat HUD that is open source and free to the public. Can be found here: https://github.com/Deadrank/DeadRank-DU

Individual: 1 ħ
Resale: 1 ħ
8

Waypointer

Fox Syndicate Scripts

Script

No attributes :-(

Essentially, this script provides an AR overlay to your world to view waypoints you have set with Archaegeo's script, in addition to the planets around you. Like all AR scripts made with the AR projection library, there are specific conditions under which this script functions correctly. If you are on a planet, assuming you aren't in a cockpit in another ship, the script should function flawlessly. It will only work in a seat on the construct the programming board was deployed in, and only if you correctly calibrate said seat, assuming you have "freelook" enabled. What freelook enables is a way to track where your camera is looking purely based on your mouse movement. Of course, this comes with one major downside: it won't work in the third person. Nor will it work if you don't calibrate your pitch and heading. Calibration takes place in the form of looking either up or down, pushing your mouse past the limit you can look and then looking either left or right. The accuracy is around 1 degree when looking straight on if the calibration was done properly. (Inaccuracy is purely a result of the mouse capture not being absolutely perfect) In space, as long as you are on the ship the programming board was activated on, it should function for both in a seat, walking around and jetpacking. Note that for walking around, you need to calibrate your pitch. There are a couple more settings to change around if you want to. However, that is about all you need to know. To use the script, copy the JSON file contents found in the link below and select something like "paste Lua script" using a programming board. Connect the programming board to the core, and activate! If you have some saved waypoints using Archaegeo's script, connect the databank to it, and it should load his script's waypoints as well. Link: https://github.com/EasternGamer/AR-Library/blob/experimental/NewWaypointer.json Disclaimer: I coded this, however, Archaegeo provided the idea, hence when starting the script he is credited and used to host the script.

Individual: 1 ħ
Resale: 1 ħ
13

Player Logger

Davemane42

Script

No attributes :-(

for the script go to https://github.com/Davemane42/DU-Scripts#player-logger-script Log player activity to a Databank(s) and render to a screen v3.2 tested with 1300 entries with 8 databanks will import older data when upgrading (save the data using the 'dump' command just in case) Elements needed: 1x Programming board 1x Manual Switch 1x Screen 1x Detection zone 1 to 8 Databank(s) Instalation: 1. Copy the content of the link below and paste on a programming board lua config https://raw.githubusercontent.com/Davemane42/DU-Scripts/master/PlayerLogger/PlayerLogger.json 2. Connect Detection zone -> Manual Switch -> Programming Board For multiple detection zone: add an "OR operator" (only 1 needed) in between Detection zones and the Manual Switch 3. Programming Board -> Manual Switch (both way) 4. Then do the same for the databank(s) and screen . 5. Finnaly, hit ctrl+L while looking at the board add your username in line 7 of unit.start() rename the location to your liking Activate the board manualy and type "help" in the lua chat for the command list 'clear' [clear the databank(s)] 'dump' [dump the table as JSON in the screen HTML so you can copy it] 'exit' [exit debug mode] 'help' display a list of commands 'remove (indices)' [remove an entry from one of the table] 'update' [Update the screen code]

10

JSE++ Space Elevator script

Jeronimo

Script

No attributes :-(

JSE++ Space Elevator script Best adaptive space elevator script since 2019 JSE++ runs a compact version of the operating system Default++, allowing you to control with ease your construct every single parameters from anywhere on your construct, with its unique system of on player screen widgets. Default++ is an on player screen widget system, where you can interact with your mouse the widgets and buttons, drag and resize widgets at will. JSE++ is as of today uncontested the fastest, the safest, most accurate and easiest to use and configure elevator script for "your" elevator design. It will fit for any type of cargo and will give you enough parameters for you to play with to achieve ultimate performances. - Professional version: 5 to 6Mh * check on the uploaded pictures for features (lite version doesnt exist anymore) If you are a skilled designer and interested into participating into the space elevators Atlas project and resell your version of the Atlas with JSE++ script on it, contact me directly for more about the terms. Always available on discord for more info

Individual: 5 Mħ
10

LUA Touchscreen Examples

Hadron

Script

No attributes :-(

Give your favorite ships a touch of class with our DRM free touch screens (as seen on the Eclipse). Backgrounds are PNG since LUA drawings have no graphical editor. I am no LUA expert but the original code was provided by NQ-Deckard who (in my opinion) is! (DU-Forums) Simple LUA editing knowledge is required. Tinker with the values and you will quickly understand what is going on. It should be noted that "--" uncomments a line. Thanks to Suppe and his instructions in the screen code. Simple to deploy as you can omit the forcefields (the only T3 elements in the blueprint). All code is updated for LUA revamp. 09.2022 Have fun and LUA-fy your ships! VR: Hadron HQ Alioth

Resale: 500 Kħ
1

Locura DU Factory Info

Credence

Script

No attributes :-(

A HUD Less factory monitoring script! A single board script for diplaying all your factory information. This script is helpful for those that dont like using HUDs and can be used on 1 to 9 screens depending on factory size. https://www.nexusmods.com/dualuniverse/mods/7/

Individual: 1 ħ
Resale: 1 ħ
2

Ship Sale Dispenser screen

Bartas

Script

No attributes :-(

Simple screen to add to your dispenser. Lists all basic ship stats and creator info. it is meant for screen size M. grab it here: https://github.com/BartasRS/Dispenser-screen---ship-sale If you like my work tips are welcomed but not required. Enjoy!

Individual: 1 ħ
Resale: 1 Mħ
4

Factory Monitor Expanded

Bartas

Script

No attributes :-(

An expanded version of my Factory Monitoring Screen for people with crazy big factories. Basic version resulted in text overlaps and eventually script crash due to 50k characters limit per screen. This version displays Metalworks, Electronics and Glass industry on screen 1, 3D Printers, Chemical Industry, Refinersm Honeycomb and Smelters on screen 2 and, finally, Assemblers on screen 3. I figured out it should be a proper setup for most big factories tho I know some of you are crazy :P Simply connect core and 3 (or 9) screens (in any order) to Programing Board and run the script. I humbly suggest setting refresh rate (In Lua settings) to 5 to avoid possible laggy situations with a lot of industry running. Script comes with industry locator. Type help in Lua Tab to see available commands. grab it here: https://github.com/BartasRS/Factory-Monitoring-Expanded As always, tips are appreciated but not required. Enjoy

Individual: 1 ħ
Resale: 10 Mħ
15

IndyHUD for AR Industry

CodeInfused

Script

No attributes :-(

The IndyHUD is a forever free augmented reality display for industry, and includes translations for FR/DE. It's incredibly simple to use, requiring only a link to the Core unit. The AR display will show you a quick view of every machine's current state with a color indicator, including all containers. You can hover your mouse on one for a detail view, showing what the machine's name is, what it is producing, the tier, and status amounts for batch/maintain/infinite. You can also choose to show full container names at all times. Check out the github instructions here: https://tinyurl.com/indyhud

Resale: 1 ħ
2

DU Ore Manager

ShadowMage

Script

No attributes :-(

This project leverages the recently released screen LUA APIs to provide an interface with the programming board. With this system, you can set up a public drop off point for ore with requirements for each available ore, and set the system to show all tiers, or single tier at a time. https://github.com/jdelgado-dtlabs/DU-Ore-Manager

2

Diven's Hub Hub

DivenDerp

Script

No attributes :-(

Allows you a screen interface to view the contents of a container. Comes as both a screen and board script.

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