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Voxel Sets
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4

2023 Blade v8 SA

Singularity

Ship

Max Speed: 1,200 km/h

The Blade is Singularity's line of luxury speeder craft. Constructed entirely from low-aspect, low mass expanded voxels combined with precision element placement. Engineered to provide a highly performant craft, both fast and maneuverable. The body is hand contoured into a sleek, curvy build both aggressive and graceful using highly secret Italian design methods developed by renowned designer Giorgetto Giugiaro. The SA edition contains both Space and Atmospheric engines. Suitable for interplanetary journeys. Available as TOKEN ONLY with custom colors/materials upon request. DEAD SEXY FAST AND SPEEDY PERFECT STARTER SPEEDER CRAFT SPACE CAPABLE

Token: 800 Kħ
4

AX / LX Hammer Crest

Arch Tech

Ship

Cargo Lift: 5,000 t

Arch Tech's new medium core Safe-Zone Hauler. Designed to the luxury standard that you would expect from all Arch Tech ships, capable of lifting 5KT out of Alioth's atmosphere to get your cargo anywhere in the safe zone. Interior features comfortable room for 4, with room for passengers to entertain. The rear cargo bay features (2) M sized sliding doors to allow support for a AWP of your choice and room for a second pocket ship (depending on scale). Living quarters for all 4 crew members rests on the second floor, while the 3rd floors hosts the bridge; which includes spaces for the sky-lit bar, lounging areas and cockpit area for the crew. Tokens are available upon request. Please contact Slanks on discord or in-game for any inquiries or questions. The Hammer Crest is available in a Advanced Version (AX) and a Rare Version (LX). Blueprints are available on Haven at the location below: ::pos{0,27,-25.6974,-67.2559,93.1825} VR: "Arch Tech Plaza" Please do not buy BPs in VR.

BP: 50 Mħ
96

Rebellion by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 500 t

=== Rebellion === "When an affordable ship actually performs better then most expensive ships out there, it might be a Rebellion... " The Rebellion is a ship created by Hagbard and Chewie_1. It was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1 using the 2d voxelplaner gifted to the community by jaylebreak. It has includes a warp drive, uncommon Atmo engines and a Shield S. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other usefull features Oct. 20th 22: The DU Player Kukacha created a parts list to help player have an easy overview on which parts to get: https://docs.google.com/spreadsheets/d/1SC6omX1ykK6Aef5Pq0dxvJCkHTPk-JDOBHxrO-BM-_c/edit#gid=0 Update Rebellion 2b ( Oct 14th 22) ==> Updated for DU Release version. No overlapping elements, fully equipped BP, so that you can decide when placing which elements to actually include. You can place it without Warp,Shield,Canopies,Lights,encampment chairs, screens,Lua Board, Database,landing gears to save time and quanta if you prefer. For now we cannot offer this BP for free anymore, so we tried to make it affordable and are offering a "release discount" of only 1.5m Quanta for a limited time. Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orienation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it upgradeable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" - The rebellion has space reserved for a shield generator s == Waypoint Mgmt System ( since 1f) == The Rebellion 1f has >180 built in waypoints included in the LUA. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organised in groups. Skrip to the next group using Alt & CursorLeft to go one group forward or Shift additionally for backwards. == Using custom your own Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } function poilist.loadLocations() p = {{}} p[1] = {"Hagbard","Showroom", "::pos{0,2,37.9534,63.5323,7.9565}"} p[#p+1] = {"Other","Chewie Base", "::pos{0,2,9.4456,45.4257,108.8897}"} p[#p+1] = {"Other","Yobbous Base(must see)", "::pos{0,2,39.3317,21.6829,87.5876}"} p[#p+1] = {"Other","Hedronic Library Teoma", "::pos{0,8,1.5059,133.7962,99.1187}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is "group","Name","POSstring" The display name in the UI will be Group-Name BP's will be made available again soon(TM)

Token: 10 Mħ
BP: 1.5 Mħ
1

Donaris Space AGG

Coahorta

Ship

Cargo Space: 5,760 kL

LordRapineurX and me are proud to present you the DONARIS Our first ship take Many weeks to create All Stat are for a LVL 0 PILOT Ship is FULL LVL 5 Handling This Version Only space Withh AGG With 4 XL engines Manoeuver can take near 15kt of fret without problem and 4 basic engine to move on atmo with AGG With its set of brake you will travel safe We add a bunch of Atmo brake so you can enter on atmo and if the AGG brake or if you forgot to activate it, you can land Safely This Ship is avalaible in 3 versions Hybride cargo and AGG Hybride with AGG for CARGO Space AGG you can visit US and find BP on Locura Shipyard or you can simply visit US in VR "Donaris"

BP: 10 Mħ
6

AtmoCorp SCARAP M

Atmosph3rik

Ship

Cargo Lift: 4,000 t

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The SCARAB M Core Hauler with Warp Drive, AGG, M Shields and an Advanced Expanded Gravity-Inverted Container XXL *ship stats measured with T5 handling talents, advanced engines, and 4000t of cargo Capacity ----- 622 kl Atmo Thrust - 1.12 G Atmo brakes - 7.01 G Space Thrust - 2.52 G Space Brakes - 5.33 G V Boosters -----1.16 G Wing Lift ------ 1.38 G Max Speed ---- 20,000 BLUEPRINT - 10,000,000 SHOWROOM - 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on Discord with any questions.

BP: 10 Mħ
16

ETA LH 500 MK2

Elite Transport Associates Ship Works

Ship

Cargo Lift: 500 t

Built for the space trucker. This ship focuses on fuel economic as well as its first person piloting. The ETA LH 500 is a great ship for new players. This is a cheep market runner or light Hulling missions or tending your mine, you can fill the one large container with any ore up to 500T and still make it out to space with no pilot skills. This ship can grow with you and can be upgraded with warp and engines easily. Ship comes with Equip with: 2 Basic Atmo Engine L 4 Basic Space Engine M 2 Basic Space Engine L 2 Basic Space Engine S For Easy space station docking 500t off Alioth Albatross HUD. All ETA Ships come with LvL 5 put down skills for fuel tanks, engines, and containers. BP ARE Unbuffed - DM For Buffs

Token: 4 Mħ
BP: 1 Mħ
4

Boar VarHC Mk I

LUF Industries

Ship

Cargo Lift: 500 t

The "Boar VarHC Mk I" is a hybrid S Core Hauler for interplanetary flights. This version does not have any Vertical Booster. The Interior is kept simple, the containers and fuel tanks are all accessible at one place. It can lift ~500t off of Alioth, for unskilled pilots and with Basic Elements. With high skills and Elements it can lift off more than 1.8 kt. The ship contains: 2x Basic Container L 3x Basic Atmospheric Engines L 2x Space Engines L Atmo and Space Radar Surrogation Pod Resurrection Node You can look at the ship in the Surrogate VR "LUF Showroom".

BP: 2 Mħ
2

Phoenix

Dead Reckoning Shipworks

Ship

Cargo Lift: 1,500 t

Newest Build from Dead Reckoning Shipworks. The Phoenix. Med core light hauler. Has been tested to haul 1.5 kt off Alioth Come see it in VR at Dead Reckoning Ship sales.

BP: 10 Mħ
2

Roid Raider (Pack Fighter)

Creator (Rock Raiders)

Ship

Space Thrust: 2.48 MN

[PRICING] - 1 bp's = 250,000h (250Kh total) - 10 bp's = 200,000h (per copy) - (2Mh total) - 100 bp's = 100,000h (per copy) - (10Mh total) The "Roid Raider" is an affordable XS core combat ship for pack hunting. [FEATURES] - (2) XS Cannons - Holds 1,000 rounds of ammo - Advanced Shield Generator S - Shield venting button - Safe Zone (direction) button - sets your waypoint towards safe zone for quick retreat after looting your enemies. - Tier 1 (nanopack craftable honeycomb) - VR for visiting your DSAT to visit other asteroids which have been broadcast publicly. - Mounting zone for adding stolen enemy containers for additional storage during looting. - Small cross sections for increased survivability against larger weapons/ships. (Tokens will not be made available) [DESCRIPTION] What Roid'ers lack in sophistication, they make up for in efficiency, and ability to bounce back from their losses with hunting packs of low cost ships regularly patrolling the asteroids within the Helios system.

BP: 100 Kħ
17

Destiny III

Dream Designs by Ristlin

Ship

Cargo Lift: 3,500 t

Chart the galaxy in your very own Destiny III, one of the lightest and best performing 10 L container M-sized ships on the market. Base version includes basic engines, warp drive, and shield generator. - Alum/Carbon Fiber hybrid hull - Exceptional balance - Radar - Room for DSAT and a scanner - XS core landing pad Need even more power? Ask for advanced engines for your token build or check out the Destiny III-E https://du-creators.org/makers/Dream%20Designs%20by%20Ristlin/ship/Destiny%20III-E VR: Dream Designs Shipyard Current version: C7 Update Log: 1/15/2023 - C7 is a complete redesign of the hull and power train. The core purpose of the ship remains the same, with a focus on lightweight elements and carbon fiber where possible.

Token: 25 Mħ
BP: 6 Mħ
29

HC BIGFOOT

Aerogics S & T Co

Ship

Cargo Lift: 5,000 t

We are proud to (re)introduce the BIGFOOT S-Core Heavy Cargo. This is a sleek and very capable hauler and was designed with easy flying and lots of cargo in mind. BIGFOOT will carry up several kilotons off 1G planets within its 8 containers L, all with a smile and look good doing it. With a fully detailed interior you can relax after a hard days mining. For solo players or small groups this is an ideal hauler. For optimization purpose, elements have been selected based on maxed talents. This means ship will get better as your piloting talents go up, and reach full potential at higher levels. Your piloting talents will determine max cargo capacity. Hard limit tested with T2 engines for 1g is around 5kt net cargo (and much more on lower g environments), but be warned this has been achieved only with close to every possible maxed talent. So depending on your pilot talents and handling talents applied on ship, the following should be much easier and safer: T1 engines: 1-2kt T2 engines: 3-4kt All elements are visible and can be accessed from outside or engineering room for repair and/or linking (no obstructed atmo brakes!). With Mk2 comes a reworked interior, lighter honeycombs, spot for a DSAT / small landing pad, and spots for 3 scanners. Can be viewed in VR : Aerogics Bigfoot Mk2 Like all our ships / blueprints, comes with lifetime warranty. See details on Aerogics profile

BP: 6 Mħ
2

ZXR Spyder mk I

De Overheid

Ship

Cargo Lift: 2,000 t

It may not look pretty, but it get's your stuff done, and with grace you won't expect from this brute. It can haul up and over 2 kilotons of your stuff up to space from Alioth with a bit of a seasoned pilot, all in a neatly packed optimised XL container. It uses 8 large atmos engines to do that, I personally love the advanced maneuver versions but you could get more done with different if you prefer. It has enough brakes to safely land with your stuff but some caution is advised because it is not meant to bob up and down on it's boosters with 600 KL of hematite weighing down in it's belly. For your convenience it is equipped with a warp core, a resurrection node and a VR pod for when you feel a bit bored. Sweet bumper sticker. No toilet. Careful when flying empty, at full thrust it will incinerate itself into a crisp right after the engines warm up (2 seconds). To prevent accidental deaths and warranty returns, the ship comes equipped with Arch Hud and set to a max atmos speed of 1200 km/s. It's large fuel tanks can take you on a complete tour of Alioth and it's solar system without refueling. A separate container system can hold your warp cells, scraps for accidental scratches and a couple of litres of fuel. On top of all of that it comes with some handy conveniences like 60.000 lumen landing lights to see what you are doing on the surface when landed, if has two laser guidance beams that only come on during flight to save batteries and has all round navigation lights so no space-nub will accidentally rear-end you. Can be turned off for... I don't know. but you can. When you don't have time to bother with looks, get a Spyder. - Can be retrofitted with any combination of engines/boosters/hovers - Can be tweaked and tuned by our master crafter - Can be supplied as token, please discuss - Dispenser will be set up ASAP, patch notes permitting. - Contact me in game or on discord for now. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 950 Kħ

S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ

Mule

ADCOne

Ship

Cargo Lift: 300 t

Mule: Is the first (xs) ship I built myself, which was basically an oblong box with engines and wings. I kept adding items to the structure until I could fit no more on due to space constraints. The ship does fly mostly like I intended it to but it can be easy to overloaded with cargo even when moving ore. This ship was essentially my test ship and allowed me to roughly gauge how many engines etc. you need to atmosphere and space flight for a particular weight of craft and cargo. I have not flown it other than to take the screen shots and I can confirm it is fast ship in atmosphere but other than that I am sure it would need some tweaks and a real stress test to add more stats than I have provided already, given some of the game changes that have happened in the months since I stopped using this ship. Needless to say this ship was used my myself for quite some time until I managed to acquire the parts to start a first version of my ship Elemental.

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