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Statics
Voxel Sets
Lua Scripts
13

Atlas XS Max by Hadron

Hadron

Ship

Cargo Lift: 500 t

--Tokens Available with uncommon Mil Atmo L and Uncommon Maneuver Space L -- --Tested with Lvl 3 pilot talents 400tons to space 1.5kt to surface -- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Flightscript will come in an LITE and PRO version with different feature sets. Comparsion list can be viewed at our base. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/2) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G with (Advanced Atmospheric Engines) and lvl5 Pilot talents: 750t going up to space 1500t going down to surface Cargo @1G with (Uncommon Atmospheric Engines) and lvl4 Pilot talents: 450t going up to space 1500t going down to surface Fuel consumption: Cargo 750t 125km atmo and space ~5% Full roundtrip 16% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call me on discord for an personal tour: RyanPryde#8917 Visit us in VR: Hadron HQ Alioth

Token: 20 Mħ
2

The 420 Prospect

Vondugon

Ship

Cargo Space: 333.6 kL

The 420 Prospect is a Light multi hauler. It is for hauling loads that's a long trip that is on the same planet or bring ore and other things back from the moon's

BP: 420 Kħ
4

XVX PHANTOM and Wraith Scout Combo

Seripis

Ship

Cargo Lift: 5,000 t

The Phantom is an M Core Hauler designed to be versatile. It comes with a Large Shield, Warp and plenty of cargo. 6 Large containers and 14 small containers. The primary container hub holds exactly 1200KL for 3 save zone missions. The secondary is for warp cells and scraps. The blueprint and tokenized versions both come with the Wraith Scout XS core ship. This ship is designed to fit into the main ship securely and function as a utilitarian ship for scouting out planets for un claimed structures. VR to XVX PHANTOM to check her out. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 10 Mħ
2

Kurgan's speedboat

Hagbard

Ship

No attributes :-(

This is a Speedboat created by The Kurgan from IC. I added all my boat tech to it to make it "feel" like like a real boat.

BP: 3 Mħ

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

2

Mui Mui

Dragons Forge

Ship

Cargo Lift: 1,000 t

The 'Mui Mui', a distinctive and capable classic from the off. Designed as a support warp hauler for the new Mining Units, the Mui Mui can service your MU fields with little effort and low fuel & warp cell costs. With both Adv Military & Manoeuvre Atmos engines, you have the best balance of power and fuel efficiency and the Adv Manoeuvre Space engines ensure you are up to speed quickly, without draining your tanks. All brakes obstruction compliant and no element clipping! All stats given with no boosts or pilot talents - capabilities will only get better when you apply your talents. Also now available is a FREE reskin kit - customise your Mui Mui to you tastes with precision Interior, Exterior and Lumi Glass layers.

BP: 2.5 Mħ
6

A-Team Van (GMC Vandura)

Sethioz

Ship

Max Speed: 1,800 km/h

Does it even need introduction? It has advanced military engines on it and it can do 1800km/h in atmo without even starting to burn, which is quite impressive! There are 4 extra seats so you can carry friends around in style. If you take space engines and space fuel tank off, then you can turn it into a pocket rocket!

BP: 300 Kħ
15

DBI Uruloki

Dumboiz United

Ship

Cargo Lift: 5,250 t

The Uruloki's sleek and slender design is anything but small. Complex angles bring the main body from a width of two exquisitely displayed XL engines, to just barely wider than a single large adjustor. The unique brake design is an experimental engineering that hopes to outlast any future airbrake complications, but more than that, it offers a unique aesthetic to the nacelles. Each nacelle is equipped with 3 Basic Large Containers with room for 1 more, offering a total cargo capacity of 8 Large Containers when maxed out. In the spirit of showing off elements and evolving this draconic mission hauler, the 12 Large atmospheric engines and 2 XL Space engines are easily swapped to fit your needs: Military, Manuever, Freight -- whatever the job, the Uruloki is ready to adapt! Elevators allow your engineers to move around the ship quickly. Hatches let the engineers in to each nacelle when the elevators break down. Ladders and platforms and informative voxel designs guide the crew around the ship by utilizing the high contrast black and luminescent design. Ship Info screens provide the pilot details about the ship. An AR damage report HUD helps you find your broken parts. Floor-space is available under the fuel tanks for more cargo boxes. A small shield sits primed and ready to earn its keep. A warp drive sits nestled in the back by the engines, providing expeditious movement to the next mission pick up location. Dumboiz United spent time working on this ship, and we're sure you're going to love having it in your fleet! The stats listed are for t4/5 piloting skills. If you're interested to know the stats with lower skills, contact isyron#4015 (Isyron in game), and he'll get on his 0-talent alt. @ 5.25kT of cargo (2 special mission packages and some excess cargo): > Sustentation Speed: 357km/h > LAL: 1.02G > HAL: 1.49G > Atmo Thrust: .68G > Atmo Brake: 5.25G > Space Thrust: 1.19G > Space Brake: 1.89G

Token: 24 Mħ
BP: 4 Mħ
1

GOI BOGDAN

Golden Oak Industries

Ship

Space Thrust: 3.53 MN

The Bogdan is an extra small courier shuttle. Ultralight weight with tremendous lift capabilities for its size! Just the right ship for those runs to the moon or down to the planet from a larger ship! Carbon fiber hull and seats 3. Can reach speeds in space up to 47,068km/h. An excellent little grocery getter or for quick trips to the market as well.

BP: 350 Kħ
1

TSs1(Tri Space scanner)

Dark Forges

Ship

No attributes :-(

A new addition to the fleet of Dark Forges. Say hello to the TSs1(Tri Space scanner 1). The TSs1 is design to be a light and fast space scanner ship, for scanning operations in non atmosphere planets and moons.

BP: 500 Kħ
6

Inquisitor MK1-R

Vega Hex Industries

Ship

Space Thrust: 25.9 MN

The Inquisitor MK1-R is Paragon's first PVP ship! It is a stylish and affordable S core part of the Confessor series. The ship comes equipped with 2 remote controllers. You can choose which one to activate depending on your situation: - One has ArchHUD installed when you want to autopilot to your destination - The other comes with Deadrank PVP script for when you get into combat and the PvP zone. You can also swap the M shield for an S and add 2 M container if you want to use the ship as a roid runner. GENERAL INFORMATION - Space ship only - S core - 4 Advanced precision railgun S - 1 advanced space phased-array radar - 1 space radar - 4 advanced freight engine L - 1 Advanced Shield Generator M - 1 M space fuel tank STATS (with level 5 talents) - Thrust: 18.7G - Brake force: 19.8G - Max speed: 44 888 km/h - Delta V: 705 650 km/h CROSS SECTION - Vertical: 304 m2 - Frontal: 65.1 m2 - Lateral: 164 m2 If you need a boost for the ship when you deploy it, contact me and we can set up a time so I can come boost it. Come visit us in VR at Paragon Hex Showroom (Ship is in display at the 2nd level of the complex) or in person near market 6 at ::pos{0,2,35.3441,107.0564,-13.1840} DM if you have any questions on discord: vork

BP: 1 Mħ
4

Boar VarHC Mk I

LUF Industries

Ship

Cargo Lift: 500 t

The "Boar VarHC Mk I" is a hybrid S Core Hauler for interplanetary flights. This version does not have any Vertical Booster. The Interior is kept simple, the containers and fuel tanks are all accessible at one place. It can lift ~500t off of Alioth, for unskilled pilots and with Basic Elements. With high skills and Elements it can lift off more than 1.8 kt. The ship contains: 2x Basic Container L 3x Basic Atmospheric Engines L 2x Space Engines L Atmo and Space Radar Surrogation Pod Resurrection Node You can look at the ship in the Surrogate VR "LUF Showroom".

BP: 2 Mħ
3

Miranda - Coming Soon

Southern Cross High Guard

Ship

No attributes :-(

COMING SOON - Adjacent Madis Market 5- ::pos{0,1,81.6997,3.8269,0.0004} Taking Token orders - Prices depending on Tier of Engines and addons. Enquire today! Inspired by..... well if you dont know, this probably isn't for you. Available for internally viewing once the boss applies public boarding pass.

BP: 30 Mħ
5

Dot Hermes v1

Dot Hack

Ship

Cargo Lift: 8,000 t

Dot Interplanetary presents the original Dot Hermes v1 that was produced, two years ago and is finally released to the public. Ship is equipped with 58 large atmo engines and 6 XL space engines. Because we are releasing the Dot Hermes v2 the same time, we are only charging for the cost to create the BP. Pick up your Dot Hermes today!

BP: 25 Kħ
22

Rebellion Evo II adv. by Chewie and Hagbard

Hagbard

Ship

Cargo Lift: 1,000 t

The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. contact Hagbard#8837 on discord for a token. The dispensers are in the Alioth Marina at this location: ::pos{0,2,38.3028,62.7694,34.7477} Tokens will be made available asap. The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth. - Atmo/Space/Warp capable - 300-1000 tons of cargo depending on pilot and placement talents - fast, light and designed to be as efficient and easy to fly as possible - Features Hagbard's flight control script with brake assistant Alt hold and tons of other useful features Important Note: The Lua on this ship was designed for Input Scheme Keyboard and any Mouse controlled input scheme is NOT supported! ==== Some features for the included HUD ==== - Full Autolevel in space and Atmo -- In Space choose to autloevel based on nearest planet gravity or choose your own "reference" by pressing a key combination and keep the current leveling -- when entering the pilot seat in space, the current orientation will automatically be used for autoleveling - Altitude Hold/Orbit Hold seamless transition from alt Hold to orbit Hold just by changing target Altitude -- Fully Automatic re-entry from space to atmo - Adaptive engine thrust. By default fly with ultra fuel efficient Maneuver engine and hovers. When needed (or manually activated), additional military engine and vertical boosters will be activated automatically - Collision avoidance -- when in AltHold and ground is detected, target Alt will be adjusted automatically -- when falling towards ground and descend speed is too high in the last 100m, brakes and vertical boosters will be used automatically to slow down descend speed - Can be "flown" underwater. - Speed Limiter saves you from heat damage automatically - can be flown by using A/D,W/S and throttle controls only. The ship will control the roll axis (Q/E keys) automatically to avoid sideways drift and allow smooth cornering - Non obtrusive HUD avoids visual on-screen clutter -- optionally press Shift Alt 4 to display all HUD Widgets when needed - Vertical Boosters present but will not consume any space fuel in low load situations, Boosters will be activated automatically when high descend speeds are detected near ground - Display of brake distance to make your space travel easier The rebellion was build to make it up-gradable. - The 4 main engines can be exchanged with higher tier variants easily. Just make sure that those engines which should be "off" by default get an engine tag "2nd" == Waypoint Mgmt System == The Rebellion 1f has >120 built in waypoints included in the Lua. Press Alt & Cursor Up/Down to access the Waypoint selection The wapoints are organized in groups. Skip to the next group using Alt & Cursor-Left to go one group forward or Shift additionally for backwards. == Using custom Waypoints == you can create a small Lua file on your PC to define your own wapyoints in the HUD. The file has to be placed in <Dual Universe Install Dir>\game\data\lua\ Filename has to be poilist.lua Here is the a sample file content: -=-=-=-= cut here =-=-=-=- local poilist = { version = "Poilist 1" } MaxRotatingWaypoints=3 function poilist.loadLocations() p = {{}} p[1] = {"DCA","Marina Hagbard He", "::pos{0,2,38.3979,62.9920,62.5495}"} p[#p+1] = {"DCA","Alioth Market 6", "::pos{0,2,36.0044,101.3503,220.0897}"} p[#p+1] = {"DCA","Haven tile near M20", "::pos{0,27,-24.1271,63.9619,64.4522}"} return p end return poilist -=-=-=-= cut here =-=-=-=- Use that as a template to create your own POI list. Fell free to add more POIs as needed. The parameter Order is: "group","Name","POSstring" The display name in the UI will be "Group"-"Name"

Token: 17.25 Mħ
BP: 6 Mħ
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