Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
3

The Scrapyard

Dark Forges

Static

No attributes :-(

Welcome to the Dark Forges Scrapyard. VR: DARK FORGES HQ The idea of the Scrapyard is that new players can come and buy elemets that you had on your constructs that's totally destroyed and do not have the quanta to buy/make a new one. Or for the old experienced player that are building new stuff and need to test and experiment with maby a new heat shield etc, so instead of buying/making new stuff, you can save some of your hard earned quanta by paying us a visit. The DAFO think with this idea you bring more to the game, yes you can dismantle an element. But you never know what you will get out of it due to the random component you get. And so to sell the element or even a ship, you can get more out of it. Because face it, you will have more of use of an UNC.atmo L engine, even if you just can repair it 1-2 times more, than one UNC.reinforced frame in your pocket. And yes. We even sell ships at the Scrapyard. We sell them either repaird, with elements that do not have full repairtimes on them, or unrepaird so you can get it cheaper and need to repair it your self. We even buy elements that's broken, the repairtimes are what determines the price of the element/ship that we are looking at to buy. So if you are a scavanger come by and show us what you have. If you are a new or old player looking to save some quanta come on by and check whats in stock. For the best updated prices, head on over to DAFO discord, and check out the Scrapyard chanel. !REMEMBER! The items at the Scrapyard change all the time. So you will need to check out the discord, or visit to see whats in stock!!

Token: 1 ħ
BP: 1 ħ
1

PYRAMID GLASS PANEL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID GLASS PANEL FACTORY: Produces nearly 1000 Large panels a day 2000M 3000S Just like all our factories everything is simple to use and container hubbed for easy expansion. Ore in/Waste out/Product out Easily adjust to make more or less of each type READ OUR BIO FOR MORE INFO

BP: 1 Mħ

Locura Magic Storage Cube

Credence

Static

No attributes :-(

Available in two different styles! Need 7680kl of storage in a box a lil larger than a XS core? This is the box for you! 10 XXL containers in the space that would normally be only 4 containers. Perfect for docking to ships, or base set ups. Perfect for any place, where you need to save space. Purchase 1 BP for 5m, or 3 BPs for 10m. --- Discord --- https://discord.gg/KcafbTSwMp --- Buy Locations --- Alioth M6 Location @ (::pos{0,2,38.8365,100.5709,256.7325}) Haven Location @ (::pos{0,27,10.3966,-117.6575,142.6387}) --- VR Locations -- VR Locations: Locura DIS10 Mobile Store VR Locations: Locura Alpha Base

BP: 5 Mħ
1

Light Wall

YesmanDu974

Static

No attributes :-(

A wall made of 3006 animated lights on a dynamic core to welcome visitors :) You can see it here : ::pos{0,2,-23.9491,-10.5283,119.8070} (Yentico base in front of Alioth Market 13) To visit in VR, search "Light Wall" Peace - YesmanDu974

BP: 1.5 Mħ

Under Snowy

ADCOne

Static

No attributes :-(

My first Sanctuary Structure and probably the only structure, which I have actually used that I will share here. This is because I like to make underground structures and they just look like boxes from the outside. I designed it with a landing pad, public hatch to allow people into what I imagined would be a store when I build it and a private elevator to allow me quick access to the interior, that is locked away from the public. Inside I have a few decorations, separate shower and toilet and one bedroom. Also have below that, what is now a store room but did start out as a factory room. Technically the images are showing the top of a Large static core but I liked the roof so much I recreated it (transferred it) to the large core when I swapped out the XS core (and S core I was using as a factory under, Under Snowy). So basically the reason I am sharing this is the landing pad on top and windows peaking out over the ground surface. Note Snowy is what I called my sanctuary tile because it has some snow in some places. I picked the tile because I wanted to see what the map was showing. It turned out the map was accurately depicting the snowy areas.

2

where magic happens elements factory

Bigjerk

Static

No attributes :-(

makes all the basic elements and XL uncommon space engines ,vr MAGIC ELEMENTS FACTORY . location: ::pos{0,2,40.7473,91.6040,93.7875}

BP: 10 Mħ
5

Basic Container Factory Ground and Space Version

VO Industries - theOmega28

Static

No attributes :-(

VR "VO Factory Sales" We are also located at the Alioth Exchange in the Red Isle This makes all size Basic Containers. Everything is labeled with a maintain setting for really easy to setup from bp. I highly recommend letting factory run for 24 hours before starting the assembly lines for containers. 24 hour production rate with no talents that is if you set all machines to run. (The assembly lines that produce the containers do not have a maintain number set on them because i feel its up to the customer to set them as they desire) EXL - 3.75 XL - 7.5 L - 15 M - 30 S - 60 XS - 240 We have several other factories to choose from and some are in space versions. We also have LUA Scripts and Mining Rigs by Credence! VR: VO Factory Sales Located on Alioth ::pos{0,2,26.8385,76.5585,0.9775} Discord: theOmega28.36#1869 Credence#4249 We also have a Discord as we provide details on our factories and notify everyone as new ones are built and ready to sale along with additional information and available to answer any questions

BP: 10 Mħ

Mining and landing platform combo

De Overheid

Static

No attributes :-(

Tired of hanging your ship in between the mining units every few days you visit your gold mine? Why not land in style on this luxury M-core landing pad? The top is flat for easy landing but below the real magic happens. On a lower deck, connected with two smaller cores your mining units will be waiting for you. Easily accessible with two ramps from the flight deck or by teleporter from the ground below. Be in absolute control as you calibrate up to 15 mining units without moving a single step, and before you leave have three Large containers at your fingertips to gather you hard earned ores. If you feel like getting your hands dirty you can use the access hatch to drop down to the bonus ores awaiting pickup. A quick elevator up will take you directly to the the flight deck, onwards to the next stop. If you are really in a hurry, all containers and Mining Units are also in reach from one area on the flight deck. The long and stable legs will make placing these cores a breeze, even on hilly ground. Instructions: Place M-core with the middle edge of the mining platform in the exact middle of three tiles. Then place the Left hand S-core, finally the Right hand S-core. If you mix up the order, it will give a nasty one voxel gap. No returns. VR - Overheid's Shoppe - SVEA Location - ::pos{0,2,49.6888,160.3544,52.2589}

BP: 2 Mħ
10

Market Replica

Necormax

Static

No attributes :-(

Last few months I have been working on this Market Replica. It worked out pretty well. Just check it out in VR. (Market Replica East and Market Replica West) Note: No market machines included. ;-) Place your dispensers there or do what you like. Beneath the base there is a ton of space to make a factory or anything you like. Currently available @ Drack shipshow. Later available @ Kosmos showroom.

BP: 25 Mħ
24

The Circle

Calpone

Static

No attributes :-(

BP dispenser located on Alioth at ---> ::pos{0,2,24.6416,120.5044,3.8850} That building is in an L Core. I don't like the huge factory blocks at all, so I took an L Core and gave myself free rein in the dimensions and design of the building. From my point of view, the entire core does not always have to be used. It is important to me that buildings fit in well with their surroundings, be it in the city or in the country. The building is an empty shell! Setting up the factory or your office in the building is entirely up to you. Below the asphalt there is enough space for you to build your own cellar with containers and industry. you can find the core in the center below the floor if you have any questions or suggestions for improvement, please let me know! VR: "Calpone Showroom" dispenser ---> ::pos{0,2,24.6416,120.5044,3.8850}

BP: 5 Mħ
1

ETA Ore Silo

Elite Transport Associates Ship Works

Static

No attributes :-(

This L Core Silo is great for extra storage space with room for 10 Expanded XXL containers. Place this in the middle of your flower and start filling. Room for parcels containers and more. You can replace concert with brick for almost same effect Location: ::pos{0,2,15.0650,96.8392,0.0000}

BP: 5 Mħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
18

Loadeds Redlined Showroom

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

welcome to the redlined showroom, this showroom is on a large static core you can visit in VR search loaded industries showroom, it has 2 very large showroom floor space 1st and 2nd floor to display your ships etc or can even use for just about anything you like,

BP: 7.5 Mħ
3

Pagoda

Dead Horse

Static

No attributes :-(

Moved to Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} VR to "Pagoda".

BP: 1 Mħ
3

Land and Luxury pads

Gray (GrayLeader)

Static

No attributes :-(

Luxury pads that where originally built in beta and now redone with better skills. Large core uses mostly plastics and some wood there is a little bit of gold but not enough to break a bank! P.S. there is a little copper in the bp i havnt located yet swap this out for the gold is like 0.69m3 of it. Will be working on roads for this pad in the future thanks for looking!!! Located at ::pos{0,2,-24.6984,16.9672,135.7213} on alioth. Can vr temporary location of surrogate at ADMI store temp.

BP: 2 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear