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S12 Spincat

Seawing

Ship

Cargo Lift: 200 t

Seawing Hypersonics is proud to release the S12 Spincat to the starter ship market! Built to maximize performance out of a 500k build budget, These small scouts can be quickly assembled for new org mates, new players, or longtime vets looking for a nimble market runner. But just because the S12 is a starter doesn't mean it's slow or lacking in power and endurance! Basic engines push the Spincat to 1500km/h(after placement buffs and talents), and the ship has been built with easy-engine-swap voxel mounts making replacement with higher tier engines doable in under a minute! A Medium space fuel tank provides nearly 600,000km/h of delta V, easily taking this ship on several asteroid or interplanetary trips before refueling becomes necessary! It is fitted with full 3D maneuvering thrusters for operating from space platforms or low/zero G environs. The Spincat is also ready for external cargo loads! Due to using an S core, the Spincat can easily piggyback additional cargo, or xs core ships <500 tons. Armed with a single xs cannon, S12 Scouts can also serve as training platforms for new pilots to learn the fundamentals of gunnery. If that wasn't enough, the S12 features a robust heat protection system, allowing the ship to cruise around Alioth at 4000-8000km/h in upper atmosphere, and withstand reentries at 6000+km/h with minimal or no damage, making it far and away one of the speediest starters on the market.

BP: 100 Kħ
1

Nomad

Blackbriar Mercenary Inc

Ship

No attributes :-(

EX- Empire Massive Armored Hauler 12x 10L container Hubs Full RP Command Deck Price Representative of extreme build cost and lack of available photos Only one ever made.

BP: 1 Mħ

Wraith MK7 HL

Seripis

Ship

Space Thrust: 19.2 MN

The Wraith MK7 is an S core multi purpose ship designed to be a daily runner. It comes with 4 Rare Mil Atmo L Engines and 4 Advanced Man Space Ls. It also comes with 4 small rockets and tanks for the those or crap moments. It is designed to carry the small cat lifts by Horizon in the top hanger and does have a reciever built in to operate the top hanger doors for the lift to land inside. All Blueprints and Tokenized Ships located on Alioth at Castle D4rkMoon ::pos{0,2,67.6707,91.2553,57.6432} All stats are as boosted with lvl 3 skills. If you boost them higher it will be better. Hit me up on discord to make a purchase! Seripis#0466

BP: 2.5 Mħ
6

PDP Pocket Drone Platform

Hadron

Ship

Dry Weight: 1 t

you need something tiny that fits in your ship ? you want to reach your agg ship ? running between mining tiles bores you ? well what about an compactable mini drone ! it will VTOL only and steer by leaning in flight direction. the plattform can hover up to 2500 meters and thanks to rare freight engines sustain for over two hours. give this little helper a try and feel like ironman :-) give us a visit in VR : Hadron HQ Alioth

Token: 500 Kħ
2

Horsefly Pocket Rocket

Garegon

Ship

Max Speed: 2,340 km/h

- Pocket Rocket - 2340 km/h on 10.7% atmosphere (3360 M on Alioth) without burn - No "Altitude efficiency"-Talents required - The speed is capped at 1999 km/h so that you can do shenanigens and no elements near the ground get broken (with a little experience you can increase the speed "/G AtmoSpeedLimit 2344") - 3 Advanced Military Atmospheric Engine S - Frontal cross section 1.19 m² - Radar S BP dispenser located on Alioth at - ::pos{0,2,20.3521,99.5788,18.0258} Surrogate Pod: "BorK Factory (Garegon)"

BP: 300 Kħ
1

Thopter

The Bad Batch

Ship

Max Speed: 500 km/h

Super nimble, good looking ship for Atmospheric flight. Fly in style of the Dune universe when you do your business around the planet. It's made of very cheap parts based on an Dynamic Core XS

BP: 30 Kħ
7

V1 Reliant

Gray (GrayLeader)

Ship

Cargo Lift: 450 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol. Update 2.0 also i trade for ore on bps so if you dont want to use your quanta i trade for ore. UPDATE ALL SHIP SALES FOR ADMI ARE NOW AT ::pos{0,1,-53.2259,-47.4236,827.1160} ON MADIS. REMODELED FOR UPDATE>The V1 Reliant is a new xs core ship designed to feel more like an actual ship and it very nice on the inside too! Comes with plenty of storage and great response time and lift also. Has buttons! also if you purchase the ship you may contact me to get the light schema used in the build. Using a more realistic feel it has flood lights, landing lights, 2 seperate entry points one main and one aux. features a small rocket and tank for that added kick. We advice getting skills for the print or put down as it flies very nicely with them its a little pricey but take a chance and you'll see why it uses polished white chromium for it was really pretty! also theres a place for more breaks if you like having a lot of breaks shoot me a message and i can add if you provide parts to make it pretty

BP: 4.5 Mħ
6

The Whirlpool

Sethioz

Ship

Cargo Lift: 10,000 t

Alien vessel that looks like "The Whirlpool" collectible or is it the other way around? Did someone make a collectible item after this amazing alien vessel? It's capable of anti-gravity hovering and has hidden elements, apart from AGG and top elevator that is sticking out a bit, so that you can go back inside! It's almost as long as L core allows, bit shorter, maybe 95% of L core lenght. 20x L atmo engines (8x freight, 12x maneuver) 3x XL space engines (2x maneuver, 1x freight) 20x L containers (room for many more!) most of interior is empty, so you can put whatever you like in there. you can hide entire dsat in the middle part, without it sticking out. aim it towards the engines, so bottom of dsat is against engines. however wings and engines will be problematic if you want to keep them hidden. Tested with 8kt and it had no problems lifting it, however low altitude lift was barely enough, so if you want to lift more than 8kt off the ground, then you need to add some hovers or replace some hovers with vboosters as they give more lift. it's not meant to pickup cargo from ground tho, that's why it has AGG for. If you want it to carry even more, then you can add downwards engines, there's plenty of room for that. you should be able to put at least 30 L-size downwards engines on it.

BP: 5 Mħ
1

Cricket

Captains Customs - Ship Sales

Ship

Cargo Space: 9 kL

Don't look at the UEF store, this is the best starter ship available. Most of the ship can be built in the nano-crafter Container hub and databank will need to be purchased and are also availabe on your starter outpost Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast.

BP: 100 Kħ

Podracer

cticer

Ship

Atmo Thrust: 4.85 MN

A very fast podracer I built during beta and have revised slightly since the reset. This is an atmosphere-only ship though you may wish to add a space brake for those pesky accidental takeoffs. This should be considered a novelty ship that is not intended to haul. There is no storage built into the ship itself. With appropriate talents, and basic tier flight elements, you can easily reach 1500 kmh in atmosphere. Without talents, you can still likely reach 1500 kmh, but the ship will likely start to burn up.

BP: 600 Kħ
3

lift 10.000 tons Alioth without the AGG

Spaceboys

Ship

Cargo Lift: 10,000 t

large cargo civil fabriqué par Manwé (Valinor) de Penrose peut transporter 10.000 tonnes sous 1G sans le generateur de gravité. 10 container XXL expanded VR: Spaceboys beach club n'achetez pas en VR

BP: 3 Mħ
6

Atlas L Pro by Hadron

Hadron

Ship

Cargo Lift: 10,000 t

Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning our DRM free L Space core dock including optional Gates. Integration of the cradle in other space station BP´s. Cargo @1G (Alioth/Haven/Sanctuary) with (Uncommon Atmospheric Engines) and lvl5 Pilot talents: 10000t going up to space 15000t going down to surface Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 140 Mħ
BP: 20 Mħ
1

GOI HARAKA

Golden Oak Industries

Ship

Atmo Thrust: 0.324 MN

Need for speed? The Haraka will travel in atmosphere at speeds exceeding 1,800 km/h (speed will vary with player skills.) *** Caution: Don't TURN at max speed - you WILL explode. It is strongly recommended you slow down before making any sharp turns. Seats Two People and is Very Fun to Fly! Need to go to a market on the other side of Alioth and get there and back fast? This is your grocery getter!

BP: 950 Kħ

Silver Bee

ADCOne

Ship

Cargo Lift: 35 t

Silver Bee is the ship I made to run around in PVP space (its the ship I can loose) its not really finished as it needs some balancing however, we are at the end of Beta and I'll probably make an xs ship variant instead of finishing this ship off. Despite not being finished it is quite a fast ship able to exceed 40,000Kmph in space, in the atmosphere it can reach speeds of up to 1050 Kmph without burning up in the atmosphere (Angle dependant). This is also the second revision of the ship as it started out looking more like a normal plane before I decided to make it look more like a Bee, though my voxel skills are not really up to the task.

7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ
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