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Statics
Voxel Sets
Lua Scripts
5

DMC DeLorean (Back 2 The Future)

Sethioz

Ship

Max Speed: 1,500 km/h

I don't think this needs any introduction, it's DeLorean time machine from Back to the Future movie! it's XS core pocket rocket. I have 2 different versions, one is original and purely for art, while V3 is performance build, it has more wings and 2x S engines instead of 6x xs. pilot + passenger seat 450-800km/h at sea level (depending on talents) V3 has very good handling and agility, while original art version doesn't fly well. Also you can't pocket the original version, because it has 6x engines. You will get both versions with one purchase.

BP: 300 Kħ
37

OLD Dystrophy

SNS Sentinels

Ship

Space Thrust: 373 MN

Build by Cobqlt#8533 30+ BP send for free, hoping to have helped a lot of groups understand the current PVP meta, we reset to the normal price today. (10/15/21) The last update of our Big-nano, the most versatile and optimized of the current nanos. We used it in all our Legion fight, 6 on the field during the last fleet fight vs LDS. https://www.youtube.com/watch?v=Zm68ZEd_vzM 2 model avalaible: sologunner or double gunner (perfect for GeforceNow) It has a big autonomy but it can be modified according to the tastes of each one to adapt as well as possible to your needs. (You can tier up weapons, engines, put less fuel tank but for less autonomy/weight and more G...) 0 stacked elements. Full fuel/ammo/warpcells/core/scrap/pilot skills: Max thrust: 14g Brake force: 15g 5 or 10 Advanced Laser L 5 or 10 Ammo containers 2 radar L 8 Uncommon Military XL Space engine 8 Space Fueltank Shield L DSAT (in option) Warpdrive 4 Container L Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP) 445m² frontal cross section (without DSAT) 1398m² vertical cross section 747m² lateral cross section 10 031m3 Plastic 1.25m3 Luminescent Glass Updated with plastic voxel for hit 15,8M CCS to allow a venting in certain duels or fights. Stats in video: https://www.youtube.com/watch?v=K56aCFTAr-c

3

Bantam Standard

Midacre

Ship

Max Speed: 1,243 km/h

Blueprints now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Contact Midacre#3312 on Discord for a token purchase. Get your choice of colors and Aileron skin with token. Token price varies with ore costs. Check back often. Warp cells cost dearly. If you haven't got valuable cargo to transport, warping is often too expensive to justify. The Bantam is a personal craft for planetary travel, market runs and nanopack-sized purchases, transit between the surface to your space station, or an occasional joyride to a nearby moon. It takes off quickly and accelerates to max speed in seconds. The sleek, low-cross-section profile allows re-entry or cruising in high atmosphere at up to 2000 km/h without damage. Albatross HUD makes piloting a snap. Because it weighs less than 10 tons, it can accelerate to 50,000 kph max speed. On a round trip it will use about half of the XS fuel tank with no talents. Plenty of reserve for emergency turn-and-burn braking if necessary! This little ship is a lot of fun to fly and can get you to any place in the solar system quickly and cheaply. The Standard Edition has Uncommon Maneuver Engines for space and atmosphere, giving it extended range by economizing fuel. Space thrust is augmented by two Advanced Military Space Engine XS. The blueprint has level 5 placement for space, atmo, tanks.

Token: 590 Kħ
BP: 60 Kħ
1

Rebellion Evo II adv. by Chewie and Hagbard

Hadron

Ship

Cargo Lift: 1,000 t

https://du-creators.org/makers/Hagbard/ship/Rebellion%20Evo%20II%20adv.%20by%20Chewie%20and%20Hagbard The Rebellion EVO II is the next generation of the popular rebellion. Tokens available for the "T3 Advanced" version BP's are the same price with 6m Quanta. Token Prices: Rebellion EVO II Advanced 17.25M Quanta We tried to make the token prices really competitive. They should match the prices for the full parts at the markets (+BP Price), so unless you build your own parts and have good talents, you will probably not be able to buy it cheaper on the markets today. The dispensers are in the Alioth ::pos{0,2,-21.4557,122.4885,170.6865} The Rebellion EVO II is a ship created by Hagbard and Chewie_1. It's predecessor was one of the most popular ships during Beta. It can be build without having to invest a fortune and is an ideal ship for new and experienced pilots. The ship technology and Lua was done by Hagbard with efficiency and performance in mind The great High Quality Voxelwork was done by Chewie_1. It included a warp drive, 2x uncommon or advanced Atmo engines, 2x uncommon or advanced Space engines. Free Boost to my placement skills if you visit Hagbard on Alioth.

Token: 17.25 Mħ
BP: 6 Mħ
32

Turtle II

Hadron

Ship

Cargo Lift: 3,000 t

With 300+ hours of "Voxel precision tool" and lua scripting the Turtle II is the ultimate upgrade of an already iconic ship. Designed to maintain off-planet mining sites that are on a 2 week collection cycle. With deep space exploration in mind the ship is capable to be armed with e.g. 8 S-size weapons. - - - Recoloring options: - - - Recolour all screens and lights -> activate switch -> select colour on touchscreen. Activate seat-switch or enter pilotseat for shield and ship monitor sync. Test it at our showroom. Recolour-kit for all accent lines available DRM free. All screens made in lua screen tech and sync with RGB databank. Aditional parameters in programming boards e.g. background and signature. Innertia matrix is trimmed to 3KT cargo. Nearly zero off axis rotation when fully loaded. - Can fit M shield. - - - Ship stats - - - Uncommon military atmospheric / Uncommon maneuver XL space: 1G (alioth to space): lvl5 pilot skills 2500t lvl4 pilot skills 2250t lvl3 pilot skills 2000t (no altitude eff./no warmup opt.) The ship can hover and move with 5600t. Glide reentry works fine. (tested with 3600t) We provide Put down (technican) buffs for every of our Blueprints free of charge as soon as available again. - - - Token options: - - - Green/Red/Purple versions with matching forcefield/door etc. skins! Uncommon maneuver or military XL engines. VR: Hadron HQ Alioth

Token: 47 Mħ
BP: 15 Mħ

Atlas Ascension

Obsidian Paradox

Ship

No attributes :-(

cargo lift capacity - to order Large Core This is an L core space elevator.

3

Cerberus (Logistic Carrier)

Hirnsausen

Ship

Space Thrust: 37.3 MN

Civil logistic carrier meant to transport several atmospheric ships of differemt sizes between planets, moons, and space stations. Flat, wide, low bottom to make loading and unloading easy. One cockpit on the left side for all international pilots, one cockpit on the right side for pilots from England and its former colonial countries. :-) Real reason: to keep mass and drag equal on both sides and to provide redundancy systems. Cargohold for warp cells, fuel, and other necessarities. The latest version of the Warp Cell Cost script has been installed - it included the mass of docked ships and their cargo/fuel into the cost calculation! Bed, toilet, shower, sink included. No one likes smelly, stinky pilots. Not even the flies around those. Space for two additional atmospheric engines if so desired. NOTE: Things have changed since the end of BETA. Honeycomb weights differ now. Our advise is, to replace Matte Lithium with Matte (Medium) Gray Plastic, and Glossy Lithium with Matte Dark Gray Plastic. Please send us screenshots of your Cerberus in action to "Hirnsausen#3973" on Discord, that would be very nice. Big thanks! Ship VR: "Cerberus Carrier" - come, have a look!

BP: 10 Mħ
4

TIE Hybrid Mini-Hauler

DU Creators

Ship

Cargo Lift: 110 t

DM Deravi#6100 on Discord, currently based out of Haven 14. I made this version after launch to be as affordable as possible. It doesn't inspire in any one category but it drags a good weight across a planet's surface and can lug a little over 100 tons into space at an angle. It works in first and third person views and is made from brick and carbon fibre so it's quite light. It ALMOST fits on an XS core but those foils are a bit tall. Has 2 S containers, 3 XS. A TIE Fighter isn't the most efficient design for a primarily atmospheric ship (those scattered S space engines are just enough to brake gravity and not much else) but it looks great and is very safe and fun to fly.

BP: 75 Kħ
8

Leviathian

Rifter Inc

Ship

Cargo Lift: 9,000 t

Rifter Inc. Building ships since alpha. This Cargo hauler is a Med. core hauler with 26 containers and room for more. You can always expect the best performance from our ships, as they are engineered to max performance. Stop by "Rifter Shipworks" VR you may see her there. BP's Avail here ::pos{0,22,-32.0802,58.7871,-17.5292}

BP: 7 Mħ
14

TobiwanKenobi DU Exports

TobiwanKenobi

Ship

No attributes :-(

FILES: https://drive.google.com/file/d/1ZA8n7P2zgf181n0NinW_to0AluOll5W9/view?usp=drive_link ---------- Here's all of my work in DU; four years of voxelmancy, 28 unique designs. These files can be imported into your myDU servers. It's been a pleasure making things for you all. o7 ---------- I'm releasing these designs to the community for free, but if you'd like to thank me, you can: - Tip me through ko-fi --- https://ko-fi.com/tobiwankenobi07 - Buy my ships on the main server at my Haven showroom at VR: "TobiwanKenobi Showroom" - Give me a crisp high five. ---------- Note: Please do not reupload these files elsewhere. I'd like this listing remain the sole source of my designs.

3

Black Ridge

Dracks

Ship

Cargo Space: 99 kL

BP: 500 Kħ
11

Fondor Haulcraft Mk2

Grevlin

Ship

Cargo Lift: 450 t

The same model ship that Luthen Rael prefers in Andor, the Fondor Haulcraft is a small-core hubrid hauler with warp drive. It has the equivalent of 1 1/2 Large containers of cargo space. It can lift around 450 to 600 tons off Alioth. Its meant to be a daily driver. Small enough to warp, large enough to carry a respectable load, and fast enough to get in and out quick. Notice the full detail interior as close to the show ship as I can manage. Round hallways! I build a lot of ships, but I really like this one and its my current daily driver. Its run a dozen small safe-zone special missions already and counting. Buffed to ALL Level 5's. TOKENS: *** Sold Out *** UPDATE: Display ship and dispenser now located at Starlantis Station. Location: ::pos{0,0,-1000375.5509,592091.9329,-1418946.2885}

Token: 14 Mħ
BP: 3.5 Mħ
38

Solar Express

SNS Sentinels

Ship

Space Thrust: 156 MN

Build by Akcroma#9718 Designed for hauling mission, stuff or for asteroids (in SafeZone, we sell a model with rails for PVP) 7.92kt = 2G in Space (Full hematite) 4 Uncommon Military Space Engine XL 10 Container L Warp Drive L Shield Generator M Full buff 5/5

BP: 6 Mħ
2

ALBA

sHuRuLuNi

Ship

Cargo Lift: 3,500 t

ALBA is my first Demeter Compatible M-Core Starship, with no obstructed brakes and retro engines - with a unique style inline with my other ships - this one goes for the "verticality" :) The ship has 10 Large Atmo Engines and a beefy XL Space Engine. It also has a Warp Drive which is nicely incorporated into the silver colored body of the ship. As you can see in the video, I have gone with the nice combination of the crimson red and silver colors. See it in action here: https://www.youtube.com/watch?v=7u7yNkYoFWw ***************************************************************************** The blueprint is available for sale on my territory for 5.000.000 Q. The Token (complete ship!) will be available for 55.000.000 Q. Coordinates: ::pos{0,2,1.3180,77.7294,24.1859} *****************************************************************************

Token: 55 Mħ
BP: 5 Mħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
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