Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Statics
Voxel Sets
Lua Scripts
4

ZEAL Prefect

Zealot Company

Ship

Cargo Lift: 1,500 t

Here is your shoot and loot pvp ship! Upgraded to 6 Advanced Precision Cannon S a medium ammo can and a respectable cargo space able to haul 1.5 kt of spoils. She is set up to solo or for two player fun with a with cross sections at 212m, 74.1m and 273m; you will have a ride to remember! This is a space only construct, to view VR to ADMI Build Store and head to the cyan pads.

BP: 1 Mħ
3

Ravager

FrozenSlow

Ship

Space Thrust: 10.5 MN

A light ship for transport goods to and from marked. 3 L Atmo Engines 2 L Space Engines 1 L Cargo Container 2 M Space Fuel 1 M Atmo Fuel Space for adding Warpdrive / Shield Blueprint dispenser at Alioth ::pos{0,2,28.7091,111.9380,-0.0000}

BP: 850 Kħ
1

Atonement

Space Force One

Ship

Atmo Thrust: 2.01 MN

Atonement is the first part of my VTOL series. It is a pocket ship that takes off vertically then rotates using a gyro to fly forward. Come see us at ::pos{0,0,-313293.9187,978937.8481,-453302.0252} OR Visit us in VR, Search for "SF1 Showroom"

BP: 1 Mħ
14

Odin class AES 01

Saedow

Ship

Cargo Lift: 1,000 t

The Odin class AES 01, manufactured with high technician skills, an incredibly strong S-core freighter, easy to pilot. I personally took 775 tons of Hematite from Alioth to space and landed the ship on return with ease on Alioth. It is also a luxurious comfortable home when you're traveling in the vast ocean of space. The ship contains: warp drive, shield generator, possibilities to weaponize and expand storage, elevators, master bedroom, guest room, medical facility, VR facilities, landing gear and more. *************************************************************************************** Please visit our showroom on Alioth. Location ::pos{0,2,38.1670,99.6339,953.7206} Be careful, the showroom is on a glass platform and it might take some time to load when you land there, so land carefully and take your time. *************************************************************************************** This ship was greatly inspired by Damphousse's ship the DIS-07 (Copernicus).

BP: 1.25 Mħ
5

Starjumper Mk6

Arlo_Six

Ship

Cargo Lift: 500 t

After 5 other major iterations since beta, the starjumper is my entry into the S core hauler market and is being sold as a blueprint with DRM removed. The starjumper was designed to haul 500t, and has room for one L container in the cargo bay. In testing, I was able to lift 900t to orbit (with rare vertical boosters). Upgrading the elements, it can easily push more than 500t of cargo. Blueprint comes with Advanced Military Atmo and Military Space engines (2 L each). There are two M Space and Atmo tanks inside as well. Location - Atlas Dynamics building in Nitro City (VR to "Pure Velocity - Nitro City". Travel two blocks south off of the main street. Do not buy in VR) Coords- ::pos{0,2,39.3368,63.7078,0.0000} Tokens made upon request.

Token: 7.5 Mħ
BP: 1 Mħ
1

UNSC Pelican M core

HollowKyo

Ship

No attributes :-(

An M core Pelican. Stats in pics. VR to Kyo Ship Shop to bookmark the location and return if you want to buy one!

BP: 2 Mħ
1

Razor Crest for Sam

Lady Grace

Ship

No attributes :-(

A loose copy of the Star Wars Razor Crest, being made for a friend. Not yet priced, fully specced, or ready for production. Currently being built, bit on the heavy side now, the plan is to make a carbon fibre version that flies better.

Ugly Swan

ADCOne

Ship

Cargo Lift: 3,500 t

The Ugly Swan is a medium ship and probably the largest ship I will make in Dual Universe working by myself. This is based on how long it took me to source all the parts (purchased and manufactured). I am please with how it performs as it does function as I intended however, this ship is a great example, of trying to put too much on any one ship and left me with a very small number of choices for arranging the times to fit properly. The functions this ship fulfils are: Warp capable carrier, capable of carrying one small ship on the landing pad and two xs ships in the landing bays on the sides. Though the xs bays do not fit a full size xs ship. Territory scanner ship. Three territory scanners one on each corner. One DSAT for homing in on Asteroids. People transporter with a viewing area (Glass seating area) with a view of space / planet. 1G Atmospheric fight capable Space flight capable. Storage for resources though my really intention was to leave it in space while you shuttle back and forward in one of the docked ships. So the storage capacity is really meant to be on the docked ships. I designed it to carry the Elemental with a full load and carry the xs ships along with the filing its own cargo hold (four times the Elemental's capacity). I have not stress tested this ship, due to time constraints, but I can confirm it can carry the Elemental with cargo in and out of the atmosphere (At least 3.5Kt of cargo). Max speed is speed in space, the max atmospheric speed without burning up is 1000Km/h. The atmo thrust and space thrust values are forward thrust only (I do have thrust in other directions). Also it has four rocket engines because who does not like rocket engines.

4

SKY-Spear-WUNC

SKY-Industries

Ship

Cargo Lift: 130 t

Introducing one of the most economical warp ships in Helios! Our ship is designed to get you where you need to go in record time. With uncommon engines and sleek design, you’ll be able to outrun any competition. Whether you’re looking to explore new planets or transport goods across the Helios, our ship is the perfect choice. Engines: Warp Drive 4 Medium Freight Uncommon 1 Large Military Uncommon Warp cells Alioth >>> Teoma >>> 21 cell Alioth >>> Jago >>> 20 cell Alioth >>> Talemai >>> 12 cell Alioth >>> Madis >>> 6 cell Alioth >>> Thades >>> 6 cell Alioth >>> Haven >>> 1 cell Blueprints available at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store Note: Stats are with Full Fuel and 10t on cargo

BP: 1.85 Mħ

Trundler v3

Czarman

Ship

Cargo Lift: 150 t

This is the Trundler v3. v1 was the first ship I made, v2 is upgraded styling and v3 has upgraded performance. A step up starter ship with good styling, good handling and easy to fly. See it at my Haven Base or in VR at "Czar on Haven"

BP: 300 Kħ
3

Blue Streak

CMPATTERSON

Ship

Cargo Lift: 600 t

A nice looking decently balanced warp shuttle weighing around 770t with full fuel load; cargo capacity is relatively average. Comes equipped with a bench over the warp drive for passengers as well as VR and res facilities.

BP: 500 Kħ
4

P2 Scout

Seawing

Ship

Cargo Lift: 0 t

The P2 Scout has been scrambled into production to meet the alien threat encroaching upon our skies! Armed with 7 magazines worth of cannon ammunition, this long range scout skirmisher has the endurance to keep battling it out mission after mission without needing to return to a carrier or base. Lightweight construction ensures performance, yet its armored top plate uses high grade 5 titanium allowing it to tank hits should it become necessary to vent the shield! Unlike many space-only competitors, the P2 may operate from ground bases, removing the need for time consuming ship transfers! It is capable of launching to orbit from the ground on its rocket afterburner, as well as gliding back to a safe landing like the space shuttles of ancient history. Initial UEF combat reports show the P2 has proven itself capable of dominating in encounters with alien advance scouting parties, with over 90% of sorties reporting swift victory and only moderate damage to shields which did not require the use of a single vent cycle!

BP: 500 Kħ
11

The Levante - "real" sailboat

Hagbard

Ship

No attributes :-(

The Levante by Hagbard "A person without dreams is like a boat without sails..." The Levante is a sailboat that allows you to experience the wind, the waves, the ride and heeling of a sailboat in DU. Big portions of the voxelwork for the hull was done by Singularity org. **IMPORTANT: read the BP placing instructions below!** BP Dispensers are at Marina Hagbard: ::pos{0,2,38.3028,62.7694,34.7477} I am offering this BP a lot cheaper then usually as i want to see the seas of our planet full with boats, so that you're all able to enjoy this new kind of construct. Features: - accurate simulation of wind, waves and the sea - sails settable by "G" key in 4 levels Shift+G reduces Sail surface by 1/4 - 2 steering options either you can steer with a non centering rudder or with A/D controls similar to how other constructs are being steered. Switch during operation by pressing "Alt+1" - engine limited to marina use (when sails are down). thrust Limit applies(max 10%) - extensively tested on the seas of Alioth (other planets might require adjustments, contact me for assistance) - Wind (&Rudder) Indicator (visible for the helmsman) - configurable sail texts & colors (see LUA parameters) - HoverEngine Technology allows almost infinite fuel autonomy - the Levante is compactable, so take it on your next vacation by the sea ;-) Blueprint Instructions: - there is one manual step required after setting the BP. go to build mode and right click the backward facing hover engine. under Advanced=>"disable thrust along gravity" has to be selected for the backward facing hover engine - if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 This could be used for Regattas as well, as the speed is defined by the skills of the skipper and his/her ability to find the best course for maximum performance Some "sailing tips": - the speed you can reach depends on your angle towards the wind. the faster you go the more "heel" you will get and the more active correction of your course will be required to stay on a straight line. - It is not possible to sail directly into the wind. To sail against the wind direction you have to "cross". - to moor at your pier the auxiliary engine can be used, but only when the sail is down. It is limited to 10% of max thrust. - if you do not have a proper pier yet, you can hover up a bit using the space bar to get the boat on your plattform... (better build yourself a small marina & pier) - the ECU should always be activated/armed. when you leave the helm, this will keep the boat from sinking to the ground. After jumping on your pier, quickly touch the boat to moore it to the pier. - if you find that the boat is unable to stay on the water surface, this is usually some physic bug in the client. just get out of the seat and try again (maybe after maneuvering the boat a bit) BP's will be made available again soon(TM)

BP: 2 Mħ
3

Desparatio

Czarman

Ship

Space Thrust: 24.9 MN

In the process of moving, blueprints are available to Kosmos Exchange. Introducing the Desperatio by Czars Workshop. Listen, element only ships are the reason they get blown up. It's scientifically unproven even. Sure, you can fly around pew pew-ing with space glue holding your ship together but why? With voxels, If you win, you get to do it in style, and if you get blown up, you get to do it in style too. You want your enemies flying this so you'll have that pretty trophy and your enemies want you in this for their pretty trophy. Either way, voxels make life just a little bit better. Anyways, the Desperatio is a Meta current ship that sports 4 Advanced Precision Rails, Advanced Shield Gen, and Uncommon Freight L's for the power! with 19.6G of thrust and 31.7G of brake, you go where you want to go and fast....and with style! Frontal cross section of 40.4m2 is quite good with voxels and you'll still be hard to hit. Blueprint with Rare Rails/Shield and Advanced Freight also available. Deadgunner script is loaded on the seat and the remote. I think it's priced pretty well at 750k and am always willing to work out bulk deals. The blueprint is lvl 5 buffed on all the flight necessities. I can buff lvl 5 seat and radar capacity and lvl 4 on small rails/cannons/radar afterwards for free at my space station conveniently located 10km from the Tachyon Highway Mkt 6 beacon. See it in person at my showroom here ::pos{0,0,-42147.5126,202406.0186,33385.7634} or in VR at "Czar in Space Showroom" Don't forget to pick up a landing pad too, voxelized ships deserve more than a flat voxel landing pad!

BP: 750 Kħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role

  • Features
Clear