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Statics
Voxel Sets
Lua Scripts

Stryker Eureka Mk 4 FL

Obsidian Paradox

Ship

No attributes :-(

Stryker Eureka Mk 4 FL Max tonnage of 2kt unless upgraded with Advanced it can haul 3.6kt with 2 extra containers

BP: 2 Mħ
21

Tie Advanced X1

SNS Sentinels

Ship

Space Thrust: 0.83 MN

Build by Knight-Sevy#6239 The TIE Advanced x1, or TIE/ad, was an advanced starfighter that was part of the TIE line manufactured the shipbuilding industrie of Sentinels. Contact : Knight-Sevy#6239 It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as details as possible. Real cockpit and accessible through a hatch at the top. Sold with 800 l of fuel and 400 T3 ammo XS. The TIE Advanced X1 is ideal for training space combat in Dual Universe with friends and it got the same stats than our X-Wing so you have the choice ! You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" https://youtu.be/laLS_bgT_Hw No talent max stats : 6.25g MAX THRUST 10g BRAKE FORCE 34m² Frontal cross section 49 838 km/h MAX SPEED

Token: 450 Kħ
BP: 200 Kħ
1

GOI Dagda Mk4

Golden Oak Industries

Ship

Cargo Lift: 2,000 t

Dagda has been a name I have assigned to my workhorse class of ships. This ship, for its size, is lightweight with the primary shell consisting of Carbon Fiber, with a small amount of Aluminium and Glass Light Voxels. The canopy windshield affords spectacular views of space as you travel and the command compartment is roomy and uncluttered with moderate lighting. The ship is equipped with an Advanced Medium Shield Generator, and has four large cargo containers and one small cargo container attached to a HUB. The HUB is centrally placed in the engineering section to offer a balanced load to the vessel, while the smaller of the five containers is accessible from the command area for access to cargo. There is sufficient space in the aft engineering section of the ship to add an AGG complete with pulsor units as well as a warp drive or extra cargo containers for additional storage volume. The top deck sports enough space to land 2-3 smaller vessels to act as a carrier and even has a secured elevator preventing undesired access to the ship. Seating is arranged for 5 persons, and the ship has a Rez Node, 2 VR Booths for personnel that would like to do missions or visit others during the long space voyage to other planets. There is also an inbound VR Pod so that you can allow your friends to come along without them feeling like they can't leave the ship without having to hitch a ride back. ;-)~ All doors and hatches are controlled through multiple buttons which are always accessible from the main command chair, and there are several screens and programming boards that you can program with your favorite ships tools or applications.

BP: 6 Mħ
4

AX / LX Hammer Crest

Arch Tech

Ship

Cargo Lift: 5,000 t

Arch Tech's new medium core Safe-Zone Hauler. Designed to the luxury standard that you would expect from all Arch Tech ships, capable of lifting 5KT out of Alioth's atmosphere to get your cargo anywhere in the safe zone. Interior features comfortable room for 4, with room for passengers to entertain. The rear cargo bay features (2) M sized sliding doors to allow support for a AWP of your choice and room for a second pocket ship (depending on scale). Living quarters for all 4 crew members rests on the second floor, while the 3rd floors hosts the bridge; which includes spaces for the sky-lit bar, lounging areas and cockpit area for the crew. Tokens are available upon request. Please contact Slanks on discord or in-game for any inquiries or questions. The Hammer Crest is available in a Advanced Version (AX) and a Rare Version (LX). Blueprints are available on Haven at the location below: ::pos{0,27,-25.6974,-67.2559,93.1825} VR: "Arch Tech Plaza" Please do not buy BPs in VR.

BP: 50 Mħ
9

Shadow

Dragons Forge

Ship

Space Thrust: 6.48 MN

What do you want....... ?

BP: 10 Mħ
3

Pocket Wombat Black / White

Mebab666

Ship

No attributes :-(

Pocket Wombat Black / White Compactable 1 Advanced M Atmo Engine 2 advanced S Atmo Engines 1670 km/h on 3360 Altitude (Alioth) Get your Little Wombat Now ! Visit on VR - "Wombat Shop" Showroom POS: ::pos{0,27,40.9254,144.2449,35.8996}

BP: 150 Kħ
27

Atlas M PRO by Hadron

Hadron

Ship

Cargo Lift: 4,000 t

--- 32x Unc Atmospheric Engine L / 28x Unc Space Engine L --- Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our first series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. A suite of scripts are provided to make ownership of the ATLAS series easy and quick to set up. Included with the elevator are: Docking script using a mix of LUA and logic for arriving at your destination Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance Space Core Aligner for accurate core deployment from the elevator JSE++ elevator script for maximum control and performance tuning Designed to fit in 2 expanded gate L (pre build M-Core pad seperately available) The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1/9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Super hot script support Cargo @1G and lvl5 Pilot talents: 4500t going up to space 8000t going down to surface Cargo @1G and lvl4 Pilot talents: 3750t going up to space 7000t going down to surface fuel consumption: Cargo 5000t 125km atmo and space 5% full roundtrip 15% atmo 8% space Cargo 0t / 125km atmo and space 2% -- full feature video of the flight script will come after release -- Showcase of an easy space core placement : https://www.youtube.com/watch?v=IUxOL6ydCKQ Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU All Tokens have LVL5 Put-down (technician) engine + container volume skills. Delivery and personal tour included. Discord for updates and news. Visit us in VR: Hadron HQ

Token: 65 Mħ
7

Atlas Femto by Hadron

Hadron

Ship

Max Speed: 500 km/h

Super precise personal transport elevator with rare freight engines. will only utilize hover engines when possible or free fly with atmo engines. Engines are only active if the hover turns off. Desinged to fit in Interiour doors for docking. Hadron’s signature voxel work and Jeronimo’s feature packed JSE++ have come together to produce our series of tower free space elevators! Our elevators are tuned to provide lightning fast transportation of goods and personnel, to and from space, with minimal fuel consumption and effort. What sets our products apart from the competition is our elevators use a number of atmospheric and space brakes to slow the craft rather than using engines to do so which burn a lot of fuel. By using brakes, a huge amount of cargo can be brought safely down from space. Damage Report AR (augmented reality) for monitoring fuel and overall weight at a glance JSE++ elevator script for maximum control and performance tuning The JSE++ flight script provided by Jeronimo, offers a huge number of parameters for you to tune the elevator to your liking. Some notable features include: - Default++ windows system, draggable windows, interactable buttons - Up to 9 easily adjustable and renamable floors - Customisable orientations vectors for gravity elevators or shaft elevators - Various customizable engines settings, approach and travel speeds for empty or full cargo - Automatic engines power on/off - ECO Mode (uses gravity to accelerate the elevator back down to the planet) - Dynamic Augmented Reality floor selection interface - Hot keys for quick action (ALT + 1...9) - Admin list for allowing only certain people to adjust parameters - Blacklist to exclude certain people from using the elevator - Interface available in 3 languages: eng / fr / ger - Auto shutoff on endpoints with adjustable telemeter offsets. -100% autonomous docking in space with emitter / receiver. -All Elevators are desinged to fit in gates eg. XS ExpL or XL but will also work with sliding doors. To ensure optimal customer experience, we have developed a concept to provide you with an "all-in-one package". Our mission is a happy customer On your first ever Elevator you can only get an token or you provide the needed parts. Full Service Installation with one of us is required to make sure everything works 100% perfectly, and you are fully satisfied with our product. After your first setup you can buy blueprints and use our install guide (VR: Hadron Atlas Guide) or ask us questions any time. The on site install help for all elevators includes: Planning and setting up the ground cradle. Full explanation of all settings in discord with screenshare. After the ground setup we will fly together up and place your space station core. Placement and aligning Space core dock. Integration of the cradle in other space station BP´s. Quick demo of the elevator (XS MAX): https://www.youtube.com/watch?v=XIesj0XYORU Call us on discord for an personal tour: ryanpryde / midacre / mcxerxes Visit us in VR: Hadron HQ Alioth

Token: 6 Mħ
BP: 5 Mħ
3

Not-For-Hire

Hirnsausen

Ship

Cargo Space: 376 kL

She's pretty. She got curves. She makes you easily fly high. She lets you see what others don't. She gives you a cozy place and she carries your stuff. She's the companion you wanted for all operations that are too small for a fuel-hungry super hauler. The "Not-For-Hire" (some know this name from a great SciFi novel) is a great companion for small- and mid-scale mining operations, and for hauling if you got a lot to move but not as much that a huge, fuel-consuming super hauler would make sense. The colors of the ship are snow white and Martian red. Her modern cockpit has style and gives you an amazing view while you fly. Her strong downward and forward illumination makes you see where you land during dark nights. And her extremely good wing lift gets her airborn with as less as 150 km/h. Also excellent gliding capability for mean stingy captains who want to save on fuel. The ship allows access or exit from five of the six sides, allowing ops where speed is key. She has a forward-facing hangar that can carry various speedboats, mini haulers, or armed fighters. Alternatively, the hangar can be used as forward-facing weapon platform. Dedicated storage for hangar vehicles. Dedicated accessories storage and of course the main cargo containers for freight. She is not meant to cruise alone inside PVP zones, but she still has a shield generator. The strong landing lights can be switched on or off, and also all major light sources inside the ship can be switched on or off. And she offers seating and two "onboard cinemas" for up to 18 passengers, and two additional seats inside the cockpit for 2 VIP passengers. Inside the cockpit are also two commando seats for additional crew members. NOTE The original ship has 3 cores: an M core, and two XS cores. But those two XS cores are mainly experimental and have no real design or function value. The version with the waves on the hull is the latest version. Sometimes, you can visit the ship on Alioth Market 1. Ask me for an inside tour. Credits to player CrazyHenky#3265 (Discord ID) for the amazing waves. I had the idea but he had the wonder skills (or was it forbidden black magic?) to do them.

BP: 25 Mħ
3

AtmoCorp NOMAD S

Atmosph3rik

Ship

Cargo Space: 480 kL

Designed by AtmoCorp, a subsidiary of Infinity Corporation. The NOMAD: S Core Hauler with Warp Drive and XS Shields With 480kl of storage capacity. The NOMAD can lift a single 1.8kt mission package from a 1G planet with moderate piloting talents and upgraded engines. All blueprints come with full T5 handling talents. Blueprint for sale for 1M At my base 7km south of Market 7 ::pos{0,2,19.3915,97.2582,147.7494} In VR search for "AtmoCorp Alioth" Contact [IC]Atmosph3rik on DISCORD with any questions.

BP: 1 Mħ
7

SpaceX-pocket

DarthShelL

Ship

Max Speed: 2,200 km/h

Fun and fast pocket-ship. You just have to try how it flies, cause it do fly in a different way. Designed to be flown in a 3rd person with a distant camera. Atmospheric radar included. = Manual = - Important - All keybinds in this manual given in the same way you get them from control settings. So if you see [strafe] that means you should check which keybind you are using for that in your control settings first be sure to have few meters of space below and open space infront of you when switching to rocket mode be careful in rocket mode and remember that you can not stop immediately from the high speed - Modes - There are two different modes: 1. - Vertical mode - you'll start in that mode 2. - Rocket mode - in that mode you'll become a rocketman :) - Keybinds - Vertical mode: you are able to use [forward/backward] [up/down] [strafeleft/straferight] [brake] [yawleft/yawright] as for normal horizontal movement Rocket mode: switch to rocket mode by double pressing [forward] switch back to vertical by pressing [brake] steer by [yawleft/yawright] adjust your flight altitude by [up/down] ------------ ::pos{0,2,34.2994,114.1250,183.7602} or VR to "LYB showroom" Don't buy anything in VR!

BP: 1.5 Mħ
7

Phantom

Sethioz

Ship

Cargo Lift: 4,000 t

Phantom is my first M core art build. It's built out of carbon fiber to keep the weight down, but also to give it this cool chromish look. I haven't even made a proper video on it, but here's my first version of it and first test flight: https://www.youtube.com/watch?v=A9YNFEVcSoM (on this video it's not complete, it's missing warp and some wings). INTERIOR: cool looking interior, with bridge/cockpit, 2x crew quarters and cargo area. cockpit has switches and lights that will let you turn stuff on/off and lights will indicate what's on/off. fuel tanks are also nicely places behind hatches, which are opened by a switch and lights turn on, in other words, i put some time into designing the interior. one crew quarter is pretty much empty, so you can make your own design in there. FORWARD ENGINES: 12x L basic atmospheric engines and 4x L basic space engines NOTE - cargo capacity and lift are not absolute and are easily modifyable! I made it as art-build, but it performs quite well as hauler. currently it only had 4x L containers, but you can easily easily put more containers. I think you can quite easily fit +6 to 8 L containers into it, so total of 10-12 i'd say. there's also some room for more wings if needed, only problem with heavy loads might be hovers. I have tested about 2000t and it had absolutely no problem lifting it with low level talents (level 2-3). if you have "heavy foot", you might want to put L space fuel tank on it, because i have M only and it runs out quite fast if you're hammering it. with full tank, it's enough to make a round trip from plant to planet, so in other words, it can escape atmosphere twice, but with cargo it might be an issue, so have some extra fuel or get L space fuel tank. You have to land anyway, so i see no harm in refuelling in meanwhile. I'm not very happy with some voxel work outside as there's a bug where voxels look fine in build mode, but when i exit build mode, they twist into something else. it's hard to fix those as in build mode it looks fine, so i don't know what to adjust, but otherwise it's fine.

BP: 1.5 Mħ

MX34 CUSTOM

Seawing

Ship

Max Speed: 1,700 km/h

//!WARNING!// //You are accessing a UEF Government authorized information system, which includes (1) this computer, (2) this computer network, (3) all computers connected to this network, (4) all devices and storage media attached to this network or to a computer on this network, and (5) all cloud services and hosting environments supporting this information system. This information system is provided for UEF Government-authorized use only. Unauthorized or improper use of this system may result in disciplinary action, as well as civil and criminal penalties. By logging in and using this information system, you understand and consent to the following: -You have no reasonable expectation of privacy regarding communications or data transiting or stored on this information system. -At any time, and for any lawful Government purpose, communication between the user and this information system, data transiting to/from the system, or stored on this system is subject to monitoring, interception, and search. -Any communications or data transiting or stored on this information system may be disclosed or used for any lawful Government purpose. //Acknowledge?// Y //User ID: *********** //Password: ************************** ... //Welcome, submit query// Crow Feathers //1 File Match// Download //!WARNING!// //Clearance required. Authenticate// Whiskey-Sierra-Four-Four-Tango //Access Granted// //File Copy in Progress// //Ventral...............................Done //Quarter.............................Done //Performance...................Done //FlightTest......... //!WARNING!// //UNAUTHORIZED ACCESS// //Link Terminated//

5

T-47 Airspeeder

antanox

Ship

Space Thrust: 0 MN

Replica of Star Wars T47 Airspeeder / Snowspeeder known from the battle of Hoth. Features: - fun, fast, agile, stylisch and hard braking neat ship - ship dimensions and performance close to "original" - rear passenger seat - emergency controller - xs container to get your additional luggage around - liftable cargo weight not tested contact me on DU Creators discord in #antanox

BP: 300 Kħ

IWAC Warlock Warpshuttle

Wicked Wonderland

Ship

Space Thrust: 1.92 MN

Sleek, powerful and efficient... The by-words for an Implausible design. The IWAC Warlock was conceived as an angry response to anemic warp shuttles struggling to carry Mr Implausible to into the heavens. Some say it was his diet, others say it was the hematite in his pockets - whatever the truth of it was, Mr Implausible knew the answer: More Power! Gone, small engines and a focus on efficiency. In its place, 4 Aliothian manufacture Advanced Mil Medium Engines. But here's the kicker, you are barely going to notice any difference warp cell costs (it will still do Jago in 15 cells), and as you soar in to the heavens, the time you save will be endlessly more profitable! So why wait, painfully limping into the sky, if your serious about your interplanetary jaunts, fly in style with the IWAC Warlock today. Live life, fly Wicked - pick yours up at Wicked Wonderland Ship Shop today ::pos{0,2,34.7992,86.1957,231.5103} Visit Wicked Wonderland Ship Shop Discord today https://discord.gg/wGzhV45KWz or by VR at WICKED WONDERLAND SHIPSHOP

Token: 6 Mħ
BP: 1 Mħ
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