Dual Universe Creators

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5

Railrunner

Orbidity

Ship

Space Thrust: 7 MN

Astroid armed Mini Hauler. High speed small cargo for Rare astroids. 1 Succesfull run already pays back the ship. You can fly it solo, but also with 2 players. Contact me on discord for more info.

Token: 3 Mħ
47

OLD Tempest

SNS Sentinels

Ship

Space Thrust: 781 MN

Build by Akcroma#9718 10 Advanced or Rare Laser L 4 Ammo containers 30 Container L 14 Uncommon Military Space XL 14 Space Fuel Tank L Warpdrive Shield L DSAT (in option) Full fuel/ammo/warpcells/core/scrap: Max thrust: 8.5g Brake force: 10.7g Script homemade pilot/gunner Full buff 5/5 (elements/weapons/HP)

3

Bantam Standard

Midacre

Ship

Max Speed: 1,243 km/h

Blueprints now available for purchase at Hadron HQ Alioth. ( ::pos{0,2,-21.7618,122.5465,114.3602} ) Contact Midacre#3312 on Discord for a token purchase. Get your choice of colors and Aileron skin with token. Token price varies with ore costs. Check back often. Warp cells cost dearly. If you haven't got valuable cargo to transport, warping is often too expensive to justify. The Bantam is a personal craft for planetary travel, market runs and nanopack-sized purchases, transit between the surface to your space station, or an occasional joyride to a nearby moon. It takes off quickly and accelerates to max speed in seconds. The sleek, low-cross-section profile allows re-entry or cruising in high atmosphere at up to 2000 km/h without damage. Albatross HUD makes piloting a snap. Because it weighs less than 10 tons, it can accelerate to 50,000 kph max speed. On a round trip it will use about half of the XS fuel tank with no talents. Plenty of reserve for emergency turn-and-burn braking if necessary! This little ship is a lot of fun to fly and can get you to any place in the solar system quickly and cheaply. The Standard Edition has Uncommon Maneuver Engines for space and atmosphere, giving it extended range by economizing fuel. Space thrust is augmented by two Advanced Military Space Engine XS. The blueprint has level 5 placement for space, atmo, tanks.

Token: 590 Kħ
BP: 60 Kħ
2

THE MIGHTY SERVANT

Stortbak

Ship

No attributes :-(

THE MIGHTY SERVANT Ship transport. A L core ship transport. It has a warp drive, lots of space. Rooms to decorate or create more. The flight deck has enouf space to take some ships with you up to space. All stats are with basic engines / elements. You can see the ship in VR : The Flying Dutchman Atmo stats Max Thrust 4.05G Brake force 22.5G Low altitude lift 4.82G High altitude lift 11.8G Max atmo speed 1166 km/h Space stats Max thrust 5G Brake force 14.4G Max speed 20000 km/h Low altitude lift 4.82G Large advanced Shield. 4 x L Atmo fuel tank. 4 x L Space fuel tank. Warp drive. Gunner seats ( no weapons ).

BP: 8.2 Mħ
13

Trinity-S3 & Trinity-C

RCG Corporation

Ship

Cargo Lift: 600 t

After 2 Months building and testing, its finally time to release our new Ship the Trinity! It comes in 2 Versions, a Tri Core Scanner and a Cargo Only Version. Both Versions have got a medium Shield Generator and a Warpcore. The Trinity S3 is a Outpost Deployment Ship. It has three Territory Scanners and some space for cargo for all the Elements you need for your Outposts. So right after finding your super worthy tile, you could have everything with you to deploy your Outpost. It should handle around 600t-1kt Materials for your Outposts depending on your piloting Skills. Small Atmo Engines on the side and in the front are making sure you are able to manveuer your Ship to the perfect spot to scan 3 tiles at once. It has T2 Maneuver Engines for longer scan sessions without refuelling and faster warmup times for your engines. The Trinity-C is the Cargo Version. I thought it would be a good idea to do a Cargo Only version because there might be ppl that tend to use the trinity for cargo. The Trinity-S3 isnt made for taking large loads with it, just enough to deploy some Outposts. So here is the Trinity-C with some more Containers on it and Atmo Engines Swapped to Full T2 Military Engines to give you some extra Lift Capacity. All Stats listed here are for the Trinity-S3 Version. msg me on discord if you are interested in the stats of the Trinity-C Unfortunatly no Token sale YET. --- Buy Locations --- ::pos{0,2,12.8827,97.8847,-0.0001} ::pos{0,27,-54.7124,-48.7342,157.2570} VR : Locura Distribution Sales VR: RCG Showroom feel free to message me on discord if you've got any questions :)

BP: 4 Mħ
3

Blue Streak

CMPATTERSON

Ship

Cargo Lift: 600 t

A nice looking decently balanced warp shuttle weighing around 770t with full fuel load; cargo capacity is relatively average. Comes equipped with a bench over the warp drive for passengers as well as VR and res facilities.

BP: 500 Kħ

Elemental

ADCOne

Ship

Cargo Lift: 1,220 t

I am pleased with this ship design, which I called Elemental because I designed it to carry ore (elements) back when underground mining was done on planets. I have kept updating it as game updates so it is fully functional to date though the Adjustors need a little tweaking still since there is a small error in placement after one of the updates to item mass. Considering my 'Voxelmancy' is not as good as it could be I am really happy with how this ship looks. The ship is a small Core 1G hauler designed to carry just over 1KT of cargo (about 2.73 KT of weight including its own weight). I have stress tested the landings with about 1.22 KT of cargo but the landings gets a little bit more like a fall towards the atmosphere / space boundary at around this weight. If a lighter materials was used to build the ship then this could probably increase this carry weight a little (the ship is made of solid silver). The ship also has a Rocket engines to give the ship a bit of a kick into space if you slightly overload the cargo capacity or if you choose an angle that is too step to reach space with normal engines. They do have to be used close to the space / atmosphere boundary since the ship has 1 medium Rocket Fuel tank. The ship also features four downward facing atmospheric engines to provide more lift during landing when the ship is excessively overloaded in a 1G environment and coming in for a landing at slow speeds. LUA is required to allow them to be turned off and on to avoid wasting fuel all the time, though I have given these engines their own fuel tanks to avoid stealing fuel from the normal engines. I have engines facing in all directions for space flight with the majority pointing down wards and backwards, the remaining engines really being intended for manoeuvring. The Atmospheric engines point in every direction except pointing downwards since you have gravity to help you out with that direction. The values of Space and atmospheric thrust for this ship are the forward thrust values and not the total thrust values for all directions. I use a small amount of LUA on this ship since making my own interface is on my list of things to do in Dual Universe, currently I only use it for engine controls, to set the desired altitude and extend / retract the landing gear. Max Atmospheric speed is just 20,000 KM/H in space and 1000 KM/H in atmosphere before you start burning up. Lastly it is of made of solid glossy Silver, because when they released element resistances. Silver was the best basic material with resistance to weight ratio, without having to consider making an alloy. To be honest I actually quite like how it looks so I have been built all my ships out of this material.

3

Oreweaver

United Astral Logistics

Ship

Cargo Lift: 450 t

Working out the token price finished! 450t out of atmo with good pilot skills (limited by basic engines) 990T out of atmo with upgrades to engines, then its a high altitude lift limit the ship comes with a damage report script and my custom revamp of the default flight script which hides docking and radar widgets and introduces a brake toggle. The Oreweaver uses basic elements but custom orders are available. Fuel Tank Locations in last picture as per requests :P BPS are available at alioth exchange green wing g16 Viewable At VR Astral Logistics

Token: 8 Mħ
BP: 2 Mħ
5

Little Jumper

Sethioz

Ship

Cargo Lift: 200 t

Little Jumper is xs core warper, designed to get around easily with very low warp cell count, it takes only 7 cells to get from alioth to thades (no cargo). I literally built this in just couple of hours, so not much time went into voxelwork or anything else, it's just functional build. I hauled 500t of cargo from thades moon 1 to Thades and didn't have issues, however Thades has lower gravity, so don't do that on higher gravity planets! It has 1xM optimized container, which is enough for quick runs. you can go grab some T2 ores from surface of other planets and moons and easily make back the money spent on warp cells. enjoy the cute little build ^^

BP: 400 Kħ
38

The Escobar / Speedboat by Hagbard & Singularity

Hagbard

Ship

Max Speed: 730 km/h

Do you live near water? You need this! The Escobar is a new Version of the Speedboat with a great hull designed by Singularity. (thx for that!) **LIMITED OFFER** For the first weeks after Release the BP is only 1.5m instead of the previous 5m. Dispenser is at the Alioth Marina near M17 ::pos{0,2,38.3028,62.7694,34.7477} Test Ride Video: https://youtu.be/JvYPuHn7mYY It has the latest Version of my LUA Code for Speedboats which was optimized to re-create that real "boat feeling" in DU. - Feel the waves! When riding this boat you can "feel" the ship being moved by the waves. Get faster and crash through the waves. - Get out of the seat on the water without the ship "sinking". the ECU will keep the ship afloat. - up to 730kmh (depending on pilot and placement skills) - almost no fuel consumption. the used Hover Engine Tech assures that you will almost never have to refuel it. At full speed, the used xs fuel tank lasts for 2-3 days This is a boat, so except using the hover engine to hop on your dry dock for some cleaning etc., it is not capable of flying over ground surface. You can hover from a platform to the water surface by using "space" and some thrust. i recommend to first cut throttle and hold brake key until the boat stabilizes ( stops going up/down). then accelerate and have fun. Trim Feature: if you want to go max speed, you can "trim" the boat. Just hold the left shift key whilst flying to take the bow of the boat down a bit and get max speed **Blueprint Instructions:** There is one manual step required after setting the BP. - Go to build mode and right click the backward facing hover engine. - under Advanced=>"disable thrust along gravity" has to be selected for both hover engines if you want to have the original light colors, set back left to "255,0,0" and back right to "0,255,0" front light: enable blinking and set on duration to 0.1 Tokens will be made available again soon(TM)

BP: 1.5 Mħ
6

Zealot Company Vagabond

Zealot Company

Ship

Cargo Lift: 3,000 t

Welcome to Zealot Company! Introducing the Vagabond, a medium light hauler with the heart of a fighter. She handles like a dream and looks good to boot. Built off of the core principles of inertia she handles like nothing you have flown and will always be load ready for your next adventure, come try one today! VR to Zeal Vagabond to have a look.

BP: 10 Mħ
6

Tidbit

Dumboiz United

Ship

Space Thrust: 15.6 MN

So you're collecting some roid-rage at all the Safe Zone ores you're mining in to your Weird Science mk2. You're perusing the nearby PVP asteroids that are close by and boy do they look tasty! But you're not interested in risking your DSAT ship. It's a hefty gamble! Well check out this little tidbit! An XS Core space-only vessel designed to dock on the side of your Weird Science mk2, this little guy is well equipped to cross the boundary of PVP and chase after that Rare asteroid you saw nearby. One large container is all you need to get that return on your investment AND pocket a heap of profits! Feeling extra spunky? Take a second one out with you, bring your friends, and try to steal away with 2 large containers! Or double your chances of getting away with some loot. You'll still be able to pay off your losses with money to spare. Load up the booty, book it back to the safe zone where you parked your Weird Science mk2, and strafe-dock back in to position. Lock yourself in place with the ECU, and hop back over to your main ship. Just be careful not to get too greedy, otherwise you might have to turn some of that Tier 3&4 in to scrap. But hey, you can afford to, so who cares?

Token: 3 Mħ
BP: 600 Kħ
7

TIE fighter

SNS Sentinels

Ship

Space Thrust: 0.415 MN

Build by Knight-Sevy#6239 The TIE Fighter was an starfighter that was part of the TIE line manufactured at the Sentinel shipbuilding industries. It is built in such a way as to be as close as possible to the real scale while adding the "DU" dough and as detailed as possible. Real cockpit accessible through a hatch at the top. Sold with 400 L of fuel and 400 XS Tier 3 ammo. You need "Control Unit Capacity Handling" at lvl 2 to use the 2 laser (Weapons => Seat Capacity Handling => Control Unit Capacity Handling) And then apply them on your construct (Right clic => Construct => Reapply talents on construct) BP dispenser located on Moon 4 at - ::pos{0,22,-24.0681,158.4720,64.3307} To view in person, visit VR: " SNS Showroom Public DSAT" The TIE fighter is ideal for fun / trolling in space combat in Dual Universe with your friends. All Star Wars fans should at least own one ! https://youtu.be/g9l4cbuoh7w No talent max stats : 5.70g MAX THRUST 12.2g BRAKE FORCE

Token: 250 Kħ
BP: 150 Kħ
5

Obsidian Viper - ADMI

Gray (GrayLeader)

Ship

Cargo Lift: 100 t

Will be updating store location for release in weekish atm emladra#8532 is available if you wish to purchase anything. Hoping to be setup with new store on madis in a week possibly 2 depending on resources lol.

BP: 2.5 Mħ
2

Anisoptera v3 X1

Hirnsausen

Ship

Space Thrust: 0.042 MN

Suborbital Superspeeder Single-Seater - - - 5,000+ km/h at edge of atmosphere --------------------------------------------------- For reference, please also see "Anisoptera v1" and "Anisoptera v2" on this website (the previous versions). The Anisoptera v3 X1 (internal code name: "Fast and Furious") is the latest version of this famous dragonfly-alike designer speedboat. The original designs called for a fast boat that could fit many different types of ship hangars, thus the resulting concept was that of a very slender ship hull. That in return resulted in a low drag amount and therefore high possible speeds if powered adequatly. Overheating starts at 1,800 km/h, first damage at around 2,300 km/h. At the edge of the atmosphere, in suborbit, no damage and overheating, and speeds in excess of 5,000 km/h. The version 3 has the following improvements over V2: - even higher speed (same atmospheric 2,300 km/h as before but now beyond 5,000 km/h suborbit) - slightly increased wing lift capacity - more brake power And the best is: from the outside there is almost no difference! NOTICE All versions avalable: - NEW! Anisoptera v3 (suborbital superspeeder one-seater) - NEW! Anisoptera v3 (suborbital superspeeder two-seater) - Anisoptera v2 (atmospheric speeder one-seater, THIS version) - Anisoptera v1 (atmospheric speeder one-seater, Poor Man's edition) AVAILABLLE NOW FOR A LIMITED TIME ON "Tropico" (VR), ALIOTH

BP: 3.5 Mħ
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