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15

Container

Mncdk1

Ship

Cargo Lift: 1,500 t

Time to head to the market, and pick up some stuff? What will you need for that? A container! I've built a market runner/small hauler, that looks like a container. :P It's 150% the size of an Expanded Basic Container XXL, so it's nearly as long as a full S core. It will take 1.5 kT without problems, and if you have decent piloting talents, its should also handle 2 kT. I've personally taken 2.25 kT of cargo into space without difficulty, with level 5 buffs and level 4 piloting talents. See stats on the last picture. VR: Mnc Shop Grab the pos from VR, since my shop is on a dynamic core. ;)

Token: 10 Mħ
BP: 2.5 Mħ
2

pocketJet

Gearss

Ship

No attributes :-(

the pocketJet is a collapsible pocket speeder that can reach 2000 kmph fast it is extremely maneuverable and lightening quick Dispenser Location: ::pos{0,2,53.8853,90.0610,40.1033} msg Gearss for buffs

Token: 250 Kħ
5

Aurora

Southern Cross High Guard

Ship

Space Thrust: 0.828 MN

Inspired by the classic Star Citizen Aurora. This Small Ship is a beautiful personal transport ship for when you just need to fly over to your friends base. VR: SCHG Ship Sales - Madis ::pos{0,1,81.7469,5.7865,545.1833}

BP: 2 Mħ

TIE Bomber 1.2kt Hauler

DU Creators

Ship

Cargo Lift: 1,200 t

This easy to use go-to 1kt hauler is an improvement on previous versions. This is the most effective small scale hauler I could make, basically 2 large rare military atmo engine housings with foils. On request I can offer lesser engine versions. Meticulous element placement and trial and error have resulted in a very responsive and reliable hybrid that launches steeply out of 1g hauling 1.2 kilotons with mid-range skills. See the dissection pic in the gallery for interior element placement. We offer free skill application on constructs. The entire left pontoon is just a large container. It is designed around crash safety; overpowered vertical boosters, an emergency control unit and several large and excessive atmo brakes mean you can stop a dead-drop quickly. Pilot enters via an elevator on the back rear to a claustrophobic spot in the right tube's front where fuel tanks are accessible, with the warp drive installed behind. AVAILABLE VIA DISPENSER FROM THE STAR WARS STATION OVER ALIOTH MARKET 6 Location: About 0.9 su above Alioth Market 6, a bit North. If I'm online I can hop down to pass them to you on the surface. VR: "Star Wars Station" Coords: ::pos{0,2,39.4131,97.6308,193235.8438} Message Deravi#6100 on Discord with questions. DU Creators customization guarantee: If you customize your ship in a way you prefer we will surrogate in to make you a backup BP lest anything happen to your work.

BP: 6 Mħ
6

Rhino

NLUDesign

Ship

Cargo Lift: 6,000 t

Rhino, a true industrial beast, inspired by the stellar mining vessel from BSG. She can lift more then 1100kl of Hematite in one go. She sails the clouds like a true blast furnace. Is fuel efficient , has a big entrance to make access easier, even with all your tools in hand. If you accellerate too fast she will burn the skies around her to be even hotter. She steers like a mercedes. For inquiries, contact Nlundu or SgtWarlock

BP: 2 Mħ
10

Rampart by SWORD

SWORD

Ship

Space Thrust: 32.8 MN

The Rampart by SWORD FREE BP! Following the Meta for a basic starter pvp ship, the Rampart is perfect for any new or experienced player looking to venture out into the pvp zone. Honeycomb is basically useless right now in Dual Universe so I made sure to use some of the lightest on the market. But if that doesn't satisfy your meta-loving ass. The honeycombless version will. BP's available soon at Trebles Ship Shop but until then you can get them here. ::pos{0,2,43.3817,93.6010,4.6514} Discord id: Treble#2588 IG: Treble

Token: 10 Mħ
BP: 1 ħ
4

Thunderstrike

Prestige Worldwide

Ship

Space Thrust: 21.8 MN

The Thunderstrike is a VERY affordable, space-only, single-pilot/gunner fighter meant to get you out there into PvP events and start enjoying the PvP experience in a very fast, agile ship that does not skimp on advanced weapons and radar. Piloting is done through the remote control while seated in the gunner seat. (You can still split the pilot/gunner role to 2 players if desired.) Shield is activated and managed directly from the gunner seat view. VR: Gambit 250k Ship Shop Prestige Worldwide! The first name in entertainment, management, financial portfolios, pvp ships, and black leather gloves.

Token: 6.5 Mħ
BP: 1 Mħ

Astral Express

Ad Astra Shipyards

Ship

Space Thrust: 61.3 MN

This recreation of the Astral Express, a spaceship from the game Honkai: Star Rail, is the flagship product of Ad Astra Shipyards. This design features a faithful reconstruction of the interior of the train-themed spaceship, with minor creative liberties taken in the design of the exterior hull to account for the ship’s TARDIS-esque interior dimensions. The ship is a work of art, and as such is unarmed; but per Ad Astra’s standards, it is fully capable of both atmospheric and space flight via 40 M Wings, 18 L atmospheric engines, and 12 L space engines. The ship itself is composed of a L-Core containing the locomotive and coachcar, as well as all flight systems; the rear car is a carefully-docked M-core. Contact us via the info in our bio for assistance in docking the two cores correctly, as the construction of the ship requires the two constructs to overlap slightly. The blueprints for the individual cores can also be purchased separately if you don’t want to deal with that hassle. VR access is available to explore the complete ship! Search for Ad Astra Shipyards in the Surrogate Pod menu. The Astral Express is currently available as a blueprint only; this listing will be updated if/when this changes. NOTE: All numbers listed are valid for the empty ship with the M-core passenger car attached. The passenger car itself weighs 134t and does affect the handling of the overall ship, the adjustors have been positioned to compensate for this.

BP: 6 Mħ
49

INQUISITOR

Loaded Industries (NEW LOCATION)

Ship

Cargo Lift: 5,000 t

50% off blueprint price at the moment on dispenser loaded industries presents Inquisitor, a medium ship 5kt cargo weight, 1920 KL of cargo space, full detailed interior throughout the ship, fitted with large shield for extra protection running missions etc, DSAT can be fitted on request, all the added extra you would normally find on my ships, comes fitted with 12 advanced large military engines 4 advanced large space engines and 2 XL uncommon military engines, future proof build with brakes compliant with what was on the pts with the changes coming, blueprints can be purchased at the location from dispenser can be viewed in VR search loaded industries showroom, tokens come with everything boosted to lvl 5 on all elements, any question please message me on discord

BP: 10 Mħ
2

Atlas

Blackbriar Mercenary Inc

Ship

No attributes :-(

Final Space Industries' last instrument of war, Atlas is a capital grade gun ship that will not yield any district of space to anyone. Inspired by the Battletech and Mechwarrior Assault class heavy mech Atlas with its giant AC-20 cannon in the front of the ship. Built with current meta materials and layers to complete is lethal form. It comes in 2 loadouts, 20 Missiles or 8 Missiles and 16 Lasers for varied ammo capabilities. This ship was the APEX Predator of Beta and will still hold its own vs any hostile fleet as proven in final end of Beta public battle.

BP: 50 Mħ
6

Adamant

Aerogics S & T Co

Ship

Cargo Lift: 3,000 t

Light hybrid ship on M core, blueprint comes with 8 atmo L (T3 military) and 2 space XL (T2 maneuver). In atmo, it can carry 2-3kt (depending on handling and pilot talents) out of 1g using conventionnal ways, and much more using AGG (especially if only going to 1000m) Storage is 10 container L on a single hub, with extra room inside for either 3 scanners (and markings for ship positioning when tri-scanning) or DSAT or 10 more container L In space, or using AGG, max weight is virtually whatever you can fit in containers, ie tested up to 8kt (cargo full of hematite): its a bit slow but definitely doable. Can be seen on VR: Aerogics ADAMANT *** Honeycombs info *** default dark theme HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Polished Dark Gray Aluminium HC4 (5m3) - Luminescent Red Glass example for light theme: HC1 (1245m3) - Matte White Carbon Fiber HC2 (1100m3) - Glossy Black Carbon Fiber HC3 (300m3) - Polished White Aluminium HC4 (5m3) - Luminescent Icy Glass example for black yellow theme: HC1 (1245m3) - Matte Black Carbon Fiber HC2 (1100m3) - Glossy Dark Gray Carbon Fiber HC3 (300m3) - Matte Dark Yellow Plastic HC4 (5m3) - Luminescent Yellow Glass (stats shown are with maxed handling and average pilot talents)

BP: 8 Mħ
8

Baby Kestrel

Captains Customs - Ship Sales

Ship

Space Thrust: 1.78 MN

The Baby Kestrel In every project, there is an opportunity for misadventure… an outcome that wasn’t expected. So when Captain’s Customs began the Kestrel Sport Project, they weren’t surprised when things didn’t quite go to plan.. However, when excitedly summoned to design floor by young Ensign Wokka, Intern Ship Wright, Captain Miller was not prepared for the Baby Kestrel… Like a disappointed bride on Wokka's wedding night… Captain’s could only say… “where’s the rest of it?!” Shrunk in every dimension, young Wokka had gone mad with the cutting tool and made, what can only be described as a mini homage to the Kestrel. But from madness has sprung greatness! In the crucible of deletion, a mighty instrument had been forged! This tiny ship may just be one of the finest warp shuttles going, able to send you from Alioth to the farthest reaches of the system on 9 warp cells. And it looks like your flying a Kestrel while doing it! Like all other ships of the Kestrel line, this one has been anointed with a prayer from its pilot’s guild: “Cast far upon the horizon, this shooting star sped. Faster and further than any like it. Across the void, a blazing streak of destiny…” It’s time to meet your destiny, time to cram yourself and two friends into it, time to surf space-time to destinations unknown… Time to buy the Baby Kestrel. Come see us in person at Captain’s showroom 12km Southwest of Alioth Market 16 ::pos{0,2,19.3636,110.1164,13.5872} or visit Captain’s Customs Ship Showroom in VR Ask about token prices! Markets are changing fast. Captain’s Customs – making less from more since time began.

BP: 2 Mħ
7

Pathfinder

Dream Designs by Ristlin

Ship

Cargo Lift: 2,000 t

Introducing the Pathfinder, S-core mission runner able to do the heavy "special" missions with ease for pilots with average skills. Featuring full sets of advanced military engines, 4 L containers, lvl 4/5 boosts, and warp drive. Features: - Updated warp map and warp calculator - 3-axis movement in 0g environments - Container monitor - Atmospheric and space radar - Latest version of ArchHUD - Dedicated support Discord with Lifetime support, upgrade program, and hull replacement program. - 329,000 km/h dV Update log: 11/17/22 - BP price reduction to 3m

Token: 30 Mħ
BP: 3 Mħ
1

Mara Uncommon

Obsidian Paradox

Ship

No attributes :-(

1kt

BP: 5 Mħ
8

Deliverance

Titan Aerospace

Ship

Cargo Space: 13,824 kL

Deliverance from Titan Aerospace is the Flagship of our line-up. Note: The LUA will need to be set up to your prefered flight scripts etc as it still has some older LUA on which im not sure still works. I've not been able to test this ship since launch because of the spawn cost, but im happy to help with any issues should you find any. With 19 Expanded XL cargo containers its designed to move significant volumes of cargo in comfort. The 4 spacious crew cabins have an un-paralleled view of the system with privacy shutters for those, personal, moments. The front multi purpose mounts (shown with rails placed) can take a weapon or an EX XL container, allowing for 2 extra containers to be placed for even more storage. Placements have been made available for 2 gunner positions (although a 3rd could be added giving 10 lasers and 3 rails), allowing for a defensive system of lasers and rail guns. From the captain’s chair emergency lights can be activated, as well as the lights for the 2 landing pads towards the rear of the ship, one with a retractable landing area. The 2 landing pads have an L container each, so RDMS can be set up for guests to refuel, rearm or repair without needing to access the main containers. For those that wish to fly first person a small roof bridge is accessible from the combat bridge. There are 2 maintenance access doors leading to the core and inner workings of the ship to allow for internal repairs. The BP provided is set up with weapons and T3 engines.

BP: 20 Mħ
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