Dual Universe Creators

Welcome Pilots! Click here for info on the site and how to submit your ships.


We're now on Twitter!
Follow the latest designs and DU news at @CreatorsDu


Help us build Utopia II! Join the station discord

Join Discord
Ships
Voxel Sets
Lua Scripts
12

SKY-Aegis-Outpost

SKY-Industries

Static

No attributes :-(

M core Outpost with T1 pure material production, fuel and honeycomb Come visit at Alioth: ::pos{0,2,54.7335,109.8047,69.0288} VR: SKY Blueprint Store XS Core size Elevator dock on top

BP: 1.9 Mħ
2

PYRAMID AMMO FACTORY RGEASXS

The Pyramid Co.

Static

No attributes :-(

Pyramid Ammo Factory RGEASXS This factory produces a ton of ammo in a day! Produces the following: Railgun S & XS electromagnetic 10k S, 20k XS Railgun S & XS Anti-Matter 10k S, 20k XS Total per day is close to 60,000 rounds per day! Simple Ore in, Waste out, Product Out design Everything hubbed for easy expansion and storage capacity. Check out our other ammo factories! HAPPY HUNTING!! READ OUR BIO FOR MORE INFO

BP: 3 Mħ
3

Pagoda

Dead Horse

Static

No attributes :-(

Moved to Alioth, 7km north of Market 6. ::pos{0,2,39.2832,101.0451,299.8752} VR to "Pagoda".

BP: 1 Mħ
1

Consolidated Fuels

Consolidated Aerospace

Static

No attributes :-(

Developed by Consolidated Aerospace's infrastructure and Industry Command [I.I.C] this very basic functional factory is designed to make and maintain 8000L if Atmospheric fuel and 8000L of Kergon X2, As long as materials and schematics are fulfilled Required Ore for 8000L of fuels [Estimated] Quartz 2,129.40 Coal 2,059.20 Limestone 3,903.90 totals 8,093

BP: 10 Kħ
11

Hadron Factory Core L v6

Hadron

Static

No attributes :-(

Hadron L Factory Hadron proudly presents our first L core factory template in our signature voxel style. 2 years and 6 iterations later, our factory core has been optimized to incorporate a clever container bus system for easy manufacturing. The bus system uses a “master container > transfer unit > bus container” format and was designed in such a way, that by using S Containers on the outer edges of the core, all products and parts (eg. steel, hydraulics, frames) can be distributed to all floors that require them for further production. This method of distribution was intended to support industry for every craftable in the game and requires the minimal amount of effort to do so. The factory has no voxel walls as it is intended for 4 additional L core shells (joining up at the center of the factory core) to make up the voxel surround. It has been designed this way to reduce lag on the central factory core itself by allowing for you to create your own voxel shell around the factory on these outer “shell cores”. This allows for additional storage or industry to be added to the free space in these shell cores. Container Hubs placed on these outer shell cores can be moved to the central monitor walls, keeping them separate from the main factory itself, allowing easy access to them from the center of the main factory core. Layout Ground Floor - Refining and Pure Products The ground floor comes with a central console for accessing multiple Container Hubs and has 8 Mining Unit holders for on site harvesting of Ore. The Ore is then fed to a series of Refiners and from there, the Pure material gets fed to Smelters, Chemical Industries, Glass Furnaces or Recyclers for conversion into Products or made into Scrap/Fuel. 1st Floor - Intermediary Parts and Complex Parts The 1st floor uses the bus system to receive the Products from the floor below and has been arranged to support the production of all Intermediary Part and Complex Parts. These Parts are then fed back to the bus for distribution to the floors above. 2nd Floor - Structural Parts and Functional Parts The 2nd floor uses the bus system to receive all Products, Intermediary Parts and Complex Parts from the floors below. This floor has been arranged to support the remaining Structural Parts and Functional Parts production, completing the entirety of the games most common Parts for distribution via the bus system to the remaining 2 floors. 3rd Floor Exceptional Parts and Warp Cells The 3rd floor is intended for production of Exceptional Parts. These are specialized parts for use in high tier production and are mostly optional. We advise using this floor for the production of Warp Cells as Exceptional Parts are a key ingredient for those and various other end game items. The floor can however also be used the same as the 4th floor to house Assembly Lines for the production of anything else you choose. 4th Floor - Assembly Lines for Finished Products and Storage The final floor is a blank slate for your production needs. It has been designed so the bus system can deliver all Products and Parts (created on the floors below) to Assembly Lines of your choice. This allows for easy expansion and linking from the bus Containers (now on all 4 sides of the core) to your choice of Assemblers. For any questions about the bus system or functionality of the factory , please contact RyanPryde on Discord or visit Hadron HQ for an in-depth explanation and further resources to help you understand and utilize your new factory! The layout is similar to the M Factory ! so take an look at our video tour: https://www.youtube.com/watch?v=BJXpXqc4MaI Visit us in VR: Hadron HQ

BP: 5 Mħ
2

Oasis Mining Hub v1

Oasis Shipyards

Static

No attributes :-(

So, no more calibration tiles means time to own some proper mining rigs. This should make it easier... Easy install, low cost honeycomb with a custom lua script displaying all the information you could need or want. The LUA script is also available standalone! Construct: As most mining rigs only require four units, the blueprint contains four Large and two Small allowing you to disable the Small units if required. You can also choose to replace these with large units if so required. Please note, if you do use four and remove the two S cores, edit lua parameters and enter in "25" (without quotes) to the "Gaps" field. LUA Features: - Dynamic Title Change - Dynamic Plug and Play Plug in any order Screens, Containers, Mining Units (up to six) until all 10 slots used - Ability to change the order of mining units displayed. - Tile Evaluation - Ability to change ore value in settings - Storage Bar Feel free to contact on Discord with any questions: "The Unitato#5400"

BP: 150 Kħ
5

PYRAMID WARP CELL FACTORY

The Pyramid Co.

Static

No attributes :-(

PYRAMID WARP CELL FACTORY: BETTER THAN THE REST CHEAPER THAN THE REST MAKES APPROX. 244 WARP CELLS PER DAY! 288 WITH LVL 4 TALENTS! LVL 4 PUT DOWN SERVICE 5MIL DOES NOT COME WITH SCHEMATICS. LIST OF SCHEMATICS NECESSARY CAN BE FOUND ON OUR DISCORD. UNLIKE THE OTHER MODELS FOR SALE ON DU THIS FACTORY COMES WITH EVERYTHING LABELED FOR EASY SCHEMATIC PLACEMENT. SCREEN LUA, SAME BASIC DIMENSIONS AS OUR OTHER FACTORIES SO THEY WILL ALL LINE UP NICELY. LIKE ALL OUR FACTORIES; EVERYTHING IS CONTAINER HUBBED FOR EASY EXPANSION, COMES WITH DISCORD AND IN GAME SUPPORT DISCORD: THE PYRAMID CO, https://discord.gg/MsMDcbgWBB CHECK OUT OUR SPACE CORE VERSION! MAKES THE SAME AMOUNT AS OUR STATIC VERSION!

BP: 3 Mħ
2

All Uncommon Engine Factory

VO Industries - theOmega28

Static

No attributes :-(

VR: "VO Factory Sales" This will produce all Uncommon Engines 24 Hour Production with no talents Uncommon Military Atmospheric Engine XS - x240 Uncommon Military Atmospheric Engine S - x60 Uncommon Military Atmospheric Engine M - x15 Uncommon Military Atmospheric Engine L - x3.75 Uncommon Military Space Engine XS - x240 Uncommon Military Space Engine S - x60 Uncommon Military Space Engine M - x15 Uncommon Military Space Engine L - x3.75 Uncommon Military Space Engine XL - x1.8 Uncommon Military Hover Engine S - x63.8 Uncommon Military Hover Engine M - x15 Uncommon Military Hover Engine L - x3.9 Uncommon Military Flat Hover Engine L - x3.9 Uncommon Military Vertical Booster M - x15 Uncommon Military Vertical Booster XS - x254.8 Uncommon Military Vertical Booster S - x63.8 Uncommon Military Vertical Booster L - x3.9

BP: 12 Mħ
16

Mining Outpost MO31

Odzord

Static

No attributes :-(

** UPDATED PRICE AND VR LOCATION ** Tired of boring mining platforms? This industrial mining outpost raises your mining operations to the next level! Outpost has been designed to house max 5 mining units. It has 1 large container for ores, 1 small container for fuel and 1 refiner to refine ores to M size container if needed. There are 3 different landing platforms for your haulers or personal aircrafts for easy access. You can access fuel, ore and refined ore directly from landing platforms. Naturally you can use elevator access from the ground if you arrive with very large vessel. I will also sell VTOL ships which I use with these platforms. Let me know if you are interested of these also. Volume discount is possible. Please pay attention on details, there are plenty. You can now check out this building via vr: "Odz Mining Outpost MO31" Sale for pb and other Odz stuff can be found from: Location: ::pos{0,2,-0.8187,178.5356,52.3225} Surrogate: Odz ShowRoom (dont buy stuff if surrogate, you have to come visit) Message Odzord#2815 for questions.

BP: 200 Kħ
3

Illuminated Work Shop

RZR Corp

Static

No attributes :-(

Sick of building in the dark? Our Work Shop is fully Illuminated for any time of the day building. Stop by on Alioth and take a look. Dispensers on site,

BP: 2.5 Mħ
1

Large Hanger

Shadow Union

Static

No attributes :-(

Large Hanger Pick your accent color or Luminescent color glass of your choice when you deploy your hanger. Build Comes Standard with Blue Luminescent Glass. The build is sized to accommodate the XL Gates when you are ready to add hanger doors, admire the magnetic gantry cranes. location: ::pos{0,2,5.1035,163.8590,28.5577} POC: Puunene#4859 VR: Puunene Hangers

BP: 3 Mħ

Medium Factory Shell

Xazkov

Static

No attributes :-(

M-Core factory shell.

BP: 4.5 Mħ
1

DPS Pad

An0ubiS

Static

No attributes :-(

DPS Pads - built as building area pads, also usable as showroom and parking pads. Single static XS 2,500,000) and S (3,000,000) BPs DRM protected. DRM free BIY kit and space versions available soon. VR: Deeh Store (dispenser + preview -> basement) If you have questions, don't be shy - contact me on Discord!

BP: 2.5 Mħ
11

Showroom Complete Kit

Loaded Industries (NEW LOCATION)

Static

No attributes :-(

50% off blueprint price at the moment on dispenser This showroom kit will allow you to build any size showroom you wish to house as many ships as you like, its very easy to do just like the hangar kit, its panels are also same size as the hangar kit so you can even easily decorate the outside walls of your hangar with this kit or even be creative and mix and match, everything you see in the pictures of these buildings are in this kit the only thing you have to do is fill the empty space on roof and make your own link from the balcony curve which is all very easy, also comes with a detailed floor panel 50 x 50 voxles in size for very easy placement which you can use in any of your other buildings you may own. you can with a bit of time change the mats of all the panels to suit your colour of choice endless possibility, you will also find what i call end caps to finish off parts that are left open from your build can view in VR search loaded industries showroom any questions please dm me on discord loaded#2378

BP: 7.5 Mħ

M Landing Pad A Space Module

Aerogics S & T Co

Static

No attributes :-(

M core with landing area on top, and one level of rooms below for decorating / small industry / storage 4 corridors to connect other modules / space elevator can be seen on VR: Aerogics Space Station *** Honeycombs *** Black Pattern Aluminium & Polished White Aluminium: metal exteriors Galvanized Black Iron & Glossy Light Gray Platic: interiors Galvanized Light Beige Steel: pipes Glossy Blue Plastic & Luminescent Icy Blue Glass: replace with color of your choice when customizing 4k alu 1.5k plastic 500 iron 100 carbon fiber / steel

BP: 4.5 Mħ
Search
Filter
  • Core

  • Env

  • Sold As

  • Role
Clear